Esempio n. 1
0
wxToolBar* wxFrame::CreateToolBar(long style, wxWindowID id, const wxString& name)
{
    if ( wxFrameBase::CreateToolBar(style, id, name) )
        PositionToolBar();

    return m_frameToolBar;
}
Esempio n. 2
0
bool wxFrame::HandleSize(int WXUNUSED(x), int WXUNUSED(y), WXUINT id)
{
#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
    switch ( id )
    {
        case SIZE_RESTORED:
        case SIZE_MAXIMIZED:
            // only do it it if we were iconized before, otherwise resizing the
            // parent frame has a curious side effect of bringing it under it's
            // children
            if ( !m_iconized )
                break;

            // restore all child frames too
            IconizeChildFrames(false);

            (void)SendIconizeEvent(false);
            break;

        case SIZE_MINIMIZED:
            // iconize all child frames too
            IconizeChildFrames(true);
            break;
    }
#else
    wxUnusedVar(id);
#endif // !__WXWINCE__

    if ( !m_iconized )
    {
#if wxUSE_STATUSBAR
        PositionStatusBar();
#endif // wxUSE_STATUSBAR

#if wxUSE_TOOLBAR
        PositionToolBar();
#endif // wxUSE_TOOLBAR

#if defined(WINCE_WITH_COMMANDBAR)
        // Position the menu command bar
        if (GetMenuBar() && GetMenuBar()->GetCommandBar())
        {
            RECT rect;
            ::GetWindowRect((HWND) GetMenuBar()->GetCommandBar(), &rect);
            wxSize clientSz = GetClientSize();

            if ( !::MoveWindow((HWND) GetMenuBar()->GetCommandBar(), 0, 0, clientSz.x, rect.bottom - rect.top, true ) )
            {
                wxLogLastError(wxT("MoveWindow"));
            }

        }
#endif // WINCE_WITH_COMMANDBAR
    }

    // call the base class version to generate the appropriate events
    return false;
}
Esempio n. 3
0
void wxFrame::PositionBars()
{
#if wxUSE_STATUSBAR
    PositionStatusBar();
#endif
#if wxUSE_TOOLBAR
    PositionToolBar();
#endif
}
Esempio n. 4
0
//// Motif-specific
bool wxFrame::PreResize()
{
#if wxUSE_TOOLBAR
    PositionToolBar();
#endif // wxUSE_TOOLBAR

#if wxUSE_STATUSBAR
    PositionStatusBar();
#endif // wxUSE_STATUSBAR

    return true;
}
Esempio n. 5
0
void wxFrameBase::SetToolBar(wxToolBar *toolbar)
{
    bool hadBar = m_frameToolBar != NULL;
    m_frameToolBar = toolbar;

    if ( (m_frameToolBar != NULL) != hadBar )
    {
        PositionToolBar();

        DoLayout();
    }
}
Esempio n. 6
0
void wxFrame::OnSize(wxSizeEvent& event)
{
#if wxUSE_MENUS
    PositionMenuBar();
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
    PositionStatusBar();
#endif // wxUSE_STATUSBAR
#if wxUSE_TOOLBAR
    PositionToolBar();
#endif // wxUSE_TOOLBAR

    event.Skip();
}
Esempio n. 7
0
wxToolBar* wxFrame::CreateToolBar(long style, wxWindowID id, const wxString& name)
{
#if defined(WINCE_WITHOUT_COMMANDBAR)
    // We may already have a toolbar from calling SetMenuBar.
    if (GetToolBar())
        return GetToolBar();
#endif
    if ( wxFrameBase::CreateToolBar(style, id, name) )
    {
        PositionToolBar();
    }

    return m_frameToolBar;
}
Esempio n. 8
0
wxToolBar* wxFrame::CreateToolBar(
  long                              lStyle
, wxWindowID                        vId
, const wxString&                   rName
)
{
    if (wxFrameBase::CreateToolBar( lStyle
                                   ,vId
                                   ,rName
                                  ))
    {
        PositionToolBar();
    }
    return m_frameToolBar;
} // end of wxFrame::CreateToolBar
Esempio n. 9
0
bool wxFrame::HandleSize(int WXUNUSED(x), int WXUNUSED(y), WXUINT id)
{
    switch ( id )
    {
        case SIZE_RESTORED:
        case SIZE_MAXIMIZED:
            // only do it it if we were iconized before, otherwise resizing the
            // parent frame has a curious side effect of bringing it under it's
            // children
            if ( !m_iconized )
                break;

