Esempio n. 1
0
int VSICachedFile::LoadBlocks( size_t nStartBlock, size_t nBlockCount,
                               void *pBuffer, size_t nBufferSize )

{
    if( nBlockCount == 0 )
        return 1;

    if( apoCache.size() < nStartBlock + nBlockCount )
        apoCache.resize( nStartBlock + nBlockCount );

/* -------------------------------------------------------------------- */
/*      When we want to load only one block, we can directly load it    */
/*      into the target buffer with no concern about intermediaries.    */
/* -------------------------------------------------------------------- */
    if( nBlockCount == 1 )
    {
        poBase->Seek( nStartBlock * CHUNK_SIZE, SEEK_SET );

        apoCache[nStartBlock] = new VSICacheChunk();

        VSICacheChunk *poBlock = apoCache[nStartBlock];

        poBlock->iBlock = nStartBlock;
        poBlock->nDataFilled = poBase->Read( poBlock->abyData, 1, CHUNK_SIZE );
        nCacheUsed += poBlock->nDataFilled;

        // Merges into the LRU list. 
        Demote( poBlock );

        return 1;
    }

/* -------------------------------------------------------------------- */
/*      If the buffer is quite large but not quite large enough to      */
/*      hold all the blocks we will take the pain of splitting the      */
/*      io request in two in order to avoid allocating a large          */
/*      temporary buffer.                                               */
/* -------------------------------------------------------------------- */
    if( nBufferSize > CHUNK_SIZE * 20 
        && nBufferSize < nBlockCount * CHUNK_SIZE )
    {
        if( !LoadBlocks( nStartBlock, 2, pBuffer, nBufferSize ) )
            return 0;

        return LoadBlocks( nStartBlock+2, nBlockCount-2, pBuffer, nBufferSize );
    }

/* -------------------------------------------------------------------- */
/*      Do we need to allocate our own buffer?                          */
/* -------------------------------------------------------------------- */
    GByte *pabyWorkBuffer = (GByte *) pBuffer;

    if( nBufferSize < CHUNK_SIZE * nBlockCount )
        pabyWorkBuffer = (GByte *) CPLMalloc(CHUNK_SIZE * nBlockCount);

/* -------------------------------------------------------------------- */
/*      Read the whole request into the working buffer.                 */
/* -------------------------------------------------------------------- */
    if( poBase->Seek( nStartBlock * CHUNK_SIZE, SEEK_SET ) != 0 )
        return 0;

    size_t nDataRead = poBase->Read( pabyWorkBuffer, 1, nBlockCount*CHUNK_SIZE);

    if( nBlockCount * CHUNK_SIZE > nDataRead + CHUNK_SIZE - 1 )
        nBlockCount = (nDataRead + CHUNK_SIZE - 1) / CHUNK_SIZE;

    for( size_t i = 0; i < nBlockCount; i++ )
    {
        VSICacheChunk *poBlock = new VSICacheChunk();

        poBlock->iBlock = nStartBlock + i;

        CPLAssert( apoCache[i+nStartBlock] == NULL );

        apoCache[i + nStartBlock] = poBlock;

        if( nDataRead >= (i+1) * CHUNK_SIZE )
            poBlock->nDataFilled = CHUNK_SIZE;
        else
            poBlock->nDataFilled = nDataRead - i*CHUNK_SIZE;

        memcpy( poBlock->abyData, pabyWorkBuffer + i*CHUNK_SIZE,
                (size_t) poBlock->nDataFilled );

        nCacheUsed += poBlock->nDataFilled;

        // Merges into the LRU list. 
        Demote( poBlock );
    }

    if( pabyWorkBuffer != pBuffer )
        CPLFree( pabyWorkBuffer );

    return 1;
}
Esempio n. 2
0
size_t VSICachedFile::Read( void * pBuffer, size_t nSize, size_t nCount )

{
    if( nOffset >= nFileSize )
        return 0;

/* ==================================================================== */
/*      Make sure the cache is loaded for the whole request region.     */
/* ==================================================================== */
    size_t nStartBlock = (size_t) (nOffset / CHUNK_SIZE);
    size_t nEndBlock = (size_t) ((nOffset + nSize * nCount - 1) / CHUNK_SIZE);
    
    for( size_t iBlock = nStartBlock; iBlock <= nEndBlock; iBlock++ )
    {
        if( apoCache.size() <= iBlock || apoCache[iBlock] == NULL )
        {
            size_t nBlocksToLoad = 1;
            while( iBlock + nBlocksToLoad <= nEndBlock
                   && (apoCache.size() <= iBlock+nBlocksToLoad 
                       || apoCache[iBlock+nBlocksToLoad] == NULL) )
                nBlocksToLoad++;

