Esempio n. 1
0
void LolSceneSwitch::SetScene(String scene) const
{
	if (!scene.IsEmpty() && scene != OBSGetSceneName())
	{
		OBSSetScene(scene, true);
	}
}
Esempio n. 2
0
json_t* OBSAPIMessageHandler::HandleSetCurrentScene(OBSAPIMessageHandler* handler, json_t* message)
{
    json_t* newScene = json_object_get(message, "scene-name");

    if(newScene != NULL && json_typeof(newScene) == JSON_STRING)
    {
        String name = json_string_value(newScene);

        OBSSetScene(name.Array(), true);
    }
    return GetOkResponse();
}