Esempio n. 1
0
void openMovSettingsPopup(TPropertyGroup *props, bool macBringToFront) {
#ifdef _WIN32
  if (InitializeQTML(0) != noErr) return;
#endif

  ComponentInstance ci =
      OpenDefaultComponent(StandardCompressionType, StandardCompressionSubType);

  QTAtomContainer atoms;
  QTNewAtomContainer(&atoms);

  fromPropertiesToAtoms(*props, atoms);

  ComponentResult err;

  if ((err = SCSetSettingsFromAtomContainer(ci, atoms)) != noErr) {
    CloseComponent(ci);
    ci = OpenDefaultComponent(StandardCompressionType,
                              StandardCompressionSubType);
    assert(false);
  }

  QTDisposeAtomContainer(atoms);

#ifdef MACOSX

// Install an external procedure to use a callback filter on the request
// settings dialog
// On MACOSX we need to change the dialog appearance in order to pop-up in front
// of the
// toonz main window.
/*
gProcStruct.filterProc = NewSCModalFilterUPP(QTCmpr_FilterProc);
// I don't install any hook
gProcStruct.hookProc = NULL;
gProcStruct.customName[0] = 0;
// I don't use refcon
gProcStruct.refcon = 0;

// set the current extended procs
SCSetInfo(ci, scExtendedProcsType, &gProcStruct);
*/
#endif

  err = SCRequestSequenceSettings(ci);
  // assert(err==noErr);
  QTAtomContainer atomsOut;

  if (SCGetSettingsAsAtomContainer(ci, &atomsOut) != noErr) assert(false);

  fromAtomsToProperties(atomsOut, *props);

  QTDisposeAtomContainer(atomsOut);
  CloseComponent(ci);

  // int dataSize=0, numChildren = 0, numLevels=0;
  // retrieveData(settings, kParentAtomIsContainer, dataSize, numChildren,
  // numLevels);
}
void QTTarg_SetTrackProperties (Media theMedia, UInt32 theIdleFrequency)
{
	QTAtomContainer		myTrackProperties;
	RGBColor			myBackgroundColor;
	Boolean				hasActions;
	UInt32				myFrequency;
	OSErr				myErr = noErr;
		
	// add a background color to the sprite track
	myBackgroundColor.red = EndianU16_NtoB(0xffff);
	myBackgroundColor.green = EndianU16_NtoB(0xffff);
	myBackgroundColor.blue = EndianU16_NtoB(0xffff);
	
	myErr = QTNewAtomContainer(&myTrackProperties);
	if (myErr == noErr) {
		QTInsertChild(myTrackProperties, 0, kSpriteTrackPropertyBackgroundColor, 1, 1, sizeof(myBackgroundColor), &myBackgroundColor, NULL);

		// tell the movie controller that this sprite track has actions
		hasActions = true;
		QTInsertChild(myTrackProperties, 0, kSpriteTrackPropertyHasActions, 1, 1, sizeof(hasActions), &hasActions, NULL);
	
		// tell the sprite track to generate QTIdleEvents
		myFrequency = EndianU32_NtoB(theIdleFrequency);
		QTInsertChild(myTrackProperties, 0, kSpriteTrackPropertyQTIdleEventsFrequency, 1, 1, sizeof(myFrequency), &myFrequency, NULL);

		SetMediaPropertyAtom(theMedia, myTrackProperties);
		
		QTDisposeAtomContainer(myTrackProperties);
	}
}
Esempio n. 3
0
static OSErr QT_SaveCodecSettingsToScene(RenderData *rd, ReportList *reports)
{	
	QTAtomContainer  myContainer = NULL;
	ComponentResult  myErr = noErr;
	Ptr              myPtr;
	long             mySize = 0;

	CodecInfo        ci;

	QuicktimeCodecData *qcd = rd->qtcodecdata;
	
	/* check if current scene already has qtcodec settings, and clear them */
	if (qcd) {
		free_qtcodecdata(qcd);
	}
	else {
		qcd = rd->qtcodecdata = MEM_callocN(sizeof(QuicktimeCodecData), "QuicktimeCodecData");
	}

