Esempio n. 1
0
bool FramebufferInitialize() {
  fbRequest.size = sizeof(struct FramebufferRequest);
  fbRequest.bufferRequestResponseCode = 0;

  fbRequest.tag_setPd = 0x00048003;  // tag ID
  fbRequest.size_setPd = 8;          // value buffer size
  fbRequest.rr_setPd = 8;            // req/res indicator
  fbRequest.width_setPd = kWidth;
  fbRequest.height_setPd = kHeight;

  fbRequest.tag_setVb = 0x00048004;
  fbRequest.size_setVb = 8;
  fbRequest.rr_setVb = 8;
  fbRequest.width_setVb = kWidth;
  fbRequest.height_setVb = kHeight;

  fbRequest.tag_setDepth = 0x00048005;
  fbRequest.size_setDepth = 4;
  fbRequest.rr_setDepth = 4;
  fbRequest.bitsPerPixel = 8;

  fbRequest.tag_setVo = 0x00048009;
  fbRequest.size_setVo = 8;
  fbRequest.rr_setVo = 8;
  fbRequest.frameBufferOffsetX = 0;
  fbRequest.frameBufferOffsetY = 0;

  fbRequest.tag_setPlt = 0x0004800B;
  fbRequest.size_setPlt = 0x28;
  fbRequest.rr_setPlt = 0x28;
  fbRequest.firstPltOffset = 0;  // 0-255
  fbRequest.pltLength = 8;       // 1-256
  // AABBGGRR
  fbRequest.color1 = 0x00000000;
  fbRequest.color2 = 0xFF0000FF;
  fbRequest.color3 = 0xFF00FF00;
  fbRequest.color4 = 0xFF0000FF;
  fbRequest.color5 = 0xFFFFFF00;
  fbRequest.color6 = 0xFFFF00FF;
  fbRequest.color7 = 0xFFFFFF00;
  fbRequest.color8 = 0xFFFFFFFF;

  fbRequest.tag_allocB = 0x00040001;
  fbRequest.size_allocB = 8;
  fbRequest.rr_allocB = 8;
  fbRequest.fbBaseAddress = 0;
  fbRequest.fbSize = 0;

  fbRequest.tag_end = 0;

  while (true) {
    MailboxWrite(((uint32_t)(&fbRequest) + MAIL_TAGS));
    if (0 != fbRequest.fbBaseAddress) {
      ledBlink(3, kSlowInterval);
      break;
    }
  }

  return true;
}
Esempio n. 2
0
struct FrameBufferInfo * InitializeFrameBuffer(uint32_t width, uint32_t height, uint32_t depth)
{
  if (width > 4096 || height > 4096 || depth > 32)
    return 0;
  
  FrameBufferInfo.width = width;
  FrameBufferInfo.height = height;
  FrameBufferInfo.vWidth = width;
  FrameBufferInfo.vHeight = height;
  FrameBufferInfo.pitch = 0;
  FrameBufferInfo.depth = depth;
  FrameBufferInfo.x = 0;
  FrameBufferInfo.y = 0;
  FrameBufferInfo.pointer = 0;
  FrameBufferInfo.size = 0;
  
  uart_puts("MailboxWrite\r\n");
  uint32_t value = (uint32_t)(&FrameBufferInfo) | 0x40000000;
  MailboxWrite(value, CHANNEL_GPU);

  uint32_t mail = 0;
  do {
    uart_puts("MailboxRead\r\n");
    mail = MailboxRead(CHANNEL_GPU);
  } while ((mail != 0) && (FrameBufferInfo.pointer == 0));

  return &FrameBufferInfo;
}
Esempio n. 3
0
	GPU* AcquireFrameBuffer( uint32 xres, uint32 yres ) {
		// Create a structure in memory to hold
		// our request to the GPU.
		// [0] = Monitor Width, [1] = Monitor Height
		// [2] = Virtual Width, [3] = Virtual Height
		// [4] = Pitch (set by GPU), [5] = Depth
		// [6] = X Offset, [7] = Y Offset,
		// [8] = Frame Buffer Pointer, [9] = Frame Buffer Size.
		GPU* request = (GPU*)(KERNEL_FB_LOC);
		request->screen_width = xres;
		request->screen_height = yres;
		request->virtual_width = xres;
		request->virtual_height = yres;
		request->pitch = 0;
		request->depth = 24;
		request->xoffset = 0;
		request->yoffset = 0;
		request->framePtr = 0;
		request->bufferSize = 0;
		request->valid = false;
		
