void ScreenNetEvaluation::TweenOffScreen( ) { for( int i=0; i<m_iActivePlayers; ++i ) OFF_COMMAND( m_textUsers[i] ); OFF_COMMAND( m_rectUsersBG ); ScreenEvaluation::TweenOffScreen(); }
void ScreenNetRoom::TweenOffScreen() { OFF_COMMAND( m_textTitle ); OFF_COMMAND( m_sprTitleBG ); NSMAN->ReportNSSOnOff(6); }
void ScreenNetSelectBase::TweenOffScreen() { OFF_COMMAND( m_sprChatInputBox ); OFF_COMMAND( m_sprChatOutputBox ); OFF_COMMAND( m_textChatInput ); OFF_COMMAND( m_textChatOutput ); for( unsigned i=0; i<m_textUsers.size(); i++ ) OFF_COMMAND( m_textUsers[i] ); }
void ScreenNetSelectMusic::TweenOffScreen() { ScreenNetSelectBase::TweenOffScreen(); OFF_COMMAND( m_MusicWheel ); FOREACH_EnabledPlayer (pn) { OFF_COMMAND( m_StepsDisplays[pn] ); //OFF_COMMAND( m_DifficultyIcon[pn] ); OFF_COMMAND( m_ModIconRow[pn] ); } OFF_COMMAND( m_MusicWheel ); NSMAN->ReportNSSOnOff(0); }
void ScreenSelectStyle::MenuStart( PlayerNumber pn ) { /* Stop all tweens where they are, since we might have selected before * we finished tweening in. */ for( unsigned i=0; i<m_SubActors.size(); i++ ) m_SubActors[i]->StopTweening(); SCREENMAN->PlayStartSound(); SCREENMAN->SendMessageToTopScreen( SM_AllDoneChoosing ); const GameCommand& mc = m_aGameCommands[GetSelectionIndex(pn)]; SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo(ssprintf("%s comment %s",m_sName.c_str(),mc.m_sName.c_str())) ); // // TweenOffScreen // for( unsigned i=0; i<m_aGameCommands.size(); i++ ) { OFF_COMMAND( m_sprIcon[i] ); OFF_COMMAND( m_textIcon[i] ); } OFF_COMMAND( m_sprExplanation ); OFF_COMMAND( m_sprWarning ); OFF_COMMAND( m_sprPicture[m_iSelection] ); OFF_COMMAND( m_sprInfo[m_iSelection] ); OFF_COMMAND( m_sprPremium ); }
void ScreenPackages::TweenOffScreen( ) { OFF_COMMAND( m_sprExistingBG ); OFF_COMMAND( m_sprWebBG ); OFF_COMMAND( m_sprWebSel ); OFF_COMMAND( m_textPackages ); OFF_COMMAND( m_textWeb ); OFF_COMMAND( m_sprDL ); OFF_COMMAND( m_sprDLBG ); OFF_COMMAND( m_textStatus ); m_fOutputFile.Close(); }
void ScreenSelectMode::MenuStart( PlayerNumber pn ) { if(!m_bSelected && USECONFIRM == 1) { m_soundConfirm.Play(); m_ScrollingList.StartBouncing(); m_bSelected = true; return; } m_soundStart.Play(); SetCharacters(); OFF_COMMAND( m_ScrollingList ); OFF_COMMAND( m_Guide ); OFF_COMMAND( m_ChoiceListHighlight ); OFF_COMMAND( m_ChoiceListFrame ); for(int i=0; i<NUM_PLAYERS; i++) OFF_COMMAND( m_CurChar[i] ); SCREENMAN->PostMessageToTopScreen( SM_AllDoneChoosing, 0.5f ); }
void ScreenRanking::TweenPageOffScreen() { OFF_COMMAND( m_Banner ); OFF_COMMAND( m_sprBannerFrame ); OFF_COMMAND( m_textCourseTitle ); OFF_COMMAND( m_textCategory ); OFF_COMMAND( m_textStepsType ); OFF_COMMAND( m_sprPageType ); for( int l=0; l<NUM_RANKING_LINES; l++ ) { OFF_COMMAND( m_sprBullets[l] ); OFF_COMMAND( m_textNames[l] ); OFF_COMMAND( m_textScores[l] ); OFF_COMMAND( m_textPoints[l] ); OFF_COMMAND( m_textTime[l] ); } for( vector<Difficulty>::iterator dc_iter=m_vDiffsToShow.begin(); dc_iter!=m_vDiffsToShow.end(); dc_iter++ ) { if( !m_sprDifficulty[*dc_iter]->GetHidden() ) OFF_COMMAND( m_sprDifficulty[*dc_iter] ); } FOREACH_ShownCourseDifficulty(d) { if( !m_sprCourseDifficulty[d]->GetHidden() ) OFF_COMMAND( m_sprCourseDifficulty[d] ); } if( !m_ListScoreRowItems.GetHidden() ) OFF_COMMAND( m_ListScoreRowItems ); }
void ComboGraph::TweenOffScreen() { for( unsigned i = 0; i < m_SubActors.size(); ++i ) OFF_COMMAND( m_SubActors[i] ); }