ee::SprPtr LoadFromPSD::LoadItem(const Json::Value& value, const std::string& dir, int tw, int th) { std::string type = value["type"].asString(); if (type == "layer") { return LoadLayer(value, dir, tw, th); } else if (type == ee::SYM_GROUP_TAG) { return LoadGroup(value, dir, tw, th); } else { return NULL; } }
void EnviroFrame::OnDrop(const wxString &str) { vtString utf8 = (const char *) str.ToUTF8(); if (!str.Right(4).CmpNoCase(_T(".kml"))) { g_App.ImportModelFromKML(utf8); } else LoadLayer(utf8); }
// Load new map bool j1Map::Load(const char* file_name) { bool ret = true; int numTileSets = 0; p2SString tmp("%s%s", folder.GetString(), file_name); char* buf; int size = App->fs->Load(tmp.GetString(), &buf); pugi::xml_parse_result result = map_file.load_buffer(buf, size); // RELEASE(buf); if(result == NULL) { LOG("Could not load map xml file %s. pugi error: %s", file_name, result.description()); ret = false; } if(ret == true) { numTileSets = LoadMapInfo();// TODO 3: Create and call a private function to load and fill all your map data } if (numTileSets > 0) loadTileSet(numTileSets);// TODO 4: Create and call a private function to load a tileset if (map.numLayers > 0) LoadLayer(map.numLayers);//Fills maplayer with its information map_loaded = ret; return ret; }
/* entry point */ int main (int argc, char *argv[]) { int c; int pitch, size; BYTE* framebuffer; DWORD t0, t1; /* setup engine */ TLN_Init (WIDTH,HEIGHT, MAX_LAYER, 0, 1); TLN_SetRasterCallback (raster_callback); TLN_SetBGColor (0,128,238); /* load resources*/ LoadLayer (LAYER_FOREGROUND, "Sonic_md_fg1"); LoadLayer (LAYER_BACKGROUND, "Sonic_md_bg1"); /* load sequences */ sp = TLN_LoadSequencePack ("Sonic_md_seq.sqx"); sequence = TLN_FindSequence (sp, "seq_water"); /* assign color sequence to various entries in palette */ palette = TLN_GetTilesetPalette (layers[LAYER_BACKGROUND].tileset); TLN_SetPaletteAnimation (0, palette, sequence, false); /* compute increments for variable background scrolling speeds */ inc_background[0] = float2fix(0.562f); inc_background[1] = float2fix(0.437f); inc_background[2] = float2fix(0.375f); inc_background[3] = float2fix(0.625f); inc_background[4] = float2fix(1.0f); inc_background[5] = float2fix(2.0f); /* framebuffer */ pitch = WIDTH*4; size = pitch*HEIGHT; framebuffer = malloc (size); TLN_SetRenderTarget (framebuffer, pitch); /* main loop */ printf ("Rendering 5 seconds... "); speed = 1.0; t0 = t1 = TLN_GetTicks (); while (t1 - t0 < 5000) { /* timekeeper */ time = frame; /* scroll */ pos_foreground += (int2fix(3)*speed); TLN_SetLayerPosition (LAYER_FOREGROUND, fix2int(pos_foreground), ypos); for (c=0; c<6; c++) pos_background[c] += (inc_background[c] * speed); /* render to window */ TLN_UpdateFrame (time); frame++; t1 = TLN_GetTicks (); } printf ("%d fps\n", frame*1000/(t1 - t0)); /* deinit */ free (framebuffer); FreeLayer (LAYER_FOREGROUND); FreeLayer (LAYER_BACKGROUND); TLN_DeleteSequencePack (sp); TLN_Deinit (); return 0; }
bool csGLShaderFFP::Load (iShaderDestinationResolver*, iDocumentNode* node) { if(!node) return false; csRef<iDocumentNode> mtexnode = node->GetNode("fixedfp"); if(mtexnode) { { size_t idx = 0; csRef<iDocumentNodeIterator> layerIt = mtexnode->GetNodes ("layer"); while(layerIt->HasNext()) { csRef<iDocumentNode> child = layerIt->Next(); if(child->GetType() != CS_NODE_ELEMENT) continue; const char* name = child->GetAttributeValue ("name"); if (name != 0) layerNames.Put (name, (int)idx); idx++; } } csRef<iDocumentNodeIterator> it = mtexnode->GetNodes(); while(it->HasNext()) { csRef<iDocumentNode> child = it->Next(); if(child->GetType() != CS_NODE_ELEMENT) continue; const char* value = child->GetValue (); csStringID id = tokens.Request (value); switch(id) { case XMLTOKEN_LAYER: { mtexlayer ml; if (!LoadLayer(&ml, child)) return false; texlayers.Push (ml); } break; case XMLTOKEN_FOG: { if (!ParseFog (child, fog)) return false; } break; case XMLTOKEN_COLORSUM: { bool b; if (!synsrv->ParseBool (child, b, true)) return false; colorSum = b; } break; default: { switch (commonTokens.Request (value)) { case XMLTOKEN_PROGRAM: case XMLTOKEN_VARIABLEMAP: // Don't want those synsrv->ReportBadToken (child); return false; break; default: if (!ParseCommon (child)) return false; } } } } CompactLayers(); texlayers.ShrinkBestFit(); } else { synsrv->ReportError ("crystalspace.graphics3d.shader.fixed.fp", node, "<fixedfp> node missing"); return false; } return true; }