	/* obtain all current codec settings */
	SCSetInfo(qtdata->theComponent, scTemporalSettingsType, &qtdata->gTemporalSettings);
	SCSetInfo(qtdata->theComponent, scSpatialSettingsType,  &qtdata->gSpatialSettings);
	SCSetInfo(qtdata->theComponent, scDataRateSettingsType, &qtdata->aDataRateSetting);

	/* retreive codecdata from quicktime in a atomcontainer */
	myErr = SCGetSettingsAsAtomContainer(qtdata->theComponent,  &myContainer);
	if (myErr != noErr) {
		BKE_report(reports, RPT_ERROR, "Quicktime: SCGetSettingsAsAtomContainer failed");
		goto bail;
	}

	/* get the size of the atomcontainer */
	mySize = GetHandleSize((Handle)myContainer);

	/* lock and convert the atomcontainer to a *valid* pointer */
	QTLockContainer(myContainer);
	myPtr = *(Handle)myContainer;

	/* copy the Quicktime data into the blender qtcodecdata struct */
	if (myPtr) {
		qcd->cdParms = MEM_mallocN(mySize, "qt.cdParms");
		memcpy(qcd->cdParms, myPtr, mySize);
		qcd->cdSize = mySize;

		GetCodecInfo(&ci, qtdata->gSpatialSettings.codecType, 0);
	}
	else {
		BKE_report(reports, RPT_ERROR, "Quicktime: QT_SaveCodecSettingsToScene failed"); 
	}

	QTUnlockContainer(myContainer);

bail:
	if (myContainer != NULL)
		QTDisposeAtomContainer(myContainer);
		
	return((OSErr)myErr);
}
Esempio n. 4
0
void send_movie_changed_notification(Movie movie) {
    QTAtomContainer container;

    if(QTNewAtomContainer(&container) == noErr) {
        QTAtom anAction;
        OSType whichAction = EndianU32_NtoB(kActionMovieChanged);

        OSErr err = QTInsertChild(container, kParentAtomIsContainer, kAction, 1, 0, 0, NULL, &anAction);

        if(err == noErr)
            err = QTInsertChild(container, anAction, kWhichAction, 1, 0, sizeof(whichAction), &whichAction, NULL);

        if(err == noErr)
            MovieExecuteWiredActions(movie, 0, container);

        QTDisposeAtomContainer(container);
    }
}
OSErr QTWired_CreateWiredSpritesMovie (void)
{
	short					myResRefNum = 0;
	short					myResID = movieInDataForkResID;
	Movie					myMovie = NULL;
	Track					myTrack;
	Media					myMedia;
	FSSpec					myFile;
	Boolean					myIsSelected = false;
	Boolean					myIsReplacing = false;	
	StringPtr 				myPrompt = QTUtils_ConvertCToPascalString(kWiredSavePrompt);
	StringPtr 				myFileName = QTUtils_ConvertCToPascalString(kWiredSaveFileName);
	QTAtomContainer			mySample = NULL;
	QTAtomContainer			myActions = NULL;
	QTAtomContainer			myBeginButton, myPrevButton, myNextButton, myEndButton;
	QTAtomContainer			myPenguinOne, myPenguinTwo, myPenguinOneOverride;
	QTAtomContainer			myBeginActionButton, myPrevActionButton, myNextActionButton, myEndActionButton;
	QTAtomContainer			myPenguinOneAction, myPenguinTwoAction;
	RGBColor				myKeyColor;
	Point					myLocation;
	short					isVisible, myLayer, myIndex, myID, i, myDelta;
	Boolean					hasActions;
	long					myFlags = createMovieFileDeleteCurFile | createMovieFileDontCreateResFile;
	OSType					myType = FOUR_CHAR_CODE('none');
	UInt32					myFrequency;
	QTAtom					myEventAtom;
	long					myLoopingFlags;
	ModifierTrackGraphicsModeRecord		myGraphicsMode;
	OSErr					myErr = noErr;

	//////////
	//
	// create a new movie file and set its controller type
	//
	//////////

	// ask the user for the name of the new movie file
	QTFrame_PutFile(myPrompt, myFileName, &myFile, &myIsSelected, &myIsReplacing);
	if (!myIsSelected)
		goto bail;

