Esempio n. 1
0
int main(void)
{
	    struct Node* node05 = (struct Node *)malloc(sizeof(struct Node));
		node05->value = 7;
		node05->next = NULL;
		struct Node* node04 = (struct Node *)malloc(sizeof(struct Node));
		node04->value = 3;
		node04->next = node05;
		struct Node* node03 = (struct Node *)malloc(sizeof(struct Node));
		node03->value = 3;
		node03->next = node04;
		struct Node* node02 = (struct Node *)malloc(sizeof(struct Node));
		node02->value = 2;
		node02->next = node03;
		struct Node* node01 = (struct Node *)malloc(sizeof(struct Node));
		node01->value = 0;
		node01->next = node02;

		//struct Node* head = node01;
		printf("original: ");
		PrintLinkedList(node01);
		struct Node *copiedLL = CopyLinkedList(node01);
		printf("copied: ");
//		PrintLinkedList(CopyLinkedList(node01));
		PrintLinkedList(copiedLL);

		return 0;

}
int main () {
    
    while (true) {
        CellT * list1 = NULL;
        CellT * list2 = NULL;
        
        Vector<int> vector1 = GetVector("Give me a 1st list of numbers (-1 to quit)");
        list1 = ConvertToListR(vector1);
        PrintLinkedList(list1);
        cout << SumList(list1) << endl;
        
        Vector<int> vector2 = GetVector("Give me a 2nd list of numbers (-1 to quit)");
        list2 = ConvertToListR(vector2);
        PrintLinkedList(list2);
        cout << SumList(list2) << endl;
        
        cout << "Appending the list now..." << endl;
        //AppendList(list1, list2);
        Append(list1, list2);
        PrintLinkedList(list1);
        cout << SumList(list1) << endl;
        
        vector1.clear();
        vector2.clear();
        Deallocate(list1);
        //Deallocate(list2);
        
        cout << "******************** OK WE ARE DONE **********************" << endl;
    }
    
    return 0;
}
int main(void) {
    struct Node* head = NULL;
    push(&head,6);
    push(&head,5);
    push(&head,4);
    push(&head,3);
    push(&head,2);
    push(&head,1);
    PrintLinkedList(head);
    swap(&head);
    PrintLinkedList(head);
    return 0;
}
int main(void) {
	struct Node* node5 = (struct Node*)malloc(sizeof(struct Node));
	node5->Data = 12;
	node5->Next = NULL;

	struct Node* node4 = (struct Node*)malloc(sizeof(struct Node));
	node4->Data = 10;
	node4->Next = node5;

	struct Node* node3 = (struct Node*)malloc(sizeof(struct Node));
	node3->Data = 8;
	node3->Next = node4;

	struct Node* node2 = (struct Node*)malloc(sizeof(struct Node));
	node2->Data = 4;
	node2->Next = node3;

	struct Node* node1 = (struct Node*)malloc(sizeof(struct Node));
	node5->Data = 2;
	node5->Next = node2;

	struct Node* head1 = node1;

	struct Node* node15 = (struct Node*)malloc(sizeof(struct Node));
	node5->Data = 35;
	node5->Next = NULL;

	struct Node* node14 = (struct Node*)malloc(sizeof(struct Node));
	node4->Data = 32;
	node4->Next = node15;

	struct Node* node13 = (struct Node*)malloc(sizeof(struct Node));
	node3->Data = 25;
	node3->Next = node14;

	struct Node* node12 = (struct Node*)malloc(sizeof(struct Node));
	node2->Data = 8;
	node2->Next = node13;

	struct Node* node11 = (struct Node*)malloc(sizeof(struct Node));
	node5->Data = 3;
	node5->Next = node12;

	struct Node* head2 = node11;
	struct Node* merge;
	PrintLinkedList(head1);
	PrintLinkedList(head2);
	merge = merge_two_heads(head1, head2);
	PrintLinkedList(merge);
	return 0;
}
Esempio n. 5
0
int main(){

