Esempio n. 1
0
static void
apply_vbr_preset(lame_global_flags * gfp, int a, int enforce)
{
    vbr_presets_t const *vbr_preset = get_vbr_preset(lame_get_VBR(gfp));
    float   x = gfp->VBR_q_frac;
    vbr_presets_t p = vbr_preset[a];
    vbr_presets_t q = vbr_preset[a + 1];
    vbr_presets_t const *set = &p;

    NOOP(vbr_q);
    NOOP(quant_comp);
    NOOP(quant_comp_s);
    NOOP(expY);
    LERP(st_lrm);
    LERP(st_s);
    LERP(masking_adj);
    LERP(masking_adj_short);
    LERP(ath_lower);
    LERP(ath_curve);
    LERP(ath_sensitivity);
    LERP(interch);
    NOOP(safejoint);
    LERP(sfb21mod);
    LERP(msfix);
    LERP(minval);
    LERP(ath_fixpoint);

    (void) lame_set_VBR_q(gfp, set->vbr_q);
    SET_OPTION(quant_comp, set->quant_comp, -1);
    SET_OPTION(quant_comp_short, set->quant_comp_s, -1);
    if (set->expY) {
        (void) lame_set_experimentalY(gfp, set->expY);
    }
    SET_OPTION(short_threshold_lrm, set->st_lrm, -1);
    SET_OPTION(short_threshold_s, set->st_s, -1);
    SET_OPTION(maskingadjust, set->masking_adj, 0);
    SET_OPTION(maskingadjust_short, set->masking_adj_short, 0);
    if (lame_get_VBR(gfp) == vbr_mt || lame_get_VBR(gfp) == vbr_mtrh) {
        lame_set_ATHtype(gfp, 5);
    }
    SET_OPTION(ATHlower, set->ath_lower, 0);
    SET_OPTION(ATHcurve, set->ath_curve, -1);
    SET_OPTION(athaa_sensitivity, set->ath_sensitivity, 0);
    if (set->interch > 0) {
        SET_OPTION(interChRatio, set->interch, -1);
    }

    /* parameters for which there is no proper set/get interface */
    if (set->safejoint > 0) {
        (void) lame_set_exp_nspsytune(gfp, lame_get_exp_nspsytune(gfp) | 2);
    }
    if (set->sfb21mod > 0) {
        int const nsp = lame_get_exp_nspsytune(gfp);
        int const val = (nsp >> 20) & 63;
        if (val == 0) {
            int const sf21mod = (set->sfb21mod << 20) | nsp;
            (void) lame_set_exp_nspsytune(gfp, sf21mod);
        }
    }
Esempio n. 2
0
    void RedisApi::updateAutoCompletionList(const QStringList& context, QStringList& list)
    {
        for(QStringList::const_iterator it = context.begin(); it != context.end(); ++it){
            QString val = *it;
            for(std::vector<QString>::const_iterator jt = redisCommandsKeywords.begin(); jt != redisCommandsKeywords.end(); ++jt){
                QString jval = *jt;
                if(jval.startsWith(val, Qt::CaseInsensitive) || (val == ALL_COMMANDS && context.size() == 1) ){
                    list.append(jval + "?1");
                }
            }

            for(std::vector<QString>::const_iterator jt = redisTypesKeywords.begin(); jt != redisTypesKeywords.end(); ++jt){
                QString jval = *jt;
                if(jval.startsWith(val, Qt::CaseInsensitive) || (val == ALL_COMMANDS && context.size() == 1) ){
                    list.append(jval + "?2");
                }
            }

            for(std::vector<QString>::const_iterator jt = redisSentinelKeywords.begin(); jt != redisSentinelKeywords.end(); ++jt){
                QString jval = *jt;
                if(jval.startsWith(val, Qt::CaseInsensitive) || (val == ALL_COMMANDS && context.size() == 1) ){
                    list.append(jval + "?3");
                }
            }

            if(help.startsWith(val, Qt::CaseInsensitive) || (val == ALL_COMMANDS && context.size() == 1) ){
                list.append(help + "?4");
            }
        }
        NOOP();
    }
void poweron_channel_check(static_config *jtpz,dynamic_config *dtpz)
{
	MTqueued = 0;
	MTMSN = 0;
	MTLENGTH = 0;
	MO = 0;
	MT = 0;
	MOMSN = 0;

	NOOP(jtpz,dtpz);
	AT_test();
	if ((OpenPort_state == Error) && (Modem_state == OK))
		Comm_Channel = MODEM;
			
	printf("+++++++++  poweron_channel_check  ++++++++++++++++++\n");
	printf("OpenPort_state = %d\n",OpenPort_state);
	printf("Modem_state = %d\n",Modem_state);
	printf("Comm_channel=%d\n",Comm_Channel);
	printf("+++++++++++++++++++++++++++++++++++++++++++++++++++\n");
	
	time_t start;
	time(&start); 	// start time ;