	// create a movie file for the destination movie
	myErr = CreateMovieFile(&myFile, FOUR_CHAR_CODE('TVOD'), smSystemScript, myFlags, &myResRefNum, &myMovie);
	if (myErr != noErr)
		goto bail;
	
	// select the "no controller" movie controller
	myType = EndianU32_NtoB(myType);
	SetUserDataItem(GetMovieUserData(myMovie), &myType, sizeof(myType), kUserDataMovieControllerType, 1);
	
	//////////
	//
	// create the sprite track and media
	//
	//////////
	
	myTrack = NewMovieTrack(myMovie, ((long)kSpriteTrackWidth << 16), ((long)kSpriteTrackHeight << 16), kNoVolume);
	myMedia = NewTrackMedia(myTrack, SpriteMediaType, kSpriteMediaTimeScale, NULL, 0);

	//////////
	//
	// create a key frame sample containing six sprites and all of their shared images
	//
	//////////

	// create a new, empty key frame sample
	myErr = QTNewAtomContainer(&mySample);
	if (myErr != noErr)
		goto bail;

	myKeyColor.red = 0xffff;						// white
	myKeyColor.green = 0xffff;
	myKeyColor.blue = 0xffff;

	// add images to the key frame sample
	SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kGoToBeginningButtonUp, &myKeyColor, kGoToBeginningButtonUpIndex, NULL, NULL);
	SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kGoToBeginningButtonDown, &myKeyColor, kGoToBeginningButtonDownIndex, NULL, NULL);
	SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kGoToEndButtonUp, &myKeyColor, kGoToEndButtonUpIndex, NULL, NULL);
	SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kGoToEndButtonDown, &myKeyColor, kGoToEndButtonDownIndex, NULL, NULL);
	SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kGoToPrevButtonUp, &myKeyColor, kGoToPrevButtonUpIndex, NULL, NULL);
	SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kGoToPrevButtonDown, &myKeyColor, kGoToPrevButtonDownIndex, NULL, NULL);
	SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kGoToNextButtonUp, &myKeyColor, kGoToNextButtonUpIndex, NULL, NULL);
	SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kGoToNextButtonDown, &myKeyColor, kGoToNextButtonDownIndex, NULL, NULL);
	SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kPenguinForward, &myKeyColor, kPenguinForwardIndex, NULL, NULL);
	SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kPenguinLeft, &myKeyColor, kPenguinLeftIndex, NULL, NULL);
	SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kPenguinRight, &myKeyColor, kPenguinRightIndex, NULL, NULL);
	SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kPenguinClosed, &myKeyColor, kPenguinClosedIndex, NULL, NULL);

	for (myIndex = kPenguinDownRightCycleStartIndex, myID = kWalkDownRightCycleStart; myIndex <= kPenguinDownRightCycleEndIndex; myIndex++, myID++)
		SpriteUtils_AddPICTImageToKeyFrameSample(mySample, myID, &myKeyColor, myIndex, NULL, NULL);
	
	// assign group IDs to the images
	SpriteUtils_AssignImageGroupIDsToKeyFrame(mySample);
	
	//////////
	//
	// add samples to the sprite track's media
	//
	//////////
	
	BeginMediaEdits(myMedia);

	// go to beginning button with no actions
	myErr = QTNewAtomContainer(&myBeginButton);
	if (myErr != noErr)
		goto bail;
	myLocation.h	= (1 * kSpriteTrackWidth / 8) - (kStartEndButtonWidth / 2);
	myLocation.v	= (4 * kSpriteTrackHeight / 5) - (kStartEndButtonHeight / 2);
	isVisible		= false;
	myLayer			= 1;
	myIndex			= kGoToBeginningButtonUpIndex;
	myErr = SpriteUtils_SetSpriteData(myBeginButton, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, myActions);
	if (myErr != noErr)
		goto bail;

	// go to previous button with no actions
	myErr = QTNewAtomContainer(&myPrevButton);
	if (myErr != noErr)
		goto bail;
	myLocation.h 	= (3 * kSpriteTrackWidth / 8) - (kNextPrevButtonWidth / 2);
	myLocation.v	= (4 * kSpriteTrackHeight / 5) - (kStartEndButtonHeight / 2);
	isVisible		= false;
	myLayer			= 1;
	myIndex			= kGoToPrevButtonUpIndex;
	myErr = SpriteUtils_SetSpriteData(myPrevButton, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, myActions);
	if (myErr != noErr)
		goto bail;

