Esempio n. 1
0
int wxListBox::DoInsertItems(const wxArrayStringsAdapter& items,
                             unsigned int pos,
                             void **clientData,
                             wxClientDataType type)
{
    int idx = wxNOT_FOUND;
    unsigned int startpos = pos;

    const unsigned int numItems = items.GetCount();
    for ( unsigned int i = 0; i < numItems; ++i )
    {
        const wxString& item = items[i];
        idx = IsSorted() ? m_strings.sorted->Add(item)
                         : (m_strings.unsorted->Insert(item, pos), pos++);

        m_itemsClientData.Insert(NULL, idx);
        AssignNewItemClientData(idx, clientData, i, type);

        GetListPeer()->ListInsert(startpos+i);

        OnItemInserted(idx);
    }

    GetListPeer()->UpdateLineToEnd(startpos);

    UpdateOldSelections();

    return idx;
}
Esempio n. 2
0
int wxListBox::DoInsertItems(const wxArrayStringsAdapter& items,
                             unsigned int pos,
                             void **clientData,
                             wxClientDataType type)
{
    int idx = wxNOT_FOUND;
    unsigned int startpos = pos;

    const unsigned int numItems = items.GetCount();
#if defined(__INTEL_COMPILER) && 1 /* VDM auto patch */
#   pragma ivdep
#   pragma swp
#   pragma unroll
#   pragma prefetch
#   if 0
#       pragma simd noassert
#   endif
#endif /* VDM auto patch */
    for ( unsigned int i = 0; i < numItems; ++i )
    {
        const wxString& item = items[i];
        idx = IsSorted() ? m_strings.sorted->Add(item)
                         : (m_strings.unsorted->Insert(item, pos), pos++);

        m_itemsClientData.Insert(NULL, idx);
        AssignNewItemClientData(idx, clientData, i, type);

        GetListPeer()->ListInsert(startpos+i);

        OnItemInserted(idx);
    }

    GetListPeer()->UpdateLineToEnd(startpos);

    // Inserting the items may scroll the listbox down to show the last
    // selected one but we don't want to do it as it could result in e.g. the
    // first items of a listbox be hidden immediately after its creation so
    // show the first selected item instead. Ideal would probably be to
    // preserve the old selection unchanged, in fact, but I don't know how to
    // get the first visible item so for now do at least this.
    SetFirstItem(startpos);

    UpdateOldSelections();

    return idx;
}