Esempio n. 1
0
NS_IMETHODIMP
nsSimplePageSequenceFrame::Reflow(nsPresContext*          aPresContext,
                                  nsHTMLReflowMetrics&     aDesiredSize,
                                  const nsHTMLReflowState& aReflowState,
                                  nsReflowStatus&          aStatus)
{
  NS_PRECONDITION(aPresContext->IsRootPaginatedDocument(),
                  "A Page Sequence is only for real pages");
  DO_GLOBAL_REFLOW_COUNT("nsSimplePageSequenceFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
  NS_FRAME_TRACE_REFLOW_IN("nsSimplePageSequenceFrame::Reflow");

  aStatus = NS_FRAME_COMPLETE;  // we're always complete

  // Don't do incremental reflow until we've taught tables how to do
  // it right in paginated mode.
  if (!(GetStateBits() & NS_FRAME_FIRST_REFLOW)) {
    // Return our desired size
    aDesiredSize.height  = mSize.height * PresContext()->GetPrintPreviewScale();
    aDesiredSize.width   = mSize.width * PresContext()->GetPrintPreviewScale();
    aDesiredSize.SetOverflowAreasToDesiredBounds();
    FinishAndStoreOverflow(&aDesiredSize);
    return NS_OK;
  }

  PRBool isPrintPreview =
    aPresContext->Type() == nsPresContext::eContext_PrintPreview;

  // See if we can get a Print Settings from the Context
  if (!mPageData->mPrintSettings &&
      aPresContext->Medium() == nsGkAtoms::print) {
      mPageData->mPrintSettings = aPresContext->GetPrintSettings();
  }

  // now get out margins & edges
  if (mPageData->mPrintSettings) {
    nsIntMargin unwriteableTwips;
    mPageData->mPrintSettings->GetUnwriteableMarginInTwips(unwriteableTwips);
    NS_ASSERTION(unwriteableTwips.left  >= 0 && unwriteableTwips.top >= 0 &&
                 unwriteableTwips.right >= 0 && unwriteableTwips.bottom >= 0,
                 "Unwriteable twips should be non-negative");

    nsIntMargin marginTwips;
    mPageData->mPrintSettings->GetMarginInTwips(marginTwips);
    mMargin = aPresContext->CSSTwipsToAppUnits(marginTwips + unwriteableTwips);

    PRInt16 printType;
    mPageData->mPrintSettings->GetPrintRange(&printType);
    mPrintRangeType = printType;

    nsIntMargin edgeTwips;
    mPageData->mPrintSettings->GetEdgeInTwips(edgeTwips);

    // sanity check the values. three inches are sometimes needed
    PRInt32 inchInTwips = NS_INCHES_TO_INT_TWIPS(3.0);
    edgeTwips.top = NS_MIN(NS_MAX(edgeTwips.top, 0), inchInTwips);
    edgeTwips.bottom = NS_MIN(NS_MAX(edgeTwips.bottom, 0), inchInTwips);
    edgeTwips.left = NS_MIN(NS_MAX(edgeTwips.left, 0), inchInTwips);
    edgeTwips.right = NS_MIN(NS_MAX(edgeTwips.right, 0), inchInTwips);

    mPageData->mEdgePaperMargin =
      aPresContext->CSSTwipsToAppUnits(edgeTwips + unwriteableTwips);
  }

  // *** Special Override ***
  // If this is a sub-sdoc (meaning it doesn't take the whole page)
  // and if this Document is in the upper left hand corner
  // we need to suppress the top margin or it will reflow too small

  nsSize pageSize = aPresContext->GetPageSize();

  mPageData->mReflowSize = pageSize;
  // If we're printing a selection, we need to reflow with
  // unconstrained height, to make sure we'll get to the selection
  // even if it's beyond the first page of content.
  if (nsIPrintSettings::kRangeSelection == mPrintRangeType) {
    mPageData->mReflowSize.height = NS_UNCONSTRAINEDSIZE;
  }
  mPageData->mReflowMargin = mMargin;

  // Compute the size of each page and the x coordinate that each page will
  // be placed at
  nscoord extraThreshold = NS_MAX(pageSize.width, pageSize.height)/10;
  PRInt32 gapInTwips = nsContentUtils::GetIntPref("print.print_extra_margin");
  gapInTwips = NS_MAX(0, gapInTwips);

  nscoord extraGap = aPresContext->CSSTwipsToAppUnits(gapInTwips);
  extraGap = NS_MIN(extraGap, extraThreshold); // clamp to 1/10 of the largest dim of the page

  nscoord  deadSpaceGap = 0;
  if (isPrintPreview) {
    GetDeadSpaceValue(&gapInTwips);
    deadSpaceGap = aPresContext->CSSTwipsToAppUnits(gapInTwips);
  }

  nsMargin extraMargin(0,0,0,0);
  nsSize   shadowSize(0,0);
  if (aPresContext->IsScreen()) {
    extraMargin.SizeTo(extraGap, extraGap, extraGap, extraGap);
    nscoord fourPixels = nsPresContext::CSSPixelsToAppUnits(4);
    shadowSize.SizeTo(fourPixels, fourPixels);
  }

  mPageData->mShadowSize      = shadowSize;
  mPageData->mExtraMargin     = extraMargin;

  const nscoord x = deadSpaceGap;
  nscoord y = deadSpaceGap;// Running y-offset for each page

  nsSize availSize(pageSize.width + shadowSize.width + extraMargin.LeftRight(),
                   pageSize.height + shadowSize.height +
                   extraMargin.TopBottom());