	// go to next button with no actions
	myErr = QTNewAtomContainer(&myNextButton);
	if (myErr != noErr)
		goto bail;
	myLocation.h 	= (5 * kSpriteTrackWidth / 8) - (kNextPrevButtonWidth / 2);
	myLocation.v	= (4 * kSpriteTrackHeight / 5) - (kStartEndButtonHeight / 2);
	isVisible		= false;
	myLayer			= 1;
	myIndex			= kGoToNextButtonUpIndex;
	myErr = SpriteUtils_SetSpriteData(myNextButton, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, myActions);
	if (myErr != noErr)
		goto bail;

	// go to end button with no actions
	myErr = QTNewAtomContainer(&myEndButton);
	if (myErr != noErr)
		goto bail;
	myLocation.h 	= (7 * kSpriteTrackWidth / 8) - (kStartEndButtonWidth / 2);
	myLocation.v	= (4 * kSpriteTrackHeight / 5) - (kStartEndButtonHeight / 2);
	isVisible		= false;
	myLayer			= 1;
	myIndex			= kGoToEndButtonUpIndex;
	myErr = SpriteUtils_SetSpriteData(myEndButton, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, myActions);
	if (myErr != noErr)
		goto bail;

	// first penguin sprite with no actions
	myErr = QTNewAtomContainer(&myPenguinOne);
	if (myErr != noErr)
		goto bail;
	myLocation.h 	= (3 * kSpriteTrackWidth / 8) - (kPenguinWidth / 2);
	myLocation.v 	= (kSpriteTrackHeight / 4) - (kPenguinHeight / 2);
	isVisible		= true;
	myLayer			= 2;
	myIndex			= kPenguinDownRightCycleStartIndex;
	myGraphicsMode.graphicsMode = blend;
	myGraphicsMode.opColor.red = myGraphicsMode.opColor.green = myGraphicsMode.opColor.blue = 0x8FFF;	// grey
	myErr = SpriteUtils_SetSpriteData(myPenguinOne, &myLocation, &isVisible, &myLayer, &myIndex, &myGraphicsMode, NULL, myActions);
	if (myErr != noErr)
		goto bail;
		
	// second penguin sprite with no actions
	myErr = QTNewAtomContainer(&myPenguinTwo);
	if (myErr != noErr)
		goto bail;
	myLocation.h 	= (5 * kSpriteTrackWidth / 8) - (kPenguinWidth / 2);
	myLocation.v 	= (kSpriteTrackHeight / 4) - (kPenguinHeight / 2);
	isVisible		= true;
	myLayer			= 3;
	myIndex			= kPenguinForwardIndex;
	myErr = SpriteUtils_SetSpriteData(myPenguinTwo, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, myActions);
	if (myErr != noErr)
		goto bail;

	//////////
	//
	// add actions to the six sprites
	//
	//////////

	// add go to beginning button
	myErr = QTCopyAtom(myBeginButton, kParentAtomIsContainer, &myBeginActionButton);
	if (myErr != noErr)
		goto bail;

	WiredUtils_AddSpriteSetImageIndexAction(myBeginActionButton, kParentAtomIsContainer, kQTEventMouseClick, 0, NULL, 0, 0, NULL, kGoToBeginningButtonDownIndex, NULL);
	WiredUtils_AddSpriteSetImageIndexAction(myBeginActionButton, kParentAtomIsContainer, kQTEventMouseClickEnd, 0, NULL, 0, 0, NULL, kGoToBeginningButtonUpIndex, NULL);
	WiredUtils_AddMovieGoToBeginningAction(myBeginActionButton, kParentAtomIsContainer, kQTEventMouseClickEndTriggerButton);
	WiredUtils_AddSpriteSetVisibleAction(myBeginActionButton, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, 0, NULL, true, NULL);
	WiredUtils_AddSpriteSetVisibleAction(myBeginActionButton, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, 0, NULL, false, NULL);
	SpriteUtils_AddSpriteToSample(mySample, myBeginActionButton, kGoToBeginningSpriteID);	
	QTDisposeAtomContainer(myBeginActionButton);

