bool SceneScriptMA02::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("E-ESPER", objectName)) { Actor_Face_Object(kActorMcCoy, "E-ESPER", true); Delay(1000); ESPER_Flag_To_Activate(); return true; } if (Object_Query_Click("BAR-MAIN", objectName) && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, -29.0f, -140.4f, 298.0f, 36, 1, false, 0)) { Actor_Face_Object(kActorMcCoy, "BAR-MAIN", true); if (Global_Variable_Query(1) < 4) { Actor_Set_Goal_Number(kActorMaggie, 3); } else if (Global_Variable_Query(1) == 5 && Game_Flag_Query(653) && !Actor_Clue_Query(kActorMcCoy, kClueCrystalsCigarette)) { Overlay_Remove("MA02OVER"); Item_Pickup_Spin_Effect(985, 480, 240); Actor_Voice_Over(1150, kActorVoiceOver); Actor_Voice_Over(1160, kActorVoiceOver); Actor_Voice_Over(1170, kActorVoiceOver); Actor_Voice_Over(1180, kActorVoiceOver); Actor_Voice_Over(1190, kActorVoiceOver); Actor_Voice_Over(1200, kActorVoiceOver); Actor_Clue_Acquire(kActorMcCoy, kClueCrystalsCigarette, 1, -1); } else { Actor_Says(kActorMcCoy, 8526, 0); } return true; } return false; }
bool SceneScriptCT10::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("TUB", objectName)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -41.0f, 0.0f, -106.0f, 0, 1, false, 0)) { Player_Loses_Control(); Actor_Face_Heading(kActorMcCoy, 850, false); Actor_Change_Animation_Mode(kActorMcCoy, 38); Delay(1000); Sound_Play(338, 33, 0, 0, 50); Delay(3000); if (Actor_Clue_Query(kActorMcCoy, kClueStrangeScale1)) { Actor_Voice_Over(3700, kActorVoiceOver); } else { Actor_Clue_Acquire(kActorMcCoy, kClueStrangeScale1, 1, -1); Item_Pickup_Spin_Effect(969, 364, 214); } Delay(1000); Loop_Actor_Walk_To_XYZ(kActorMcCoy, -41.0f, 0.0f, -82.0f, 0, 0, false, 1); Player_Gains_Control(); } return true; } if (Object_Query_Click("CABINETTOP", objectName) || Object_Query_Click("CABINETFRONT", objectName)) { sub_401844(); return true; } return false; }
bool SceneScriptBB07::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("PRINTER", objectName)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -472.63f, 252.59f, -1086.81f, 0, false, false, 0)) { Actor_Face_Object(kActorMcCoy, "PRINTER", true); if ( Game_Flag_Query(kFlagBB07ElectricityOn) && !Game_Flag_Query(kFlagBB07PrinterChecked) ) { Actor_Voice_Over(130, kActorVoiceOver); Item_Pickup_Spin_Effect(941, 439, 242); Actor_Voice_Over(140, kActorVoiceOver); Game_Flag_Set(kFlagBB07PrinterChecked); Actor_Clue_Acquire(kActorMcCoy, kClueDNASebastian, true, -1); } else if (Game_Flag_Query(kFlagBB07ElectricityOn) && Game_Flag_Query(kFlagBB07PrinterChecked) ) { Actor_Face_Object(kActorMcCoy, "PRINTER", true); Actor_Says(kActorMcCoy, 8570, 13); } else { Actor_Face_Object(kActorMcCoy, "PRINTER", true); Actor_Says(kActorMcCoy, 8575, 13); } } } return false; }
bool ScriptNR07::ClickedOn3DObject(const char *objectName, bool a2) { Actor_Set_Goal_Number(25, 201); if (Object_Query_Click("VASE", objectName)) { sub_401C60(); } Actor_Set_Goal_Number(25, 200); return false; }