	OpenPort_last_time = start;
	Modem_last_time = start; //= 600
}
fuse
suffocate(fuse_arg *arg)
{
    NOOP(arg);

    death(D_SUFFOCATION);
}
fuse
unstink(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, HASSTINK);
}
void
tstp(int ignored)
{
    int y, x;
    int oy, ox;

	NOOP(ignored);

    /*
     * leave nicely
     */
    getyx(curscr, oy, ox);
    mvcur(0, COLS - 1, LINES - 1, 0);
    endwin();
    resetltchars();
    fflush(stdout);
	md_tstpsignal();

    /*
     * start back up again
     */
	md_tstpresume();
    raw();
    noecho();
    keypad(stdscr,1);
    playltchars();
    clearok(curscr, TRUE);
    wrefresh(curscr);
    getyx(curscr, y, x);
    mvcur(y, x, oy, ox);
    fflush(stdout);
    curscr->_cury = oy;
    curscr->_curx = ox;
}
fuse
noslow(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, ISSLOW);
    msg("You feel yourself speeding up.");
}
fuse
nohaste(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, ISHASTE);
    msg("You feel yourself slowing down.");
}
fuse
unclrhead(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, ISCLEAR);
    msg("The blue aura about your head fades away.");
}
Esempio n. 10
0
fuse
hear(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, ISDEAF);
    msg("You can hear again.");
}
Esempio n. 11
0
fuse
unhear(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, CANHEAR);
    msg("The sounds of monsters fades away.");
}
Esempio n. 12
0
fuse
scent(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, ISUNSMELL);
    msg("You begin to smell the damp dungeon air again.");
}
Esempio n. 13
0
fuse
unscent(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, CANSCENT);
    msg("The smell of monsters goes away.");
}
Esempio n. 14
0
fuse
swander(fuse_arg *arg)
{
    NOOP(arg);

    start_daemon(DAEMON_ROLLWAND, 0, BEFORE);
    return;
}
Esempio n. 15
0
fuse
ungaze(fuse_arg *arg)
{
    NOOP(arg);

    msg("The shiny particles swirl to the floor.");
    turn_off(player, CANREFLECT);
}
Esempio n. 16
0
fuse
unmshield(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, HASMSHIELD);
    msg("The fog dissapates.");
}
Esempio n. 17
0
fuse
unsupereat(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, SUPEREAT);
    msg("You stop feeling so hungry.");
}
Esempio n. 18
0
void
nothing_message(int flags)
{
    int adverb = rnd(sizeof(nothings) / sizeof(char *));

    NOOP(flags);

    msg("Nothing %shappens.", nothings[adverb]);
}
Esempio n. 19
0
fuse
unconfuse(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, ISHUH);
    msg("You feel less confused now.");
    return;
}
Esempio n. 20
0
fuse
unelectrify(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, ISELECTRIC);
    msg("The sparks and violet glow from your body fade away.");
    light(&hero);
}
Esempio n. 21
0
fuse
unshield(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, HASSHIELD);
    pstats.s_arm -= pstats.s_acmod;
    pstats.s_acmod = 0;
    msg("Your skin feels normal.");
}
Esempio n. 22
0
fuse
unregen(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, ISREGEN);

    if (!is_wearing(R_REGEN))
        msg("Your metabolism slows down.");
}
Esempio n. 23
0
fuse
unbreathe(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, HASOXYGEN);

    if (!is_wearing(R_BREATHE))
        msg("You start huffing and puffing.");
}
Esempio n. 24
0
fuse
unfly(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, CANFLY);

    if (!is_wearing(R_LEVITATION))
        msg("You float gently to the ground.");
}
Esempio n. 25
0
fuse
unhot(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, NOFIRE);

    if (!is_wearing(R_FIRERESIST))
        msg("You feel a flush of warmth.");
}
Esempio n. 26
0
fuse
uncold(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, NOCOLD);

    if (!is_wearing(R_COLDRESIST))
        msg("You feel a slight chill in the air.");
}
Esempio n. 27
0
fuse
shero(fuse_arg *arg)
{
    NOOP(arg);

    msg("You feel normal again.");
    chg_str(2, FALSE, TRUE);
    chg_dext(2, FALSE, TRUE);
    turn_off(player, ISUNHERO);
}
Esempio n. 28
0
fuse
appear(fuse_arg *arg)
{
    NOOP(arg);

    turn_off(player, ISINVIS);
    PLAYER = VPLAYER;
    msg("The tingling feeling leaves your body.");
    light(&hero);
}
Esempio n. 29
0
fuse
unbhero(fuse_arg *arg)
{
    NOOP(arg);

    msg("Your feeling of invincibility goes away.");
    turn_off(player, SUPERHERO);
    chg_str(-10, FALSE, FALSE);
    chg_dext(-5, FALSE, FALSE);
}
Esempio n. 30
0
fuse
undisguise(fuse_arg *arg)
{
    NOOP(arg);

    msg("Your skin feels itchy for a moment.");
    turn_off(player, ISDISGUISE);
    PLAYER = VPLAYER;
    light(&hero);
}