	// add go to prev button
	myErr = QTCopyAtom(myPrevButton, kParentAtomIsContainer, &myPrevActionButton);
	if (myErr != noErr)
		goto bail;

	WiredUtils_AddSpriteSetImageIndexAction(myPrevActionButton, kParentAtomIsContainer, kQTEventMouseClick, 0, NULL, 0, 0, NULL, kGoToPrevButtonDownIndex, NULL);
	WiredUtils_AddSpriteSetImageIndexAction(myPrevActionButton, kParentAtomIsContainer, kQTEventMouseClickEnd, 0, NULL, 0, 0, NULL, kGoToPrevButtonUpIndex, NULL);
	WiredUtils_AddMovieStepBackwardAction(myPrevActionButton, kParentAtomIsContainer, kQTEventMouseClickEndTriggerButton);
	WiredUtils_AddSpriteSetVisibleAction(myPrevActionButton, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, 0, NULL, true, NULL);
	WiredUtils_AddSpriteSetVisibleAction(myPrevActionButton, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, 0, NULL, false, NULL);
	SpriteUtils_AddSpriteToSample(mySample, myPrevActionButton, kGoToPrevSpriteID);
	QTDisposeAtomContainer(myPrevActionButton);

	// add go to next button
	myErr = QTCopyAtom(myNextButton, kParentAtomIsContainer, &myNextActionButton);
	if (myErr != noErr)
		goto bail;

	WiredUtils_AddSpriteSetImageIndexAction(myNextActionButton, kParentAtomIsContainer, kQTEventMouseClick, 0, NULL, 0, 0, NULL, kGoToNextButtonDownIndex, NULL);
	WiredUtils_AddSpriteSetImageIndexAction(myNextActionButton, kParentAtomIsContainer, kQTEventMouseClickEnd, 0, NULL, 0, 0, NULL, kGoToNextButtonUpIndex, NULL);
	WiredUtils_AddMovieStepForwardAction(myNextActionButton, kParentAtomIsContainer, kQTEventMouseClickEndTriggerButton);
	WiredUtils_AddSpriteSetVisibleAction(myNextActionButton, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, 0, NULL, true, NULL);
	WiredUtils_AddSpriteSetVisibleAction(myNextActionButton, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, 0, NULL, false, NULL);
	SpriteUtils_AddSpriteToSample(mySample, myNextActionButton, kGoToNextSpriteID);
	QTDisposeAtomContainer(myNextActionButton);

	// add go to end button
	myErr = QTCopyAtom(myEndButton, kParentAtomIsContainer, &myEndActionButton);
	if (myErr != noErr)
		goto bail;

	WiredUtils_AddSpriteSetImageIndexAction(myEndActionButton, kParentAtomIsContainer, kQTEventMouseClick, 0, NULL, 0, 0, NULL, kGoToEndButtonDownIndex, NULL);
	WiredUtils_AddSpriteSetImageIndexAction(myEndActionButton, kParentAtomIsContainer, kQTEventMouseClickEnd, 0, NULL, 0, 0, NULL, kGoToEndButtonUpIndex, NULL);
	WiredUtils_AddMovieGoToEndAction(myEndActionButton, kParentAtomIsContainer, kQTEventMouseClickEndTriggerButton);
	WiredUtils_AddSpriteSetVisibleAction(myEndActionButton, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, 0, NULL, true, NULL);
	WiredUtils_AddSpriteSetVisibleAction(myEndActionButton, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, 0, NULL, false, NULL);
	SpriteUtils_AddSpriteToSample(mySample, myEndActionButton, kGoToEndSpriteID);
	QTDisposeAtomContainer(myEndActionButton);

	// add penguin one
	myErr = QTCopyAtom(myPenguinOne, kParentAtomIsContainer, &myPenguinOneAction);
	if (myErr != noErr)
		goto bail;

