Esempio n. 1
0
void UI_PlayerModelMenu(int localClient) {
	PlayerModel_MenuInit(localClient);

	UI_PushMenu( &s_playermodel.menu );

	Menu_SetCursorToItem( &s_playermodel.menu, &s_playermodel.pics[s_playermodel.selectedmodel % MAX_MODELSPERPAGE] );
}
Esempio n. 2
0
void UI_PlayerModelMenu(void)
{
	PlayerModel_MenuInit();
	uis.menuamount = 1;
	uis.showFrame = qfalse;
	uis.hideEarth = qtrue;	
	UI_PushMenu( &s_playermodel.menu );

	Menu_SetCursorToItem( &s_playermodel.menu, &s_playermodel.pics[s_playermodel.selectedmodel % MAX_MODELSPERPAGE] );
}