int main(int argc, char** argv) { SWFMovie mo; const char *srcdir="."; SWFMovieClip dejagnuclip; /********************************************* * * Initialization * *********************************************/ if ( argc>1 ) srcdir=argv[1]; else { fprintf(stderr, "Usage: %s\n", argv[0]); return 1; } puts("Setting things up"); Ming_init(); Ming_useSWFVersion (OUTPUT_VERSION); Ming_setScale(20.0); /* let's talk pixels */ mo = newSWFMovie(); SWFMovie_setRate(mo, 12); //SWFMovie_setDimension(mo, 6400, 4000); SWFMovie_setDimension(mo, 640, 400); /********************************************* * * Body * *********************************************/ dejagnuclip = get_dejagnu_clip((SWFBlock)get_default_font(srcdir), 10, 0, 80, 800, 600); SWFMovie_add(mo, (SWFBlock)dejagnuclip); addRedSquareExport(mo); /* it seems we need a SHOWFRAME for this to be effective */ /* (maybe it's related to loop-back handling ?) */ SWFMovie_nextFrame(mo); /* A load of tests for depth */ add_actions(mo, "attachMovie('redsquare', 'depthtest', -16, initObj);" "d = depthtest.getDepth();"); check_equals(mo, "d", "-16"); add_actions(mo, "attachMovie('redsquare', 'depthtest', -16384, initObj);" "d = depthtest.getDepth();"); check_equals(mo, "d", "-16384"); /* Less than -16384 fails */ add_actions(mo, "attachMovie('redsquare', 'depthtest2', -20000, initObj);" "d = depthtest2.getDepth();"); check_equals(mo, "d", "undefined"); /* It really does */ add_actions(mo, "attachMovie('redsquare', 'depthtest2', -16385, initObj);" "d = depthtest2.getDepth();"); check_equals(mo, "d", "undefined"); /* Up to 2130690044 works */ add_actions(mo, "attachMovie('redsquare', 'depthtest2', 1147483648, initObj);" "d = depthtest2.getDepth();"); check_equals(mo, "d", "1147483648"); /* Up to 2130690044 works */ add_actions(mo, "attachMovie('redsquare', 'depthtest3', 2130690044, initObj);" "d = depthtest3.getDepth();"); check_equals(mo, "d", "2130690044"); /* 2130690045 doesn't work */ add_actions(mo, "attachMovie('redsquare', 'depthtest4', 2130690045, initObj);" "d = depthtest4.getDepth();"); check_equals(mo, "d", "undefined"); /* duplicateMovieClip */ /* Same limits... */ add_actions(mo, "createEmptyMovieClip('original', 10);"); add_actions(mo, "duplicateMovieClip('original', 'dup1', -1);" "d = dup1.getDepth();"); check_equals(mo, "d", "-1"); add_actions(mo, "original.duplicateMovieClip('odup1', -1);" "d = odup1.getDepth();"); check_equals(mo, "d", "-1"); add_actions(mo, "duplicateMovieClip('original', 'dup2', -16384);" "d = dup2.getDepth();"); check_equals(mo, "d", "-16384"); add_actions(mo, "original.duplicateMovieClip('odup2', -16384);" "d = odup2.getDepth();"); check_equals(mo, "d", "-16384"); add_actions(mo, "duplicateMovieClip('original', 'dup3', -16385);" "d = dup3.getDepth();"); check_equals(mo, "d", "undefined"); add_actions(mo, "original.duplicateMovieClip('odup3', -16385);" "d = odup3.getDepth();"); check_equals(mo, "d", "undefined"); add_actions(mo, "duplicateMovieClip('original', 'dup4', 2130690044);" "d = dup4.getDepth();"); check_equals(mo, "d", "2130690044"); add_actions(mo, "original.duplicateMovieClip('odup4', 2130690044);" "d = odup4.getDepth();"); check_equals(mo, "d", "2130690044"); add_actions(mo, "duplicateMovieClip('original', 'dup5', 2130690045);" "d = dup5.getDepth();"); check_equals(mo, "d", "undefined"); add_actions(mo, "original.duplicateMovieClip('odup5', 2130690045);" "d = odup5.getDepth();"); check_equals(mo, "d", "undefined"); add_actions(mo, "totals(); stop();"); SWFMovie_nextFrame(mo); /* showFrame */ /***************************************************** * * Output movie * *****************************************************/ puts("Saving " OUTPUT_FILENAME ); SWFMovie_save(mo, OUTPUT_FILENAME); return 0; }
SEXP MingSWFNew(SEXP file, SEXP height, SEXP width, SEXP scale, SEXP version, SEXP bg, SEXP fonts, SEXP initAS, SEXP labelMethod){ int bgcolor = RGBpar(bg,0); /* R Graphics Device: in GraphicsDevice.h */ pDevDesc RGD; /* R Graphics Engine: in GraphicsEngine.h */ pGEDevDesc RGE; /* Ming Graphics Device */ MingSWFDesc *MGD; if (!(RGD = (pDevDesc)calloc(1, sizeof(NewDevDesc)))) return R_NilValue; if (!(MGD = (MingSWFDesc *)calloc(1, sizeof(MingSWFDesc)))){ free(RGD); error("unable to start device mingswf"); return R_NilValue; } MGD->version = asInteger(version); Ming_setScale(asInteger(scale));/* default for library is 20 */ MGD->movie = newSWFMovieWithVersion(MGD->version); MGD->file=(char *)CHAR(STRING_ELT(file,0)); /* Initialize SWF file */ SWFMovie_setDimension(MGD->movie,asReal(width),asReal(height)); SWFMovie_setBackground(MGD->movie, REDC(bgcolor), GREENC(bgcolor), BLUEC(bgcolor)); SWFMovie_setRate(MGD->movie, 1.0); SWFMovie_setNumberOfFrames(MGD->movie, 1); SWFMovie_add(MGD->movie,newSWFInitAction(newSWFAction( "_root.createEmptyMovieClip('popup',65534);" "_root.popup._visible = false;" "_root.popup.createTextField('Label',65535,0,0,0,0);" "_root.popup.Label.multiline = true;" "_root.popup.Label.html = true;" "_root.movePopUp = function (){" " if (_root._xmouse <= _root.popup.Label._width+20){" " _root.popup._x = _root._xmouse+20;" " } else {" " _root.popup._x = _root._xmouse-_root.popup.Label._width-10;" " }" " if (_root._ymouse <= _root.popup.Label._height+20){" " _root.popup._y = _root._ymouse+15;" " } else {" " _root.popup._y = _root._ymouse-_root.popup.Label._height-10;" " }" " updateAfterEvent();" "};" "_root.showPopUp = function(obj){" " _root.popup.Label.htmlText = obj.Label;" " obj.oldAlpha = obj._alpha;" " obj._alpha = 50;" " _root.popup.Label.autoSize = true;" " _root.popup.lineStyle(20,0xc2c2c2);" " _root.popup.beginFill(0xc2c2c2);" " _root.popup.moveTo(0,0);" " _root.popup.lineTo(_root.popup.Label._width-5,0);" " _root.popup.lineTo(_root.popup.Label._width-5,_root.popup.Label._height-5);" " _root.popup.lineTo(0,_root.popup.Label._height-5);" " _root.popup.lineTo(0,0);" " _root.popup._visible = true;" " obj.onMouseMove = _root.movePopUp;" " _root.movePopUp();" "};" "_root.hidePopUp = function(obj){" " obj._alpha = obj.oldAlpha;" " delete obj.onMouseMove;" " _root.popup.clear();" " _root.popup._visible = false;" "};" ))); RGD->deviceSpecific = (void *) MGD; /* Callbacks */ RGD->close = MingSWFClose; RGD->activate = MingSWFActivate; RGD->deactivate = MingSWFDeactivate; RGD->size = MingSWFSize; RGD->newPage = MingSWFNewPage; RGD->clip = MingSWFClip; RGD->strWidth = MingSWFStrWidth; RGD->text = MingSWFText; RGD->rect = MingSWFRect; RGD->circle = MingSWFCircle; RGD->line = MingSWFLine; RGD->polyline = MingSWFPolyline; RGD->polygon = MingSWFPolygon; RGD->locator = MingSWFLocator; RGD->mode = MingSWFMode; RGD->metricInfo = MingSWFMetricInfo; RGD->hasTextUTF8 = TRUE; RGD->strWidthUTF8 = MingSWFStrWidth; RGD->textUTF8 = MingSWFText; RGD->wantSymbolUTF8 = TRUE; /* Initialise RGD */ RGD->left = RGD->clipLeft = 0; RGD->top = RGD->clipTop = 0; RGD->right = RGD->clipRight = asReal(width); RGD->bottom = RGD->clipBottom = asReal(height); RGD->xCharOffset = 0.4900; RGD->yCharOffset = 0.3333; RGD->yLineBias = 0.1; RGD->ipr[0] = 1.0/72.0; RGD->ipr[1] = 1.0/72.0; RGD->cra[0] = 0.9 * 12; RGD->cra[1] = 1.2 * 12; RGD->gamma = 1.0; RGD->canClip = FALSE; RGD->canChangeGamma = FALSE; RGD->canHAdj = 2; RGD->startps = 12.0; RGD->startcol = R_RGB(0,0,0); RGD->startfill = 0xffffffff; RGD->startlty = LTY_SOLID; RGD->startfont = 1; RGD->startgamma = RGD->gamma; RGD->displayListOn = TRUE; /* Add to the device list */ RGE = GEcreateDevDesc(RGD); MGD->RGE = RGE; GEaddDevice(RGE); GEinitDisplayList(RGE); return ScalarInteger(1 + GEdeviceNumber(RGE)); }
