Esempio n. 1
0
void CWeapon::net_Export(NET_Packet& P)
{
	inherited::net_Export	(P);

	P.w_float_q8			(GetCondition(),0.0f,1.0f);


	u8 need_upd				= IsUpdating() ? 1 : 0;
	P.w_u8					(need_upd);
	P.w_u16					(u16(iAmmoElapsed));
	P.w_u8					(m_flagsAddOnState);
	P.w_u8					(m_ammoType);
	P.w_u8					((u8)GetState());
	P.w_u8					((u8)IsZoomed());
}
Esempio n. 2
0
void Image::Update()
{
	super::Update();

	if (IsUpdating() && IsAnimating() && GetMaxFrame() > 0) NextFrame();
}