bool SceneScriptRC51::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("POSTER_2", objectName)) { Actor_Face_Object(kActorMcCoy, "POSTER_2", true); Actor_Says(kActorMcCoy, 8620, 3); return true; } return false; }
bool ScriptMA04::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("BED-SHEETS", objectName)) { sub_403DA8(); return false; } if (Object_Query_Click("BED-TV-1", objectName) || Object_Query_Click("BED-TV-2", objectName)) { if (!Loop_Actor_Walk_To_Scene_Object(0, "BED-TV-2", 24, 1, false)) { Game_Flag_Set(711); Unclickable_Object("BED-TV-1"); Unclickable_Object("BED-TV-2"); Sound_Play(132, 100, 0, 0, 50); sub_403864(); return false; } return true; } return false; }
bool SceneScriptCT01::ClickedOn3DObject(const char *objectName, bool a2) { // if ("ASIANSITTINGANDEATI" == objectName) { //bug? if (Object_Query_Click("ASIANSITTINGANDEATI", objectName)) { Actor_Face_Object(kActorMcCoy, "ASIANSITTINGANDEATI", true); Actor_Says(kActorMcCoy, 365, 13); Actor_Says(kActorHowieLee, 160, 13); return true; } return false; }
bool ScriptNR04::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("B.TV01", objectName) || Object_Query_Click("B.TV02", objectName) || Object_Query_Click("B.TV03", objectName) || Object_Query_Click("B.TV05", objectName) || Object_Query_Click("DESK", objectName)) { if (!Loop_Actor_Walk_To_Waypoint(0, 546, 0, 1, false)) { if (!Object_Query_Click("DESK", objectName)) { Actor_Face_Object(0, "B.TV01", true); Actor_Voice_Over(1530, 99); Actor_Voice_Over(1540, 99); Actor_Voice_Over(1550, 99); } else { Actor_Face_Object(0, "DESK", true); if (!Actor_Clue_Query(0, 56)) { Actor_Voice_Over(1600, 99); Actor_Voice_Over(1610, 99); } else if (Actor_Clue_Query(0, 100)) { Actor_Says(0, 8580, 3); } else { Actor_Clue_Acquire(0, 100, 0, -1); Item_Pickup_Spin_Effect(961, 247, 141); Actor_Voice_Over(1560, 99); Actor_Voice_Over(1570, 99); Actor_Voice_Over(1580, 99); Actor_Voice_Over(1590, 99); } } } } else if (Object_Query_Click("TORUS01", objectName) && !Loop_Actor_Walk_To_XYZ(0, 18.56f, 0.0f, 38.86f, 0, 1, false, 0) && !Game_Flag_Query(605)) { Unclickable_Object("TORUS01"); Scene_Exits_Disable(); Player_Loses_Control(); Game_Flag_Set(605); Actor_Face_Object(0, "TORUS01", true); Item_Pickup_Spin_Effect(975, 358, 160); Actor_Voice_Over(1620, 99); Actor_Voice_Over(1630, 99); Actor_Clue_Acquire(0, 89, 0, -1); Actor_Set_Goal_Number(18, 201); } return false; }
bool SceneScriptNR04::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("B.TV01", objectName) || Object_Query_Click("B.TV02", objectName) || Object_Query_Click("B.TV03", objectName) || Object_Query_Click("B.TV05", objectName) || Object_Query_Click("DESK", objectName)) { if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 546, 0, 1, false)) { if (!Object_Query_Click("DESK", objectName)) { Actor_Face_Object(kActorMcCoy, "B.TV01", true); Actor_Voice_Over(1530, kActorVoiceOver); Actor_Voice_Over(1540, kActorVoiceOver); Actor_Voice_Over(1550, kActorVoiceOver); } else { Actor_Face_Object(kActorMcCoy, "DESK", true); if (!Actor_Clue_Query(kActorMcCoy, kCluePeruvianLadyInterview)) { Actor_Voice_Over(1600, kActorVoiceOver); Actor_Voice_Over(1610, kActorVoiceOver); } else if (Actor_Clue_Query(kActorMcCoy, kClueCollectionReceipt)) { Actor_Says(kActorMcCoy, 8580, 3); } else { Actor_Clue_Acquire(kActorMcCoy, kClueCollectionReceipt, 0, -1); Item_Pickup_Spin_Effect(961, 247, 141); Actor_Voice_Over(1560, kActorVoiceOver); Actor_Voice_Over(1570, kActorVoiceOver); Actor_Voice_Over(1580, kActorVoiceOver); Actor_Voice_Over(1590, kActorVoiceOver); } } } } else if (Object_Query_Click("TORUS01", objectName) && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, 18.56f, 0.0f, 38.86f, 0, 1, false, 0) && !Game_Flag_Query(605)) { Unclickable_Object("TORUS01"); Scene_Exits_Disable(); Player_Loses_Control(); Game_Flag_Set(605); Actor_Face_Object(kActorMcCoy, "TORUS01", true); Item_Pickup_Spin_Effect(975, 358, 160); Actor_Voice_Over(1620, kActorVoiceOver); Actor_Voice_Over(1630, kActorVoiceOver); Actor_Clue_Acquire(kActorMcCoy, kClueEarlyQsClub, 0, -1); Actor_Set_Goal_Number(kActorEarlyQ, 201); } return false; }
bool SceneScriptPS02::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("E.DOOR01", objectName) || Object_Query_Click("E.D00R02", objectName)) { if (Game_Flag_Query(kFlagPS02toPS01)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Set_Enter(kSetPS01, kScenePS01); Scene_Loop_Start_Special(1, 3, true); } } else if (Game_Flag_Query(kFlagPS02toPS05)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Set_Enter(kSetPS05, kScenePS05); Scene_Loop_Start_Special(1, 3, true); } } else if (Game_Flag_Query(kFlagPS02toPS07)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Set_Enter(kSetPS07, kScenePS07); Scene_Loop_Start_Special(1, 3, true); } } else if (Game_Flag_Query(kFlagPS02toPS03)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Set_Enter(kSetPS03, kScenePS03); Scene_Loop_Start_Special(1, 3, true); } } else if (Game_Flag_Query(kFlagPS02toPS09)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Set_Enter(kSetPS09, kScenePS09); Scene_Loop_Start_Special(1, 3, true); } } } return false; }
bool SceneScriptUG16::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("QUADPATCH05", objectName) && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, 194.0f, -35.0f, 160.8f, 0, 1, false, 0)) { Actor_Face_Heading(kActorMcCoy, 870, false); if (!Game_Flag_Query(597) && Game_Flag_Query(595)) { Game_Flag_Set(597); Delay(1000); Actor_Voice_Over(3480, kActorVoiceOver); Actor_Change_Animation_Mode(kActorMcCoy, 38); Sound_Play(339, 100, 0, 0, 50); Delay(1000); Item_Pickup_Spin_Effect(948, 460, 287); Actor_Voice_Over(2740, kActorVoiceOver); Actor_Voice_Over(2750, kActorVoiceOver); Actor_Voice_Over(2760, kActorVoiceOver); Actor_Voice_Over(2770, kActorVoiceOver); Actor_Clue_Acquire(kActorMcCoy, kClueFolder, 