int main(int argc, char **argv) { SWFMovie mo; const char *jpeg_filename="red.jpg"; FILE *jpeg_fd; SWFJpegBitmap jpeg_bm; SWFShape jpeg_sh; SWFMovieClip jpeg_mc; /********************************************* * * Initialization * *********************************************/ if ( argc > 1 ) jpeg_filename=argv[1]; else { fprintf(stderr, "Usage: %s <jpegfile>\n", argv[0]); return 1; } puts("Setting things up"); Ming_init(); Ming_useSWFVersion (OUTPUT_VERSION); Ming_setScale(1.0); /* so we talk twips */ mo = newSWFMovie(); /***************************************************** * * Add the RED clip * *****************************************************/ puts("Adding red"); jpeg_fd = fopen(jpeg_filename, "r"); if ( ! jpeg_fd ) { perror(jpeg_filename); return 1; } jpeg_bm = newSWFJpegBitmap(jpeg_fd); jpeg_sh = newSWFShapeFromBitmap((SWFBitmap)jpeg_bm, SWFFILL_CLIPPED_BITMAP); jpeg_mc = newSWFMovieClip(); SWFMovieClip_add(jpeg_mc, (SWFBlock)jpeg_sh); SWFMovieClip_nextFrame(jpeg_mc); /* showFrame */ SWFMovie_add(mo, (SWFBlock)jpeg_mc); puts("Saving " OUTPUT_FILENAME ); SWFMovie_nextFrame(mo); /* showFrame */ SWFMovie_save(mo, OUTPUT_FILENAME); return 0; }
int main(int argc, char** argv) { SWFMovie mo; const char *srcdir="."; SWFMovieClip dejagnuclip; /********************************************* * * Initialization * *********************************************/ if ( argc>1 ) srcdir=argv[1]; else { fprintf(stderr, "Usage: %s\n", argv[0]); return 1; } puts("Setting things up"); Ming_init(); Ming_useSWFVersion (OUTPUT_VERSION); Ming_setScale(20.0); /* let's talk pixels */ mo = newSWFMovie(); SWFMovie_setRate(mo, 12); //SWFMovie_setDimension(mo, 6400, 4000); SWFMovie_setDimension(mo, 640, 400); /********************************************* * * Body * *********************************************/ dejagnuclip = get_dejagnu_clip((SWFBlock)get_default_font(srcdir), 10, 0, 80, 800, 600); SWFMovie_add(mo, (SWFBlock)dejagnuclip); addRedSquareExport(mo); /* it seems we need a SHOWFRAME for this to be effective */ /* (maybe it's related to loop-back handling ?) */ SWFMovie_nextFrame(mo); // This should run for four frames. The counter should only be reset // on the first frame, i.e. when start is undefined. This should // work for all swf versions, unlike "if (undefined < 4);" add_actions(mo, "initObj = new Object();"); add_actions(mo, "if (!started) { counter = 0; started = true; }"); add_actions(mo, "redsquare = function() { " " trace('hello redsquare'); " " if (counter > 0) {" " check_equals(this._x, counter * 70);" " check_equals(Math.round(this._xscale), 99);" " check_equals(Math.round(this._yscale), " " Math.round((10 * counter +5) / 60 * 100));" " check_equals(this._height, 10 * counter + 5); " " check_equals(this.aProperty, 6); " " } else {" " check_equals(this._x, 0);" " check_equals(this._xscale, 100);" " check_equals(this._height, 60.1);" " check_equals(this.aProperty, undefined); " " };" " };" "redsquare.prototype = new MovieClip();" "Object.registerClass('redsquare', redsquare);" ); add_actions(mo, "if ( counter < 4 ) {" " if ( counter > 0 ) { " " initObj.aProperty = 6;" " initObj._xscale = 99;" " initObj._x = 70*counter;" " initObj._height = 10*counter + 5; " " attachMovie('redsquare', " " 'square'+counter, 70+counter, initObj);" " } else {" /* We don't use an initObject for the first attachMovie call * to verify that the DisplayObject will be kept in DisplayList * at loopback time anyway */ " attachMovie('redsquare', " " 'square'+counter, 70+counter);" " }" " check_equals(this['square'+counter]._x, 70*counter);" " if (counter > 0) {" " check_equals(this['square'+counter]._height, 10 * counter + 5);" " };" " note('Depth is '+70*counter);" " counter++;" " note('Next counter is '+counter);" "} else {" " totals(26); stop();" "}" ); SWFMovie_nextFrame(mo); /* showFrame */ /***************************************************** * * Output movie * *****************************************************/ puts("Saving " OUTPUT_FILENAME ); SWFMovie_save(mo, OUTPUT_FILENAME); return 0; }
int main(int argc, char **argv) { SWFMovie mo; SWFDisplayItem it; const char *srcdir="."; char fdbfont[256]; SWFMovieClip dejagnuclip; SWFFont font; puts("Setting things up"); Ming_init(); Ming_useSWFVersion (OUTPUT_VERSION); Ming_setScale(20.0); mo = newSWFMovie(); SWFMovie_setDimension(mo, 800, 600); SWFMovie_setRate(mo, 1); if (argc > 1) srcdir=argv[1]; else { fprintf(stderr, "Usage: %s <mediadir>\n", argv[0]); return 1; } sprintf(fdbfont, "%s/Bitstream-Vera-Sans.fdb", srcdir); FILE* font_file = fopen(fdbfont, "r"); if (!font_file) { perror(fdbfont); exit(1); } font = loadSWFFontFromFile(font_file); /* Dejagnu equipment */ dejagnuclip = get_dejagnu_clip((SWFBlock)font, 10, 0, 0, 800, 600); it = SWFMovie_add(mo, (SWFBlock)dejagnuclip); SWFDisplayItem_setDepth(it, 200); SWFDisplayItem_move(it, 200, 0); SWFMovie_nextFrame(mo); add_actions(mo, "mc1 = _root.createEmptyMovieClip('mc1', 34);" "mc2 = mc1.createEmptyMovieClip('mc2', 35);" "with(mc2) {" " moveTo(100, 100);" " beginFill(0x20fff0);" " lineTo(100, 200);" " lineTo(200, 200);" " lineTo(200, 100);" "};" "_root.onMouseUp = function() { play(); };" ); // One has all the functions, one has __resolve. add_actions(mo, "resolveevents = [];" "events = [];" "mc1.