Esempio n. 1
0
static inline char main_game(unsigned char plinkos) {
	unsigned char STATUS = RUNNING, x, y = 0, oldx = 59;
	unsigned int Amount, Total = 0;
	char buffer[15];
	
	FontSetSys(F_4x6);
	
	while( plinkos-- ) {
		
		ClearGrayScreen2B(virtual_dark, virtual_light);
		GraySpriteX8_OR(0, 0, 100, plinkol, plinkod, 20, virtual_light, virtual_dark);
		PRINT_TOTAL(Total);
		SHOW_PLINKOS(5, plinkos - 1, virtual_light, virtual_dark);
		new_chip(oldx, plinkos);
		x = oldx;
		y = 2;
		DRAWALL(x, y);
		
		
		while (STATUS == RUNNING) {
			
			if (_keytest (RR_LEFT) && x > 3)  MOVE_LEFT( &x );
			
			if (_keytest (RR_RIGHT) && x < 115)  MOVE_RIGHT( &x );
			
			if (_keytest (RR_ESC))  STATUS = EXIT;
			
			if (_keytest (RR_2ND) || _keytest (RR_DOWN))  STATUS = DROP;
		}
		
		if (STATUS == EXIT)  return -1;
		
		oldx = x;
		Amount = DROPPING( &x );  // After this, x will be from 0 to 8
		if (Amount == EXIT) return -1;
		
		Total += Amount;
		
		
		
		//GRAPHIC(30, 20, /* HEIGHT */14, /* WIDTH */32, (char*) Zerol, (char*) Zerod, SMALL);
		/*for(y = 1; y < 6; y++) {
			period = 15000*(1+random( y ));
			memset (Actived, 255, LCD_SIZE); // clear virtual gray planes
			memset (Activel, 255, LCD_SIZE);
			for(wait = 1; wait < period; wait++);
			
			period = 15000*(1+random( y ));
			DRAWALL(14 * x + 3, 93);
			for(wait = 1; wait < period; wait++);
		}*/
		
		SHUFFLE( x );
		
		DRAWALL(14 * x + 3, 93);
		DRAWALL(14 * x + 3, 93);
		GRAPHIC(45, 36, x, FALSE);//, gfx_light[x], gfx_dark[x], x); 
		GrayDBufToggleSync(); // switches two sets of planes
		Waitkey()
		
		STATUS = RUNNING;
	}
	
	sprintf(buffer, "Score %d", Total);
	x = (LCD_WIDTH - DrawStrWidth(buffer, F_6x8)) / 2 - 16;
	DrawGrayStrExt2B(x, 2, (char*)buffer, A_NORMAL|A_SHADOWED, F_6x8, 
	Activel, Actived);
	
	wait_for_keypress();
	
	if (CHECK_FOR_HIGH(Total) == QUIT)  // Checks whether or not the user got a high score, writes a new 
	// high score if they did get one, and calls a function to display the new high scores
		return QUIT;
	
	return STATUS;
}
Esempio n. 2
0
void GPMKDTree::ComputeKNN(PointId p0, int K, PointId* neighbors_array)
{
	int neighbor_num = 0;
	Node* i = rev_mapping[p0];
	int k, order0 = i->order;
	REAL diff;
	REAL* coords = GPM->coords;
	REAL* coord0 = GPM->coords + p0*DIM;
	REAL* current_diff = traversing_buf;
	REAL* stack = traversing_buf + D;

	neighbors.Init(K, neighbors_array);

	for (k=0; k<D; k++) current_diff[k] = 0;
	i = &nodes[0];
	do
	{
		if (IS_LEAF(i))
		{
			for (k=0; k<-i->d; k++)
			{
				PointId p = i->points[k];
				if (p == p0) continue;
				double dist2;
				REAL* coord2 = coords+p*DIM;
				GPM_GET_DIST2(dist2, coord0, coord2);
				neighbors.Add(p, dist2);
			}
		}
		else
		{
			if (neighbors.GetNum() < K || GPM->Norm2(current_diff) < neighbors.GetMax())
			{
				if (i->order > order0)
				{
					MOVE_DOWN_LEFT(i);
				}
				else
				{
					MOVE_DOWN_RIGHT(i);
				}
				continue;
			}
		}

		while ( i->parent )
		{
			if (i->parent->order > order0)
			{
				if (i->parent->first_child == i)
				{
					MOVE_RIGHT(i);
					break;
				}
			}
			else
			{
				if (i->parent->first_child != i)
				{
					MOVE_LEFT(i);
					break;
				}
			}
			MOVE_UP(i);
		}
	} while ( i->parent );
}