/* Adds a chunk of work to another thread's in-tray. */ static void push_work_to_thread_in_tray(MVMThreadContext *tc, MVMuint32 target, MVMGCPassedWork *work) { MVMGCPassedWork * volatile *target_tray; /* Locate the thread to pass the work to. */ MVMThreadContext *target_tc = NULL; if (target == 1) { /* It's going to the main thread. */ target_tc = tc->instance->main_thread; } else { MVMThread *t = (MVMThread *)MVM_load(&tc->instance->threads); do { if (t->body.tc && t->body.tc->thread_id == target) { target_tc = t->body.tc; break; } } while ((t = t->body.next)); if (!target_tc) MVM_panic(MVM_exitcode_gcnursery, "Internal error: invalid thread ID %d in GC work pass", target); } /* Pass the work, chaining any other in-tray entries for the thread * after us. */ target_tray = &target_tc->gc_in_tray; while (1) { MVMGCPassedWork *orig = *target_tray; work->next = orig; if (MVM_casptr(target_tray, orig, work) == orig) return; } }
/* Does work in a thread's in-tray, if any. Returns a non-zero value if work * was found and done, and zero otherwise. */ static int process_in_tray(MVMThreadContext *tc, MVMuint8 gen) { GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Considering extra work\n"); if (MVM_load(&tc->gc_in_tray)) { GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Was given extra work by another thread; doing it\n"); MVM_gc_collect(tc, MVMGCWhatToDo_InTray, gen); return 1; } return 0; }
/* Adds a chunk of work to another thread's in-tray. */ static void push_work_to_thread_in_tray(MVMThreadContext *tc, MVMuint32 target, MVMGCPassedWork *work) { MVMint32 j; MVMGCPassedWork * volatile *target_tray; /* Locate the thread to pass the work to. */ MVMThreadContext *target_tc = NULL; if (target == 0) { /* It's going to the main thread. */ target_tc = tc->instance->main_thread; } else { MVMThread *t = (MVMThread *)MVM_load(&tc->instance->threads); do { if (t->body.tc->thread_id == target) { target_tc = t->body.tc; break; } } while ((t = t->body.next)); if (!target_tc) MVM_panic(MVM_exitcode_gcnursery, "Internal error: invalid thread ID in GC work pass"); } /* push to sent_items list */ if (tc->gc_sent_items) { tc->gc_sent_items->next_by_sender = work; work->last_by_sender = tc->gc_sent_items; } /* queue it up to check if the check list isn't clear */ if (!MVM_load(&tc->gc_next_to_check)) { MVM_store(&tc->gc_next_to_check, work); } tc->gc_sent_items = work; /* Pass the work, chaining any other in-tray entries for the thread * after us. */ target_tray = &target_tc->gc_in_tray; while (1) { MVMGCPassedWork *orig = *target_tray; work->next = orig; if (MVM_casptr(target_tray, orig, work) == orig) return; } }
/* Called by a thread when it thinks it is done with GC. It may get some more * work yet, though. */ static void clear_intrays(MVMThreadContext *tc, MVMuint8 gen) { MVMuint32 did_work = 1; while (did_work) { MVMThread *cur_thread; did_work = 0; cur_thread = (MVMThread *)MVM_load(&tc->instance->threads); while (cur_thread) { if (cur_thread->body.tc) did_work += process_in_tray(cur_thread->body.tc, gen); cur_thread = cur_thread->body.next; } } }
void MVM_finalize_walk_queues(MVMThreadContext *tc, MVMuint8 gen) { MVMThread *cur_thread = (MVMThread *)MVM_load(&tc->instance->threads); while (cur_thread) { if (cur_thread->body.tc) { walk_thread_finalize_queue(cur_thread->body.tc, gen); if (cur_thread->body.tc->num_finalizing > 0) { MVM_gc_collect(cur_thread->body.tc, MVMGCWhatToDo_Finalizing, gen); setup_finalize_handler_call(cur_thread->body.tc); } } cur_thread = cur_thread->body.next; } }