// Load new map bool j1Map::Load(const char* file_name) { bool ret = true; p2SString tmp("%s%s", folder.GetString(), file_name); pugi::xml_parse_result result = map_file.load_file(tmp.GetString()); if(result == NULL) { LOG("Could not load map xml file %s. pugi error: %s", file_name, result.description()); ret = false; } // Load general info ---------------------------------------------- if(ret == true) { ret = LoadMap(); } // Load all tilesets info ---------------------------------------------- pugi::xml_node tileset; for(tileset = map_file.child("map").child("tileset"); tileset && ret; tileset = tileset.next_sibling("tileset")) { TileSet* set = new TileSet(); if(ret == true) { ret = LoadTilesetDetails(tileset, set); } if(ret == true) { ret = LoadTilesetImage(tileset, set); } data.tilesets.add(set); } // Load layer info ---------------------------------------------- pugi::xml_node layer; for(layer = map_file.child("map").child("layer"); layer && ret; layer = layer.next_sibling("layer")) { MapLayer* lay = new MapLayer(); ret = LoadLayer(layer, lay); if(ret == true) data.layers.add(lay); } if(ret == true) { LOG("Successfully parsed map XML file: %s", file_name); LOG("width: %d height: %d", data.width, data.height); LOG("tile_width: %d tile_height: %d", data.tile_width, data.tile_height); p2List_item<TileSet*>* item = data.tilesets.start; while(item != NULL) { TileSet* s = item->data; LOG("Tileset ----"); LOG("name: %s firstgid: %d", s->name.GetString(), s->firstgid); LOG("tile width: %d tile height: %d", s->tile_width, s->tile_height); LOG("spacing: %d margin: %d", s->spacing, s->margin); item = item->next; } p2List_item<MapLayer*>* item_layer = data.layers.start; while(item_layer != NULL) { MapLayer* l = item_layer->data; LOG("Layer ----"); LOG("name: %s", l->name.GetString()); LOG("tile width: %d tile height: %d", l->width, l->height); item_layer = item_layer->next; } } map_loaded = ret; return ret; }
BPN::BPN(const char* file, int thrs) { std::ifstream fin; fin.open(file, std::ifstream::in); if(!fin.is_open()) { ConstructDefault(thrs); return; } unsigned i; max_threads = thrs < 0 ? 0 : thrs; readString(fin); fin>>initial_scale; readString(fin); fin>>eta; readString(fin); fin>>alpha; readString(fin); fin>>scale_factor; readString(fin); fin>>size; if(size >0) { unsigned f, layersize, prevsize=0; bool bias; // input layer - no bias readString(fin); readString(fin); fin>>layersize; readString(fin); fin>>bias; readString(fin); fin>>f; bias = false; layers = new bpnLayer*[size]; layers[0] = new bpnLayer(layersize, prevsize, bias, (outFunction) f, max_threads + 1); prevsize = layersize; for(i=1; i<size; ++i) { // itterate all layer above input readString(fin); readString(fin); fin>>layersize; readString(fin); fin>>bias; readString(fin); fin>>f; layers[i] = new bpnLayer(layersize, prevsize, bias, (outFunction) f, max_threads + 1); prevsize = layersize; } unsigned lowerSize = layers[size-1]->size; if(lowerSize > 0) { train_output = new double[lowerSize]; for(i=0; i < lowerSize; ++i) { train_output[i] = 0.0f; } } char ch; fin>>ch; if(ch =='x') { fin.close(); InitializeWeights(); return; } for(i=0; i<size; ++i) { LoadLayer(layers[i], fin); } }
// Load new map bool j1Map::Load(const char* file_name) { bool ret = true; p2SString tmp("%s%s", folder.GetString(), file_name); char* buf; int size = App->fs->Load(tmp.GetString(), &buf); pugi::xml_parse_result result = map_file.load_buffer(buf, size); RELEASE(buf); if(result == NULL) { LOG("Could not load map xml file %s. pugi error: %s", file_name, result.description()); ret = false; } // Load general info ---------------------------------------------- if(ret == true) { ret = LoadMap(); } // Load all tilesets info ---------------------------------------------- pugi::xml_node tileset; for(tileset = map_file.child("map").child("tileset"); tileset && ret; tileset = tileset.next_sibling("tileset")) { TileSet* set = new TileSet(); if(ret == true) { ret = LoadTilesetDetails(tileset, set); } if(ret == true) { ret = LoadTilesetImage(tileset, set); } //STL CHANGE data.tilesets.push_back(set); } // Load layer info ---------------------------------------------- pugi::xml_node layer; for(layer = map_file.child("map").child("layer"); layer && ret; layer = layer.next_sibling("layer")) { MapLayer* lay = new MapLayer(); ret = LoadLayer(layer, lay); //STL CHANGE if(ret == true) data.layers.push_back(lay); } if(ret == true) { LOG("Successfully parsed map XML file: %s", file_name); LOG("width: %d height: %d", data.width, data.height); LOG("tile_width: %d tile_height: %d", data.tile_width, data.tile_height); //STL CHANGE list<TileSet*>::iterator item = data.tilesets.begin(); while(item != data.tilesets.end()) { TileSet* s = *item; LOG("Tileset ----"); LOG("name: %s firstgid: %d", s->name.GetString(), s->firstgid); LOG("tile width: %d tile height: %d", s->tile_width, s->tile_height); LOG("spacing: %d margin: %d", s->spacing, s->margin); item++; } //STL CHANGE list<MapLayer*>::iterator item_layer = data.layers.begin(); while(item_layer != data.layers.end()) { MapLayer* l = *item_layer; LOG("Layer ----"); LOG("name: %s", l->name.GetString()); LOG("tile width: %d tile height: %d", l->width, l->height); item_layer++; } } map_loaded = ret; return ret; }