1, -1); } else { Actor_Says(kActorMcCoy, 8523, 12); Actor_Says(kActorMcCoy, 8635, 12); } return true; } if (Object_Query_Click("SCREEN 01", objectName) && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, 194.0f, -35.0f, 160.8f, 0, 1, false, 0)) { Actor_Face_Heading(kActorMcCoy, 870, false); if ((!Game_Flag_Query(595) && Actor_Query_Is_In_Current_Set(kActorLuther)) || Actor_Clue_Query(kActorMcCoy, kClueDNALutherLance) || Game_Flag_Query(568)) { Actor_Says(kActorMcCoy, 8525, 12); Actor_Says(kActorMcCoy, 8526, 12); return false; } Delay(2000); Actor_Face_Heading(kActorMcCoy, 1016, false); Delay(2000); Actor_Says(kActorMcCoy, 5725, 14); Delay(1000); Item_Pickup_Spin_Effect(941, 418, 305); Actor_Clue_Acquire(kActorMcCoy, kClueDNALutherLance, 1, -1); return true; } return false; }
bool SceneScriptTB05::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("MONITOR05", objectName) && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, 122.54f, 147.12f, -197.17f, 0, 1, false, 0)) { Actor_Face_Heading(kActorMcCoy, 38, false); if (!Actor_Clue_Query(kActorMcCoy, kClueDNAMarcus) && !Game_Flag_Query(99)) { Actor_Clue_Acquire(kActorMcCoy, kClueAttemptedFileAccess, 1, -1); Actor_Voice_Over(2170, kActorVoiceOver); Actor_Voice_Over(2180, kActorVoiceOver); Actor_Voice_Over(2190, kActorVoiceOver); Actor_Voice_Over(2200, kActorVoiceOver); Game_Flag_Set(99); return true; } if (Game_Flag_Query(99) && !Game_Flag_Query(100) && !Actor_Clue_Query(kActorMcCoy, kClueDNAMarcus)) { if (Actor_Clue_Query(kActorMcCoy, kClueDogCollar1) || Actor_Clue_Query(kActorMcCoy, kClueDogCollar2)) { Actor_Clue_Acquire(kActorMcCoy, kClueDNAMarcus, 1, -1); Actor_Voice_Over(2230, kActorVoiceOver); Item_Pickup_Spin_Effect(941, 352, 333); Actor_Voice_Over(2240, kActorVoiceOver); Actor_Voice_Over(2250, kActorVoiceOver); Actor_Voice_Over(2260, kActorVoiceOver); Game_Flag_Set(100); Game_Flag_Set(101); } else { Actor_Voice_Over(2270, kActorVoiceOver); Game_Flag_Set(100); } return true; } if (Game_Flag_Query(100) && !Game_Flag_Query(101)) { if (Actor_Clue_Query(kActorMcCoy, kClueDogCollar1) || Actor_Clue_Query(kActorMcCoy, kClueDogCollar2)) { Actor_Clue_Acquire(kActorMcCoy, kClueDNAMarcus, 1, -1); Actor_Voice_Over(2230, kActorVoiceOver); Item_Pickup_Spin_Effect(941, 352, 333); Actor_Voice_Over(2240, kActorVoiceOver); Actor_Voice_Over(2250, kActorVoiceOver); Actor_Voice_Over(2260, kActorVoiceOver); Game_Flag_Set(101); } else { Actor_Voice_Over(2280, kActorVoiceOver); Actor_Voice_Over(2290, kActorVoiceOver); Game_Flag_Set(101); } return true; } if (Game_Flag_Query(101)) { Actor_Voice_Over(3700, kActorVoiceOver); return true; } return false; } return false; }