/* This is called when a thread hits an interrupt at a GC safe point. This means * that another thread is already trying to start a GC run, so we don't need to * try and do that, just enlist in the run. */ void MVM_gc_enter_from_interrupt(MVMThreadContext *tc) { AO_t curr; GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Entered from interrupt\n"); MVM_telemetry_timestamp(tc, "gc_enter_from_interrupt"); /* If profiling, record that GC is starting. */ if (tc->instance->profiling) MVM_profiler_log_gc_start(tc, is_full_collection(tc)); /* We'll certainly take care of our own work. */ tc->gc_work_count = 0; add_work(tc, tc); /* Indicate that we're ready to GC. Only want to decrement it if it's 2 or * greater (0 should never happen; 1 means the coordinator is still counting * up how many threads will join in, so we should wait until it decides to * decrement.) */ while ((curr = MVM_load(&tc->instance->gc_start)) < 2 || !MVM_trycas(&tc->instance->gc_start, curr, curr - 1)) { /* MVM_platform_thread_yield();*/ } /* Wait for all threads to indicate readiness to collect. */ GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Waiting for other threads\n"); while (MVM_load(&tc->instance->gc_start)) { /* MVM_platform_thread_yield();*/ } GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Entering run_gc\n"); run_gc(tc, MVMGCWhatToDo_NoInstance); GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : GC complete\n"); /* If profiling, record that GC is over. */ if (tc->instance->profiling) MVM_profiler_log_gc_end(tc); }
/* Decreases the reference count of a frame. If it hits zero, then we can * free it. Returns null for convenience. */ MVMFrame * MVM_frame_dec_ref(MVMThreadContext *tc, MVMFrame *frame) { /* MVM_dec returns what the count was before it decremented it * to zero, so we look for 1 here. */ while (MVM_decr(&frame->ref_count) == 1) { MVMuint32 pool_index = frame->static_info->body.pool_index; MVMFrame *node = tc->frame_pool_table[pool_index]; MVMFrame *outer_to_decr = frame->outer; /* If there's a caller pointer, decrement that. */ if (frame->caller) frame->caller = MVM_frame_dec_ref(tc, frame->caller); if (node && MVM_load(&node->ref_count) >= MVMFramePoolLengthLimit) { /* There's no room on the free list, so destruction.*/ if (frame->env) { free(frame->env); frame->env = NULL; } if (frame->work) { MVM_args_proc_cleanup(tc, &frame->params); free(frame->work); frame->work = NULL; } free(frame); } else { /* Unshift it to the free list */ MVM_store(&frame->ref_count, (frame->outer = node) ? MVM_load(&node->ref_count) + 1 : 1); tc->frame_pool_table[pool_index] = frame; } if (outer_to_decr) frame = outer_to_decr; /* and loop */ else break; } return NULL; }
/* Called by a thread to indicate it is about to enter a blocking operation. * This tells any thread that is coordinating a GC run that this thread will * be unable to participate. */ void MVM_gc_mark_thread_blocked(MVMThreadContext *tc) { /* This may need more than one attempt. */ while (1) { /* Try to set it from running to unable - the common case. */ if (MVM_cas(&tc->gc_status, MVMGCStatus_NONE, MVMGCStatus_UNABLE) == MVMGCStatus_NONE) return; /* The only way this can fail is if another thread just decided we're to * participate in a GC run. */ if (MVM_load(&tc->gc_status) == MVMGCStatus_INTERRUPT) MVM_gc_enter_from_interrupt(tc); else MVM_panic(MVM_exitcode_gcorch, "Invalid GC status observed; aborting"); } }
static MVMint32 is_full_collection(MVMThreadContext *tc) { MVMuint64 percent_growth, promoted; size_t rss; /* If it's below the absolute minimum, quickly return. */ promoted = (MVMuint64)MVM_load(&tc->instance->gc_promoted_bytes_since_last_full); if (promoted < MVM_GC_GEN2_THRESHOLD_MINIMUM) return 0; /* If we're heap profiling then don't consider the resident set size, as * it will be hugely distorted by the profile data we record. */ if (MVM_profile_heap_profiling(tc)) return 1; /* Otherwise, consider percentage of resident set size. */ if (uv_resident_set_memory(&rss) < 0 || rss == 0) rss = 50 * 1024 * 1024; percent_growth = (100 * promoted) / (MVMuint64)rss; return percent_growth >= MVM_GC_GEN2_THRESHOLD_PERCENT; }