		// Snag the pointer value in uint32 form.
		uint32 requestAddress = Memory::PHYSICAL_TO_BUS( (uint32)request );
		
		// And then write a letter to our dearest GPU.
		MailboxWrite( 1, requestAddress );
		
		// And then read the response... Really read it.
		uint32 response = 0xFF, explode = 10000;
		do {
			response = MailboxCheck( 1 );
		} while ( response != 0 && explode-- > 0 ) ;
		
		// Check if we've exploded.
		if ( explode <= 0 ) {
			PiFault( "Error! The mailbox didn't return a suitable value in a timely manner." );
			return request;
		}
		
		// Check the meaning of the response.
		if ( request->framePtr == 0 ) {
			PiFault( "Error! The framebuffer returned is invalid. Aborting framebuffer acquisition" );
			return request;
		}
		
		if ( request->pitch == 0 ) {
			PiFault( "Error! The pitch returned is invalid. Aborting framebuffer acquisition." );
			return request;
		}
		
		// Initialize the success variables.
		request->valid = true;
		request->framePtr = Memory::BUS_TO_PHYSICAL( request->framePtr );
		
		// Return the GPU object.
		return request;
	}
Esempio n. 4
0
/*------------------------------------------------------------------------------------
  The main program
------------------------------------------------------------------------------------*/
void main(uint32_t r0, uint32_t r1, uint32_t atags) 
{
    UNUSED(r0);
    UNUSED(r1);
    UNUSED(atags);

    // Write and read from the mailbox and then display the color image
    MailboxWrite(&FrameBufferInfo,1);
    MailboxRead(1);
    uint16_t *p = FrameBufferInfo.vBuffPointer;
    displayImage16(&colorImage, p);

} // End kernel_main
unsigned int InitGraphics(unsigned int screenWidth, unsigned int screenHeight, unsigned int bitDepth)
{
	//set global parameters
	m_screenWidth = screenWidth;
	m_screenHeight = screenHeight;
	m_bitDepth = bitDepth;


	//Set up the frame buffer info

	//physical width of the screen
	PutUInt32(0x40040000, m_screenWidth);
	//physical height of the screen
	PutUInt32(0x40040004, m_screenHeight);
	//virtual width of the screen
	PutUInt32(0x40040008, m_screenWidth);
	// virtual height of the screen
	PutUInt32(0x4004000C, m_screenHeight);
	//pitch ( number of bytes between each row of the frame buffer) set by the GPU ( set to 0 for now )
	PutUInt32(0x40040010, 0);
	//bit depth
	PutUInt32(0x40040014, m_bitDepth);
	// X offset
	PutUInt32(0x40040018, 0);
	// Y offset
	PutUInt32(0x4004001C, 0);
	// pointer returned by the GPU ( set to 0 for now )r
	PutUInt32(0x40040020, 0);
	// size of the frame buffer, set by the GPU ( set to 0 for now )
	PutUInt32(0x40040024, 0);

	// !!!! This seems to break the system, looks like we dont need to add on 0x40000000. !!!!
	// add on 0x40000000 into the value in the frame buffer to specify how to write it to the structure, this will make the GPU clear its cache so we can see the result
	//PutUInt32(0x40040000, (GetUInt32(0x40040000) + 0x40000000));

	// send the frame buffer info to channel 1
	if (MailboxWrite(0x40040000, 1) == 0)
	{
		return 0;
	}

	unsigned int frameBufferResponce;
	frameBufferResponce = MailboxRead(1);

	if (frameBufferResponce == 0)
	{
		m_framebufferAddress = GetUInt32(0x40040020);
		return 1;
	}
	return 0;
}
Esempio n. 6
0
//------------------------------------------------------------------------
int notmain ( void )
{
    unsigned int ra,rb;
    unsigned int ry,rx;

    uart_init();
    hexstring(0x12345678);
    hexstring(GETPC());
    timer_init();