	CreateLinkedList(5);
	CreateLinkedList(4);
	CreateLinkedList(3);
	CreateLinkedList(2);
	CreateLinkedList(1);
	CreateLinkedList(6);
	CreateLinkedList(7);
	CreateLinkedList(8);
	CreateLinkedList(9);
	CreateLinkedList(10);
	CreateLinkedList(11);

	PrintLinkedList();

	//printf("Length Of Linked List %d",LengthLinkedList());

	//node *trailingPtr = ReverseLinkedList(head);
	//trailingPtr->next = null;
	//PrintLinkedList();

	//SortLinkedListBubbleSort();

	//PrintLinkedList();

	printf("\n");

	//PrintLinkedListInReverse(head);
	MiddleElementLinkedList();

	return 1;
}
Esempio n. 6
0
int main()
{
	    struct node* node05 = (struct node *)malloc(sizeof(struct node));
		node05->data = 7;
		node05->next = NULL;
		struct node* node04 = (struct node *)malloc(sizeof(struct node));
		node04->data = 3;
		node04->next = node05;
		struct node* node03 = (struct node *)malloc(sizeof(struct node));
		node03->data = 3;
		node03->next = node04;
		struct node* node02 = (struct node *)malloc(sizeof(struct node));
		node02->data = 2;
		node02->next = node03;
		struct node* node01 = (struct node *)malloc(sizeof(struct node));
		node01->data = 5;
		node01->next = node02;

		struct node *head = node01;
		struct node *newList = NULL;
		CopyList(node05, newList);
		PrintLinkedList(newList);

		return 0;
}
void PrintLinkedList(CellT * list) {
    if (list == NULL) {
        return;
    }
    cout << list->value << endl;
    PrintLinkedList(list->next);
}
int main(void)
{
	Node *head = NULL;
	Node *tail = NULL;
	TreeToLinkedList(&link0, &head, &tail);
	PrintLinkedList(head);
	return EXIT_SUCCESS;
}
Esempio n. 9
0
int main( void )
{
  FILE *FilePointer = OpenFile(FilePointer, 'w'); // Open file for writing
  Node* Head = malloc(sizeof(Node));

  BootStrapFile(FilePointer); // Create our base file
  fclose(FilePointer); // Close the file

  FilePointer = OpenFile(FilePointer, 'r'); // Reopen the file for reading
  ReadFile(FilePointer, Head); // Read file into linked lists
  PrintLinkedList( Head ); // Print the linked list
  fclose(FilePointer);
  FreeLinkedList(&Head);

  Head = (Node* )realloc(Head, sizeof(Node));
  FilePointer = OpenFile(FilePointer, 'r');
  ReadFile( FilePointer, Head );
  ManualEntry( Head );
  fclose(FilePointer);
  FilePointer = OpenFile(FilePointer, 'w'); // Reopen the file for reading

  WriteToFile( FilePointer, Head );
  fclose( FilePointer );
  FreeLinkedList( &Head );

  Head = (Node* )realloc(Head, sizeof(Node));
  FilePointer = OpenFile(FilePointer, 'r');
  ReadFile( FilePointer, Head );

  UpdateRecord( Head ); // Update record
  PrintLinkedList( Head );

  DeleteRecord( Head );
  PrintLinkedList( Head );

}
int main()
{
	// linked list code
	MyLinkedListElement* head = ::BuildLinkedList(c_listSize);
	::printf("---Initial list.\n");
	PrintLinkedList(head);

	int value = ::GetRandomElementValue(head);
	::printf("---Selected value: %d.\n", value);

	MyLinkedListElement* newHead = ::RemoveLinkedListElement(head, value);
	::printf("---List after removal.\n");
	::PrintLinkedList(newHead);

	value = ::GetRandomElementValue(head);
	::printf("---Selected value: %d.\n", value);
	newHead = ::PartitionLinkedList(head, value);
	::printf("---List after partitioning.\n");
	::PrintLinkedList(newHead);

