Esempio n. 1
0
int OSX_Mouse_Init(void)
{
	if (cur_mdata)
		OSX_Mouse_Shutdown();
	
	cur_mdata = new struct osx_mouse_data();
	if (!cur_mdata)
		return -1;

	cur_mdata->mouse_mutex = SDL_CreateMutex();
	if (!cur_mdata->mouse_mutex) {
		delete cur_mdata;
		cur_mdata = NULL;
		return -1;
	}
	
	SDL_Thread *thread = SDL_CreateThread(OSX_Mouse_Thread, "OSX_Mouse_Thread", cur_mdata);
	if (!thread) {
		SDL_DestroyMutex(cur_mdata->mouse_mutex);
		delete cur_mdata;
		cur_mdata = NULL;
		return -1;
	}
	
	SDL_DetachThread(thread);
	return 0;
}
Esempio n. 2
0
void IN_Shutdown(void)
{
	IN_DeactivateMouse(); // btw we trying de init this in video shutdown too...

#ifdef __APPLE__
	OSX_Mouse_Shutdown(); // Safe to call, will just return if it's not running
#endif

	mouseinitialized = false;
}