__resolve = function(a) { resolveevents.push(a); };" "mc2.onEnterFrame = function() { events.push('onEnterFrame'); };" "mc2.onMouseDown = function() { events.push('onMouseDown'); };" "mc2.onMouseUp = function() { events.push('onMouseUp'); };" // Gnash sends a bogus event here, but we're not testing that! //"mc2.onLoad = function() { events.push('onLoad'); };" "mc2.onPress = function() { events.push('onPress'); };" "mc2.onRelease = function() { events.push('onRelease'); };" "mc2.onRollOver = function() { events.push('onRollOver'); };" "mc2.onRollOut = function() { events.push('onRollOut'); };" "mc2.onInitialize = function() { events.push('onInitialize'); };" "mc2.onConstruct = function() { events.push('onConstruct'); };" "mc2.onReleaseOutside = function() { events.push('onReleaseOutside'); };" "mc2.onDragOver = function() { events.push('onDragOver'); };" "mc2.func = function() { events.push('func'); };" ); add_actions(mo, "mc2.func();" "mc1.func();" "mc2.onEnterFrame();" "mc1.onEnterFrame();" "mc2.onRollOver();" "mc1.onRollOver();" ); add_actions(mo, "_root.note('Do not touch anything!');"); // The ones called manually should appear in both. check_equals(mo, "events.toString()", "'func,onEnterFrame,onRollOver'"); check_equals(mo, "resolveevents.toString()", "'func,onEnterFrame,onRollOver'"); SWFMovie_nextFrame(mo); check_equals(mo, "events.toString()", "'func,onEnterFrame,onRollOver,onEnterFrame'"); check_equals(mo, "resolveevents.toString()", "'func,onEnterFrame,onRollOver'"); // Otherwise the number is unpredictable. add_actions(mo, "mc2.onEnterFrame = function() {};"); add_actions(mo, "stop();"); add_actions(mo, "_root.note('Move over square, click and release!');"); SWFMovie_nextFrame(mo); // Expect rollover, onMouseDown, onMouseUp, onRelease check_equals(mo, "events.toString()", "'func,onEnterFrame,onRollOver,onEnterFrame," "onRollOver,onMouseDown,onPress,onMouseUp,onRelease'"); check_equals(mo, "resolveevents.toString()", "'func,onEnterFrame,onRollOver'"); add_actions(mo, "_root.note('Move out of square, click and release!');"); add_actions(mo, "stop();"); SWFMovie_nextFrame(mo); check_equals(mo, "events.toString()", "'func,onEnterFrame,onRollOver,onEnterFrame,onRollOver," "onMouseDown,onPress,onMouseUp,onRelease,onRollOut,onMouseDown," "onMouseUp'"); check_equals(mo, "resolveevents.toString()", "'func,onEnterFrame,onRollOver'"); add_actions(mo, "mevents = [];" "ressiz = resolveevents.length;" "mc2.onMouseMove = function() { mevents.push('onMouseMove'); };"); // Last test! add_actions(mo, "_root.note('Move the mouse about, then click');"); add_actions(mo, "stop();"); SWFMovie_nextFrame(mo); // Check that mouse events aren't carried to resolve. check_equals(mo, "mevents[0]", "'onMouseMove'"); check_equals(mo, "resolveevents.length", "ressiz"); add_actions(mo, "_root.note('End of test!');"); // Finish and save SWFMovie_nextFrame(mo); add_actions(mo, "stop();"); puts("Saving " OUTPUT_FILENAME ); SWFMovie_save(mo, OUTPUT_FILENAME); return 0; }
int main(int argc, char** argv) { SWFMovie mo; const char *srcdir="."; SWFMovieClip dejagnuclip; SWFDisplayItem it; /********************************************* * * Initialization * *********************************************/ if ( argc>1 ) srcdir=argv[1]; else { fprintf(stderr, "Usage: %s\n", argv[0]); return 1; } puts("Setting things up"); Ming_init(); Ming_useSWFVersion (OUTPUT_VERSION); Ming_setScale(20.0); /* let's talk pixels */ mo = newSWFMovie(); SWFMovie_setRate(mo, 1.33); SWFMovie_setDimension(mo, 640, 400); /********************************************* * * Body * *********************************************/ dejagnuclip = get_dejagnu_clip((SWFBlock)get_default_font(srcdir), 10, 0, 80, 800, 600); it = SWFMovie_add(mo, (SWFBlock)dejagnuclip); addSoundExport(mo); SWFMovie_nextFrame(mo); /* end of frame1 */ // Tracker variables for calls to onSoundComplete add_actions(mo, "c_soundComplete = 0;"); add_actions(mo, "d_soundComplete = 0;"); add_actions(mo, "e_soundComplete = 0;"); add_actions(mo, "a = new Sound();"); check_equals(mo, "a.duration", "undefined"); add_actions(mo, "a.attachSound('mono22_mp2');"); check_equals(mo, "a.duration", "13740"); add_actions(mo, "b = new Sound(); b.attachSound('mono22_mp2b');"); add_actions(mo, "c = new Sound(); c.attachSound('stereo8_mp3');"); // Two different Sounds with the same exported sound. add_actions(mo, "d = new Sound(); d.attachSound('stereo8_mp3b');"); add_actions(mo, "e = new Sound(); e.attachSound('stereo8_mp3b');"); add_actions(mo, "check_equals(a.getBytesTotal(), undefined);"); add_actions(mo, "check_equals(a.getBytesLoaded(), undefined);"); add_actions(mo, "check_equals(a.id3, undefined);"); check_equals(mo, "a.position", "0"); add_actions(mo, "a.start();"); // This isn't very consistent either. Please re-enable when it is. //check_equals(mo, "a.position", "0"); check_equals(mo, "b.duration", "13740"); check_equals(mo, "b.position", "0"); add_actions(mo, "b.start();"); // Here, gst gives 46, ffmpeg 0. //check_equals(mo, "b.position", "0"); check_equals(mo, "c.duration", "5224"); check_equals(mo, "c.position", "0"); // Play twice (loop). add_actions(mo, "c.start(0, 2);"); check_equals(mo, "c.position", "0"); check_equals(mo, "d.duration", "5224"); check_equals(mo, "d.position", "0"); // Start twice. add_actions(mo, "d.start();"); add_actions(mo, "d.start(4);"); check_equals(mo, "d.position", "0"); add_actions(mo, "e.start();"); SWFMovie_nextFrame(mo); add_actions(mo, "stop();" "note('will wait for onSoundComplete to finish the test (about " "13 seconds).');"); // This is the longest sound, so the test should end when this is called. add_actions(mo, "a.onSoundComplete = function() {" "check_equals(arguments.length, 0);" "check_equals(a.position, 13740, 'a.position at a.onSoundComplete time');" "check_equals(c_soundComplete, 1, 'c_soundComplete at a.onSoundComplete time');" "check_equals(d_soundComplete, 1, 'd_soundComplete at a.onSoundComplete time');" "check_equals(e_soundComplete, 2, 'e_soundComplete at a.onSoundComplete time');" "totals(26); " "finished = true;" "};"); // Check position of b, c, d, and e after the first loop of c. add_actions(mo, "c.onSoundComplete = function() {" // I'm not sure how reliable this is: "check_equals(b.position, 10472, 'b.position at c.onSoundComplete time');" "check_equals(c.position, 5224, 'c.position at c.onSoundComplete time');" "check_equals(d.position, 5224, 'd.position at c.onSoundComplete time');" "check_equals(e.position, 5224, 'e.position at c.onSoundComplete time');" "c_soundComplete++;" "note('c.onSoundComplete() called '+c_soundComplete+' time(s).');" "};"); add_actions(mo, "d.onSoundComplete = function() {" "check_equals(d.position, 5224, 'd.position at d.onSoundComplete time');" "d_soundComplete++;" "note('d.onSoundComplete() called '+d_soundComplete+' time(s).');" "};"); // This starts e again. It should run twice before the longest // sound stops. add_actions(mo, "e.onSoundComplete = function() {" "check_equals(e.position, 5224, 'e.position at e.onSoundComplete time');" "e_soundComplete++;" "note('e.onSoundComplete() called '+e_soundComplete+' time(s).');" "if ( e_soundComplete < 2 ) e.start();" "};"); /***************************************************** * * Output movie * *****************************************************/ puts("Saving " OUTPUT_FILENAME ); SWFMovie_save(mo, OUTPUT_FILENAME); return 0; }
