static void mxr_reg_sub_mxr_reset(struct mxr_device *mdev, int mxr_num) { u32 val; /* value stored to register */ if (mxr_num == MXR_SUB_MIXER0) { /* setting default layer priority: layer1 > video > layer0 * because typical usage scenario would be * layer0 - framebuffer * video - video overlay * layer1 - OSD */ val = MXR_LAYER_CFG_GRP0_VAL(1); val |= MXR_LAYER_CFG_VP_VAL(2); val |= MXR_LAYER_CFG_GRP1_VAL(3); mxr_write(mdev, MXR_LAYER_CFG, val); /* use dark gray background color */ mxr_write(mdev, MXR_BG_COLOR0, 0x008080); mxr_write(mdev, MXR_BG_COLOR1, 0x008080); mxr_write(mdev, MXR_BG_COLOR2, 0x008080); /* setting graphical layers */ val = MXR_GRP_CFG_COLOR_KEY_DISABLE; /* no blank key */ val |= MXR_GRP_CFG_BLEND_PRE_MUL; /* premul mode */ val |= MXR_GRP_CFG_ALPHA_VAL(0xff); /* non-transparent alpha */ /* the same configuration for both layers */ mxr_write(mdev, MXR_GRAPHIC_CFG(0), val); mxr_write(mdev, MXR_GRAPHIC_CFG(1), val); } else if (mxr_num == MXR_SUB_MIXER1) { val = MXR_LAYER_CFG_GRP0_VAL(1); val |= MXR_LAYER_CFG_VP_VAL(2); val |= MXR_LAYER_CFG_GRP1_VAL(3); mxr_write(mdev, MXR1_LAYER_CFG, val); /* use dark gray background color */ mxr_write(mdev, MXR1_BG_COLOR0, 0x008080); mxr_write(mdev, MXR1_BG_COLOR1, 0x008080); mxr_write(mdev, MXR1_BG_COLOR2, 0x008080); /* setting graphical layers */ val = MXR_GRP_CFG_COLOR_KEY_DISABLE; /* no blank key */ val |= MXR_GRP_CFG_BLEND_PRE_MUL; /* premul mode */ val |= MXR_GRP_CFG_ALPHA_VAL(0xff); /* non-transparent alpha */ /* the same configuration for both layers */ mxr_write(mdev, MXR1_GRAPHIC_CFG(0), val); mxr_write(mdev, MXR1_GRAPHIC_CFG(1), val); } }
void mxr_reg_reset(struct mxr_device *mdev) { unsigned long flags; u32 val; /* value stored to register */ spin_lock_irqsave(&mdev->reg_slock, flags); mxr_vsync_set_update(mdev, MXR_DISABLE); /* set output in RGB888 mode */ mxr_write(mdev, MXR_CFG, MXR_CFG_OUT_RGB888); /* 16 beat burst in DMA */ mxr_write_mask(mdev, MXR_STATUS, MXR_STATUS_16_BURST, MXR_STATUS_BURST_MASK); /* setting default layer priority: layer1 > video > layer0 * because typical usage scenario would be * layer0 - framebuffer * video - video overlay * layer1 - OSD */ val = MXR_LAYER_CFG_GRP0_VAL(1); val |= MXR_LAYER_CFG_VP_VAL(2); val |= MXR_LAYER_CFG_GRP1_VAL(3); mxr_write(mdev, MXR_LAYER_CFG, val); /* use dark teal background color */ mxr_write(mdev, MXR_BG_COLOR0, 0x008080); mxr_write(mdev, MXR_BG_COLOR1, 0x008080); mxr_write(mdev, MXR_BG_COLOR2, 0x008080); /* setting graphical layers */ val = MXR_GRP_CFG_COLOR_KEY_DISABLE; /* no blank key */ val |= MXR_GRP_CFG_LAYER_BLEND_EN; val &= ~MXR_GRP_CFG_BLEND_PRE_MUL; /* normal mode */ val |= MXR_GRP_CFG_ALPHA_VAL(0xff); /* non-transparent alpha */ /* the same configuration for both layers */ mxr_write(mdev, MXR_GRAPHIC_CFG(0), val); mxr_write(mdev, MXR_GRAPHIC_CFG(1), val); /* configuration of Video Processor Registers */ __mxr_reg_vp_reset(mdev); mxr_reg_vp_default_filter(mdev); /* enable all interrupts */ mxr_write_mask(mdev, MXR_INT_EN, ~0, MXR_INT_EN_ALL); mxr_vsync_set_update(mdev, MXR_ENABLE); spin_unlock_irqrestore(&mdev->reg_slock, flags); }
