int32_t S_PlayMusic(const char *fn) { if (!ud.config.MusicToggle || fn == NULL) return 0; int32_t fp = S_OpenAudio(fn, 0, 1); if (EDUKE32_PREDICT_FALSE(fp < 0)) { OSD_Printf(OSD_ERROR "S_PlayMusic(): error: can't open \"%s\" for playback!\n",fn); return 0; } S_StopMusic(); int32_t MusicLen = kfilelength(fp); if (EDUKE32_PREDICT_FALSE(MusicLen < 4)) { OSD_Printf(OSD_ERROR "S_PlayMusic(): error: empty music file \"%s\"\n", fn); kclose(fp); return 0; } ALIGNED_FREE_AND_NULL(MusicPtr); // in case the following allocation was never freed MusicPtr = (char *)Xaligned_alloc(16, MusicLen); g_musicSize = kread(fp, (char *)MusicPtr, MusicLen); if (EDUKE32_PREDICT_FALSE(g_musicSize != MusicLen)) { OSD_Printf(OSD_ERROR "S_PlayMusic(): error: read %d bytes from \"%s\", expected %d\n", g_musicSize, fn, MusicLen); kclose(fp); g_musicSize = 0; return 0; } kclose(fp); if (!Bmemcmp(MusicPtr, "MThd", 4)) { MUSIC_PlaySong(MusicPtr, MUSIC_LoopSong); MusicIsWaveform = 0; } else { int32_t const mvol = MASTER_VOLUME(ud.config.MusicVolume); MusicVoice = FX_PlayLoopedAuto(MusicPtr, MusicLen, 0, 0, 0, mvol, mvol, mvol, FX_MUSIC_PRIORITY, MUSIC_ID); if (MusicVoice > FX_Ok) MusicIsWaveform = 1; } return 0; }
void playmusic(char *fn) { int fp; char * testfn, * extension; if(MusicToggle == 0) return; if(MusicDevice < 0) return; stopmusic(); testfn = (char *) malloc( strlen(fn) + 5 ); printf("Playing song: %s\n", fn); strcpy(testfn, fn); extension = strrchr(testfn, '.'); do { if (extension && !Bstrcasecmp(extension, ".mid")) { // we've been asked to load a .mid file, but first // let's see if there's an ogg with the same base name // lying around strcpy(extension, ".ogg"); fp = kopen4load(testfn, 0); if (fp >= 0) { printf("OGG found: %s\n", testfn); free(testfn); break; } } free(testfn); // just use what we've been given fp = kopen4load(fn, 0); } while (0); if (fp < 0) return; MusicLen = kfilelength( fp ); MusicPtr = (char *) malloc(MusicLen); kread( fp, MusicPtr, MusicLen); kclose( fp ); if (!memcmp(MusicPtr, "MThd", 4)) { MUSIC_PlaySong( MusicPtr, MusicLen, MUSIC_LoopSong ); MusicIsWaveform = 0; } else { MusicVoice = FX_PlayLoopedAuto(MusicPtr, MusicLen, 0, 0, 0, MusicVolume, MusicVolume, MusicVolume, FX_MUSIC_PRIORITY, MUSIC_ID); MusicIsWaveform = 1; } MusicPaused = 0; }
void playmusic(char *fn) { short fp; long l; if(MusicToggle == 0) return; if(MusicDevice == NumSoundCards) return; if(eightytwofifty && numplayers > 1) return; fp = kopen4load(fn,0); if(fp == -1) return; l = kfilelength( fp ); if(l >= 72000) { kclose(fp); return; } kread( fp, MusicPtr, l); kclose( fp ); MUSIC_PlaySong( MusicPtr, MUSIC_LoopSong ); }
void main() { char * song; char * voc; volatile int32 lasttime; RegisterShutdownFunction( ShutDown ); KB_Startup(); timerhandle = TIME_AddTimer( 40, &timer ); //CONFIG_GetSetupFilename(); CONFIG_ReadSetup(); CONTROL_Startup( 1, &GetTime, 1500 ); SetupGameButtons(); MusicStartup(); SoundStartup(); RTS_Init(RTSName); // load in some test data LoadFile("test.mid",&song); LoadFile("test.voc",&voc); // start playing a song MUSIC_PlaySong( song, MUSIC_LoopSong ); lasttime = timer; while (1) { int32 i; ControlInfo info; while (lasttime==timer) { ServiceEvents(); } lasttime = timer; // printf("timer=%ld\n",timer); CONTROL_GetInput( &info ); if ( info.dx!