int main(int argc, char **argv) { SWFMovie mo; SWFDisplayItem it; const char *srcdir="."; char fdbfont[256]; SWFMovieClip dejagnuclip; /********************************************* * * Initialization * *********************************************/ puts("Setting things up"); Ming_init(); Ming_useSWFVersion (OUTPUT_VERSION); Ming_setScale(20.0); mo = newSWFMovie(); SWFMovie_setDimension(mo, 800, 600); SWFMovie_setRate(mo, 1); if ( argc>1 ) srcdir=argv[1]; else { fprintf(stderr, "Usage: %s <mediadir>\n", argv[0]); return 1; } sprintf(fdbfont, "%s/Bitstream-Vera-Sans.fdb", srcdir); FILE *font_file = fopen(fdbfont, "r"); if ( font_file == NULL ) { perror(fdbfont); exit(1); } /*SWFBrowserFont bfont = newSWFBrowserFont("_sans");*/ font = loadSWFFontFromFile(font_file); /* Dejagnu equipment */ dejagnuclip = get_dejagnu_clip((SWFBlock)font, 10, 0, 0, 800, 600); it = SWFMovie_add(mo, (SWFBlock)dejagnuclip); SWFDisplayItem_setDepth(it, 200); SWFDisplayItem_move(it, 200, 0); add_text_field(mo, "textfield", "_root.msg", "Button events", 10, 0, 5); add_text_field(mo, "textfield2", "_root.msg2", "Mouse events", 11, 0, 100); add_text_field(mo, "textfield3", "_root.msg3", "Key events", 12, 0, 80); SWFMovie_nextFrame(mo); /***************************************************** * * Add button * *****************************************************/ it = add_button(mo); SWFDisplayItem_moveTo(it, 40, 30); SWFDisplayItem_setName(it, "square1"); SWFDisplayItem_setDepth(it, 2); // Mouse pointer events //add_actions(mo, "square1.button.onRollOver = function() { _root.msg2 = 'RollOver'; };"); //add_actions(mo, "square1.button.onRollOut = function() { _root.msg2 = 'RollOut'; };"); // Mouse buttons events //add_actions(mo, "square1.button.onPress = function() { _root.msg2 = 'Press'; };"); //add_actions(mo, "square1.button.onRelease = function() { _root.msg2 = 'Release'; gotoAndStop(1); };"); //add_actions(mo, "square1.button.onReleaseOutside = function() { _root.msg2 = 'ReleaseOutside'; };"); // Focus events add_actions(mo, "square1.button.onSetFocus = function() { _root.msg3 = 'SetFocus'; };"); // Key events - button needs focus for these to work add_actions(mo, "square1.button.onKeyDown = function() { _root.msg3 = 'KeyDown'; };"); add_actions(mo, "square1.button.onKeyUp = function() { _root.msg3 = 'KeyUp'; };"); SWFMovie_nextFrame(mo); /* showFrame */ /***************************************************** * * On second frame, add a shape at lower depth * *****************************************************/ { SWFShape sh = make_fill_square(0, 0, 120, 120, 0, 0, 0, 0, 255, 0); SWFDisplayItem itsh = SWFMovie_add(mo, (SWFBlock)sh); SWFDisplayItem_setDepth(itsh, 1); SWFMovie_nextFrame(mo); /* showFrame */ } /***************************************************** * * On third frame, add a shape at higher depth * *****************************************************/ { SWFShape sh = make_fill_square(0, 0, 120, 120, 0, 0, 0, 0, 255, 0); SWFDisplayItem itsh = SWFMovie_add(mo, (SWFBlock)sh); SWFDisplayItem_setDepth(itsh, 3); SWFDisplayItem_setColorAdd(itsh, 0, 0, 0, -128); SWFMovie_nextFrame(mo); /* showFrame */ } /***************************************************** * * On third frame, add a shape at higher depth * *****************************************************/ { add_actions(mo, "square1.button.enabled = false;" //"_root.msg = _root.msg2 = _root.msg3 = 'Idle';" "stop();" "totals();" ); SWFMovie_nextFrame(mo); /* showFrame */ } /***************************************************** * * Save it... * *****************************************************/ puts("Saving " OUTPUT_FILENAME ); SWFMovie_save(mo, OUTPUT_FILENAME); return 0; }
int main(int argc, char ** argv) { SWFMovie mo; SWFDisplayItem it1, it2, it3; SWFShape sh1, sh2, sh3; int framenum; argc=argc; argv=argv; /* unused... */ /********************************************* * * Initialization * *********************************************/ puts("Setting things up"); Ming_init(); Ming_useSWFVersion (OUTPUT_VERSION); Ming_setScale(20.0); mo = newSWFMovie(); /***************************************************** * * Add the square named * *****************************************************/ SWFMovie_setDimension(mo, 100, 100); #define FRAMESGAP 5 sh1 = make_square(10, 10, 20, 20, 255, 0, 0); it1 = SWFMovie_add(mo, (SWFBlock)sh1); SWFDisplayItem_setDepth(it1, 1); SWFDisplayItem_setName(it1, "Name1"); for (framenum=0; framenum<FRAMESGAP; framenum++) { SWFMovie_nextFrame(mo); } sh2 = make_square(35, 10, 20, 20, 0, 255, 0); it2 = SWFMovie_add(mo, (SWFBlock)sh2); SWFDisplayItem_setDepth(it2, 2); SWFDisplayItem_setName(it2, "Name2"); for (framenum=0; framenum<FRAMESGAP; framenum++) { SWFMovie_nextFrame(mo); } sh3 = make_square(10, 35, 45, 20, 0, 0, 255); it3 = SWFMovie_add(mo, (SWFBlock)sh3); SWFDisplayItem_setDepth(it3, 3); SWFDisplayItem_setName(it3, "Name3"); for (framenum=0; framenum<FRAMESGAP; framenum++) { SWFMovie_nextFrame(mo); } SWFMovie_remove(mo, it1); for (framenum=0; framenum<FRAMESGAP; framenum++) { SWFMovie_nextFrame(mo); } SWFMovie_remove(mo, it2); for (framenum=0; framenum<FRAMESGAP; framenum++) { SWFMovie_nextFrame(mo); } SWFMovie_remove(mo, it3); puts("Saving " OUTPUT_FILENAME ); SWFMovie_nextFrame(mo); /* showFrame */ SWFMovie_save(mo, OUTPUT_FILENAME); return 0; }
int main(int argc, char** argv) { SWFMovie mo; SWFMovieClip dejagnuclip; SWFDisplayItem it; char url_png[512]; char url_indexpng[512]; char url_greypng[512]; char url_gif[512]; char url_igif[512]; char png_action[256]; char indexpng_action[256]; char greypng_action[256]; char gif_action[256]; char igif_action[256]; /********************************************* * * Initialization * *********************************************/ if ( argc>1 ) mediadir=argv[1]; else { fprintf(stderr, "Usage: %s <mediadir>\n", argv[0]); return 1; } sprintf(url_png, "%s/png.png", mediadir); sprintf(url_indexpng, "%s/indexed.png", mediadir); sprintf(url_greypng, "%s/greyscale.png", mediadir); sprintf(url_gif, "%s/gif.gif", mediadir); sprintf(url_igif, "%s/gif-interlaced.gif", mediadir); puts("Setting things up"); Ming_init(); Ming_useSWFVersion (OUTPUT_VERSION); Ming_setScale(20.0); /* so we talk pixels */ mo = newSWFMovie(); SWFMovie_setDimension (mo, 800, 600); SWFMovie_setRate (mo, 12.0); SWFMovie_setBackground (mo, 255, 255, 255); /***************************************************** * * Add Dejagnu clip * *****************************************************/ dejagnuclip = get_dejagnu_clip((SWFBlock)get_default_font(mediadir), 10, 0, 0, 800, 600); it = SWFMovie_add(mo, (SWFBlock)dejagnuclip); SWFDisplayItem_moveTo(it, 0, 250); SWFMovie_nextFrame(mo); /***************************************************** * * Add the clips * *****************************************************/ sprintf(png_action, "_root.window.loadMovie(\"%s\");", url_png); add_button(mo, 50, 100, "Load PNG", newSWFAction(png_action)); sprintf(indexpng_action, "_root.window.loadMovie(\"%s\");", url_indexpng); add_button(mo, 50, 125, "Load indexed PNG", newSWFAction(indexpng_action)); sprintf(greypng_action, "_root.window.loadMovie(\"%s\");", url_greypng); add_button(mo, 50, 150, "Load greyscale PNG", newSWFAction(greypng_action)); sprintf(gif_action, "_root.window.loadMovie(\"%s\");", url_gif); add_button(mo, 50, 175, "Load GIF", newSWFAction(gif_action)); sprintf(igif_action, "_root.window.loadMovie(\"%s\");", url_igif); add_button(mo, 50, 200, "Load interlaced GIF", newSWFAction(igif_action)); /***************************************************** * * Add the window clip * *****************************************************/ puts("Adding window"); add_window(mo, 600, 100); add_actions(mo, "stop();"); SWFMovie_nextFrame(mo); /* showFrame */ /***************************************************** * * Output movie * *****************************************************/ puts("Saving " OUTPUT_FILENAME ); SWFMovie_save(mo, OUTPUT_FILENAME); return 0; }
int main(int argc, char** argv) { SWFMovie mo; const char *srcdir="."; SWFMovieClip dejagnuclip; /********************************************* * * Initialization * *********************************************/ if ( argc>1 ) srcdir=argv[1]; else { fprintf(stderr, "Usage: %s\n", argv[0]); return 1; } puts("Setting things up"); Ming_init(); Ming_useSWFVersion (OUTPUT_VERSION); Ming_setScale(20.0); /* let's talk pixels */ mo = newSWFMovie(); SWFMovie_setRate(mo, 12); SWFMovie_setDimension(mo, 640, 400); /********************************************* * * Body * *********************************************/ dejagnuclip = get_dejagnu_clip((SWFBlock)get_default_font(srcdir), 10, 0, 80, 800, 600); SWFMovie_add(mo, (SWFBlock)dejagnuclip); addRedSquareExport(mo); /* it seems we need a SHOWFRAME for this to be effective */ /* (maybe it's related to loop-back handling ?) */ SWFMovie_nextFrame(mo); /* end of frame1 */ add_actions(mo, "counter = 1; onLoadCalled = new Array();"); add_actions(mo, "var name1 = 'square'+counter;" "attachMovie('redsquare', name1, 70+counter);" "var clip1 = this[name1];" "counter++;" ); SWFMovie_nextFrame(mo); /* end of frame2 */ add_actions(mo, "function CustomClass() { this._x = 80; }" "CustomClass.prototype.onLoad = function() { note(this+'.onLoad called'); _root.onLoadCalled.push(this); };" "registerClassRet = Object.registerClass('redsquare', CustomClass);" ); check_equals(mo, "typeof(registerClassRet)", "'boolean'"); check_equals(mo, "registerClassRet", "true"); add_actions(mo, "var name2 = 'square'+counter;" "attachMovie('redsquare', name2, 70+counter);" "var clip2 = this[name2];" "counter++;" ); SWFMovie_nextFrame(mo); /* end of frame3 */ add_actions(mo, "function CustomClass2() { this._x = 160; check_equals(typeof(super.lineTo), 'function'); }" "CustomClass2.prototype = new MovieClip;" "registerClassRet = Object.registerClass('redsquare', CustomClass2);" ); check_equals(mo, "_root.onLoadCalled.length", "1"); check_equals(mo, "_root.onLoadCalled[0]", "_level0.square2"); check_equals(mo, "typeof(registerClassRet)", "'boolean'"); check_equals(mo, "registerClassRet", "true"); add_actions(mo, "var name3 = 'square'+counter;" "attachMovie('redsquare', name3, 70+counter);" "var clip3 = this[name3];" "counter++;" ); SWFMovie_nextFrame(mo); /* end of frame4 */ add_actions(mo, "registerClassRet = Object.registerClass('redsquare');" ); check_equals(mo, "typeof(registerClassRet)", "'boolean'"); check_equals(mo, "registerClassRet", "false"); add_actions(mo, "var name4 = 'square'+counter;" "attachMovie('redsquare', name4, 70+counter);" "var clip4 = this[name4];" "clip4._x = 240;" "counter++;" ); SWFMovie_nextFrame(mo); /* end of frame5 */ check_equals(mo, "typeof(clip1)", "'movieclip'"); check(mo, "clip1 instanceOf MovieClip"); check_equals(mo, "clip1._x", "0"); check(mo, "! clip1 instanceOf CustomClass"); // Check that non-enumerable properties (unnamed instances, // constructor, __constructor__) are not enumerated. add_actions(mo, "var s = ''; for (i in clip1) { s += i + ','; };"); check_equals(mo, "s", "'onRollOver,'"); check_equals(mo, "typeof(clip2)", "'movieclip'"); check(mo, "clip2 instanceOf CustomClass"); check(mo, "clip2.hasOwnProperty('__constructor__')"); check(mo, "clip2.hasOwnProperty('constructor')"); check(mo, "clip2.hasOwnProperty('__proto__')"); check_equals(mo, "clip2.__proto__", "CustomClass.prototype"); check_equals(mo, "clip2.__constructor__", "CustomClass"); check_equals(mo, "clip2.constructor", "CustomClass"); check_equals(mo, "clip2._x", "80"); check_equals(mo, "typeof(clip2.lineTo)", "'undefined'"); check(mo, "! clip2 instanceOf MovieClip"); // Check that non-enumerable properties (unnamed instances, // constructor, __constructor__) are not enumerated. add_actions(mo, "var s = ''; for (i in clip2) { s += i + ','; };"); check_equals(mo, "s", "'onLoad,onRollOver,'"); check(mo, "clip3.hasOwnProperty('__constructor__')"); check(mo, "clip3.hasOwnProperty('constructor')"); check(mo, "clip3.hasOwnProperty('__proto__')"); check_equals(mo, "clip3.__proto__", "CustomClass2.prototype"); check_equals(mo, "clip3.__constructor__", "CustomClass2"); check_equals(mo, "clip3.constructor", "CustomClass2"); check_equals(mo, "typeof(clip3)", "'movieclip'"); check_equals(mo, "clip3._x", "160"); check(mo, "clip3 instanceOf CustomClass2"); check(mo, "clip3 instanceOf MovieClip"); // Check that non-enumerable properties (unnamed instances, // constructor, __constructor__) are not enumerated. add_actions(mo, "var s = ''; for (i in clip3) { s += i + ','; };"); check_equals(mo, "s", "'onRollOver,'"); check(mo, "clip4.hasOwnProperty('__constructor__')"); check(mo, "clip4.hasOwnProperty('constructor')"); check(mo, "clip4.hasOwnProperty('__proto__')"); check_equals(mo, "clip4.__proto__", "CustomClass2.prototype"); check_equals(mo, "clip4.__constructor__", "CustomClass2"); check_equals(mo, "clip4.constructor", "CustomClass2"); check_equals(mo, "typeof(clip4)", "'movieclip'"); check_equals(mo, "clip4._x", "240"); check(mo, "clip4 instanceOf MovieClip"); add_actions(mo, "totals(47);" "stop();" ); SWFMovie_nextFrame(mo); /* end of frame5 */ /***************************************************** * * Output movie * *****************************************************/ puts("Saving " OUTPUT_FILENAME ); SWFMovie_save(mo, OUTPUT_FILENAME); return 0; }