	// binary tree code
	::printf("---Initialize tree.\n");
	MyBinaryTreeNode* treeNode = ::BuildBinaryTree(7);

	::printf("---In order traversal.\n");
	::InOrderTraversal(treeNode);

	::printf("---Pre order traversal.\n");
	::PreOrderTraversal(treeNode);

	::printf("---Post order traversal.\n");
	::PostOrderTraversal(treeNode);

	::printf("---Checking balance.\n");
	bool isBalanced = ::IsTreeBalanced(treeNode, 1);

	// Apple stock question
	int stockArray []  = { 1, 2, 4, 5, 0, 2, 1, 10, 0, 1 };
	int maxReturn = ::AppleStockCalculator( stockArray, 10 );
 	return 0;
}
int main(void)
{
	struct Node* node7 = (Node *)malloc(sizeof(struct Node));
	node7->value = 15;
	node7->next = NULL;
	struct Node* node6 = (Node *)malloc(sizeof(struct Node));
	node7->prev = node6;
	node6->value = 13;
	node6->next = node7;
	struct Node* node5 = (Node *)malloc(sizeof(struct Node));
	node6->prev = node5;
	node5->value = 12;
	node5->next = node6;
	struct Node* node4 = (Node *)malloc(sizeof(struct Node));
	node5->prev = node4;
	node4->value = 8;
	node4->next = node5;
	struct Node* node3 = (Node *)malloc(sizeof(struct Node));
	node4->prev = node3;
	node3->value = 4;
	node3->next = node4;
	struct Node* node2 = (Node *)malloc(sizeof(struct Node));
	node3->prev = node2;
	node2->value = 3;
	node2->next = node3;
	struct Node* node1 = (Node *)malloc(sizeof(struct Node));
	node2->prev = node1;
	node1->value = 3;
	node1->next = node2;
	node1->prev = NULL;

	struct Node* node05 = (Node *)malloc(sizeof(struct Node));
	node05->value = 7;
	node05->next = NULL;
	struct Node* node04 = (Node *)malloc(sizeof(struct Node));
	node04->value = 3;
	node04->next = node05;
	struct Node* node03 = (Node *)malloc(sizeof(struct Node));
	node03->value = 3;
	node03->next = node04;
	struct Node* node02 = (Node *)malloc(sizeof(struct Node));
	node02->value = 2;
	node02->next = node03;
	struct Node* node01 = (Node *)malloc(sizeof(struct Node));
	node01->value = 0;
	node01->next = node02;

	struct Node* head1 = node1;
	struct Node* tail1 = node7;
	struct Node* head01 = node01;

	PrintLinkedList(head1);

//	printf("\nReturn Nth node from End: ");
//	printf("%d\n\n", (ReturnNthNodeFromEnd(node1, 3))->value);

//	printf("Reverse Single Linked List: ");
//	LinkedListReverse(&head1);
//	PrintLinkedList(head1);
//	printf("\n");
//	LinkedListReverse(&head1);
//	PrintLinkedList(head1);

	printf ("ReverseDoubleLinkedList\n");
	ReverseDoubleLinkedList(&head1);
	PrintLinkedList(head1);

//	printf("Merge Linked Lists\n");
//	PrintLinkedList(head01);
//	struct Node* mergedHead = MergeLinkedLists(head1, head01);
//	PrintLinkedList(mergedHead);
//
//	printf ("ReverseKAlternateNodes\n");
//	PrintLinkedList(ReverseKAlternateNodes(head1, 2));

//	printf ("FrontBackSplit\n");
//	struct Node *front;
//	struct Node *back;
//	FrontBackSplit(head1, &front, &back);
//	PrintLinkedList(front);
//	PrintLinkedList(back);

//	printf("Linked Lists Reverse Recursive\n");
//	PrintLinkedList(head01);
//	LinkedListReverseRecursive(&head01);
//	PrintLinkedList(head01);

	puts("!!!Linked Lists!!!"); /* prints !!!Hello World!!! */
	return EXIT_SUCCESS;
}