	// show the buttons on mouse enter and hide them on mouse exit
	WiredUtils_AddSpriteSetVisibleAction(myPenguinOneAction, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, kTargetSpriteID, (void *)kGoToBeginningSpriteID, true, NULL);
	WiredUtils_AddSpriteSetVisibleAction(myPenguinOneAction, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, kTargetSpriteID, (void *)kGoToBeginningSpriteID, false, NULL);
	WiredUtils_AddSpriteSetVisibleAction(myPenguinOneAction, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, kTargetSpriteID, (void *)kGoToPrevSpriteID, true, NULL);
	WiredUtils_AddSpriteSetVisibleAction(myPenguinOneAction, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, kTargetSpriteID, (void *)kGoToPrevSpriteID, false, NULL);
	WiredUtils_AddSpriteSetVisibleAction(myPenguinOneAction, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, kTargetSpriteID, (void *)kGoToNextSpriteID, true, NULL);
	WiredUtils_AddSpriteSetVisibleAction(myPenguinOneAction, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, kTargetSpriteID, (void *)kGoToNextSpriteID, false, NULL);
	WiredUtils_AddSpriteSetVisibleAction(myPenguinOneAction, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, kTargetSpriteID, (void *)kGoToEndSpriteID, true, NULL);
	WiredUtils_AddSpriteSetVisibleAction(myPenguinOneAction, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, kTargetSpriteID, (void *)kGoToEndSpriteID, false, NULL);
	SpriteUtils_AddSpriteToSample(mySample, myPenguinOneAction, kPenguinOneSpriteID);
	QTWired_AddCursorChangeOnMouseOver(mySample, kPenguinOneSpriteID);
	QTDisposeAtomContainer(myPenguinOneAction);

	// add penguin two
	myErr = QTCopyAtom(myPenguinTwo, kParentAtomIsContainer, &myPenguinTwoAction);
	if (myErr != noErr)
		goto bail;

	// blink when clicked on
	WiredUtils_AddSpriteSetImageIndexAction(myPenguinTwoAction, kParentAtomIsContainer, kQTEventMouseClick, 0, NULL, 0, 0, NULL, kPenguinClosedIndex, NULL);
	WiredUtils_AddSpriteSetImageIndexAction(myPenguinTwoAction, kParentAtomIsContainer, kQTEventMouseClickEnd, 0, NULL, 0, 0, NULL, kPenguinForwardIndex, NULL);

	WiredUtils_AddQTEventAtom(myPenguinTwoAction, kParentAtomIsContainer, kQTEventMouseClickEndTriggerButton, &myEventAtom);

	// toggle the movie rate and both of the birds' graphics modes
	QTWired_AddPenguinTwoConditionalActions(myPenguinTwoAction, myEventAtom);

	QTWired_AddWraparoundMatrixOnIdle(myPenguinTwoAction);

	SpriteUtils_AddSpriteToSample(mySample, myPenguinTwoAction, kPenguinTwoSpriteID);
	QTDisposeAtomContainer(myPenguinTwoAction);
	
	// add an action for when the key frame is loaded, to set the movie's looping mode to palindrome;
	// note that this will actually be triggered every time the key frame is reloaded,
	// so if the operation was expensive we could use a conditional to test if we've already done it
	myLoopingFlags = loopTimeBase | palindromeLoopTimeBase;
	WiredUtils_AddMovieSetLoopingFlagsAction(mySample, kParentAtomIsContainer, kQTEventFrameLoaded, myLoopingFlags);

	// add the key frame sample to the sprite track media
	//
	// to add the sample data in a compressed form, you would use a QuickTime DataCodec to perform the
	// compression; replace the call to the utility AddSpriteSampleToMedia with a call to the utility
	// AddCompressedSpriteSampleToMedia to do this
	
	SpriteUtils_AddSpriteSampleToMedia(myMedia, mySample, kSpriteMediaFrameDuration, true, NULL);	
	//SpriteUtils_AddCompressedSpriteSampleToMedia(myMedia, mySample, kSpriteMediaFrameDuration, true, zlibDataCompressorSubType, NULL);

	//////////
	//
	// add a few override samples to move penguin one and change its image index
	//
	//////////