  // Tile the pages vertically
  nsHTMLReflowMetrics kidSize;
  for (nsIFrame* kidFrame = mFrames.FirstChild(); nsnull != kidFrame; ) {
    // Set the shared data into the page frame before reflow
    nsPageFrame * pf = static_cast<nsPageFrame*>(kidFrame);
    pf->SetSharedPageData(mPageData);

    // Reflow the page
    nsHTMLReflowState kidReflowState(aPresContext, aReflowState, kidFrame,
                                     availSize);
    nsReflowStatus  status;

    kidReflowState.SetComputedWidth(kidReflowState.availableWidth);
    //kidReflowState.SetComputedHeight(kidReflowState.availableHeight);
    PR_PL(("AV W: %d   H: %d\n", kidReflowState.availableWidth, kidReflowState.availableHeight));

    // Place and size the page. If the page is narrower than our
    // max width then center it horizontally
    ReflowChild(kidFrame, aPresContext, kidSize, kidReflowState, x, y, 0, status);

    FinishReflowChild(kidFrame, aPresContext, nsnull, kidSize, x, y, 0);
    y += kidSize.height;

    // Leave a slight gap between the pages
    y += deadSpaceGap;

    // Is the page complete?
    nsIFrame* kidNextInFlow = kidFrame->GetNextInFlow();

    if (NS_FRAME_IS_FULLY_COMPLETE(status)) {
      NS_ASSERTION(!kidNextInFlow, "bad child flow list");
    } else if (!kidNextInFlow) {
      // The page isn't complete and it doesn't have a next-in-flow, so
      // create a continuing page.
      nsIFrame* continuingPage;
      nsresult rv = aPresContext->PresShell()->FrameConstructor()->
        CreateContinuingFrame(aPresContext, kidFrame, this, &continuingPage);
      if (NS_FAILED(rv)) {
        break;
      }

      // Add it to our child list
      mFrames.InsertFrame(nsnull, kidFrame, continuingPage);
    }

    // Get the next page
    kidFrame = kidFrame->GetNextSibling();
  }

  // Get Total Page Count
  nsIFrame* page;
  PRInt32 pageTot = 0;
  for (page = mFrames.FirstChild(); page; page = page->GetNextSibling()) {
    pageTot++;
  }

  // Set Page Number Info
  PRInt32 pageNum = 1;
  for (page = mFrames.FirstChild(); page; page = page->GetNextSibling()) {
    nsPageFrame * pf = static_cast<nsPageFrame*>(page);
    if (pf != nsnull) {
      pf->SetPageNumInfo(pageNum, pageTot);
    }
    pageNum++;
  }

  // Create current Date/Time String
  if (!mDateFormatter)
    mDateFormatter = do_CreateInstance(NS_DATETIMEFORMAT_CONTRACTID);

  NS_ENSURE_TRUE(mDateFormatter, NS_ERROR_FAILURE);

  nsAutoString formattedDateString;
  time_t ltime;
  time( &ltime );
  if (NS_SUCCEEDED(mDateFormatter->FormatTime(nsnull /* nsILocale* locale */,
                                              kDateFormatShort,
                                              kTimeFormatNoSeconds,
                                              ltime,
                                              formattedDateString))) {
    PRUnichar * uStr = ToNewUnicode(formattedDateString);
    SetDateTimeStr(uStr); // memory will be freed
  }

  // Return our desired size
  // Adjustr the reflow size by PrintPreviewScale so the scrollbars end up the
  // correct size
  nscoord w = (x + availSize.width + deadSpaceGap);
  aDesiredSize.height  = y * PresContext()->GetPrintPreviewScale(); // includes page heights and dead space
  aDesiredSize.width   = w * PresContext()->GetPrintPreviewScale();

  aDesiredSize.SetOverflowAreasToDesiredBounds();
  FinishAndStoreOverflow(&aDesiredSize);

  // cache the size so we can set the desired size 
  // for the other reflows that happen
  mSize.width  = w;
  mSize.height = y;

  NS_FRAME_TRACE_REFLOW_OUT("nsSimplePageSequeceFrame::Reflow", aStatus);
  NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
  return NS_OK;
}
Esempio n. 2
0
bool
nsColumnSetFrame::ReflowChildren(nsHTMLReflowMetrics&     aDesiredSize,
                                 const nsHTMLReflowState& aReflowState,
                                 nsReflowStatus&          aStatus,
                                 const ReflowConfig&      aConfig,
                                 bool                     aUnboundedLastColumn,
                                 nsCollapsingMargin*      aBottomMarginCarriedOut,
                                 ColumnBalanceData&       aColData)
{
  aColData.Reset();
  bool allFit = true;
  bool RTL = GetStyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;
  bool shrinkingHeightOnly = !NS_SUBTREE_DIRTY(this) &&
    mLastBalanceHeight > aConfig.mColMaxHeight;
  
#ifdef DEBUG_roc
  printf("*** Doing column reflow pass: mLastBalanceHeight=%d, mColMaxHeight=%d, RTL=%d\n, mBalanceColCount=%d, mColWidth=%d, mColGap=%d\n",
         mLastBalanceHeight, aConfig.mColMaxHeight, RTL, aConfig.mBalanceColCount,
         aConfig.mColWidth, aConfig.mColGap);
#endif