static MVMuint32 signal_all_but(MVMThreadContext *tc, MVMThread *t, MVMThread *tail) { MVMuint32 count = 0; MVMThread *next; if (!t) { return 0; } do { next = t->body.next; switch (MVM_load(&t->body.stage)) { case MVM_thread_stage_starting: case MVM_thread_stage_waiting: case MVM_thread_stage_started: if (t->body.tc != tc) { count += signal_one_thread(tc, t->body.tc); } break; case MVM_thread_stage_exited: GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : queueing to clear nursery of thread %d\n", t->body.tc->thread_id); add_work(tc, t->body.tc); break; case MVM_thread_stage_clearing_nursery: GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : queueing to destroy thread %d\n", t->body.tc->thread_id); /* last GC run for this thread */ add_work(tc, t->body.tc); break; case MVM_thread_stage_destroyed: GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : found a destroyed thread\n"); /* will be cleaned up (removed from the lists) shortly */ break; default: MVM_panic(MVM_exitcode_gcorch, "Corrupted MVMThread or running threads list: invalid thread stage %"MVM_PRSz"", MVM_load(&t->body.stage)); } } while (next && (t = next)); if (tail) MVM_gc_write_barrier(tc, (MVMCollectable *)t, (MVMCollectable *)tail); t->body.next = tail; return count; }
/* Goes through all threads but the current one and notifies them that a * GC run is starting. Those that are blocked are considered excluded from * the run, and are not counted. Returns the count of threads that should be * added to the finished countdown. */ static MVMuint32 signal_one_thread(MVMThreadContext *tc, MVMThreadContext *to_signal) { /* Loop here since we may not succeed first time (e.g. the status of the * thread may change between the two ways we try to twiddle it). */ while (1) { switch (MVM_load(&to_signal->gc_status)) { case MVMGCStatus_NONE: /* Try to set it from running to interrupted - the common case. */ if (MVM_cas(&to_signal->gc_status, MVMGCStatus_NONE, MVMGCStatus_INTERRUPT) == MVMGCStatus_NONE) { GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Signalled thread %d to interrupt\n", to_signal->thread_id); return 1; } break; case MVMGCStatus_INTERRUPT: GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : thread %d already interrupted\n", to_signal->thread_id); return 0; case MVMGCStatus_UNABLE: /* Otherwise, it's blocked; try to set it to work Stolen. */ if (MVM_cas(&to_signal->gc_status, MVMGCStatus_UNABLE, MVMGCStatus_STOLEN) == MVMGCStatus_UNABLE) { GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : A blocked thread %d spotted; work stolen\n", to_signal->thread_id); add_work(tc, to_signal); return 0; } break; /* this case occurs if a child thread is Stolen by its parent * before we get to it in the chain. */ case MVMGCStatus_STOLEN: GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : thread %d already stolen (it was a spawning child)\n", to_signal->thread_id); return 0; default: MVM_panic(MVM_exitcode_gcorch, "invalid status %"MVM_PRSz" in GC orchestrate\n", MVM_load(&to_signal->gc_status)); return 0; } } }
/* This is called when the allocator finds it has run out of memory and wants * to trigger a GC run. In this case, it's possible (probable, really) that it * will need to do that triggering, notifying other running threads that the * time has come to GC. */ void MVM_gc_enter_from_allocator(MVMThreadContext *tc) { GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Entered from allocate\n"); /* Try to start the GC run. */ if (MVM_trycas(&tc->instance->gc_start, 0, 1)) { MVMThread *last_starter = NULL; MVMuint32 num_threads = 0; MVMuint32 is_full; /* Need to wait for other threads to reset their gc_status. */ while (MVM_load(&tc->instance->gc_ack)) { GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : waiting for other thread's gc_ack\n"); MVM_platform_thread_yield(); } /* We are the winner of the GC starting race. This gives us some * extra responsibilities as well as doing the usual things. * First, increment GC sequence number. */ MVM_incr(&tc->instance->gc_seq_number); GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : GC thread elected coordinator: starting gc seq %d\n", (int)MVM_load(&tc->instance->gc_seq_number)); /* Decide if it will be a full collection. */ is_full = is_full_collection(tc); /* If profiling, record that GC is starting. */ if (tc->instance->profiling) MVM_profiler_log_gc_start(tc, is_full); /* Ensure our