int main(int argc, char **argv) { SWFMovie mo; SWFDisplayItem it; const char *srcdir="."; SWFMovieClip dejagnuclip; /********************************************* * * Initialization * *********************************************/ puts("Setting things up"); Ming_init(); Ming_useSWFVersion (OUTPUT_VERSION); Ming_setScale(20.0); mo = newSWFMovie(); SWFMovie_setDimension(mo, 800, 600); SWFMovie_setRate(mo, 12); if ( argc>1 ) srcdir=argv[1]; else { fprintf(stderr, "Usage: %s <mediadir>\n", argv[0]); return 1; } font = get_default_font(srcdir); /* Dejagnu equipment */ dejagnuclip = get_dejagnu_clip((SWFBlock)font, 10, 0, 0, 800, 600); it = SWFMovie_add(mo, (SWFBlock)dejagnuclip); SWFDisplayItem_setDepth(it, 200); SWFDisplayItem_move(it, 200, 0); add_text_field(mo, "textfield", "_root.msg", "Button events", 10, 0, 5); add_text_field(mo, "textfield2", "_root.msg2", "Mouse events", 11, 0, 100); add_text_field(mo, "textfield3", "_root.msg3", "Key events", 12, 0, 80); SWFMovie_nextFrame(mo); /* showFrame */ /***************************************************** * * Add button * *****************************************************/ it = add_button(mo); SWFDisplayItem_moveTo(it, 40, 30); SWFDisplayItem_setName(it, "square1"); SWFDisplayItem_setDepth(it, 2); add_actions(mo, "function printBounds(b) {" " return ''+Math.round(b.xMin*100)/100+','+Math.round(b.yMin*100)/100+' '+Math.round(b.xMax*100)/100+','+Math.round(b.yMax*100)/100;" "}" ); // // Mouse pointer events // add_actions(mo, "square1.button.onRollOver = function() { " " _root.msg2 = 'RollOver'; " // Target is the one this function was defined in " check_equals(_target, '/');" "};" ); add_actions(mo, "square1.button.onRollOut = function() {" " _root.msg2 = 'RollOut'; " // Target is the one this function was defined in " check_equals(_target, '/');" "};" ); // // Mouse buttons events // add_actions(mo, "square1.button.onPress = function() {" " _root.msg2 = 'Press'; " // Target is the one this function was defined in " check_equals(_target, '/');" "};" ); add_actions(mo, "square1.button.onRelease = function() {" " _root.msg2 = 'Release'; " // Target is the one this function was defined in " check_equals(_target, '/');" "};" ); add_actions(mo, "square1.button.onReleaseOutside = function() {" " _root.msg2 = 'ReleaseOutside'; " // Target is the one this function was defined in " check_equals(_target, '/');" "};" ); // // Focus events // add_actions(mo, "square1.button.onSetFocus = function() {" " _root.msg3 = 'SetFocus';" // Target is the one this function was defined in " check_equals(_target, '/');" "};" ); // // Key events - button needs focus for these to work // add_actions(mo, "square1.button.onKeyDown = function() {" " _root.msg3 = 'KeyDown';" // Target is the one this function was defined in " check_equals(_target, '/');" "};" ); add_actions(mo, "square1.button.onKeyUp = function() {" " _root.msg3 = 'KeyUp';" // Target is the one this function was defined in " check_equals(_target, '/');" "};" ); SWFMovie_nextFrame(mo); /* showFrame */ /***************************************************** * * On second frame, check construction of the button * DisplayObject states and give instructions to proceed * * *****************************************************/ add_actions(mo, "Array.prototype.realLength = function() {" " var l=0; for (var i in this) { " " if (Number(i) == i) l++;" /* count only numbers */ " };" " return l;" "};"); /* buttonChild was initialized with 2 elements */ check_equals(mo, "typeof(_root.buttonChild)", "'object'"); check(mo, "_root.buttonChild instanceof Array"); check_equals(mo, "_root.buttonChild.realLength()", "2"); /* UP and ALL states */ /* sprite for ALL states */ check_equals(mo, "typeof(_root.buttonChild[10])", "'object'"); check_equals(mo, "(_root.buttonChild[10].nam)", "'_level0.square1.button.instance5'"); check_equals(mo, "(_root.buttonChild[10].exe)", "1"); check_equals(mo, "(_root.buttonChild[10].uld)", "0"); /* sprite for UP state */ check_equals(mo, "typeof(_root.buttonChild[12])", "'object'"); check_equals(mo, "(_root.buttonChild[12].nam)", "'_level0.square1.button.instance6'"); check_equals(mo, "(_root.buttonChild[12].exe)", "1"); check_equals(mo, "(_root.buttonChild[12].uld)", "0"); check_equals(mo, "_level0.square1.button.instance6._name", "'instance6'"); check_equals(mo, "_level0.square1.button.instance6.getDepth()", "-16371"); /* sprite for HIT state not constructed */ check_equals(mo, "typeof(_root.buttonChild[11])", "'undefined'"); /* sprite for DOWN state not constructed */ check_equals(mo, "typeof(_root.buttonChild[13])", "'undefined'"); add_actions(mo, "stop();" /*"_root.note('buttonChild is '+dumpObj(_root.buttonChild));"*/ "_root.testno=0;" "_root.square1.onRollOut = function() { _root.testno++; delete _root.square1.onRollOut; nextFrame(); };" "_root.note('" "0. Roll over and out the red square, not touching the small dark-red square in it." "');"); /* hitTest should work on every child, not just first added */ check(mo, "_level0.square1.hitTest(60,60,true)"); SWFMovie_nextFrame(mo); /* showFrame */ /***************************************************** * * On third frame, start the button event test * *****************************************************/ add_actions(mo, "stop();" /*"_root.note('buttonChild is '+dumpObj(_root.buttonChild));"*/ "_root.testno=1;" "_root.note('" "1. Roll over the red square." "');"); SWFMovie_nextFrame(mo); /* showFrame */ /***************************************************** * * On fourth frame, add a shape at lower depth, * and check bounds of square1 * * *****************************************************/ { SWFShape sh = make_fill_square(0, 0, 120, 120, 0, 0, 0, 0, 255, 0); SWFDisplayItem itsh = SWFMovie_add(mo, (SWFBlock)sh); SWFDisplayItem_setDepth(itsh, 1); check_equals(mo, "printBounds(square1.getBounds())", "'-0.05,-0.05 40.05,40.05'"); /* buttonChild should now have a total of 4 elements (UP,DOWN, OVER and ALL states) */ check_equals(mo, "typeof(_root.buttonChild)", "'object'"); check(mo, "_root.buttonChild instanceof Array"); check_equals(mo, "_root.buttonChild.realLength()", "4"); /* sprite for ALL states */ check_equals(mo, "typeof(_root.buttonChild[10])", "'object'"); check_equals(mo, "(_root.buttonChild[10].nam)", "'_level0.square1.button.instance5'"); check_equals(mo, "(_root.buttonChild[10].exe)", "1"); check_equals(mo, "(_root.buttonChild[10].uld)", "0"); /* sprite for UP state */ check_equals(mo, "typeof(_root.buttonChild[12])", "'object'"); check_equals(mo, "(_root.buttonChild[12].nam)", "'_level0.square1.button.instance6'"); check_equals(mo, "(_root.buttonChild[12].exe)", "3"); check_equals(mo, "(_root.buttonChild[12].uld)", "2"); /* sprite for OVER state */ check_equals(mo, "typeof(_root.buttonChild[13])", "'object'"); check_equals(mo, "(_root.buttonChild[13].nam)", "'_level0.square1.button.instance7'"); check_equals(mo, "(_root.buttonChild[13].exe)", "4"); check_equals(mo, "(_root.buttonChild[13].uld)", "4"); /* sprite for DOWN state */ check_equals(mo, "typeof(_root.buttonChild[14])", "'object'"); check_equals(mo, "(_root.buttonChild[14].nam)", "'_level0.square1.button.instance8'"); check_equals(mo, "(_root.buttonChild[14].exe)", "2"); check_equals(mo, "(_root.buttonChild[14].uld)", "2"); /* sprite for HIT state never constructed */ check_equals(mo, "typeof(_root.buttonChild[11])", "'undefined'"); add_actions(mo, "stop();" "_root.note('-- Added shape at lower depth --');" "_root.testno++;" "_root.note(_root.testno+'. Roll over the square.');" ); SWFMovie_nextFrame(mo); /* showFrame */ } /***************************************************** * * On fifth frame, add a shape at higher depth * *****************************************************/ { SWFShape sh = make_fill_square(0, 0, 120, 120, 0, 0, 0, 0, 255, 0); SWFDisplayItem itsh = SWFMovie_add(mo, (SWFBlock)sh); SWFDisplayItem_setDepth(itsh, 3); SWFDisplayItem_setColorAdd(itsh, 0, 0, 0, -128); /* buttonChild should now have a total of 4 elements (UP,DOWN, OVER and ALL states) */ check_equals(mo, "typeof(_root.buttonChild)", "'object'"); check(mo, "_root.buttonChild instanceof Array"); check_equals(mo, "_root.buttonChild.realLength()", "4"); /* sprite for ALL states */ check_equals(mo, "typeof(_root.buttonChild[10])", "'object'"); check_equals(mo, "(_root.buttonChild[10].nam)", "'_level0.square1.button.instance5'"); check_equals(mo, "(_root.buttonChild[10].exe)", "1"); check_equals(mo, "(_root.buttonChild[10].uld)", "0"); /* sprite for UP state */ check_equals(mo, "typeof(_root.buttonChild[12])", "'object'"); check_equals(mo, "(_root.buttonChild[12].nam)", "'_level0.square1.button.instance6'"); check_equals(mo, "(_root.buttonChild[12].exe)", "5"); check_equals(mo, "(_root.buttonChild[12].uld)", "4"); /* sprite for OVER state */ check_equals(mo, "typeof(_root.buttonChild[13])", "'object'"); check_equals(mo, "(_root.buttonChild[13].nam)", "'_level0.square1.button.instance7'"); check_equals(mo, "(_root.buttonChild[13].exe)", "8"); check_equals(mo, "(_root.buttonChild[13].uld)", "8"); /* sprite for DOWN state */ check_equals(mo, "typeof(_root.buttonChild[14])", "'object'"); check_equals(mo, "(_root.buttonChild[14].nam)", "'_level0.square1.button.instance8'"); check_equals(mo, "(_root.buttonChild[14].exe)", "4"); check_equals(mo, "(_root.buttonChild[14].uld)", "4"); /* sprite for HIT state never constructed */ check_equals(mo, "typeof(_root.buttonChild[11])", "'undefined'"); add_actions(mo, "stop();" "_root.note('-- Added shape at higher depth --');" "_root.testno++;" "_root.note(_root.testno+'. Roll over the square.');" ); SWFMovie_nextFrame(mo); /* showFrame */ } /***************************************************** * * On sixth frame, disable the button * and check total tests so far * *****************************************************/ { add_actions(mo, "check_equals(square1.button.enabled, true);" "square1.button.enabled = 6;" "check_equals(square1.button.enabled, 6);" "square1.button.enabled = 'string';" "check_equals(square1.button.enabled, 'string');" "square1.button._visible = false;" "check_equals(square1.button.enabled, 'string');" "square1.button._visible = true;" "square1.button.enabled = false;" "stop();" "_root.totals(160);" "_root.note('-- Button disabled, try playing with it, nothing should happen --');" ); SWFMovie_nextFrame(mo); /* showFrame */ } /***************************************************** * * Save it... * *****************************************************/ puts("Saving " OUTPUT_FILENAME ); SWFMovie_save(mo, OUTPUT_FILENAME); return 0; }
EXPORT BOOL WINAPI ming_setScale(float scale, int p2, int p3, int p4) { lstrcpy(funcname, "ming_setScale"); Ming_setScale(scale); return 0; }
int main(int argc, char** argv) { SWFMovie mo; SWFMovieClip dejaclip; const char *srcdir="."; SWFFont bfont; /********************************************* * * Initialization * *********************************************/ if ( argc>1 ) srcdir=argv[1]; else { fprintf(stderr, "Usage: %s <mediadir>\n", argv[0]); return 1; } puts("Setting things up"); Ming_init(); Ming_useSWFVersion (OUTPUT_VERSION); Ming_setScale(20.0); /* let's talk pixels */ mo = newSWFMovie(); SWFMovie_setRate(mo, 1); SWFMovie_setDimension(mo, 628, 1024); bfont = get_default_font(srcdir); /********************************************* * * Body * *********************************************/ dejaclip = get_dejagnu_clip((SWFBlock)bfont, 3000, 0, 50, 800, 800); SWFMovie_add(mo, (SWFBlock)dejaclip); SWFMovie_addExport(mo, (SWFBlock)dejaclip, "dejagnu"); SWFMovie_addExport(mo, (SWFBlock)SWFMovie_addFont(mo, bfont), "dejafont"); SWFMovie_nextFrame(mo); /* showFrame */ /***************************************************** * * Output movie * *****************************************************/ puts("Saving " OUTPUT_FILENAME ); SWFMovie_save(mo, OUTPUT_FILENAME); return 0; }
int main(int argc, char** argv) { SWFMovie mo; const char *srcdir="."; SWFMovieClip dejagnuclip; char loadvars[1048]; char loademptyvars[1048]; /********************************************* * * Initialization * *********************************************/ if ( argc>1 ) srcdir=argv[1]; else { fprintf(stderr, "Usage: %s\n", argv[0]); return 1; } sprintf(loadvars, "e = l.load('%s/vars2.txt');", srcdir); sprintf(loademptyvars, "e = l.load('%s/empty.txt');", srcdir); puts("Setting things up"); Ming_init(); Ming_useSWFVersion (OUTPUT_VERSION); Ming_setScale(20.0); /* let's talk pixels */ mo = newSWFMovie(); SWFMovie_setRate(mo, 12); SWFMovie_setDimension(mo, 640, 400); /********************************************* * * Body * *********************************************/ dejagnuclip = get_dejagnu_clip((SWFBlock)get_default_font(srcdir), 10, 0, 80, 800, 600); SWFMovie_add(mo, (SWFBlock)dejagnuclip); add_actions(mo, "odatB = LoadVars.prototype.onData;" "olB = LoadVars.prototype.onLoad;" "odecB = LoadVars.prototype.decode;" "loadString = '';" "decodeString = '';" "dataString = '';" "callCount = 0;"); add_actions(mo, "ourLoad = function(arg) {" "loadString += callCount + ': onLoad called with ' + " "typeof(arg) + ' argument ' + arg;" "callCount++;" "play();" "};"); add_actions(mo, "ourData = function(arg) {" "trace('onData called');" "dataString += callCount + ': onData called with ' + " "typeof(arg) + ' argument ' + arg;" "callCount++;" "play();" "};"); add_actions(mo, "decodeCalled = 0;"); add_actions(mo, "ourDecode = function(arg) {" "decodeString += 'decode called with ' + typeof(arg)" "+ ' argument ' + arg;" "decodeCalled++;" "};"); /// The decode method is overwritten to see where it gets /// called from. We don't call it ourselves. Don't forget to /// overwrite it again when the LoadVars object is constructed again. /// What happens when load fails? // /// The onLoad method is called from the default implementation of /// onData. The "loaded" property is immediately set to false on a /// call to "load". SWFMovie_nextFrame(mo); /// onData add_actions(mo, "l = new LoadVars;"); check_equals(mo, "l.loaded", "undefined"); add_actions(mo, "l.decode = ourDecode;"); add_actions(mo, "l.onData = ourData;" "dataString = '';" "e = l.load('fail');"); check_equals(mo, "e", "true"); add_actions(mo, "stop();"); /// Wait for data before proceeding to next frame. SWFMovie_nextFrame(mo); // Check result, restore state. check_equals(mo, "dataString", "'0: onData called with undefined argument undefined'"); check_equals(mo, "l.loaded", "false"); add_actions(mo, "l.onData = odatB;"); /// onLoad add_actions(mo, "l = new LoadVars;"); check_equals(mo, "l.loaded", "undefined"); add_actions(mo, "l.decode = ourDecode;"); add_actions(mo, "l.onLoad = ourLoad;" "loadString = '';" "e = l.load('fail');"); check_equals(mo, "e", "true"); add_actions(mo, "stop();"); SWFMovie_nextFrame(mo); check_equals(mo, "loadString", "'1: onLoad called with boolean argument false'"); check_equals(mo, "l.loaded", "false"); add_actions(mo, "l.onLoad = olB;"); /// Both onData and onLoad add_actions(mo, "l = new LoadVars;"); check_equals(mo, "l.loaded", "undefined"); add_actions(mo, "l.decode = ourDecode;"); add_actions(mo, "l.onLoad = ourLoad;" "l.onData = ourData;" "loadString = '';" "dataString = '';" "e = l.load('fail');"); check_equals(mo, "e", "true"); add_actions(mo, "stop();"); SWFMovie_nextFrame(mo); check_equals(mo, "loadString", "''"); check_equals(mo, "dataString", "'2: onData called with undefined argument undefined'"); check_equals(mo, "l.loaded", "false"); add_actions(mo, "l.onLoad = olB;" "l.onData = odatB;"); /// What happens when load succeeds? // /// Both methods are called separately. The "loaded" property is set /// to true only when "onData" isn't overwritten. // onData add_actions(mo, "l = new LoadVars;"); check_equals(mo, "l.loaded", "undefined"); add_actions(mo, "l.decode = ourDecode;"); add_actions(mo, "l.onData = ourData;" "dataString = '';"); add_actions(mo, loadvars); check_equals(mo, "e", "true"); add_actions(mo, "stop();"); SWFMovie_nextFrame(mo); // check_equals is too braindead to do this without escaping. check_equals(mo, "escape(dataString)", "'3%3A%20onData%20called%20with%20string%20argument%20v2%5Fvar1%3D" "val1%26v2%5Fvar2%3Dval2%26%0A'"); check_equals(mo, "l.loaded", "false"); add_actions(mo, "l.onData = odatB;"); check_equals(mo, "decodeCalled", "0"); check_equals(mo, "decodeString", "''"); // onLoad add_actions(mo, "l = new LoadVars;"); check_equals(mo, "l.loaded", "undefined"); add_actions(mo, "l.decode = ourDecode;"); add_actions(mo, "l.onLoad = ourLoad;" "loadString = '';"); add_actions(mo, loadvars); check_equals(mo, "e", "true"); add_actions(mo, "stop();"); SWFMovie_nextFrame(mo); check_equals(mo, "loadString", "'4: onLoad called with boolean argument true'"); add_actions(mo, "l.onLoad = olB;"); /// decode is called from onData (i.e. it's called when we overwrite /// onLoad, not onData). check_equals(mo, "decodeCalled", "1"); // check_equals is too braindead to do this without escaping. check_equals(mo, "escape(decodeString)", "'decode%20called%20with%20string%20argument%20v2%5Fvar1%3D" "val1%26v2%5Fvar2%3Dval2%26%0A'"); /// What happens on load of empty data? // /// Same as a load failure. // onData add_actions(mo, "l = new LoadVars;"); check_equals(mo, "l.loaded", "undefined"); add_actions(mo, "l.decode = ourDecode;"); add_actions(mo, "l.onData = ourData;" "dataString = '';"); add_actions(mo, loademptyvars); check_equals(mo, "e", "true"); add_actions(mo, "stop();"); SWFMovie_nextFrame(mo); // check_equals is too braindead to do this without escaping. check_equals(mo, "escape(dataString)", "'5%3A%20onData%20called%20with%20undefined%20" "argument%20undefined'"); check_equals(mo, "l.loaded", "false"); add_actions(mo, "l.onData = odatB;"); // No more calls to decode. check_equals(mo, "decodeCalled", "1"); /// End of tests. add_actions(mo, "totals(29);"); add_actions(mo, "stop();"); /***************************************************** * * Output movie * *****************************************************/ puts("Saving " OUTPUT_FILENAME ); SWFMovie_save(mo, OUTPUT_FILENAME); return 0; }
int main(int argc, char **argv) { SWFMovie mo; SWFDisplayItem it; const char *srcdir="."; SWFMovieClip dejagnuclip; /********************************************* * * Initialization * *********************************************/ puts("Setting things up"); Ming_init(); Ming_useSWFVersion (OUTPUT_VERSION); Ming_setScale(20.0); mo = newSWFMovie(); SWFMovie_setDimension(mo, 800, 600); SWFMovie_setRate(mo, 12); if ( argc>1 ) srcdir=argv[1]; else { fprintf(stderr, "Usage: %s <mediadir>\n", argv[0]); return 1; } font = get_default_font(srcdir); /* Dejagnu equipment */ dejagnuclip = get_dejagnu_clip((SWFBlock)font, 10, 0, 0, 800, 600); it = SWFMovie_add(mo, (SWFBlock)dejagnuclip); SWFDisplayItem_setDepth(it, 200); SWFDisplayItem_move(it, 200, 0); SWFMovie_nextFrame(mo); /* showFrame */ /***************************************************** * * Add button * *****************************************************/ it = add_button(mo); SWFDisplayItem_moveTo(it, 40, 30); SWFDisplayItem_setName(it, "square1"); SWFDisplayItem_setDepth(it, 2); /* This button has one character per state. It shows that each state * except HIT generates one new instance and deletes the old one. * HIT deletes the old instance property and does not add a new one. */ add_actions(mo, "note('This is a very simple test. Do anything you like " "with the buttons and you should get no failures');"); add_actions(mo, "var c = 2;"); add_actions(mo, "props = function() {" " s=''; " " for (i in square1.button) { " " if (i.substr(0, 8) == 'instance') { s += i; }; " " };" " return s;" "};"); add_actions(mo, "check_equals(props(), 'instance' + c++);"); add_actions(mo, "square1.button.onRollOver = function() {" " check_equals(props(), '');" "};" "square1.button.onRollOut = function() {" " check_equals(props(), 'instance' + c++);" "};" "square1.button.onMouseDown = function() {" " check_equals(props(), 'instance' + c++);" "};" "square1.button.onPress = function() {" " check_equals(props(), 'instance' + c++);" "};" "square1.button.onRelease = function() {" " check_equals(props(), '');" "};" "square1.button.onReleaseOutside = function() {" " check_equals(props(), 'instance' + c++);" "};" ); //add_actions(mo, "onEnterFrame = function() { props(); trace (s); };"); add_actions(mo, "stop();"); SWFMovie_nextFrame(mo); /* showFrame */ /***************************************************** * * Save it... * *****************************************************/ puts("Saving " OUTPUT_FILENAME ); SWFMovie_save(mo, OUTPUT_FILENAME); return 0; }