	// original penguin one location
	myLocation.h 	= (3 * kSpriteTrackWidth / 8) - (kPenguinWidth / 2);
	myLocation.v 	= (kSpriteTrackHeight / 4) - (kPenguinHeight / 2);

	myDelta = (kSpriteTrackHeight / 2) / kNumOverrideSamples;
	myIndex = kPenguinDownRightCycleStartIndex;
	
	for (i = 1; i <= kNumOverrideSamples; i++) {
		QTRemoveChildren(mySample, kParentAtomIsContainer);
		QTNewAtomContainer(&myPenguinOneOverride);

		myLocation.h += myDelta;
		myLocation.v += myDelta;
		myIndex++;
		if (myIndex > kPenguinDownRightCycleEndIndex)
			myIndex = kPenguinDownRightCycleStartIndex;
			
		SpriteUtils_SetSpriteData(myPenguinOneOverride, &myLocation, NULL, NULL, &myIndex, NULL, NULL, NULL);
		SpriteUtils_AddSpriteToSample(mySample, myPenguinOneOverride, kPenguinOneSpriteID);
		SpriteUtils_AddSpriteSampleToMedia(myMedia, mySample, kSpriteMediaFrameDuration, false, NULL);	
		QTDisposeAtomContainer(myPenguinOneOverride);
	}

	EndMediaEdits(myMedia);
	
	// add the media to the track
	InsertMediaIntoTrack(myTrack, 0, 0, GetMediaDuration(myMedia), fixed1);
	
	//////////
	//
	// set the sprite track properties
	//
	//////////
	{
		QTAtomContainer		myTrackProperties;
		RGBColor			myBackgroundColor;
		
		// add a background color to the sprite track
		myBackgroundColor.red = EndianU16_NtoB(0x8000);
		myBackgroundColor.green = EndianU16_NtoB(0);
		myBackgroundColor.blue = EndianU16_NtoB(0xffff);
		
		QTNewAtomContainer(&myTrackProperties);
		QTInsertChild(myTrackProperties, 0, kSpriteTrackPropertyBackgroundColor, 1, 1, sizeof(RGBColor), &myBackgroundColor, NULL);

		// tell the movie controller that this sprite track has actions, Jackson
		hasActions = true;
		QTInsertChild(myTrackProperties, 0, kSpriteTrackPropertyHasActions, 1, 1, sizeof(hasActions), &hasActions, NULL);
	
		// tell the sprite track to generate QTIdleEvents
		myFrequency = EndianU32_NtoB(2);
		QTInsertChild(myTrackProperties, 0, kSpriteTrackPropertyQTIdleEventsFrequency, 1, 1, sizeof(myFrequency), &myFrequency, NULL);
		myErr = SetMediaPropertyAtom(myMedia, myTrackProperties);
		if (myErr != noErr)
			goto bail;

		QTDisposeAtomContainer(myTrackProperties);
	}
	
	//////////
	//
	// finish up
	//
	//////////
	
	// add the movie resource to the movie file
	myErr = AddMovieResource(myMovie, myResRefNum, &myResID, myFile.name);
	
bail:
	free(myPrompt);
	free(myFileName);

	if (mySample != NULL)
		QTDisposeAtomContainer(mySample);

	if (myBeginButton != NULL)
		QTDisposeAtomContainer(myBeginButton);	
			
	if (myPrevButton != NULL)
		QTDisposeAtomContainer(myPrevButton);
				
	if (myNextButton != NULL)
		QTDisposeAtomContainer(myNextButton);
				
	if (myEndButton != NULL)
		QTDisposeAtomContainer(myEndButton);		
		
	if (myResRefNum != 0)
		CloseMovieFile(myResRefNum);

	if (myMovie != NULL)
		DisposeMovie(myMovie);
		
	return(myErr);
}
void QTTarg_AddTextButtonSamplesToMedia (Media theMedia, long theTrackWidth, long theTrackHeight, TimeValue theDuration)
{
#pragma unused(theTrackWidth, theTrackHeight)
	QTAtomContainer			mySample = NULL;
	QTAtomContainer			myTextButton;
	QTAtom					myActionAtom = 0;
	RGBColor				myKeyColor;
	Point					myLocation;
	short					isVisible, myIndex, myLayer;
	short					myCount;
	OSErr					myErr = noErr;
	
	//////////
	//
	// create a key frame sample containing the sprite images
	//
	//////////