stolen list is empty. */ tc->gc_work_count = 0; /* Flag that we didn't agree on this run that all the in-trays are * cleared (a responsibility of the co-ordinator. */ MVM_store(&tc->instance->gc_intrays_clearing, 1); /* We'll take care of our own work. */ add_work(tc, tc); /* Find other threads, and signal or steal. */ do { MVMThread *threads = (MVMThread *)MVM_load(&tc->instance->threads); if (threads && threads != last_starter) { MVMThread *head = threads; MVMuint32 add; while ((threads = (MVMThread *)MVM_casptr(&tc->instance->threads, head, NULL)) != head) { head = threads; } add = signal_all_but(tc, head, last_starter); last_starter = head; if (add) { GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Found %d other threads\n", add); MVM_add(&tc->instance->gc_start, add); num_threads += add; } } /* If there's an event loop thread, wake it up to participate. */ if (tc->instance->event_loop_wakeup) uv_async_send(tc->instance->event_loop_wakeup); } while (MVM_load(&tc->instance->gc_start) > 1); /* Sanity checks. */ if (!MVM_trycas(&tc->instance->threads, NULL, last_starter)) MVM_panic(MVM_exitcode_gcorch, "threads list corrupted\n"); if (MVM_load(&tc->instance->gc_finish) != 0) MVM_panic(MVM_exitcode_gcorch, "Finish votes was %"MVM_PRSz"\n", MVM_load(&tc->instance->gc_finish)); /* gc_ack gets an extra so the final acknowledger * can also free the STables. */ MVM_store(&tc->instance->gc_finish, num_threads + 1); MVM_store(&tc->instance->gc_ack, num_threads + 2); GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : finish votes is %d\n", (int)MVM_load(&tc->instance->gc_finish)); /* Now we're ready to start, zero promoted since last full collection * counter if this is a full collect. */ if (is_full) MVM_store(&tc->instance->gc_promoted_bytes_since_last_full, 0); /* Signal to the rest to start */ GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : coordinator signalling start\n"); if (MVM_decr(&tc->instance->gc_start) != 1) MVM_panic(MVM_exitcode_gcorch, "Start votes was %"MVM_PRSz"\n", MVM_load(&tc->instance->gc_start)); /* Start collecting. */ GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : coordinator entering run_gc\n"); run_gc(tc, MVMGCWhatToDo_All); /* Free any STables that have been marked for deletion. It's okay for * us to muck around in another thread's fromspace while it's mutating * tospace, really. */ GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Freeing STables if needed\n"); MVM_gc_collect_free_stables(tc); /* If profiling, record that GC is over. */ if (tc->instance->profiling) MVM_profiler_log_gc_end(tc); GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : GC complete (cooridnator)\n"); } else { /* Another thread beat us to starting the GC sync process. Thus, act as * if we were interrupted to GC. */ GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Lost coordinator election\n"); MVM_gc_enter_from_interrupt(tc); } }
static MVMint32 is_full_collection(MVMThreadContext *tc) { MVMuint64 threshold = MVM_GC_GEN2_THRESHOLD_BASE + (tc->instance->num_user_threads * MVM_GC_GEN2_THRESHOLD_THREAD); return MVM_load(&tc->instance->gc_promoted_bytes_since_last_full) > threshold; }
static void finish_gc(MVMThreadContext *tc, MVMuint8 gen, MVMuint8 is_coordinator) { MVMuint32 i, did_work; /* Do any extra work that we have been passed. */ GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : doing any work in thread in-trays\n"); did_work = 1; while (did_work) { did_work = 0; for (i = 0; i < tc->gc_work_count; i++) did_work += process_in_tray(tc->gc_work[i].tc, gen); } /* Decrement gc_finish to say we're done, and wait for termination. */ GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Voting to finish\n"); MVM_decr(&tc->instance->gc_finish); while (MVM_load(&tc->instance->gc_finish)) { for (i = 0; i < 1000; i++) ; /* XXX Something HT-efficienter. */ /* XXX Here we can look to see if we got passed any work, and if so * try to un-vote. */ } GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Termination agreed\n"); /* Co-ordinator