            // restore all child frames too
            IconizeChildFrames(false);

            (void)SendIconizeEvent(false);
            break;

        case SIZE_MINIMIZED:
            // iconize all child frames too
            IconizeChildFrames(true);
            break;
    }

    if ( !m_iconized )
    {
#if wxUSE_STATUSBAR
        PositionStatusBar();
#endif // wxUSE_STATUSBAR

#if wxUSE_TOOLBAR
        PositionToolBar();
#endif // wxUSE_TOOLBAR

    }

    // call the base class version to generate the appropriate events
    return false;
}
Esempio n. 10
0
void wxFrameBase::SetToolBar(wxToolBar *toolbar)
{
    if ( (toolbar != NULL) != (m_frameToolBar != NULL) )
    {
        // the toolbar visibility must have changed so we need to both position
        // the toolbar itself (if it appeared) and to relayout the frame
        // contents in any case

        if ( toolbar )
        {
            // we need to assign it to m_frameToolBar for PositionToolBar() to
            // do anything
            m_frameToolBar = toolbar;
            PositionToolBar();
        }
        //else: tricky: do not reset m_frameToolBar yet as otherwise DoLayout()
        //      wouldn't recognize the (still existing) toolbar as one of our
        //      bars and wouldn't layout the single child of the frame correctly


        // and this is even more tricky: we want DoLayout() to recognize the
        // old toolbar for the purpose of not counting it among our non-bar
        // children but we don't want to reserve any more space for it so we
        // temporarily hide it
        if ( m_frameToolBar )
            m_frameToolBar->Hide();

        DoLayout();

        if ( m_frameToolBar )
            m_frameToolBar->Show();
    }

    // this might have been already done above but it's simpler to just always
    // do it unconditionally instead of testing for whether we already did it
    m_frameToolBar = toolbar;
}
Esempio n. 11
0
bool wxFrame::HandleSize( int nX, int nY, WXUINT nId )
{
    bool bProcessed = false;

    switch (nId)
    {
        case kSizeNormal:
            //
            // Only do it it if we were iconized before, otherwise resizing the
            // parent frame has a curious side effect of bringing it under it's
            // children
            if (!m_bIconized )
                break;

            //
            // restore all child frames too
            //
            IconizeChildFrames(false);
            (void)SendIconizeEvent(false);

            //
            // fall through
            //

        case kSizeMax:
            m_bIconized = false;
            break;

        case kSizeMin:
            //
            // Iconize all child frames too
            //
            IconizeChildFrames(true);
            (void)SendIconizeEvent();
            m_bIconized = true;
            break;
    }

    if (!m_bIconized)
    {
        //
        // forward WM_SIZE to status bar control
        //
#if wxUSE_NATIVE_STATUSBAR
        if (m_frameStatusBar && m_frameStatusBar->IsKindOf(CLASSINFO(wxStatusBar95)))
        {
            wxSizeEvent             vEvent( wxSize( nX
                                                   ,nY
                                                  )
                                           ,m_frameStatusBar->GetId()
                                          );

            vEvent.SetEventObject(m_frameStatusBar);
            m_frameStatusBar->OnSize(vEvent);
        }
#endif // wxUSE_NATIVE_STATUSBAR

        PositionStatusBar();
#if  wxUSE_TOOLBAR
        PositionToolBar();
#endif // wxUSE_TOOLBAR

        bProcessed = wxWindow::HandleSize( nX
                                          ,nY
                                          ,nId
                                         );
    }
    return bProcessed;
} // end of wxFrame::HandleSize