=0 || info.dy!=0 || info.dz!=0 || info.dpitch!=0 || info.dyaw!=0 || info.droll!=0 ) printf("x=%6ld y=%6ld z=%6ld yaw=%6ld pitch=%6ld roll=%6ld\n", info.dx,info.dy,info.dz,info.dyaw,info.dpitch,info.droll); // Get Keyboard input and set appropiate game function states for (i=0;i<NUMGAMEFUNCTIONS;i++) { if (BUTTON(i) && !BUTTONHELD(i)) { printf("%s\n",gamefunctions[i]); } } for (i=0;i<10;i++) { if (KB_KeyPressed(sc_F1+i)) { byte * ptr; KB_ClearKeyDown(sc_F1+i); ptr = RTS_GetSound(i); FX_PlayVOC( ptr, 0, 255, 255, 255, 255, 0); } } // Check to see if fire is being pressed so we can play a sound if (BUTTON(gamefunc_Fire) && !BUTTONHELD(gamefunc_Fire)) { FX_PlayVOC( voc, 0, 255, 255, 255, 255, 0); } // Check to see if we want to exit if ( KB_KeyPressed(sc_Escape) ) { break; } } ShutDown(); }
SWBOOL PlaySong(char *song_file_name, int cdaudio_track, SWBOOL loop, SWBOOL restart) { if (!gs.MusicOn) { return FALSE; } if (DemoMode) return FALSE; if (!restart) { if (SongType == SongTypeWave) { if (SongTrack > 0 && SongTrack == cdaudio_track) { // ogg replacement for a CD track return TRUE; } else if (SongName && song_file_name && !strcmp(SongName, song_file_name)) { return TRUE; } } else if (SongType == SongTypeMIDI) { if (SongName && song_file_name && !strcmp(SongName, song_file_name)) { return TRUE; } } } StopSong(); if (!SW_SHAREWARE) { if (cdaudio_track >= 0) { char waveformtrack[MAXWAVEFORMTRACKLENGTH]; Bstrncpy(waveformtrack, gs.WaveformTrackName, MAXWAVEFORMTRACKLENGTH - 1); char *numPos = Bstrstr(waveformtrack, "??"); if (numPos && (numPos-waveformtrack) < MAXWAVEFORMTRACKLENGTH - 2) { static const char *tracktypes[] = { ".flac", ".ogg" }; const size_t tracknamebaselen = Bstrlen(waveformtrack); size_t i; numPos[0] = '0' + (cdaudio_track / 10) % 10; numPos[1] = '0' + cdaudio_track % 10; for (i = 0; i < ARRAY_SIZE(tracktypes); ++i) { waveformtrack[tracknamebaselen] = '\0'; Bstrncat(waveformtrack, tracktypes[i], MAXWAVEFORMTRACKLENGTH); if (LoadSong(waveformtrack)) { SongVoice = FX_PlayLoopedAuto(SongPtr, SongLength, 0, 0, 0, 255, 255, 255, FX_MUSIC_PRIORITY, MUSIC_ID); if (SongVoice > FX_Ok) { SongType = SongTypeWave; SongTrack = cdaudio_track; SongName = Bstrdup(waveformtrack); return TRUE; } } } buildprintf("Can't find CD track %i!\n", cdaudio_track); } else { buildprintf("Make sure to have \"??\" as a placeholder for the track number in your WaveformTrackName!\n"); buildprintf(" e.g. WaveformTrackName = \"MUSIC/Track??\"\n"); } } } if (!song_file_name || !LoadSong(song_file_name)) { return FALSE; } if (!memcmp(SongPtr, "MThd", 4)) { MUSIC_PlaySong(SongPtr, /*SongLength,*/ MUSIC_LoopSong); SongType = SongTypeMIDI; SongName = strdup(song_file_name); return TRUE; } else { SongVoice = FX_PlayLoopedAuto(SongPtr, SongLength, 0, 0, 0, 255, 255, 255, FX_MUSIC_PRIORITY, MUSIC_ID); if (SongVoice > FX_Ok) { SongType = SongTypeWave; SongName = strdup(song_file_name); return TRUE; } } return FALSE; }