should do final check over all the in-trays, and trigger * collection until all is settled. Rest should wait. Additionally, after * in-trays are settled, coordinator walks threads looking for anything * that needs adding to the finalize queue. It then will make another * iteration over in-trays to handle cross-thread references to objects * needing finalization. For full collections, collected objects are then * cleaned from all inter-generational sets, and finally any objects to * be freed at the fixed size allocator's next safepoint are freed. */ if (is_coordinator) { GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Co-ordinator handling in-tray clearing completion\n"); clear_intrays(tc, gen); GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Co-ordinator handling finalizers\n"); MVM_finalize_walk_queues(tc, gen); clear_intrays(tc, gen); if (gen == MVMGCGenerations_Both) { MVMThread *cur_thread = (MVMThread *)MVM_load(&tc->instance->threads); GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Co-ordinator handling inter-gen root cleanup\n"); while (cur_thread) { if (cur_thread->body.tc) MVM_gc_root_gen2_cleanup(cur_thread->body.tc); cur_thread = cur_thread->body.next; } } GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Co-ordinator handling fixed-size allocator safepoint frees\n"); MVM_fixed_size_safepoint(tc, tc->instance->fsa); GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Co-ordinator signalling in-trays clear\n"); MVM_store(&tc->instance->gc_intrays_clearing, 0); } else { GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Waiting for in-tray clearing completion\n"); while (MVM_load(&tc->instance->gc_intrays_clearing)) for (i = 0; i < 1000; i++) ; /* XXX Something HT-efficienter. */ GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Got in-tray clearing complete notice\n"); } /* Reset GC status flags. This is also where thread destruction happens, * and it needs to happen before we acknowledge this GC run is finished. */ for (i = 0; i < tc->gc_work_count; i++) { MVMThreadContext *other = tc->gc_work[i].tc; MVMThread *thread_obj = other->thread_obj; if (MVM_load(&thread_obj->body.stage) == MVM_thread_stage_clearing_nursery) { GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : transferring gen2 of thread %d\n", other->thread_id); MVM_gc_gen2_transfer(other, tc); GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : destroying thread %d\n", other->thread_id); MVM_tc_destroy(other); tc->gc_work[i].tc = thread_obj->body.tc = NULL; MVM_store(&thread_obj->body.stage, MVM_thread_stage_destroyed); } else { if (MVM_load(&thread_obj->body.stage) == MVM_thread_stage_exited) { /* Don't bother freeing gen2; we'll do it next time */ MVM_store(&thread_obj->body.stage, MVM_thread_stage_clearing_nursery); GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : set thread %d clearing nursery stage to %d\n", other->thread_id, (int)MVM_load(&thread_obj->body.stage)); } MVM_cas(&other->gc_status, MVMGCStatus_STOLEN, MVMGCStatus_UNABLE); MVM_cas(&other->gc_status, MVMGCStatus_INTERRUPT, MVMGCStatus_NONE); } } /* Signal acknowledgement of completing the cleanup, * except for STables, and if we're the final to do * so, free the STables, which have been linked. */ if (MVM_decr(&tc->instance->gc_ack) == 2) { /* Set it to zero (we're guaranteed the only ones trying to write to * it here). Actual STable free in MVM_gc_enter_from_allocator. */ MVM_store(&tc->instance->gc_ack, 0); } }
/* Checks if a thread has marked itself as blocked. Considers that the GC may * have stolen its work and marked it as such also. So what this really * answers is, "did this thread mark itself blocked, and since then not mark * itself unblocked", which is useful if you need to conditionally unblock * or re-block. If the status changes from blocked to stolen or stolen to * blocked between checking this and calling unblock, it's safe anyway since * these cases are handled in MVM_gc_mark_thread_unblocked. Note that this * relies on a thread itself only ever calling block/unblock. */ MVMint32 MVM_gc_is_thread_blocked(MVMThreadContext *tc) { AO_t gc_status = MVM_load(&(tc->gc_status)); return gc_status == MVMGCStatus_UNABLE || gc_status == MVMGCStatus_STOLEN; }