    PUT32(0x40040000, 640); /* #0 Physical Width */
    PUT32(0x40040004, 480); /* #4 Physical Height */
    PUT32(0x40040008, 640); /* #8 Virtual Width */
    PUT32(0x4004000C, 480); /* #12 Virtual Height */
    PUT32(0x40040010, 0); /* #16 GPU - Pitch */
    PUT32(0x40040014, 32); /* #20 Bit Depth */
    PUT32(0x40040018, 0); /* #24 X */
    PUT32(0x4004001C, 0); /* #28 Y */
    PUT32(0x40040020, 0); /* #32 GPU - Pointer */
    PUT32(0x40040024, 0); /* #36 GPU - Size */


    hexstring(MailboxWrite(0x40040000,1));
    hexstring(MailboxRead(1));
    rb=0x40040000;
    for(ra=0;ra<10;ra++)
    {
        hexstrings(rb); hexstring(GET32(rb));
        rb+=4;
    }

    rb=GET32(0x40040020);
    hexstring(rb);
    for(ra=0;ra<10000;ra++)
    {
        PUT32(rb,~((ra&0xFF)<<0));
        rb+=4;
    }
    for(ra=0;ra<10000;ra++)
    {
        PUT32(rb,~((ra&0xFF)<<8));
        rb+=4;
    }
    for(ra=0;ra<10000;ra++)
    {
        PUT32(rb,~((ra&0xFF)<<16));
        rb+=4;
    }
    for(ra=0;ra<10000;ra++)
    {
        PUT32(rb,~((ra&0xFF)<<24));
        rb+=4;
    }
    rb=GET32(0x40040020);
    hexstring(rb);
    ra=0;
    for(ry=0;ry<480;ry++)
    {
        for(rx=0;rx<480;rx++)
        {
            PUT32(rb,image_data[ra++]);
            rb+=4;
        }
        for(;rx<640;rx++)
        {
            PUT32(rb,0);
            rb+=4;
        }
    }

    return(0);
}
Esempio n. 7
0
void FB_init (void) { // TODO: parameters
    MailboxWrite(((unsigned int)FB)+0x40000000, 1);
    //assert(MailboxRead(1) == 0); // TODO: check?
}
Esempio n. 8
0
File: fb.c Progetto: SIGSWAG/SEA
int FramebufferInitialize() {
  
  uint32 retval=0;
  volatile unsigned int mb[100] __attribute__ ((aligned(16)));
  
  depth = 24;
  
  //
  // Tout d'abord, on veut récupérer l'adresse en mémoire du framebuffer
  //
  mb[0] = 8 * 4;		// Taille du buffer i.e. de notre message à envoyer dans la mailbox
  mb[1] = 0;			// On spécifie qu'on demande quelque chose
  mb[2] = 0x00040003;	// La question que l'on pose: https://github.com/raspberrypi/firmware/wiki/Mailbox-property-interface
  mb[3] = 2*4;		// La taille de la réponse
  mb[4] = 0;			// On indique que c'est une question ou un réponse (0 question)
  mb[5] = 0;			// Largeur
  mb[6] = 0;			// Hauteur
  mb[7] = 0;			// Marqueur de fin
  
  MailboxWrite((uint32)(mb+0x40000000), 8); // On écrit le message dans la mailbox
  
  if(((retval = MailboxRead(8)) == 0) || (mb[1] != 0x80000000)){ // On vérifie que le message est passé
    return 0;
  }
  
  fb_x = mb[5]; // On récupére la largeur en pixel de l'écran
  fb_y = mb[6]; // On récupére la hauteur en pixel de l'écran
  
  uint32 mb_pos=1;
  
  mb[mb_pos++] = 0;			// C'est une requête
  mb[mb_pos++] = 0x00048003;	// On définit la hauteur et la largeur du framebuffer
  mb[mb_pos++] = 2*4;			// On envoi 2 int pour la taille donc on spécifie la taille du buffer
  mb[mb_pos++] = 2*4;			// Taille du message (tag + indicateur de requête)
  mb[mb_pos++] = fb_x;		// On passe la largeur
  mb[mb_pos++] = fb_y;		// On passe la hauteur
  
  mb[mb_pos++] = 0x00048004;	// On définit la hauteur et la largeur virtuel du framebuffer
  mb[mb_pos++] = 2*4;			// On envoi 2 int pour la taille donc on spécifie la taille du buffer
  mb[mb_pos++] = 2*4;			// Taille du message (tag + indicateur de requête)
  mb[mb_pos++] = fb_x;		// On passe la largeur
  mb[mb_pos++] = fb_y;		// On passe la hauteur
  
  mb[mb_pos++] = 0x00048005;	// On définit la profondeur du frame buffer
  mb[mb_pos++] = 1*4;			
  mb[mb_pos++] = 1*4;			
  mb[mb_pos++] = depth;		// Profondeur i.e. nombre de couleur (24bit dans notre cas)
  
  mb[mb_pos++] = 0x00040001;	// On demande l'allocation du buffer
  mb[mb_pos++] = 2*4;			
  mb[mb_pos++] = 2*4;			
  mb[mb_pos++] = 16;			
  mb[mb_pos++] = 0;			

  mb[mb_pos++] = 0;			// Tag de fin de message
  mb[0] = mb_pos*4;			// Taille du message dans son entier
  
