void FreshStyle::drawExclusiveIndicator ( QPainter * p, int x, int y, int w, int h, const QColorGroup &cg, bool on, bool down, bool enabled ) { static const QCOORD pts1[] = { // dark lines 1,9, 1,8, 0,7, 0,4, 1,3, 1,2, 2,1, 3,1, 4,0, 7,0, 8,1, 9,1 }; static const QCOORD pts4[] = { // white lines 2,10, 3,10, 4,11, 7,11, 8,10, 9,10, 10,9, 10,8, 11,7, 11,4, 10,3, 10,2 }; static const QCOORD pts5[] = { // inner fill 4,2, 7,2, 9,4, 9,7, 7,9, 4,9, 2,7, 2,4 }; p->eraseRect( x, y, w, h ); QPointArray a( QCOORDARRLEN(pts1), pts4 ); a.translate( x, y ); p->setPen( cg.dark() ); p->drawPolyline( a ); a.setPoints( QCOORDARRLEN(pts4), pts1 ); a.translate( x, y ); p->setPen( cg.light() ); p->drawPolyline( a ); a.setPoints( QCOORDARRLEN(pts5), pts5 ); a.translate( x, y ); QColor fillColor = ( down || !enabled ) ? cg.button() : cg.base(); p->setPen( fillColor ); p->setBrush( fillColor ) ; p->drawPolygon( a ); if ( on ) { p->setPen( NoPen ); p->setBrush( cg.text() ); p->drawRect( x+5, y+4, 2, 4 ); p->drawRect( x+4, y+5, 4, 2 ); } }
/*!\reimp */ void QCDEStyle::drawExclusiveIndicator( QPainter* p, int x, int y, int w, int h, const QColorGroup &g, bool on, bool down, bool /* enabled */ ) { static const QCOORD pts1[] = { // up left lines 1,9, 1,8, 0,7, 0,4, 1,3, 1,2, 2,1, 3,1, 4,0, 7,0, 8,1, 9,1 }; static const QCOORD pts4[] = { // bottom right lines 2,10, 3,10, 4,11, 7,11, 8,10, 9,10, 10,9, 10,8, 11,7, 11,4, 10,3, 10,2 }; static const QCOORD pts5[] = { // inner fill 4,2, 7,2, 9,4, 9,7, 7,9, 4,9, 2,7, 2,4 }; p->eraseRect( x, y, w, h ); QPointArray a( QCOORDARRLEN(pts1), pts1 ); a.translate( x, y ); p->setPen( (down||on) ? g.dark() : g.light() ); p->drawPolyline( a ); a.setPoints( QCOORDARRLEN(pts4), pts4 ); a.translate( x, y ); p->setPen( (down||on) ? g.light() : g.dark() ); p->drawPolyline( a ); a.setPoints( QCOORDARRLEN(pts5), pts5 ); a.translate( x, y ); QColor fillColor = on ? g.dark() : g.background(); p->setPen( fillColor ); p->setBrush( on ? g.brush( QColorGroup::Dark ) : g.brush( QColorGroup::Background ) ); p->drawPolygon( a ); }
KDEFX_EXPORT void kDrawRoundMask(QPainter *p, int x, int y, int w, int h, bool clear) { // round edge fills static const QCOORD btm_left_fill[]={ 0,0,1,0,2,0,3,0,4,0,0,1,1,1,2,1,3,1,4,1, 1,2,2,2,3,2,4,2,2,3,3,3,4,3,3,4,4,4 }; static const QCOORD btm_right_fill[]={ 0,0,1,0,2,0,3,0,4,0,0,1,1,1,2,1,3,1,4, 1,0,2,1,2,2,2,3,2,0,3,1,3,2,3,0,4,1,4 }; static const QCOORD top_left_fill[]={ 3,0,4,0,2,1,3,1,4,1,1,2,2,2,3,2,4,2,0,3, 1,3,2,3,3,3,4,3,0,4,1,4,2,4,3,4,4,4 }; static const QCOORD top_right_fill[]={ 0,0,1,0,0,1,1,1,2,1,0,2,1,2,2,2,3,2,0, 3,1,3,2,3,3,3,4,3,0,4,1,4,2,4,3,4,4,4 }; if(clear) p->fillRect(x, y, w, h, QBrush(Qt::color0, Qt::SolidPattern)); QBrush fillBrush(Qt::color1, Qt::SolidPattern); p->setPen(Qt::color1); if(w > 16 && h > 16){ int x2 = x+w-1; int y2 = y+h-1; QPointArray a(QCOORDARRLEN(top_left_fill), top_left_fill); a.translate(1, 1); p->drawPoints(a); a.setPoints(QCOORDARRLEN(btm_left_fill), btm_left_fill); a.translate(1, h-6); p->drawPoints(a); a.setPoints(QCOORDARRLEN(top_right_fill), top_right_fill); a.translate(w-6, 1); p->drawPoints(a); a.setPoints(QCOORDARRLEN(btm_right_fill), btm_right_fill); a.translate(w-6, h-6); p->drawPoints(a); p->fillRect(x+6, y, w-12, h, fillBrush); p->fillRect(x, y+6, x+6, h-12, fillBrush); p->fillRect(x2-6, y+6, x2, h-12, fillBrush); p->drawLine(x+6, y, x2-6, y); p->drawLine(x+6, y2, x2-6, y2); p->drawLine(x, y+6, x, y2-6); p->drawLine(x2, y+6, x2, y2-6); } else p->fillRect(x, y, w, h, fillBrush); }
/*!\reimp */ void QPlatinumStyle::drawPrimitive( PrimitiveElement pe, QPainter *p, const QRect &r, const QColorGroup &cg, SFlags flags, const QStyleOption& opt ) const { switch (pe) { case PE_HeaderSection: { // adjust the sunken flag, otherwise headers are drawn // sunken... if ( flags & Style_Sunken ) flags ^= Style_Sunken; drawPrimitive( PE_ButtonBevel, p, r, cg, flags, opt ); break; } case PE_ButtonTool: { // tool buttons don't change color when pushed in platinum, // so we need to make the mid and button color the same QColorGroup myCG = cg; QBrush fill; // quick trick to make sure toolbuttons drawn sunken // when they are activated... if ( flags & Style_On ) flags |= Style_Sunken; fill = myCG.brush( QColorGroup::Button ); myCG.setBrush( QColorGroup::Mid, fill ); drawPrimitive( PE_ButtonBevel, p, r, myCG, flags, opt ); break; } case PE_ButtonBevel: { int x, y, w, h; r.rect( &x, &y, &w, &h ); QPen oldPen = p->pen(); if ( w * h < 1600 || QABS(w - h) > 10 ) { // small buttons if ( !(flags & (Style_Sunken | Style_Down)) ) { p->fillRect( x + 2, y + 2, w - 4, h - 4, cg.brush(QColorGroup::Button) ); // the bright side p->setPen( cg.dark() ); // the bright side p->setPen( cg.dark() ); p->drawLine( x, y, x + w - 1, y ); p->drawLine( x, y, x, y + h - 1 ); p->setPen( cg.light() ); p->drawLine( x + 1, y + 1, x + w - 2, y + 1 ); p->drawLine( x + 1, y + 1, x + 1, y + h - 2 ); // the dark side p->setPen( cg.mid() ); p->drawLine( x + 2, y + h - 2, x + w - 2, y + h - 2 ); p->drawLine( x + w - 2, y + 2, x + w - 2, y + h - 3 ); p->setPen( cg.dark().dark() ); p->drawLine( x + 1, y + h - 1, x + w - 1, y + h - 1 ); p->drawLine( x + w - 1, y + 1, x + w - 1, y + h - 2 ); } else { p->fillRect(x + 2, y + 2, w - 4, h - 4, cg.brush( QColorGroup::Mid )); // the dark side p->setPen( cg.dark().dark() ); p->drawLine( x, y, x + w - 1, y ); p->drawLine( x, y, x, y + h - 1 ); p->setPen( cg.mid().dark()); p->drawLine( x + 1, y + 1, x + w-2, y + 1); p->drawLine( x + 1, y + 1, x + 1, y + h - 2 ); // the bright side! p->setPen(cg.button()); p->drawLine( x + 1, y + h - 2, x + w - 2, y + h - 2 ); p->drawLine( x + w - 2, y + 1, x + w - 2, y + h - 2 ); p->setPen(cg.dark()); p->drawLine(x, y + h - 1, x + w - 1, y + h - 1 ); p->drawLine(x + w - 1, y, x + w - 1, y + h - 1 ); } } else { // big ones if ( !(flags & (Style_Sunken | Style_Down)) ) { p->fillRect( x + 3, y + 3, w - 6, h - 6, cg.brush(QColorGroup::Button) ); // the bright side p->setPen( cg.button().dark() ); p->drawLine( x, y, x + w - 1, y ); p->drawLine( x, y, x, y + h - 1 ); p->setPen( cg.button() ); p->drawLine( x + 1, y + 1, x + w - 2, y + 1 ); p->drawLine( x + 1, y + 1, x + 1, y + h - 2 ); p->setPen( cg.light() ); p->drawLine( x + 2, y + 2, x + 2, y + h - 2 ); p->drawLine( x + 2, y + 2, x + w - 2, y + 2 ); // the dark side! p->setPen( cg.mid() ); p->drawLine( x + 3, y + h - 3, x + w - 3, y + h - 3 ); p->drawLine( x + w - 3, y + 3, x + w - 3, y + h - 3 ); p->setPen( cg.dark() ); p->drawLine( x + 2, y + h - 2, x + w - 2, y + h - 2 ); p->drawLine( x + w - 2, y + 2, x + w - 2, y + h - 2 ); p->setPen( cg.dark().dark() ); p->drawLine( x + 1, y + h - 1, x + w - 1, y + h - 1 ); p->drawLine( x + w - 1, y + 1, x + w - 1, y + h - 1 ); } else { p->fillRect( x + 3, y + 3, w - 6, h - 6, cg.brush( QColorGroup::Mid ) ); // the dark side p->setPen( cg.dark().dark().dark() ); p->drawLine( x, y, x + w - 1, y ); p->drawLine( x, y, x, y + h - 1 ); p->setPen( cg.dark().dark() ); p->drawLine( x + 1, y + 1, x + w - 2, y + 1 ); p->drawLine( x + 1, y + 1, x + 1, y + h - 2 ); p->setPen( cg.mid().dark() ); p->drawLine( x + 2, y + 2, x + 2, y + w - 2 ); p->drawLine( x + 2, y + 2, x + w - 2, y + 2 ); // the bright side! p->setPen( cg.button() ); p->drawLine( x + 2, y + h - 3, x + w - 3, y + h - 3 ); p->drawLine( x + w - 3, y + 3, x + w - 3, y + h - 3 ); p->setPen( cg.midlight() ); p->drawLine( x + 1, y + h - 2, x + w - 2, y + h - 2 ); p->drawLine( x + w - 2, y + 1, x + w - 2, y + h - 2 ); p->setPen( cg.dark() ); p->drawLine( x, y + h - 1, x + w - 1, y + h - 1 ); p->drawLine( x + w - 1, y, x + w - 1, y + h - 1 ); // corners p->setPen( mixedColor(cg.dark().dark().dark(), cg.dark()) ); p->drawPoint( x, y + h - 1 ); p->drawPoint( x + w - 1, y ); p->setPen( mixedColor(cg.dark().dark(), cg.midlight()) ); p->drawPoint( x + 1, y + h - 2 ); p->drawPoint( x + w - 2, y + 1 ); p->setPen( mixedColor(cg.mid().dark(), cg.button() ) ); p->drawPoint( x + 2, y + h - 3 ); p->drawPoint( x + w - 3, y + 2 ); } } p->setPen( oldPen ); break; } case PE_ButtonCommand: { QPen oldPen = p->pen(); int x, y, w, h; r.rect( &x, &y, &w, &h); if ( !