void platform_probe_and_attach(void) { platform_def_t **platpp, *platp; int prio, best_prio; plat_obj = &plat_kernel_obj; best_prio = 0; /* * We are unable to use TUNABLE_STR as the read will happen * well after this function has returned. */ TUNABLE_STR_FETCH("hw.platform", plat_name, sizeof(plat_name)); /* * Try to locate the best platform kobj */ SET_FOREACH(platpp, platform_set) { platp = *platpp; /* * Take care of compiling the selected class, and * then statically initialise the MMU object */ kobj_class_compile_static((kobj_class_t)platp, &plat_kernel_kops); kobj_init_static((kobj_t)plat_obj, (kobj_class_t)platp); plat_obj->cls = platp; prio = PLATFORM_PROBE(plat_obj); /* Check for errors */ if (prio > 0) continue; /* * Check if this module was specifically requested through * the loader tunable we provide. */ if (strcmp(platp->name,plat_name) == 0) { plat_def_impl = platp; break; } /* Otherwise, see if it is better than our current best */ if (plat_def_impl == NULL || prio > best_prio) { best_prio = prio; plat_def_impl = platp; } /* * We can't free the KOBJ, since it is static. Reset the ops * member of this class so that we can come back later. */ platp->ops = NULL; }
void platform_probe_and_attach() { platform_def_t **platpp, *platp; int prio, best_prio; plat_obj = &plat_kernel_obj; best_prio = 0; /* * Try to locate the best platform kobj */ SET_FOREACH(platpp, platform_set) { platp = *platpp; /* * Take care of compiling the selected class, and * then statically initialise the MMU object */ kobj_class_compile_static(platp, &plat_kernel_kops); kobj_init((kobj_t)plat_obj, platp); prio = PLATFORM_PROBE(plat_obj); /* Check for errors */ if (prio > 0) continue; /* * Check if this module was specifically requested through * the loader tunable we provide. */ if (strcmp(platp->name,plat_name) == 0) { plat_def_impl = platp; break; } /* Otherwise, see if it is better than our current best */ if (plat_def_impl == NULL || prio > best_prio) { best_prio = prio; plat_def_impl = platp; } /* * We can't free the KOBJ, since it is static. Luckily, * this has no ill effects since it gets reset every time. */ }