  DrainOverflowColumns();
  
  if (mLastBalanceHeight != aConfig.mColMaxHeight) {
    mLastBalanceHeight = aConfig.mColMaxHeight;
    // XXX Seems like this could fire if incremental reflow pushed the column set
    // down so we reflow incrementally with a different available height.
    // We need a way to do an incremental reflow and be sure availableHeight
    // changes are taken account of! Right now I think block frames with absolute
    // children might exit early.
    //NS_ASSERTION(aKidReason != eReflowReason_Incremental,
    //             "incremental reflow should not have changed the balance height");
  }

  // get our border and padding
  const nsMargin &borderPadding = aReflowState.mComputedBorderPadding;
  
  nsRect contentRect(0, 0, 0, 0);
  nsOverflowAreas overflowRects;

  nsIFrame* child = mFrames.FirstChild();
  nsPoint childOrigin = nsPoint(borderPadding.left, borderPadding.top);
  // For RTL, figure out where the last column's left edge should be. Since the
  // columns might not fill the frame exactly, we need to account for the
  // slop. Otherwise we'll waste time moving the columns by some tiny
  // amount unnecessarily.
  nscoord targetX = borderPadding.left;
  if (RTL) {
    nscoord availWidth = aReflowState.availableWidth;
    if (aReflowState.ComputedWidth() != NS_INTRINSICSIZE) {
      availWidth = aReflowState.ComputedWidth();
    }
    if (availWidth != NS_INTRINSICSIZE) {
      childOrigin.x += availWidth - aConfig.mColWidth;
      targetX += aConfig.mExpectedWidthLeftOver;
#ifdef DEBUG_roc
      printf("*** childOrigin.x = %d\n", childOrigin.x);
#endif
    }
  }
  int columnCount = 0;
  int contentBottom = 0;
  bool reflowNext = false;

  while (child) {
    // Try to skip reflowing the child. We can't skip if the child is dirty. We also can't
    // skip if the next column is dirty, because the next column's first line(s)
    // might be pullable back to this column. We can't skip if it's the last child
    // because we need to obtain the bottom margin. We can't skip
    // if this is the last column and we're supposed to assign unbounded
    // height to it, because that could change the available height from
    // the last time we reflowed it and we should try to pull all the
    // content from its next sibling. (Note that it might be the last
    // column, but not be the last child because the desired number of columns
    // has changed.)
    bool skipIncremental = !aReflowState.ShouldReflowAllKids()
      && !NS_SUBTREE_DIRTY(child)
      && child->GetNextSibling()
      && !(aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1)
      && !NS_SUBTREE_DIRTY(child->GetNextSibling());
    // If we need to pull up content from the prev-in-flow then this is not just
    // a height shrink. The prev in flow will have set the dirty bit.
    // Check the overflow rect YMost instead of just the child's content height. The child
    // may have overflowing content that cares about the available height boundary.
    // (It may also have overflowing content that doesn't care about the available height
    // boundary, but if so, too bad, this optimization is defeated.)
    // We want scrollable overflow here since this is a calculation that
    // affects layout.
    bool skipResizeHeightShrink = shrinkingHeightOnly
      && child->GetScrollableOverflowRect().YMost() <= aConfig.mColMaxHeight;

    nscoord childContentBottom = 0;
    if (!reflowNext && (skipIncremental || skipResizeHeightShrink)) {
      // This child does not need to be reflowed, but we may need to move it
      MoveChildTo(this, child, childOrigin);
      
      // If this is the last frame then make sure we get the right status
      nsIFrame* kidNext = child->GetNextSibling();
      if (kidNext) {
        aStatus = (kidNext->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)
                  ? NS_FRAME_OVERFLOW_INCOMPLETE
                  : NS_FRAME_NOT_COMPLETE;
      } else {
        aStatus = mLastFrameStatus;
      }
      childContentBottom = nsLayoutUtils::CalculateContentBottom(child);
#ifdef DEBUG_roc
      printf("*** Skipping child #%d %p (incremental %d, resize height shrink %d): status = %d\n",
             columnCount, (void*)child, skipIncremental, skipResizeHeightShrink, aStatus);
#endif
    } else {
      nsSize availSize(aConfig.mColWidth, aConfig.mColMaxHeight);
      
      if (aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) {
        availSize.height = GetAvailableContentHeight(aReflowState);
      }
  
      if (reflowNext)
        child->AddStateBits(NS_FRAME_IS_DIRTY);

      nsHTMLReflowState kidReflowState(PresContext(), aReflowState, child,
                                       availSize, availSize.width,
                                       aReflowState.ComputedHeight());
      kidReflowState.mFlags.mIsTopOfPage = PR_TRUE;
      kidReflowState.mFlags.mTableIsSplittable = PR_FALSE;
          
#ifdef DEBUG_roc
      printf("*** Reflowing child #%d %p: availHeight=%d\n",
             columnCount, (void*)child,availSize.height);
#endif

      // Note if the column's next in flow is not being changed by this incremental reflow.
      // This may allow the current column to avoid trying to pull lines from the next column.
      if (child->GetNextSibling() &&
          !(GetStateBits() & NS_FRAME_IS_DIRTY) &&
        !(child->GetNextSibling()->GetStateBits() & NS_FRAME_IS_DIRTY)) {
        kidReflowState.mFlags.mNextInFlowUntouched = PR_TRUE;
      }
    
      nsHTMLReflowMetrics kidDesiredSize(aDesiredSize.mFlags);

      // XXX it would be cool to consult the float manager for the
      // previous block to figure out the region of floats from the
      // previous column that extend into this column, and subtract
      // that region from the new float manager.  So you could stick a
      // really big float in the first column and text in following
      // columns would flow around it.