(flags & (Style_Down | Style_On)) ) { p->fillRect( x+3, y+3, w-6, h-6, cg.brush( QColorGroup::Button )); // the bright side p->setPen( cg.shadow() ); p->drawLine( x, y, x+w-1, y ); p->drawLine( x, y, x, y + h - 1 ); p->setPen( cg.button() ); p->drawLine( x + 1, y + 1, x + w - 2, y + 1 ); p->drawLine( x + 1, y + 1, x + 1, y + h - 2 ); p->setPen( cg.light() ); p->drawLine( x + 2, y + 2, x + 2, y + h - 2 ); p->drawLine( x + 2, y + 2, x + w - 2, y + 2 ); // the dark side! p->setPen( cg.mid() ); p->drawLine( x + 3, y + h - 3 ,x + w - 3, y + h - 3 ); p->drawLine( x + w - 3, y + 3, x + w - 3, y + h - 3 ); p->setPen( cg.dark() ); p->drawLine( x + 2, y + h - 2, x + w - 2, y + h - 2 ); p->drawLine( x + w - 2, y + 2, x + w - 2, y + h - 2 ); p->setPen( cg.shadow() ); p->drawLine( x + 1, y + h - 1, x + w - 1, y + h - 1 ); p->drawLine( x + w - 1, y, x + w - 1, y + h - 1 ); // top left corner: p->setPen( cg.background() ); p->drawPoint( x, y ); p->drawPoint( x + 1, y ); p->drawPoint( x, y+1 ); p->setPen( cg.shadow() ); p->drawPoint( x + 1, y + 1 ); p->setPen( cg.button() ); p->drawPoint( x + 2, y + 2 ); p->setPen( white ); p->drawPoint( x + 3, y + 3 ); // bottom left corner: p->setPen( cg.background() ); p->drawPoint( x, y + h - 1 ); p->drawPoint( x + 1, y + h - 1 ); p->drawPoint( x, y + h - 2 ); p->setPen( cg.shadow() ); p->drawPoint( x + 1, y + h - 2 ); p->setPen( cg.dark() ); p->drawPoint( x + 2, y + h - 3 ); // top right corner: p->setPen( cg.background() ); p->drawPoint( x + w -1, y ); p->drawPoint( x + w - 2, y ); p->drawPoint( x + w - 1, y + 1 ); p->setPen( cg.shadow() ); p->drawPoint( x + w - 2, y + 1 ); p->setPen( cg.dark() ); p->drawPoint( x + w - 3, y + 2 ); // bottom right corner: p->setPen( cg.background() ); p->drawPoint( x + w - 1, y + h - 1 ); p->drawPoint( x + w - 2, y + h - 1 ); p->drawPoint( x + w - 1, y + h - 2 ); p->setPen( cg.shadow() ); p->drawPoint( x + w - 2, y + h - 2 ); p->setPen( cg.dark() ); p->drawPoint( x + w - 3, y + h - 3 ); p->setPen( cg.mid() ); p->drawPoint( x + w - 4, y + h - 4 ); } else { p->fillRect( x + 2, y + 2, w - 4, h - 4, cg.brush(QColorGroup::Dark) ); // the dark side p->setPen( cg.shadow() ); p->drawLine( x, y, x + w - 1, y ); p->drawLine( x, y, x, y + h - 1 ); p->setPen( cg.dark().dark() ); p->drawLine( x + 1, y + 1, x + w - 2, y + 1 ); p->drawLine( x + 1, y + 1, x + 1, y + h - 2 ); // the bright side! p->setPen( cg.button() ); p->drawLine( x + 1, y + h - 2, x + w - 2, y + h - 2 ); p->drawLine( x + w - 2, y + 1, x + w - 2, y + h - 2 ); p->setPen( cg.dark() ); p->drawLine( x, y + h - 1, x + w - 1, y + h - 1 ); p->drawLine( x + w - 1, y, x + w - 1, y + h - 1 ); // top left corner: p->setPen( cg.background() ); p->drawPoint( x, y ); p->drawPoint( x + 1, y ); p->drawPoint( x, y + 1 ); p->setPen( cg.shadow() ); p->drawPoint( x + 1, y + 1 ); p->setPen( cg.dark().dark() ); p->drawPoint( x + 3, y + 3 ); // bottom left corner: p->setPen( cg.background() ); p->drawPoint( x, y + h - 1 ); p->drawPoint( x + 1, y + h - 1 ); p->drawPoint( x, y + h - 2 ); p->setPen( cg.shadow() ); p->drawPoint( x + 1, y + h - 2 ); // top right corner: p->setPen( cg.background() ); p->drawPoint( x + w - 1, y ); p->drawPoint( x + w - 2, y ); p->drawPoint( x + w - 1, y + 1 ); p->setPen( cg.shadow() ); p->drawPoint( x + w - 2, y + 1 ); // bottom right corner: p->setPen( cg.background() ); p->drawPoint( x + w - 1, y + h - 1 ); p->drawPoint( x + w - 2, y + h - 1 ); p->drawPoint( x + w - 1, y + h - 2 ); p->setPen( cg.shadow() ); p->drawPoint( x + w - 2, y + h - 2 ); p->setPen( cg.dark() ); p->drawPoint( x + w - 3, y + h - 3 ); p->setPen( cg.mid() ); p->drawPoint( x + w - 4, y + h - 4 ); } p->setPen( oldPen ); break; } case PE_Indicator: { drawPrimitive( PE_ButtonBevel, p, QRect(r.x(), r.y(), r.width() - 2, r.height()), cg, flags ); p->fillRect( r.x() + r.width() - 2, r.y(), 2, r.height(), cg.brush( QColorGroup::Background ) ); p->setPen( cg.shadow() ); p->drawRect( r.x(), r.y(), r.width() - 2, r.height() ); static const QCOORD nochange_mark[] = { 3,5, 9,5, 3,6, 9,6 }; static const QCOORD check_mark[] = { 3,5, 5,5, 4,6, 5,6, 5,7, 6,7, 5,8, 6,8, 6,9, 9,9, 6,10, 8,10, 7,11, 8,11, 7,12, 7,12, 8,8, 9,8, 8,7, 10,7, 9,6, 10,6, 9,5, 11,5, 10,4, 11,4, 10,3, 12,3, 11,2, 12,2, 11,1, 13,1, 12,0, 13,0 }; if ( !(flags & Style_Off) ) { QPen oldPen = p->pen(); int x1 = r.x(); int y1 = r.y(); if ( flags & Style_Down ) { x1++; y1++; } QPointArray amark; if ( flags & Style_On ) { amark = QPointArray( sizeof(check_mark)/(sizeof(QCOORD)*2), check_mark ); // ### KLUDGE!! flags ^= Style_On; flags ^= Style_Down; } else if ( flags & Style_NoChange ) { amark = QPointArray( sizeof(nochange_mark) / (sizeof(QCOORD) * 2), nochange_mark ); } amark.translate( x1 + 1, y1 + 1 ); p->setPen( cg.dark() ); p->drawLineSegments( amark ); amark.translate( -1, -1 ); p->setPen( cg.foreground() ); p->drawLineSegments( amark ); p->setPen( oldPen ); } break; } case PE_IndicatorMask: { int x, y, w, h; r.rect( &x, &y, &w, &h ); p->fillRect( x, y, w - 2, h, color1); if ( flags & Style_Off ) { QPen oldPen = p->pen(); p->setPen ( QPen(color1, 2)); p->drawLine( x + 2, y + h / 2 - 1, x + w / 2 - 1, y + h - 4 ); p->drawLine( x + w / 2 - 1, y + h - 4, x + w, 0); p->setPen( oldPen ); } break; } case PE_ExclusiveIndicator: { #define QCOORDARRLEN(x) sizeof(x) / (sizeof(QCOORD) * 2 ) bool down = flags & Style_Down; bool on = flags & Style_On; static const QCOORD pts1[] = { // normal circle 5,0, 8,0, 9,1, 10,1, 11,2, 12,3, 12,4, 13,5, 13,8, 12,9, 12,10, 11,11, 10,12, 9,12, 8,13, 5,13, 4,12, 3,12, 2,11, 1,10, 1,9, 0,8, 0,5, 1,4, 1,3, 2,2, 3,1, 4,1 }; static const QCOORD pts2[] = { // top left shadow 5,1, 8,1, 3,2, 7,2, 2,3, 5,3, 2,4, 4,4, 1,5, 3,5, 1,6, 1,8, 2,6, 2,7 }; static const QCOORD pts3[] = { // bottom right, dark 5,12, 8,12, 7,11, 10,11, 8,10, 11,10, 9,9, 11,9, 10,8, 12,8, 11,7, 11,7, 12,5, 12,7 }; static const QCOORD pts4[] = { // bottom right, light 5,12, 8,12, 7,11, 10,11, 9,10, 11,10, 10,9, 11,9, 11,7, 11,8, 12,5, 12,8 }; static const QCOORD pts5[] = { // check mark 6,4, 8,4, 10,6, 10,8, 8,10, 6,10, 4,8, 4,6 }; static const QCOORD pts6[] = { // check mark extras 4,5, 5,4, 9,4, 10,5, 10,9, 9,10, 5,10, 4,9 }; int x, y; x = r.x(); y = r.y(); p->eraseRect( r ); p->setBrush( (down||on) ? cg.brush( QColorGroup::Dark ) : cg.brush( QColorGroup::Button) ); p->setPen( NoPen ); p->drawEllipse( x, y, 13, 13 ); p->setPen( cg.shadow() ); QPointArray a( QCOORDARRLEN(pts1), pts1 ); a.translate( x, y ); p->drawPolyline( a ); // draw normal circle QColor tc, bc; const QCOORD *bp; int bl; if ( down || on ) { // pressed down or on tc = cg.dark().dark(); bc = cg.light(); bp = pts4; bl = QCOORDARRLEN(pts4); } else { // released tc = cg.light(); bc = cg.dark(); bp = pts3; bl = QCOORDARRLEN(pts3); } p->setPen( tc ); a.setPoints( QCOORDARRLEN(pts2), pts2 ); a.translate( x, y ); p->drawLineSegments( a ); // draw top shadow p->setPen( bc ); a.setPoints( bl, bp ); a.translate( x, y ); p->drawLineSegments( a ); if ( on ) { // draw check mark int x1 = x, y1 = y; p->setBrush( cg.foreground() ); p->setPen( cg.foreground() ); a.setPoints( QCOORDARRLEN(pts5), pts5 ); a.translate( x1, y1 ); p->drawPolygon( a ); p->setBrush( NoBrush ); p->setPen( cg.dark() ); a.setPoints( QCOORDARRLEN(pts6), pts6 ); a.translate( x1, y1 ); p->drawLineSegments( a ); } break; } case PE_ExclusiveIndicatorMask: { static const QCOORD pts1[] = { // normal circle 5,0, 8,0, 9,1, 10,1, 11,2, 12,3, 12,4, 13,5, 13,8, 12,9, 12,10, 11,11, 10,12, 9,12, 8,13, 5,13, 4,12, 3,12, 2,11, 1,10, 1,9, 0,8, 0,5, 1,4, 1,3, 2,2, 3,1, 4,1 }; QPointArray a(QCOORDARRLEN(pts1), pts1); a.translate(r.x(), r.y()); p->setPen(color1); p->setBrush(color1); p->drawPolygon(a); break; } case