Esempio n. 1
0
void gspWaitForEvent(GSPGPU_Event id, bool nextEvent)
{
	if(id>= GSPGPU_EVENT_MAX)return;

	if (nextEvent)
		LightEvent_Clear(&gspEvents[id]);
	LightEvent_Wait(&gspEvents[id]);
	if (!nextEvent)
		LightEvent_Clear(&gspEvents[id]);
}
Esempio n. 2
0
void LightEvent_Pulse(LightEvent* event)
{
	if (event->state == -2)
		svcArbitrateAddress(arbiter, (u32)event, ARBITRATION_SIGNAL, -1, 0);
	else if (event->state == -1)
		svcArbitrateAddress(arbiter, (u32)event, ARBITRATION_SIGNAL, 1, 0);
	else
		LightEvent_Clear(event);
}