      // Reflow the frame
      ReflowChild(child, PresContext(), kidDesiredSize, kidReflowState,
                  childOrigin.x + kidReflowState.mComputedMargin.left,
                  childOrigin.y + kidReflowState.mComputedMargin.top,
                  0, aStatus);

      reflowNext = (aStatus & NS_FRAME_REFLOW_NEXTINFLOW) != 0;
    
#ifdef DEBUG_roc
      printf("*** Reflowed child #%d %p: status = %d, desiredSize=%d,%d\n",
             columnCount, (void*)child, aStatus, kidDesiredSize.width, kidDesiredSize.height);
#endif

      NS_FRAME_TRACE_REFLOW_OUT("Column::Reflow", aStatus);

      *aBottomMarginCarriedOut = kidDesiredSize.mCarriedOutBottomMargin;
      
      FinishReflowChild(child, PresContext(), &kidReflowState, 
                        kidDesiredSize, childOrigin.x, childOrigin.y, 0);

      childContentBottom = nsLayoutUtils::CalculateContentBottom(child);
      if (childContentBottom > aConfig.mColMaxHeight) {
        allFit = PR_FALSE;
      }
      if (childContentBottom > availSize.height) {
        aColData.mMaxOverflowingHeight = NS_MAX(childContentBottom,
            aColData.mMaxOverflowingHeight);
      }
    }

    contentRect.UnionRect(contentRect, child->GetRect());

    ConsiderChildOverflow(overflowRects, child);
    contentBottom = NS_MAX(contentBottom, childContentBottom);
    aColData.mLastHeight = childContentBottom;
    aColData.mSumHeight += childContentBottom;

    // Build a continuation column if necessary
    nsIFrame* kidNextInFlow = child->GetNextInFlow();

    if (NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus)) {
      NS_ASSERTION(!kidNextInFlow, "next in flow should have been deleted");
      child = nsnull;
      break;
    } else {
      ++columnCount;
      // Make sure that the column has a next-in-flow. If not, we must
      // create one to hold the overflowing stuff, even if we're just
      // going to put it on our overflow list and let *our*
      // next in flow handle it.
      if (!kidNextInFlow) {
        NS_ASSERTION(aStatus & NS_FRAME_REFLOW_NEXTINFLOW,
                     "We have to create a continuation, but the block doesn't want us to reflow it?");

        // We need to create a continuing column
        nsresult rv = CreateNextInFlow(PresContext(), child, kidNextInFlow);
        
        if (NS_FAILED(rv)) {
          NS_NOTREACHED("Couldn't create continuation");
          child = nsnull;
          break;
        }
      }

      // Make sure we reflow a next-in-flow when it switches between being
      // normal or overflow container
      if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) {
        if (!(kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)) {
          aStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
          reflowNext = PR_TRUE;
          kidNextInFlow->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
        }
      }
      else if (kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) {
        aStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
        reflowNext = PR_TRUE;
        kidNextInFlow->RemoveStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
      }
        
      if (columnCount >= aConfig.mBalanceColCount) {
        // No more columns allowed here. Stop.
        aStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
        kidNextInFlow->AddStateBits(NS_FRAME_IS_DIRTY);
        
        // Move any of our leftover columns to our overflow list. Our
        // next-in-flow will eventually pick them up.
        const nsFrameList& continuationColumns = mFrames.RemoveFramesAfter(child);
        if (continuationColumns.NotEmpty()) {
          SetOverflowFrames(PresContext(), continuationColumns);
        }
        child = nsnull;
        break;
      }
    }

    if (PresContext()->HasPendingInterrupt()) {
      // Stop the loop now while |child| still points to the frame that bailed
      // out.  We could keep going here and condition a bunch of the code in
      // this loop on whether there's an interrupt, or even just keep going and
      // trying to reflow the blocks (even though we know they'll interrupt
      // right after their first line), but stopping now is conceptually the
      // simplest (and probably fastest) thing.
      break;
    }

    // Advance to the next column
    child = child->GetNextSibling();

    if (child) {
      if (!RTL) {
        childOrigin.x += aConfig.mColWidth + aConfig.mColGap;
      } else {
        childOrigin.x -= aConfig.mColWidth + aConfig.mColGap;
      }
      
#ifdef DEBUG_roc
      printf("*** NEXT CHILD ORIGIN.x = %d\n", childOrigin.x);
#endif
    }
  }

  if (PresContext()->CheckForInterrupt(this) &&
      (GetStateBits() & NS_FRAME_IS_DIRTY)) {
    // Mark all our kids starting with |child| dirty

    // Note that this is a CheckForInterrupt call, not a HasPendingInterrupt,
    // because we might have interrupted while reflowing |child|, and since
    // we're about to add a dirty bit to |child| we need to make sure that
    // |this| is scheduled to have dirty bits marked on it and its ancestors.
    // Otherwise, when we go to mark dirty bits on |child|'s ancestors we'll
    // bail out immediately, since it'll already have a dirty bit.
    for (; child; child = child->GetNextSibling()) {
      child->AddStateBits(NS_FRAME_IS_DIRTY);
    }
  }
  