bool SceneScriptUG02::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("GUN_1", objectName) || Object_Query_Click("GUN_2", objectName) || Object_Query_Click("CRATE_3", objectName)) { Actor_Face_Object(kActorMcCoy, "GUN_1", true); if (!Game_Flag_Query(449) && Global_Variable_Query(kVariableChapter) < 4) { Actor_Voice_Over(2430, kActorVoiceOver); Actor_Voice_Over(2440, kActorVoiceOver); Actor_Voice_Over(2450, kActorVoiceOver); Actor_Voice_Over(2460, kActorVoiceOver); Game_Flag_Set(449); Actor_Clue_Acquire(kActorMcCoy, kClueWeaponsCache, 1, -1); return true; } if (Global_Variable_Query(kVariableChapter) <= 3) { Actor_Says(kActorMcCoy, 8580, 14); return false; } if (Actor_Clue_Query(kActorMcCoy, kClueWeaponsCache) && !Actor_Clue_Query(kActorMcCoy, kClueIzosStashRaided)) { Actor_Voice_Over(2470, kActorVoiceOver); Actor_Voice_Over(2480, kActorVoiceOver); Actor_Voice_Over(2490, kActorVoiceOver); Actor_Voice_Over(2500, kActorVoiceOver); Actor_Clue_Acquire(kActorMcCoy, kClueIzosStashRaided, 1, -1); } else if (!Actor_Clue_Query(kActorMcCoy, kClueWeaponsCache)) { Actor_Voice_Over(2510, kActorVoiceOver); Actor_Voice_Over(2520, kActorVoiceOver); Actor_Voice_Over(2530, kActorVoiceOver); } else if (Game_Flag_Query(708)) { Actor_Says(kActorMcCoy, 8580, 14); } else { Item_Pickup_Spin_Effect(996, 360, 440); Actor_Says(kActorMcCoy, 8525, 14); Give_McCoy_Ammo(2, 18); Game_Flag_Set(708); } return true; } return false; }
bool SceneScriptUG01::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("PIPES_FG_LFT", objectName)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -9.0f, -50.13f, -148.0f, 0, 1, false, 0) && !Game_Flag_Query(kFlagUG01SteamOff) ) { Actor_Says(kActorMcCoy, 8525, 13); Scene_Loop_Set_Default(3); Scene_Loop_Start_Special(kSceneLoopModeOnce, 2, true); Game_Flag_Set(kFlagUG01SteamOff); } else { Actor_Says(kActorMcCoy, 8525, 13); } } return false; }
bool SceneScriptCT05::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("STAIR1", objectName)) { Actor_Face_Object(kActorMcCoy, objectName, true); return true; } if (Object_Query_Click("STAIR2", objectName)) { Actor_Face_Object(kActorMcCoy, objectName, true); return true; } if (Object_Query_Click("GRGDOOR", objectName)) { Loop_Actor_Walk_To_Scene_Object(kActorMcCoy, "GRGDOOR", 24, true, false); Actor_Face_Object(kActorMcCoy, objectName, true); Actor_Says(kActorMcCoy, 8522, 12); return true; } if (Object_Query_Click("GRGDOOR2", objectName)) { Loop_Actor_Walk_To_Scene_Object(kActorMcCoy, "GRGDOOR2", 24, true, false); Actor_Face_Object(kActorMcCoy, objectName, true); Actor_Says(kActorMcCoy, 8522, 12); return true; } if (Object_Query_Click("TURBINE", objectName)) { Loop_Actor_Walk_To_Scene_Object(kActorMcCoy, "TURBINE", 36, true, false); Actor_Face_Object(kActorMcCoy, objectName, true); Actor_Says(kActorMcCoy, 8528, 12); return true; } if (Object_Query_Click("LFTDOOR", objectName)) { Actor_Face_Object(kActorMcCoy, objectName, true); Actor_Says(kActorMcCoy, 8522, 12); return true; } if (Object_Query_Click("BARREL", objectName)) { Loop_Actor_Walk_To_Scene_Object(kActorMcCoy, "BARREL", 36, true, false); Actor_Face_Object(kActorMcCoy, objectName, true); Actor_Says(kActorMcCoy, 8529, 12); return true; } if (Object_Query_Click("GRNDPIPE", objectName)) { Loop_Actor_Walk_To_Scene_Object(kActorMcCoy, "GRNDPIPE", 24, true, false); Actor_Face_Object(kActorMcCoy, objectName, true); Actor_Says(kActorMcCoy, 8528, 12); return true; } return false; }
