Esempio n. 1
0
Region::Region(Palette* p, int i) {

	spritelist = new SpriteList();

	id = i;
	name = "";
	SetTypeAndSid(UNKNOWN, 0, 0);

	_loop = NULL;
	_disableNotes = false;

	palette = p;
	_lastScheduled = -1;
	_chording = false;
	_looping = DEFAULT_LOOPING;

	NosuchLockInit(&_region_mutex,"region");
	// spritelist_rwlock = PTHREAD_RWLOCK_INITIALIZER;
	cursorlist_rwlock = PTHREAD_RWLOCK_INITIALIZER;
	// int rc1 = pthread_rwlock_init(&spritelist_rwlock, NULL);
	int rc = pthread_rwlock_init(&cursorlist_rwlock, NULL);
	if ( rc ) {
		NosuchDebug("Failure on pthread_rwlock_init!? rc=%d",rc);
	}

	_latestNoteTime = 0;
	x_min = 0.00f;
	y_min = 0.00f;
	x_max = 1.0f;
	y_max = 1.0f;
	_channel = -1;

#if 0
	PaletteHost* ph = p->paletteHost();
	_graphicBehaviour = ph->makeGraphicBehaviour(this);
	_musicBehaviour = ph->makeMusicBehaviour(this);
#endif

	_noteBehaviour = new NoteBehaviourDefault(this);

	initParams();
}
Esempio n. 2
0
Region::Region(Palette* p, int i) {

	spritelist = new VizSpriteList();
	DEBUGPRINT1(("Region constructor i=%d spritelist=%ld",i,(long)spritelist));

	id = i;
	name = "";
	setTypeAndSid(UNKNOWN, 0, 0);

	_disableNotes = false;

	_palette = p;
	_lastScheduled = -1;
	_chording = false;

	NosuchLockInit(&_region_mutex,"region");

	_latestNoteTime = 0;
	x_min = 0.000f;  // Used to be 0.001f, not sure why
	y_min = 0.000f;  // Used to be 0.001f, not sure why
	x_max = 1.000f;  // Used to be 0.999f, not sure why
	y_max = 1.000f;  // Used to be 0.999f, not sure why
	_channel = -1;

	_regionParams = new AllVizParams(true);  // loads defaults
	// _regionSpecificParams = NULL;

	PaletteHost* ph = p->paletteHost();
	// _graphicBehaviour = ph->makeGraphicBehaviour(this);
	_graphicBehaviour = new GraphicBehaviour(this);
	_musicBehaviour = new MusicBehaviour(this);

	numalive = 0;
	debugcount = 0;
	last_tm = 0;
	leftover_tm = 0;
	// fire_period = 10;  // milliseconds
	fire_period = 1;  // milliseconds
	onoff = 0;
}
Esempio n. 3
0
Channel::Channel(Palette* p, int i) {

	NosuchAssert( i >= 0 && i <= 15);

	// spritelist = new VizSpriteList();
	id = i;

	_midiBehaviour = NULL;
	_midiBehaviourName = "";

	_palette = p;
#ifdef LOOPSTUFF
	_loop = NULL;
	_looping = false;
#endif

	NosuchLockInit(&_channel_mutex,"channel");
	// spritelist_rwlock = PTHREAD_RWLOCK_INITIALIZER;
	// int rc1 = pthread_rwlock_init(&spritelist_rwlock, NULL);
	// if ( rc1 ) {
	// 	NosuchDebug("Failure on pthread_rwlock_init!? rc=%d",rc1);
	// }
	// NosuchDebug(2,"spritelist_rwlock has been initialized");
}
Esempio n. 4
0
Palette::Palette(PaletteHost* b) {

	// _highest_nonbutton_region_id = 4;
	NosuchLockInit(&_palette_mutex,"palette");
	musicscale = "newage";
	currentConfig = "";
	_paletteHost = b;
	_shifted = false;
	_soundbank = 0;
	_recentSpaceCursor = NULL;

	// Assume 16 MIDI channels
	for ( int i=0; i<16; i++ ) {
		Channel* c = new Channel(this,i);
		_channels.push_back(c);
	}

	now = 0;  // Don't use Pt_Time(), it may not have been started yet
	NosuchDebug(1,"Palette constructor, setting now to %d",now);

	frames = 0;
	frames_last = now;
	clearButtonDownAndUsed();
}