Esempio n. 1
0
int LComponent::setMouseCursor ( lua_State *L ) {
    if (child) {
        if(lua_isnumber(L,2))
            child->setMouseCursor(
                MouseCursor((MouseCursor::StandardCursorType)(LUA::getNumber<int>(2)))
            );
        else if(LUCE::luce_isofclass(LImage,2)) {
            Image img(*LUA::from_luce<LImage>(2));
            int hotSpotX = LUA::getNumber<int>(2);
            int hotSpotY = LUA::getNumber<int>(2);
            float scaleFactor = LUA::checkAndGetNumber<float>(2, 1.0f);
            child->setMouseCursor(
                MouseCursor(img, hotSpotX, hotSpotY, scaleFactor)
            );
        } 
        // TODO: static methods for show/hideWaitCursor
        else if(lua_isstring(L,2)) {
            String wait = LUA::getString(2);
            if(wait=="wait")
                MouseCursor::showWaitCursor();
            else
                MouseCursor::hideWaitCursor();
        }
    }
    return 0;
}
//==============================================================================
void PianoGridNote::mouseMove (const MouseEvent& e)
{
    if (e.x >= getWidth() - 2)
    {
        setMouseCursor (MouseCursor (MouseCursor::LeftRightResizeCursor));
    }
    else
    {
        setMouseCursor (MouseCursor (MouseCursor::NormalCursor));
    }
}
Esempio n. 3
0
const MouseCursor LfpDisplayCanvas::getMouseCursor()
{

    const MouseCursor c = MouseCursor(cursorType);

    return c;
}
void PianoGridNote::endVelocity (const MouseEvent& e)
{
    isEditingVelocity = false;

    setMouseCursor (MouseCursor (MouseCursor::NormalCursor));

    repaint ();
}
//==============================================================================
void PianoGridNote::startVelocity (const MouseEvent& e)
{
    isEditingVelocity = true;

    setMouseCursor (MouseCursor (MouseCursor::UpDownResizeCursor));

    toFront (true);
    repaint ();
}
StretchableLayoutResizerBar::StretchableLayoutResizerBar (StretchableLayoutManager* layout_,
                                                          const int itemIndex_,
                                                          const bool isVertical_)
    : layout (layout_),
      itemIndex (itemIndex_),
      isVertical (isVertical_)
{
    setRepaintsOnMouseActivity (true);
    setMouseCursor (MouseCursor (isVertical_ ? MouseCursor::LeftRightResizeCursor
                                             : MouseCursor::UpDownResizeCursor));
}
ResizableEdgeComponent::ResizableEdgeComponent (Component* const componentToResize,
                                                ComponentBoundsConstrainer* const constrainer_,
                                                Edge edge_)
   : component (componentToResize),
     constrainer (constrainer_),
     edge (edge_)
{
    setRepaintsOnMouseActivity (true);
    setMouseCursor (MouseCursor (isVertical() ? MouseCursor::LeftRightResizeCursor
                                              : MouseCursor::UpDownResizeCursor));
}
//==============================================================================
CodeEditorComponent::CodeEditorComponent (CodeDocument& document_,
                                          CodeTokeniser* const codeTokeniser_)
    : document (document_),
      firstLineOnScreen (0),
      gutter (5),
      spacesPerTab (4),
      lineHeight (0),
      linesOnScreen (0),
      columnsOnScreen (0),
      scrollbarThickness (16),
      columnToTryToMaintain (-1),
      useSpacesForTabs (false),
      xOffset (0),
      verticalScrollBar (true),
      horizontalScrollBar (false),
      codeTokeniser (codeTokeniser_)
{
    caretPos = CodeDocument::Position (&document_, 0, 0);
    caretPos.setPositionMaintained (true);

    selectionStart = CodeDocument::Position (&document_, 0, 0);
    selectionStart.setPositionMaintained (true);

    selectionEnd = CodeDocument::Position (&document_, 0, 0);
    selectionEnd.setPositionMaintained (true);

    setOpaque (true);
    setMouseCursor (MouseCursor (MouseCursor::IBeamCursor));
    setWantsKeyboardFocus (true);

    addAndMakeVisible (&verticalScrollBar);
    verticalScrollBar.setSingleStepSize (1.0);

    addAndMakeVisible (&horizontalScrollBar);
    horizontalScrollBar.setSingleStepSize (1.0);

    addAndMakeVisible (caret = getLookAndFeel().createCaretComponent (this));

    Font f (12.0f);
    f.setTypefaceName (Font::getDefaultMonospacedFontName());
    setFont (f);

    resetToDefaultColours();

    verticalScrollBar.addListener (this);
    horizontalScrollBar.addListener (this);
    document.addListener (this);
}
BEGIN_JUCE_NAMESPACE

#include "juce_ResizableEdgeComponent.h"
#include "../lookandfeel/juce_LookAndFeel.h"


//==============================================================================
ResizableEdgeComponent::ResizableEdgeComponent (Component* const componentToResize,
                                                ComponentBoundsConstrainer* const constrainer_,
                                                Edge edge_)
   : component (componentToResize),
     constrainer (constrainer_),
     edge (edge_)
{
    setRepaintsOnMouseActivity (true);
    setMouseCursor (MouseCursor (isVertical() ? MouseCursor::LeftRightResizeCursor
                                              : MouseCursor::UpDownResizeCursor));
}
BEGIN_JUCE_NAMESPACE

#include "juce_StretchableLayoutResizerBar.h"
#include "../lookandfeel/juce_LookAndFeel.h"


//==============================================================================
StretchableLayoutResizerBar::StretchableLayoutResizerBar (StretchableLayoutManager* layout_,
                                                          const int itemIndex_,
                                                          const bool isVertical_)
    : layout (layout_),
      itemIndex (itemIndex_),
      isVertical (isVertical_)
{
    setRepaintsOnMouseActivity (true);
    setMouseCursor (MouseCursor (isVertical_ ? MouseCursor::LeftRightResizeCursor
                                                : MouseCursor::UpDownResizeCursor));
}
Esempio n. 11
0
 void DiagramToolbar::mouseDown(const MouseEvent& e)
 {
     _dragger.startDraggingComponent(this, 0);
     setMouseCursor(MouseCursor(MouseCursor::DraggingHandCursor));
 }