void mxr_reg_set_layer_prio(struct mxr_device *mdev) { u8 p_g0, p_g1, p_v; u32 val; p_v = mdev->sub_mxr[MXR_SUB_MIXER0].layer[MXR_LAYER_VIDEO]->prio; p_g0 = mdev->sub_mxr[MXR_SUB_MIXER0].layer[MXR_LAYER_GRP0]->prio; p_g1 = mdev->sub_mxr[MXR_SUB_MIXER0].layer[MXR_LAYER_GRP1]->prio; mxr_dbg(mdev, "video layer priority = %d\n", p_v); mxr_dbg(mdev, "graphic0 layer priority = %d\n", p_g0); mxr_dbg(mdev, "graphic1 layer priority = %d\n", p_g1); val = MXR_LAYER_CFG_GRP1_VAL(p_g1); val |= MXR_LAYER_CFG_GRP0_VAL(p_g0); val |= MXR_LAYER_CFG_VP_VAL(p_v); mxr_write(mdev, MXR_LAYER_CFG, val); }
void mxr_reg_reset(struct mxr_device *mdev) { unsigned long flags; u32 val; spin_lock_irqsave(&mdev->reg_slock, flags); mxr_vsync_set_update(mdev, MXR_DISABLE); mxr_write(mdev, MXR_CFG, MXR_CFG_OUT_RGB888); mxr_write_mask(mdev, MXR_STATUS, MXR_STATUS_16_BURST, MXR_STATUS_BURST_MASK); val = MXR_LAYER_CFG_GRP0_VAL(1); val |= MXR_LAYER_CFG_VP_VAL(2); val |= MXR_LAYER_CFG_GRP1_VAL(3); mxr_write(mdev, MXR_LAYER_CFG, val); mxr_write(mdev, MXR_BG_COLOR0, 0x808080); mxr_write(mdev, MXR_BG_COLOR1, 0x808080); mxr_write(mdev, MXR_BG_COLOR2, 0x808080); val = MXR_GRP_CFG_COLOR_KEY_DISABLE; val |= MXR_GRP_CFG_BLEND_PRE_MUL; val |= MXR_GRP_CFG_ALPHA_VAL(0xff); mxr_write(mdev, MXR_GRAPHIC_CFG(0), val); mxr_write(mdev, MXR_GRAPHIC_CFG(1), val); __mxr_reg_vp_reset(mdev); mxr_reg_vp_default_filter(mdev); mxr_write_mask(mdev, MXR_INT_EN, ~0, MXR_INT_EN_ALL); mxr_vsync_set_update(mdev, MXR_ENABLE); spin_unlock_irqrestore(&mdev->reg_slock, flags); }
static void mxr_reg_sub_mxr_reset(struct mxr_device *mdev, int mxr_num) { u32 val; /* value stored to register */ if (mxr_num == MXR_SUB_MIXER0) { /* use dark gray background color */ mxr_write(mdev, MXR_BG_COLOR0, 0x008080); mxr_write(mdev, MXR_BG_COLOR1, 0x008080); mxr_write(mdev, MXR_BG_COLOR2, 0x008080); /* setting graphical layers */ val = MXR_GRP_CFG_BLANK_KEY_EN; /* no blank key */ val |= MXR_GRP_CFG_ALPHA_VAL(0xff); /* non-transparent alpha */ /* the same configuration for both layers */ mxr_write(mdev, MXR_GRAPHIC_CFG(0), val); mxr_write(mdev, MXR_GRAPHIC_CFG(1), val); } else if (mxr_num == MXR_SUB_MIXER1) { val = MXR_LAYER_CFG_GRP1_VAL(3); val |= MXR_LAYER_CFG_GRP0_VAL(2); val |= MXR_LAYER_CFG_VP_VAL(1); mxr_write(mdev, MXR1_LAYER_CFG, val); /* use dark gray background color */ mxr_write(mdev, MXR1_BG_COLOR0, 0x008080); mxr_write(mdev, MXR1_BG_COLOR1, 0x008080); mxr_write(mdev, MXR1_BG_COLOR2, 0x008080); /* setting graphical layers */ val = MXR_GRP_CFG_BLANK_KEY_EN; /* no blank key */ val |= MXR_GRP_CFG_ALPHA_VAL(0xff); /* non-transparent alpha */ /* the same configuration for both layers */ mxr_write(mdev, MXR1_GRAPHIC_CFG(0), val); mxr_write(mdev, MXR1_GRAPHIC_CFG(1), val); } }