bool ScriptDR05::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("T2 DOORWAY", objectName)) { if (Game_Flag_Query(276) || Actor_Query_Goal_Number(35)) { if (!Loop_Actor_Walk_To_XYZ(0, 57.61f, 0.3f, 69.27f, 0, 1, false, 0)) { Actor_Face_Object(0, "T2 DOORWAY", true); Actor_Says(0, 8522, 13); Actor_Says(0, 8521, 14); } } else { Actor_Face_Object(0, "T2 DOORWAY", true); Actor_Says(0, 1020, 14); Actor_Says(35, 90, 13); } return true; } return false; }
bool ScriptNR11::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("CLOTHING02", objectName) || Object_Query_Click("BOX27", objectName) || Object_Query_Click("BOX39", objectName) || Object_Query_Click("BOX44", objectName) || Object_Query_Click("DRESS", objectName) || Object_Query_Click("COATRACK", objectName) || Object_Query_Click("COLUMN3 DETS", objectName) || Object_Query_Click("COLUMN PIPE01", objectName) || Object_Query_Click("RECTANGLE02", objectName) || Object_Query_Click("COLUMN04", objectName) || Object_Query_Click("COATRACK01", objectName) || Object_Query_Click("SHIRT", objectName) || Object_Query_Click("SKIRT 02", objectName) || Object_Query_Click("CLOTHING B 03", objectName) || Object_Query_Click("BUST BUST", objectName)) { if (a2) { Actor_Set_Goal_Number(1, 211); Scene_Exits_Disable(); sub_4028EC(); Player_Loses_Control(); if (!Player_Query_Combat_Mode()) { Player_Set_Combat_Mode(true); } Actor_Set_Goal_Number(0, 230); Scene_Loop_Set_Default(3); Scene_Loop_Start_Special(2, 2, 1); } else if (Actor_Query_Goal_Number(3) == 250) { if (!Loop_Actor_Walk_To_XYZ(0, 24.0f, 0.33f, 0.0f, 0, 1, false, 0)) { Actor_Face_XYZ(0, -180.0f, 0.0f, -170.0f, true); sub_4028EC(); Actor_Set_Goal_Number(1, 211); if (Actor_Query_Friendliness_To_Other(3, 0) < 30) { Actor_Set_At_XYZ(3, 0.5f, 0.33f, -162.0f, 0); Loop_Actor_Walk_To_XYZ(3, -24.0f, 0.33f, -35.4f, 0, 0, true, 0); Actor_Face_Actor(0, 3, true); Actor_Change_Animation_Mode(3, 71); Delay(500); Actor_Change_Animation_Mode(0, 48); Delay(2000); Actor_Set_Goal_Number(0, 231); } else { Actor_Says(0, 3840, 18); Delay(1000); if (Actor_Query_Friendliness_To_Other(3, 0) > 59 && !Global_Variable_Query(45)) { Music_Play(21, 35, 0, 3, -1, 0, 0); } Loop_Actor_Walk_To_XYZ(3, -135.0f, 0.33000001f, -267.0f, 0, 0, false, 0); Actor_Face_Actor(3, 0, true); Actor_Face_Actor(0, 3, true); Actor_Clue_Acquire(0, 107, 1, 3); Actor_Says(3, 990, 13); Actor_Says(3, 1000, 14); Loop_Actor_Walk_To_Actor(3, 0, 108, 0, false); Actor_Says(0, 3845, 13); Actor_Says(0, 3850, 15); Actor_Says(3, 1010, 14); Actor_Says(0, 3855, 13); Actor_Says(3, 1020, 12); Actor_Says(0, 3860, 12); Actor_Says_With_Pause(3, 1030, 1.0f, 14); Actor_Says(3, 1040, 13); Actor_Says(0, 3865, 15); Actor_Says_With_Pause(3, 1050, 0.80000001f, 