static void DrawSaveMenu(void) { MN_DrTextB("SAVE GAME", 160-MN_TextBWidth("SAVE GAME")/2, 10); if(!slottextloaded) { MN_LoadSlotText(); } DrawFileSlots(&SaveMenu); }
static void DrawLoadMenu(void) { MN_DrTextB("LOAD GAME", 160-MN_TextBWidth("LOAD GAME")/2, 10); if(!slottextloaded) { MN_LoadSlotText(); } DrawFileSlots(&LoadMenu); }
static void DrawSaveMenu(void) { char *title; title = DEH_String("SAVE GAME"); MN_DrTextB(title, 160 - MN_TextBWidth(title) / 2, 10); if (!slottextloaded) { MN_LoadSlotText(); } DrawFileSlots(&SaveMenu); }