  // If we're doing RTL, we need to make sure our last column is at the left-hand side of the frame.
  if (RTL && childOrigin.x != targetX) {
    overflowRects.Clear();
    contentRect = nsRect(0, 0, 0, 0);
    PRInt32 deltaX = targetX - childOrigin.x;
#ifdef DEBUG_roc
    printf("*** CHILDORIGIN.x = %d, targetX = %d, DELTAX = %d\n", childOrigin.x, targetX, deltaX);
#endif
    for (child = mFrames.FirstChild(); child; child = child->GetNextSibling()) {
      MoveChildTo(this, child, child->GetPosition() + nsPoint(deltaX, 0));
      ConsiderChildOverflow(overflowRects, child);
      contentRect.UnionRect(contentRect, child->GetRect());
    }
  }
  aColData.mMaxHeight = contentBottom;
  contentRect.height = NS_MAX(contentRect.height, contentBottom);
  mLastFrameStatus = aStatus;
  
  // contentRect included the borderPadding.left,borderPadding.top of the child rects
  contentRect -= nsPoint(borderPadding.left, borderPadding.top);
  
  nsSize contentSize = nsSize(contentRect.XMost(), contentRect.YMost());

  // Apply computed and min/max values
  if (aReflowState.ComputedHeight() != NS_INTRINSICSIZE) {
    contentSize.height = aReflowState.ComputedHeight();
  } else {
    if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedMaxHeight) {
      contentSize.height = NS_MIN(aReflowState.mComputedMaxHeight, contentSize.height);
    }
    if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedMinHeight) {
      contentSize.height = NS_MAX(aReflowState.mComputedMinHeight, contentSize.height);
    }
  }
  if (aReflowState.ComputedWidth() != NS_INTRINSICSIZE) {
    contentSize.width = aReflowState.ComputedWidth();
  } else {
    if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedMaxWidth) {
      contentSize.width = NS_MIN(aReflowState.mComputedMaxWidth, contentSize.width);
    }
    if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedMinWidth) {
      contentSize.width = NS_MAX(aReflowState.mComputedMinWidth, contentSize.width);
    }
  }
    
  aDesiredSize.height = borderPadding.top + contentSize.height +
    borderPadding.bottom;
  aDesiredSize.width = contentSize.width + borderPadding.left + borderPadding.right;
  aDesiredSize.mOverflowAreas = overflowRects;
  aDesiredSize.UnionOverflowAreasWithDesiredBounds();

#ifdef DEBUG_roc
  printf("*** DONE PASS feasible=%d\n", allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus)
         && !NS_FRAME_IS_TRUNCATED(aStatus));
#endif
  return allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus)
    && !NS_FRAME_IS_TRUNCATED(aStatus);
}
Esempio n. 3
0
NS_IMETHODIMP
nsCanvasFrame::Reflow(nsPresContext*           aPresContext,
                      nsHTMLReflowMetrics&     aDesiredSize,
                      const nsHTMLReflowState& aReflowState,
                      nsReflowStatus&          aStatus)
{
  DO_GLOBAL_REFLOW_COUNT("nsCanvasFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
  NS_FRAME_TRACE_REFLOW_IN("nsCanvasFrame::Reflow");

  // Initialize OUT parameter
  aStatus = NS_FRAME_COMPLETE;

  nsCanvasFrame* prevCanvasFrame = static_cast<nsCanvasFrame*>
                                               (GetPrevInFlow());
  if (prevCanvasFrame) {
    nsAutoPtr<nsFrameList> overflow(prevCanvasFrame->StealOverflowFrames());
    if (overflow) {
      NS_ASSERTION(overflow->OnlyChild(),
                   "must have doc root as canvas frame's only child");
      nsContainerFrame::ReparentFrameViewList(aPresContext, *overflow,
                                              prevCanvasFrame, this);
      // Prepend overflow to the our child list. There may already be
      // children placeholders for fixed-pos elements, which don't get
      // reflowed but must not be lost until the canvas frame is destroyed.
      mFrames.InsertFrames(this, nullptr, *overflow);
    }
  }

  // Set our size up front, since some parts of reflow depend on it
  // being already set.  Note that the computed height may be
  // unconstrained; that's ok.  Consumers should watch out for that.
  SetSize(nsSize(aReflowState.ComputedWidth(), aReflowState.ComputedHeight())); 

  // Reflow our one and only normal child frame. It's either the root
  // element's frame or a placeholder for that frame, if the root element
  // is abs-pos or fixed-pos. We may have additional children which
  // are placeholders for continuations of fixed-pos content, but those
  // don't need to be reflowed. The normal child is always comes before
  // the fixed-pos placeholders, because we insert it at the start
  // of the child list, above.
  nsHTMLReflowMetrics kidDesiredSize;
  if (mFrames.IsEmpty()) {
    // We have no child frame, so return an empty size
    aDesiredSize.width = aDesiredSize.height = 0;
  } else {
    nsIFrame* kidFrame = mFrames.FirstChild();
    bool kidDirty = (kidFrame->GetStateBits() & NS_FRAME_IS_DIRTY) != 0;

    nsHTMLReflowState kidReflowState(aPresContext, aReflowState, kidFrame,
                                     nsSize(aReflowState.availableWidth,
                                            aReflowState.availableHeight));

    if (aReflowState.mFlags.mVResize &&
        (kidFrame->GetStateBits() & NS_FRAME_CONTAINS_RELATIVE_HEIGHT)) {
      // Tell our kid it's being vertically resized too.  Bit of a
      // hack for framesets.
      kidReflowState.mFlags.mVResize = true;
    }

    nsPoint kidPt(kidReflowState.mComputedMargin.left,
                  kidReflowState.mComputedMargin.top);
    // Apply CSS relative positioning
    const nsStyleDisplay* styleDisp = kidFrame->GetStyleDisplay();
    if (NS_STYLE_POSITION_RELATIVE == styleDisp->mPosition) {
      kidPt += nsPoint(kidReflowState.mComputedOffsets.left,
                       kidReflowState.mComputedOffsets.top);
    }

