Esempio n. 1
0
	virtual void OnPaint()
	{
		if (_savegame_sort_dirty) {
			_savegame_sort_dirty = false;
			MakeSortedSaveGameList();
		}

		this->vscroll->SetCount(_fios_items.Length());
		this->DrawWidgets();
	}
Esempio n. 2
0
    virtual void OnPaint()
    {
        if (_savegame_sort_dirty) {
            _savegame_sort_dirty = false;
            MakeSortedSaveGameList();
        }

        this->vscroll.SetCount(_fios_items.Length());
        this->DrawWidgets();

        if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
            this->DrawEditBox(SLWW_SAVE_OSK_TITLE);
        }
    }