  MailboxWrite((uint32)(mb+0x40000000), 8); // On écrit dans la mailbox
  
  if(((retval = MailboxRead(8)) == 0) || (mb[1] != 0x80000000)){ // On vérifie que le message a bien été passé
    return 0;
  }
  
  /*
   * On récupére les différente information récupérer de la requête pour pouvoir reconstruire l'adresse du framebuffer et sa taille
   */
  mb_pos = 2;
  unsigned int val_buff_len=0;
  while(mb[mb_pos] != 0){
    switch(mb[mb_pos++])
    {
      case 0x00048003:
	val_buff_len = mb[mb_pos++];
	mb_pos+= (val_buff_len/4)+1;
	break;
      case 0x00048004:
	val_buff_len = mb[mb_pos++];
	mb_pos+= (val_buff_len/4)+1;
	break;
      case 0x00048005:
	val_buff_len = mb[mb_pos++];
	mb_pos+= (val_buff_len/4)+1;
	break;
      case 0x00040001:
	val_buff_len = mb[mb_pos++];
	mb_pos++;
	fb_address = mb[mb_pos++];
	fb_size_bytes = mb[mb_pos++];
	break;
    }
  }
  
  //
  // Récupére le pitch (This indicates the number of bytes between rows. Usually it will be related to the width, but there are exceptions such as when drawing only part of an image.)
  //
  mb[0] = 8 * 4;		// Taille du buffer
  mb[1] = 0;			// C'est une requête
  mb[2] = 0x00040008;	// On veut récupérer le pitch
  mb[3] = 4;			// Taille du buffer
  mb[4] = 0;			// Taille de la demande
  mb[5] = 0;			// Le pitch sera stocké ici
  mb[6] = 0;			// Tag de fin de message
  mb[7] = 0;
  
  MailboxWrite((uint32)(mb+0x40000000), 8);
  
  if(((retval = MailboxRead(8)) == 0) || (mb[1] != 0x80000000)){
    return 0;
  }
  
  pitch = mb[5];
  
  fb_x--;
  fb_y--;
  
  return 1;
}
Esempio n. 9
0
int notmain ( void )
{
    static volatile unsigned int FB[] __attribute__((aligned (16))) = {
        640, 480,
        640, 480,
        0,
        24,
        0, 0,
        0, 0
    };
    MailboxWrite(((unsigned int)FB)+0x40000000, 1);

    assert(MailboxRead(1) == 0); // TODO: check?

    {
        unsigned int ptr = FB[8];
        int i;
        for(i=0;i<640*480;i++) {
            PUT8(ptr++,0x00);
            PUT8(ptr++,0xFF);
            PUT8(ptr++,0x00);
        }
    }

/*
    {
        unsigned int ptr = FB[8];
        ptr += 640*10*3 + 50;
        int idx = 0;
        int i, j;
        for(i=0;i<10;i++) {
            for(j=0;j<10;j++) {
                PUT8(ptr++,image_smile[idx++]);
                PUT8(ptr++,image_smile[idx++]);
                PUT8(ptr++,image_smile[idx++]);
            }
            for(;j<640;j++) {
                PUT8(ptr++, 0x00);
                PUT8(ptr++, 0x00);
                PUT8(ptr++, 0x00);
            }
        }
    }

    {
        unsigned int ptr = FB[8];
        ptr += 640*30*3 + 50;
        int idx = 0;
        int i, j;
        for(i=0;i<105;i++) {
            for(j=0;j<288;j++) {
                PUT8(ptr++,image_ceu[idx+0]);
                PUT8(ptr++,image_ceu[idx+2]);   // TODO: why?
                PUT8(ptr++,image_ceu[idx+1]);   // TODO: why?
                idx += 3;
            }
            for(;j<640;j++) {
                PUT8(ptr++, 0x00);
                PUT8(ptr++, 0x00);
                PUT8(ptr++, 0x00);
            }
        }
    }
*/

    return(0);
}