    // Reflow the frame
    ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowState,
                kidPt.x, kidPt.y, 0, aStatus);

    // Complete the reflow and position and size the child frame
    FinishReflowChild(kidFrame, aPresContext, &kidReflowState, kidDesiredSize,
                      kidPt.x, kidPt.y, 0);

    if (!NS_FRAME_IS_FULLY_COMPLETE(aStatus)) {
      nsIFrame* nextFrame = kidFrame->GetNextInFlow();
      NS_ASSERTION(nextFrame || aStatus & NS_FRAME_REFLOW_NEXTINFLOW,
        "If it's incomplete and has no nif yet, it must flag a nif reflow.");
      if (!nextFrame) {
        nsresult rv = aPresContext->PresShell()->FrameConstructor()->
          CreateContinuingFrame(aPresContext, kidFrame, this, &nextFrame);
        NS_ENSURE_SUCCESS(rv, rv);
        SetOverflowFrames(aPresContext, nsFrameList(nextFrame, nextFrame));
        // Root overflow containers will be normal children of
        // the canvas frame, but that's ok because there
        // aren't any other frames we need to isolate them from
        // during reflow.
      }
      if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) {
        nextFrame->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
      }
    }

    // If the child frame was just inserted, then we're responsible for making sure
    // it repaints
    if (kidDirty) {
      // But we have a new child, which will affect our background, so
      // invalidate our whole rect.
      // Note: Even though we request to be sized to our child's size, our
      // scroll frame ensures that we are always the size of the viewport.
      // Also note: GetPosition() on a CanvasFrame is always going to return
      // (0, 0). We only want to invalidate GetRect() since Get*OverflowRect()
      // could also include overflow to our top and left (out of the viewport)
      // which doesn't need to be painted.
      nsIFrame* viewport = PresContext()->GetPresShell()->GetRootFrame();
      viewport->InvalidateFrame();
    }
    
    // Return our desired size. Normally it's what we're told, but
    // sometimes we can be given an unconstrained height (when a window
    // is sizing-to-content), and we should compute our desired height.
    aDesiredSize.width = aReflowState.ComputedWidth();
    if (aReflowState.ComputedHeight() == NS_UNCONSTRAINEDSIZE) {
      aDesiredSize.height = kidFrame->GetRect().height +
        kidReflowState.mComputedMargin.TopBottom();
    } else {
      aDesiredSize.height = aReflowState.ComputedHeight();
    }

    aDesiredSize.SetOverflowAreasToDesiredBounds();
    aDesiredSize.mOverflowAreas.UnionWith(
      kidDesiredSize.mOverflowAreas + kidPt);
  }

  if (prevCanvasFrame) {
    ReflowOverflowContainerChildren(aPresContext, aReflowState,
                                    aDesiredSize.mOverflowAreas, 0,
                                    aStatus);
  }

  FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowState, aStatus);

  NS_FRAME_TRACE_REFLOW_OUT("nsCanvasFrame::Reflow", aStatus);
  NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
  return NS_OK;
}
Esempio n. 4
0
NS_IMETHODIMP 
nsFieldSetFrame::Reflow(nsPresContext*           aPresContext,
                        nsHTMLReflowMetrics&     aDesiredSize,
                        const nsHTMLReflowState& aReflowState,
                        nsReflowStatus&          aStatus)
{
  DO_GLOBAL_REFLOW_COUNT("nsFieldSetFrame", aReflowState.reason);
  DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);

  // Initialize OUT parameter
  aStatus = NS_FRAME_COMPLETE;

  // Should we create a space manager?
  nsAutoSpaceManager autoSpaceManager(NS_CONST_CAST(nsHTMLReflowState &, aReflowState));

  // XXXldb If we start storing the space manager in the frame rather
  // than keeping it around only during reflow then we should create it
  // only when there are actually floats to manage.  Otherwise things
  // like tables will gain significant bloat.
  if (NS_BLOCK_SPACE_MGR & mState)
    autoSpaceManager.CreateSpaceManagerFor(aPresContext, this);

  
  //------------ Handle Incremental Reflow -----------------
  PRBool reflowContent = PR_TRUE;
  PRBool reflowLegend = PR_TRUE;
  nsReflowReason reason = aReflowState.reason;

  if (reason == eReflowReason_Incremental) {
      nsHTMLReflowCommand *command = aReflowState.path->mReflowCommand;

      // See if it's targeted at us
      if (command) {
        nsReflowType  reflowType;
        command->GetType(reflowType);

        switch (reflowType) {
          case eReflowType_StyleChanged:
            reason = eReflowReason_StyleChange;
            break;

          case eReflowType_ReflowDirty: 
            reason = eReflowReason_Dirty;
            break;

          default:
            NS_ERROR("Unexpected Reflow Type");
        }
      } else {
           reflowContent = PR_FALSE;
           reflowLegend = PR_FALSE;

           nsReflowPath::iterator iter = aReflowState.path->FirstChild();
           nsReflowPath::iterator end = aReflowState.path->EndChildren();

           for ( ; iter != end; ++iter) {
               if (*iter == mLegendFrame)
                   reflowLegend = PR_TRUE;
               else if (*iter == mContentFrame)
                   reflowContent = PR_TRUE;
           }
      }
  }