14); Actor_Says(3, 1060, 13); Actor_Says(0, 3870, 3); Actor_Says(3, 1070, 14); Actor_Modify_Friendliness_To_Other(3, 0, 5); if (Actor_Query_Friendliness_To_Other(3, 0) > 55 && !Global_Variable_Query(45)) { Global_Variable_Set(45, 2); Actor_Says(3, 1130, 17); Actor_Says(0, 6365, 12); Actor_Says(3, 1140, 14); Actor_Says(0, 6370, 14); Actor_Says(3, 1150, 12); Actor_Says(3, 1160, 16); } Actor_Says(3, 1080, 13); Actor_Says(0, 3875, 14); Actor_Says(3, 1090, 17); Music_Stop(4); Actor_Set_Goal_Number(3, 260); if (Global_Variable_Query(40) == 1) { Actor_Set_Goal_Number(1, 236); } Game_Flag_Set(591); } } else { if (Random_Query(1, 2) == 1) { Actor_Says(0, 8575, 14); } else { Actor_Says(0, 8580, 14); } } } return true; } return false; }
bool SceneScriptRC01::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("BARICADE01", objectName) || Object_Query_Click("BARICADE03", objectName) || Object_Query_Click("BARICADE04", objectName) || Object_Query_Click("70_1", objectName) || Object_Query_Click("70_2", objectName) || Object_Query_Click("70_3", objectName) || Object_Query_Click("70_5", objectName) || Object_Query_Click("70_6", objectName) ) { interrogateCrowd(); return true; } if (Object_Query_Click("HYDRANT02", objectName)) { if (!Loop_Actor_Walk_To_Scene_Object(kActorMcCoy, "HYDRANT02", 60, true, false)) { if (Actor_Clue_Query(kActorMcCoy, kCluePaintTransfer)) { Actor_Says(kActorMcCoy, 6975, kAnimationModeTalk); } else { Actor_Face_Object(kActorMcCoy, "HYDRANT02", true); Actor_Voice_Over(1880, kActorVoiceOver); Actor_Voice_Over(1890, kActorVoiceOver); I_Sez("JM: That McCoy--he's one funny guy! Jet-black fire truck, hehehehe..."); Actor_Clue_Acquire(kActorMcCoy, kCluePaintTransfer, true, -1); } } return true; } if (Object_Query_Click("DOOR LEFT", objectName)) { if (!Loop_Actor_Walk_To_Scene_Object(kActorMcCoy, "DOOR LEFT", 48, true, false)) { Actor_Face_Object(kActorMcCoy, "DOOR LEFT", true); if (!Actor_Clue_Query(kActorMcCoy, kClueDoorForced2) && Actor_Query_In_Set(kActorOfficerLeary, kSetRC01) && Global_Variable_Query(kVariableChapter) > 0) { Actor_Set_Goal_Number(kActorOfficerLeary, kGoalOfficerLearyDefault); Actor_Face_Actor(kActorOfficerLeary, kActorMcCoy, true); Actor_Says(kActorOfficerLeary, 0, 12); Actor_Says(kActorMcCoy, 4495, 13); Actor_Clue_Acquire(kActorMcCoy, kClueDoorForced2, true, kActorOfficerLeary); } else { Actor_Says(kActorMcCoy, 8570, 14); } Actor_Clue_Acquire(kActorMcCoy, kClueDoorForced1, true, -1); } return true; } if (Object_Query_Click("T-CAN01", objectName)) { if (!Loop_Actor_Walk_To_Scene_Object(kActorMcCoy, "T-CAN01", 24, true, false)) { Actor_Face_Object(kActorMcCoy, "T-CAN01", true); Actor_Voice_Over(1810, kActorVoiceOver); Actor_Voice_Over(1820, kActorVoiceOver); } return true; } return false; }
bool SceneScriptHF03::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click(objectName, "MAIN")) { Actor_Says(kActorMcCoy, Random_Query(0, 3) + 8525, 18); } return false; }