PE_ScrollBarAddLine: { drawPrimitive( PE_ButtonBevel, p, r, cg, (flags & Style_Enabled) | ((flags & Style_Down) ? Style_Sunken : Style_Raised) ); p->setPen( cg.shadow() ); p->drawRect( r ); drawPrimitive( ((flags & Style_Horizontal) ? PE_ArrowRight : PE_ArrowDown), p, QRect(r.x() + 2, r.y() + 2, r.width() - 4, r.height() - 4), cg, flags ); break; } case PE_ScrollBarSubLine: { drawPrimitive( PE_ButtonBevel, p, r, cg, (flags & Style_Enabled) | ((flags & Style_Down) ? Style_Sunken : Style_Raised) ); p->setPen( cg.shadow() ); p->drawRect( r ); drawPrimitive( ((flags & Style_Horizontal) ? PE_ArrowLeft : PE_ArrowUp ), p, QRect(r.x() + 2, r.y() + 2, r.width() - 4, r.height() - 4), cg, flags ); break; } case PE_ScrollBarAddPage: case PE_ScrollBarSubPage: { QPen oldPen = p->pen(); if ( r.width() < 3 || r.height() < 3 ) { p->fillRect( r, cg.brush(QColorGroup::Mid) ); p->setPen( cg.shadow() ); p->drawRect( r ); p->setPen( oldPen ); } else { int x, y, w, h; r.rect( &x, &y, &w, &h ); if ( flags & Style_Horizontal ) { p->fillRect( x + 2, y + 2, w - 2, h - 4, cg.brush(QColorGroup::Mid) ); // the dark side p->setPen( cg.dark().dark() ); p->drawLine( x, y, x + w - 1, y ); p->setPen( cg.shadow()); p->drawLine( x, y, x, y + h - 1 ); p->setPen( cg.mid().dark()); p->drawLine( x + 1, y + 1, x + w - 1, y + 1 ); p->drawLine( x + 1, y + 1, x + 1, y + h - 2 ); // the bright side! p->setPen( cg.button()); p->drawLine( x + 1, y + h - 2, x + w - 1, y + h - 2 ); p->setPen( cg.shadow()); p->drawLine( x, y + h - 1, x + w - 1, y + h - 1 ); } else { p->fillRect( x + 2, y + 2, w - 4, h - 2, cg.brush(QColorGroup::Mid) ); // the dark side p->setPen( cg.dark().dark() ); p->drawLine( x, y, x + w - 1, y ); p->setPen( cg.shadow() ); p->drawLine( x, y, x, y + h - 1 ); p->setPen( cg.mid().dark() ); p->drawLine( x + 1, y + 1, x + w - 2, y + 1 ); p->drawLine( x + 1, y + 1, x + 1, y + h - 1 ); // the bright side! p->setPen( cg.button() ); p->drawLine( x + w - 2, y + 1, x + w - 2, y + h - 1 ); p->setPen( cg.shadow() ); p->drawLine( x + w - 1, y, x + w - 1, y + h - 1 ); } } p->setPen( oldPen ); break; } case PE_ScrollBarSlider: { QPoint bo = p->brushOrigin(); p->setBrushOrigin( r.topLeft() ); drawPrimitive( PE_ButtonBevel, p, r, cg, Style_Raised ); p->setBrushOrigin( bo ); drawRiffles( p, r.x(), r.y(), r.width(), r.height(), cg, flags & Style_Horizontal ); p->setPen( cg.shadow() ); p->drawRect( r ); if ( flags & Style_HasFocus ) { drawPrimitive( PE_FocusRect, p, QRect(r.x() + 2, r.y() + 2, r.width() - 5, r.height() - 5 ), cg, flags ); } break; } default: QWindowsStyle::drawPrimitive( pe, p, r, cg, flags, opt ); break; } }