            LoadBlocks( iBlock, nBlocksToLoad, pBuffer, nSize * nCount );
        }
    }
    
/* ==================================================================== */
/*      Copy data into the target buffer to the extent possible.        */
/* ==================================================================== */
    size_t nAmountCopied = 0;

    while( nAmountCopied < nSize * nCount )
    {
        size_t iBlock = (size_t) ((nOffset + nAmountCopied) / CHUNK_SIZE);
        size_t nThisCopy;
        VSICacheChunk *poBlock = apoCache[iBlock];

        nThisCopy = (size_t)
            ((iBlock * CHUNK_SIZE + poBlock->nDataFilled) 
             - nAmountCopied - nOffset);
        
        if( nThisCopy > nSize * nCount - nAmountCopied )
            nThisCopy = nSize * nCount - nAmountCopied;

        if( nThisCopy == 0 )
            break;

        memcpy( ((GByte *) pBuffer) + nAmountCopied,
                poBlock->abyData 
                + (nOffset + nAmountCopied) - iBlock * CHUNK_SIZE, 
                nThisCopy );

        nAmountCopied += nThisCopy;
    }
    
    nOffset += nAmountCopied;

/* -------------------------------------------------------------------- */
/*      Ensure the cache is reduced to our limit.                       */
/* -------------------------------------------------------------------- */
    while( nCacheUsed > nCacheMax )
        FlushLRU();
        
    return nAmountCopied / nSize;
}
Esempio n. 3
0
size_t VSICachedFile::Read( void * pBuffer, size_t nSize, size_t nCount )

{
    if( nOffset >= nFileSize )
    {
        bEOF = TRUE;
        return 0;
    }

/* ==================================================================== */
/*      Make sure the cache is loaded for the whole request region.     */
/* ==================================================================== */
    vsi_l_offset nStartBlock = nOffset / nChunkSize;
    vsi_l_offset nEndBlock = (nOffset + nSize * nCount - 1) / nChunkSize;

    for( vsi_l_offset iBlock = nStartBlock; iBlock <= nEndBlock; iBlock++ )
    {
        if( apoCache.size() <= iBlock || apoCache[iBlock] == NULL )
        {
            size_t nBlocksToLoad = 1;
            while( iBlock + nBlocksToLoad <= nEndBlock
                   && (apoCache.size() <= iBlock+nBlocksToLoad 
                       || apoCache[iBlock+nBlocksToLoad] == NULL) )
                nBlocksToLoad++;

            LoadBlocks( iBlock, nBlocksToLoad, pBuffer, nSize * nCount );
        }
    }
    
/* ==================================================================== */
/*      Copy data into the target buffer to the extent possible.        */
/* ==================================================================== */
    size_t nAmountCopied = 0;

    while( nAmountCopied < nSize * nCount )
    {
        vsi_l_offset iBlock = (nOffset + nAmountCopied) / nChunkSize;
        size_t nThisCopy;
        VSICacheChunk *poBlock = apoCache[iBlock];
        if( poBlock == NULL )
        {
            /* We can reach that point when the amount to read exceeds */
            /* the cache size */
            LoadBlocks( iBlock, 1, ((GByte *) pBuffer) + nAmountCopied,
                        MIN(nSize * nCount - nAmountCopied, nChunkSize) );
            poBlock = apoCache[iBlock];
            CPLAssert(poBlock != NULL);
        }

        vsi_l_offset nStartOffset = (vsi_l_offset)iBlock * nChunkSize;
        nThisCopy = (size_t)
            ((nStartOffset + poBlock->nDataFilled) 
             - nAmountCopied - nOffset);
        
        if( nThisCopy > nSize * nCount - nAmountCopied )
            nThisCopy = nSize * nCount - nAmountCopied;

        if( nThisCopy == 0 )
            break;

        memcpy( ((GByte *) pBuffer) + nAmountCopied,
                poBlock->pabyData 
                + (nOffset + nAmountCopied) - nStartOffset, 
                nThisCopy );

        nAmountCopied += nThisCopy;
    }
    
    nOffset += nAmountCopied;

/* -------------------------------------------------------------------- */
/*      Ensure the cache is reduced to our limit.                       */
/* -------------------------------------------------------------------- */
    while( nCacheUsed > nCacheMax )
        FlushLRU();

    size_t nRet = nAmountCopied / nSize;
    if (nRet != nCount)
        bEOF = TRUE;
    return nRet;
}