  if (aDesiredSize.mFlags & NS_REFLOW_CALC_MAX_WIDTH) {
    reflowLegend = PR_TRUE;
    reflowContent = PR_TRUE;
  } else if (reason == eReflowReason_Dirty) {
    // if dirty then check dirty flags
    if (GetStateBits() & NS_FRAME_IS_DIRTY) {
      reflowLegend = PR_TRUE;
      reflowContent = PR_TRUE;
    } else {
      if (reflowContent) {
        reflowContent = mContentFrame ?
          (mContentFrame->GetStateBits()
           & (NS_FRAME_IS_DIRTY | NS_FRAME_HAS_DIRTY_CHILDREN)) != 0 : PR_FALSE;
      }

      if (reflowLegend) {
        reflowLegend = mLegendFrame ?
          (mLegendFrame->GetStateBits()
           & (NS_FRAME_IS_DIRTY | NS_FRAME_HAS_DIRTY_CHILDREN)) != 0 : PR_FALSE;
      }
    }
  }

  // availSize could have unconstrained values, don't perform any addition on them
  nsSize availSize(aReflowState.mComputedWidth, aReflowState.availableHeight);

  // get our border and padding
  const nsMargin &borderPadding = aReflowState.mComputedBorderPadding;
  const nsMargin &padding       = aReflowState.mComputedPadding;
  nsMargin border = borderPadding - padding;
  if (aDesiredSize.mComputeMEW) {
    aDesiredSize.mMaxElementWidth = borderPadding.left + borderPadding.right;
  }
  

  // Figure out how big the legend is if there is one. 
  // get the legend's margin
  nsMargin legendMargin(0,0,0,0);
  // reflow the legend only if needed
  if (mLegendFrame) {
    const nsStyleMargin* marginStyle = mLegendFrame->GetStyleMargin();
    marginStyle->GetMargin(legendMargin);

    if (reflowLegend) {
      nsHTMLReflowState legendReflowState(aPresContext, aReflowState,
                                          mLegendFrame, nsSize(NS_INTRINSICSIZE,NS_INTRINSICSIZE),
                                          reason);

      // always give the legend as much size as it needs
      legendReflowState.mComputedWidth = NS_INTRINSICSIZE;
      legendReflowState.mComputedHeight = NS_INTRINSICSIZE;

      nsHTMLReflowMetrics legendDesiredSize(0,0);

      ReflowChild(mLegendFrame, aPresContext, legendDesiredSize, legendReflowState,
                  0, 0, NS_FRAME_NO_MOVE_FRAME, aStatus);
#ifdef NOISY_REFLOW
      printf("  returned (%d, %d)\n", legendDesiredSize.width, legendDesiredSize.height);
      if (legendDesiredSize.mComputeMEW)
        printf("  and maxEW %d\n", 
               legendDesiredSize.mMaxElementWidth);
#endif
      // figure out the legend's rectangle
      mLegendRect.width  = legendDesiredSize.width + legendMargin.left + legendMargin.right;
      mLegendRect.height = legendDesiredSize.height + legendMargin.top + legendMargin.bottom;
      mLegendRect.x = borderPadding.left;
      mLegendRect.y = 0;

      nscoord oldSpace = mLegendSpace;
      mLegendSpace = 0;
      if (mLegendRect.height > border.top) {
        // center the border on the legend
        mLegendSpace = mLegendRect.height - border.top;
      } else {
        mLegendRect.y = (border.top - mLegendRect.height)/2;
      }

      // if the legend space changes then we need to reflow the 
      // content area as well.
      if (mLegendSpace != oldSpace) {
        if (reflowContent == PR_FALSE || reason == eReflowReason_Dirty) {
          reflowContent = PR_TRUE;
          reason = eReflowReason_Resize;
        }
      }

      // if we are contrained then remove the legend from our available height.
      if (NS_INTRINSICSIZE != availSize.height) {
        if (availSize.height >= mLegendSpace)
          availSize.height -= mLegendSpace;
      }
  
      // don't get any smaller than the legend
      if (NS_INTRINSICSIZE != availSize.width) {
        if (availSize.width < mLegendRect.width)
          availSize.width = mLegendRect.width;
      }

      FinishReflowChild(mLegendFrame, aPresContext, &legendReflowState, 
                        legendDesiredSize, 0, 0, NS_FRAME_NO_MOVE_FRAME);    

    }
  } else {
    mLegendRect.Empty();
    mLegendSpace = 0;
  }

  nsRect contentRect;

  // reflow the content frame only if needed
  if (mContentFrame) {
    if (reflowContent) {
      availSize.width = aReflowState.mComputedWidth;

      nsHTMLReflowState kidReflowState(aPresContext, aReflowState, mContentFrame,
                                       availSize, reason);

      nsHTMLReflowMetrics kidDesiredSize(aDesiredSize.mComputeMEW, aDesiredSize.mFlags);
      // Reflow the frame
      ReflowChild(mContentFrame, aPresContext, kidDesiredSize, kidReflowState,
                  borderPadding.left + kidReflowState.mComputedMargin.left,
                  borderPadding.top + mLegendSpace + kidReflowState.mComputedMargin.top,
                  0, aStatus);

      // set the rect. make sure we add the margin back in.
      contentRect.SetRect(borderPadding.left,borderPadding.top + mLegendSpace,kidDesiredSize.width ,kidDesiredSize.height);
      if (aReflowState.mComputedHeight != NS_INTRINSICSIZE &&
          borderPadding.top + mLegendSpace+kidDesiredSize.height > aReflowState.mComputedHeight) {
        kidDesiredSize.height = aReflowState.mComputedHeight-(borderPadding.top + mLegendSpace);
      }