/* Goes through the unmarked objects in the second generation heap and builds * free lists out of them. Also does any required finalization. */ void MVM_gc_collect_free_gen2_unmarked(MVMThreadContext *tc) { /* Visit each of the size class bins. */ MVMGen2Allocator *gen2 = tc->gen2; MVMuint32 bin, obj_size, page, i; char ***freelist_insert_pos; for (bin = 0; bin < MVM_GEN2_BINS; bin++) { /* If we've nothing allocated in this size class, skip it. */ if (gen2->size_classes[bin].pages == NULL) continue; /* Calculate object size for this bin. */ obj_size = (bin + 1) << MVM_GEN2_BIN_BITS; /* freelist_insert_pos is a pointer to a memory location that * stores the address of the last traversed free list node (char **). */ /* Initialize freelist insertion position to free list head. */ freelist_insert_pos = &gen2->size_classes[bin].free_list; /* Visit each page. */ for (page = 0; page < gen2->size_classes[bin].num_pages; page++) { /* Visit all the objects, looking for dead ones and reset the * mark for each of them. */ char *cur_ptr = gen2->size_classes[bin].pages[page]; char *end_ptr = page + 1 == gen2->size_classes[bin].num_pages ? gen2->size_classes[bin].alloc_pos : cur_ptr + obj_size * MVM_GEN2_PAGE_ITEMS; char **last_insert_pos = NULL; while (cur_ptr < end_ptr) { MVMCollectable *col = (MVMCollectable *)cur_ptr; /* Is this already a free list slot? If so, it becomes the * new free list insert position. */ if (*freelist_insert_pos == (char **)cur_ptr) { freelist_insert_pos = (char ***)cur_ptr; } /* Otherwise, it must be a collectable of some kind. Is it * live? */ else if (col->forwarder) { /* Yes; clear the mark. */ col->forwarder = NULL; } else { GCDEBUG_LOG(tc, MVM_GC_DEBUG_COLLECT, "Thread %d run %d : collecting an object %p in the gen2\n", col); /* No, it's dead. Do any cleanup. */ if (!(col->flags & (MVM_CF_TYPE_OBJECT | MVM_CF_STABLE))) { /* Object instance; call gc_free if needed. */ MVMObject *obj = (MVMObject *)col; if (REPR(obj)->gc_free) REPR(obj)->gc_free(tc, obj); } else if (col->flags & MVM_CF_TYPE_OBJECT) { /* Type object; doesn't have anything extra that needs freeing. */ } else if (col->flags & MVM_CF_STABLE) { if (col->sc == (MVMSerializationContext *)1) { /* We marked it dead last time, kill it. */ MVM_6model_stable_gc_free(tc, (MVMSTable *)col); } else { if (MVM_load(&tc->gc_status) == MVMGCStatus_NONE) { /* We're in global destruction, so enqueue to the end * like we do in the nursery */ MVM_gc_collect_enqueue_stable_for_deletion(tc, (MVMSTable *)col); } else { /* There will definitely be another gc run, so mark it as "died last time". */ col->sc = (MVMSerializationContext *)1; } /* Skip the freelist updating. */ cur_ptr += obj_size; continue; } } else { printf("item flags: %d\n", col->flags); MVM_panic(MVM_exitcode_gcnursery, "Internal error: impossible case encountered in gen2 GC free"); } /* Chain in to the free list. */ *((char **)cur_ptr) = (char *)*freelist_insert_pos; *freelist_insert_pos = (char **)cur_ptr; /* Update the pointer to the insert position to point to us */ freelist_insert_pos = (char ***)cur_ptr; } /* Move to the next object. */ cur_ptr += obj_size; } } } /* Also need to consider overflows. */ for (i = 0; i < gen2->num_overflows; i++) { if (gen2->overflows[i]) { MVMCollectable *col = gen2->overflows[i]; if (col->forwarder) { /* A living over-sized object; just clear the mark. */ col->forwarder = NULL; } else { /* Dead over-sized object. We know if it's this big it cannot * be a type object or STable, so only need handle the simple * object case. */ if (!(col->flags & (MVM_CF_TYPE_OBJECT | MVM_CF_STABLE))) { MVMObject *obj = (MVMObject *)col; if (REPR(obj)->gc_free) REPR(obj)->gc_free(tc, obj); } else { MVM_panic(MVM_exitcode_gcnursery, "Internal error: gen2 overflow contains non-object"); } free(col); gen2->overflows[i] = NULL; } } } }