Esempio n. 1
0
static int
NAS_Init(SDL_AudioDriverImpl * impl)
{
    if (LoadNASLibrary() < 0) {
        return 0;
    } else {
        AuServer *aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
        if (aud == NULL) {
            SDL_SetError("NAS: AuOpenServer() failed (no audio server?)");
            return 0;
        }
        NAS_AuCloseServer(aud);
    }

    /* Set the function pointers */
    impl->OpenDevice = NAS_OpenDevice;
    impl->PlayDevice = NAS_PlayDevice;
    impl->WaitDevice = NAS_WaitDevice;
    impl->GetDeviceBuf = NAS_GetDeviceBuf;
    impl->CloseDevice = NAS_CloseDevice;
    impl->Deinitialize = NAS_Deinitialize;
    impl->OnlyHasDefaultOutputDevice = 1;       /* !!! FIXME: is this true? */

    return 1;   /* this audio target is available. */
}
Esempio n. 2
0
static void
NAS_CloseDevice(_THIS)
{
    if (this->hidden->aud) {
        NAS_AuCloseServer(this->hidden->aud);
    }
    SDL_free(this->hidden->mixbuf);
    SDL_free(this->hidden);
}
static void NAS_CloseAudio(_THIS)
{
	if ( this->hidden->mixbuf != NULL ) {
		SDL_FreeAudioMem(this->hidden->mixbuf);
		this->hidden->mixbuf = NULL;
	}
	if ( this->hidden->aud ) {
		NAS_AuCloseServer(this->hidden->aud);
		this->hidden->aud = 0;
	}
}
static int Audio_Available(void)
{
	if (LoadNASLibrary() == 0) {
		AuServer *aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
		if (!aud) {
			UnloadNASLibrary();
			return 0;
		}
		NAS_AuCloseServer(aud);
		UnloadNASLibrary();
		return 1;
	}
	return 0;
}
Esempio n. 5
0
static void
NAS_CloseDevice(_THIS)
{
    if (this->hidden != NULL) {
        SDL_FreeAudioMem(this->hidden->mixbuf);
        this->hidden->mixbuf = NULL;
        if (this->hidden->aud) {
            NAS_AuCloseServer(this->hidden->aud);
            this->hidden->aud = 0;
        }
        SDL_free(this->hidden);
        this2 = this->hidden = NULL;
    }
}
static int NAS_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	AuElement elms[3];
	int buffer_size;
	Uint16 test_format, format;

	this->hidden->mixbuf = NULL;

	/* Try for a closest match on audio format */
	format = 0;
	for ( test_format = SDL_FirstAudioFormat(spec->format);
						! format && test_format; ) {
		format = sdlformat_to_auformat(test_format);

		if (format == AuNone) {
			test_format = SDL_NextAudioFormat();
		}
	}
	if ( format == 0 ) {
		SDL_SetError("Couldn't find any hardware audio formats");
		return(-1);
	}
	spec->format = test_format;

	this->hidden->aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
	if (this->hidden->aud == 0)
	{
		SDL_SetError("Couldn't open connection to NAS server");
		return (-1);
	}
	
	this->hidden->dev = find_device(this, spec->channels);
	if ((this->hidden->dev == AuNone) || (!(this->hidden->flow = NAS_AuCreateFlow(this->hidden->aud, NULL)))) {
		NAS_AuCloseServer(this->hidden->aud);
		this->hidden->aud = 0;
		SDL_SetError("Couldn't find a fitting playback device on NAS server");
		return (-1);
	}
	
	buffer_size = spec->freq;
	if (buffer_size < 4096)
		buffer_size = 4096; 

	if (buffer_size > 32768)
		buffer_size = 32768; /* So that the buffer won't get unmanageably big. */

	/* Calculate the final parameters for this audio specification */
	SDL_CalculateAudioSpec(spec);

	this2 = this->hidden;

    /* These "Au" things without a NAS_ prefix are macros, not functions... */
	AuMakeElementImportClient(elms, spec->freq, format, spec->channels, AuTrue,
				buffer_size, buffer_size / 4, 0, NULL);
	AuMakeElementExportDevice(elms+1, 0, this->hidden->dev, spec->freq,
				AuUnlimitedSamples, 0, NULL);
	NAS_AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue, 2, elms, NULL);
	NAS_AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0, this->hidden->flow,
				event_handler, (AuPointer) NULL);

	NAS_AuStartFlow(this->hidden->aud, this->hidden->flow, NULL);

	/* Allocate mixing buffer */
	this->hidden->mixlen = spec->size;
	this->hidden->mixbuf = (Uint8 *)SDL_AllocAudioMem(this->hidden->mixlen);
	if ( this->hidden->mixbuf == NULL ) {
		return(-1);
	}
	SDL_memset(this->hidden->mixbuf, spec->silence, spec->size);

	/* Get the parent process id (we're the parent of the audio thread) */
	this->hidden->parent = getpid();

	/* We're ready to rock and roll. :-) */
	return(0);
}