      FinishReflowChild(mContentFrame, aPresContext, &kidReflowState, 
                        kidDesiredSize, contentRect.x, contentRect.y, 0);
      if (aDesiredSize.mComputeMEW) {
        aDesiredSize.mMaxElementWidth = kidDesiredSize.mMaxElementWidth;
        if (eStyleUnit_Coord == aReflowState.mStylePosition->mWidth.GetUnit() &&
            NS_INTRINSICSIZE != aReflowState.mComputedWidth)
          aDesiredSize.mMaxElementWidth = aReflowState.mComputedWidth;
        if (eStyleUnit_Percent == aReflowState.mStylePosition->mWidth.GetUnit())
          aDesiredSize.mMaxElementWidth = 0;
        aDesiredSize.mMaxElementWidth += borderPadding.left + borderPadding.right;
      }
      if (aDesiredSize.mFlags & NS_REFLOW_CALC_MAX_WIDTH) {
        aDesiredSize.mMaximumWidth = kidDesiredSize.mMaximumWidth +
                                     borderPadding.left + borderPadding.right;
      }
      NS_FRAME_TRACE_REFLOW_OUT("FieldSet::Reflow", aStatus);

    } else {
      // if we don't need to reflow just get the old size
      contentRect = mContentFrame->GetRect();
      const nsStyleMargin* marginStyle = mContentFrame->GetStyleMargin();

      nsMargin m(0,0,0,0);
      marginStyle->GetMargin(m);
      contentRect.Inflate(m);
    }
  }

  // use the computed width if the inner content does not fill it
  if (aReflowState.mComputedWidth != NS_INTRINSICSIZE &&
      aReflowState.mComputedWidth > contentRect.width) {
    contentRect.width = aReflowState.mComputedWidth;
  }

  if (mLegendFrame) {
    // if the content rect is larger then the  legend we can align the legend
    if (contentRect.width > mLegendRect.width) {
      PRInt32 align = ((nsLegendFrame*)mLegendFrame)->GetAlign();

      switch(align) {
        case NS_STYLE_TEXT_ALIGN_RIGHT:
          mLegendRect.x = contentRect.width - mLegendRect.width + borderPadding.left;
          break;
        case NS_STYLE_TEXT_ALIGN_CENTER:
          float p2t;
          p2t = aPresContext->PixelsToTwips();
          mLegendRect.x = NSIntPixelsToTwips((nscoord) NSToIntRound((float)(contentRect.width/2 - mLegendRect.width/2 + borderPadding.left) / p2t),p2t);
          break;
      }
  
    } else {
      //otherwise make place for the legend
      contentRect.width = mLegendRect.width;
    }
    // place the legend
    nsRect actualLegendRect(mLegendRect);
    actualLegendRect.Deflate(legendMargin);

    nsPoint curOrigin = mLegendFrame->GetPosition();

    // only if the origin changed
    if ((curOrigin.x != mLegendRect.x) || (curOrigin.y != mLegendRect.y)) {
      mLegendFrame->SetPosition(nsPoint(actualLegendRect.x , actualLegendRect.y));
      nsContainerFrame::PositionFrameView(mLegendFrame);

      // We need to recursively process the legend frame's
      // children since we're moving the frame after Reflow.
      nsContainerFrame::PositionChildViews(mLegendFrame);
    }
  }

  // Return our size and our result
  if (aReflowState.mComputedHeight == NS_INTRINSICSIZE) {
    aDesiredSize.height = mLegendSpace + 
                          borderPadding.top +
                          contentRect.height +
                          borderPadding.bottom;
  } else {
    nscoord min = borderPadding.top + borderPadding.bottom + mLegendRect.height;
    aDesiredSize.height = aReflowState.mComputedHeight + borderPadding.top + borderPadding.bottom;
    if (aDesiredSize.height < min)
      aDesiredSize.height = min;
  }
  aDesiredSize.width = contentRect.width + borderPadding.left + borderPadding.right;
  aDesiredSize.ascent  = aDesiredSize.height;
  aDesiredSize.descent = 0;
  if (aDesiredSize.mComputeMEW) {
    // if the legend is wider use it
    if (aDesiredSize.mMaxElementWidth < mLegendRect.width + borderPadding.left + borderPadding.right)
      aDesiredSize.mMaxElementWidth = mLegendRect.width + borderPadding.left + borderPadding.right;
  }
  aDesiredSize.mOverflowArea = nsRect(0, 0, aDesiredSize.width, aDesiredSize.height);
  // make the mMaximumWidth large enough if the legendframe determines the size
  if ((aDesiredSize.mFlags & NS_REFLOW_CALC_MAX_WIDTH) && mLegendFrame) {
    aDesiredSize.mMaximumWidth = PR_MAX(aDesiredSize.mMaximumWidth, mLegendRect.width +
                                        borderPadding.left + borderPadding.right);
  }
  if (mLegendFrame)
    ConsiderChildOverflow(aDesiredSize.mOverflowArea, mLegendFrame);
  if (mContentFrame)
    ConsiderChildOverflow(aDesiredSize.mOverflowArea, mContentFrame);
  FinishAndStoreOverflow(&aDesiredSize);

  Invalidate(aDesiredSize.mOverflowArea);

  NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
  return NS_OK;
}