	// create a new, empty key frame sample
	myErr = QTNewAtomContainer(&mySample);
	if (myErr != noErr)
		goto bail;

	myKeyColor.red = myKeyColor.green = myKeyColor.blue = 0xffff;		// white
	
	// add images to the key frame sample
	for (myCount = 0; myCount < kNumTextImages; myCount++)
		SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kFirstTextImageID + myCount, &myKeyColor, myCount + 1, NULL, NULL);

	// assign group IDs to the images
	SpriteUtils_AssignImageGroupIDsToKeyFrame(mySample);
	
	//////////
	//
	// add the initial sprite properties and actions to the key frame sample
	//
	//////////
	
	// the Text button sprite
	myErr = QTNewAtomContainer(&myTextButton);
	if (myErr != noErr)
		goto bail;

	myLocation.h 	= kButtonWidth / 2;
	myLocation.v	= kButtonHeight / 2;
	isVisible		= true;
	myIndex			= kTextUpIndex;
	myLayer			= 1;
	
	SpriteUtils_SetSpriteData(myTextButton, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, NULL);
	
	WiredUtils_AddSpriteSetImageIndexAction(myTextButton, kParentAtomIsContainer, kQTEventMouseClick, 0, NULL, 0, 0, NULL, kTextDownIndex, NULL);
	WiredUtils_AddSpriteSetImageIndexAction(myTextButton, kParentAtomIsContainer, kQTEventMouseClickEnd, 0, NULL, 0, 0, NULL, kTextUpIndex, NULL);
	WiredUtils_AddQTEventAndActionAtoms(myTextButton, kParentAtomIsContainer, kQTEventMouseClickEndTriggerButton, kActionTrackSetEnabled, &myActionAtom);
	WiredUtils_AddActionParameterOptions(myTextButton, myActionAtom, 1, kActionFlagActionIsToggle, 0, NULL, 0, NULL);
	WiredUtils_AddTrackTargetAtom(myTextButton, myActionAtom, kTargetTrackType, (void *)TextMediaType, 1);
	
	SpriteUtils_AddSpriteToSample(mySample, myTextButton, kTextSpriteAtomID);	
	SpriteUtils_AddSpriteSampleToMedia(theMedia, mySample, theDuration, true, NULL);	

bail:	
	if (mySample != NULL)
		QTDisposeAtomContainer(mySample);
	if (myTextButton != NULL)
		QTDisposeAtomContainer(myTextButton);	
}
void QTTarg_AddVRControllerButtonSamplesToMedia (Media theMedia, long theTrackWidth, long theTrackHeight, TimeValue theDuration)
{
#pragma unused(theTrackHeight)
	QTAtomContainer			mySample = NULL;
	QTAtomContainer			myActions = NULL;
	QTAtomContainer			myTiltUpButton, myPanRightButton, myTiltDownButton, myZoomInButton, myPanLeftButton, myZoomOutButton;
	RGBColor				myKeyColor;
	Point					myLocation;
	short					isVisible, myIndex, myLayer;
	short					myCount;
	long					mySixth;
	QTAtom					myActionAtom = 0;
	QTAtom					myParamAtom = 0;
	float					myDeltaAngle = 0;
	StringPtr				myMovieNames[2];
	OSErr					myErr = noErr;
	
	//////////
	//
	// set up the two target movie names
	//
	//////////

	myMovieNames[0] = QTUtils_ConvertCToPascalString(kTarget1);
	myMovieNames[1] = QTUtils_ConvertCToPascalString(kTarget2);

	//////////
	//
	// create a key frame sample containing the sprite images
	//
	//////////

	// create a new, empty key frame sample
	myErr = QTNewAtomContainer(&mySample);
	if (myErr != noErr)
		goto bail;

	myKeyColor.red = myKeyColor.green = myKeyColor.blue = 0xffff;		// white
	
	// add images to the key frame sample
	for (myCount = 0; myCount < kNumControllerImages; myCount++)
		SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kFirstControllerImageID + myCount, &myKeyColor, myCount + 1, NULL, NULL);

	// assign group IDs to the images
	SpriteUtils_AssignImageGroupIDsToKeyFrame(mySample);
	
	//////////
	//
	// add the initial sprite properties and actions to the key frame sample
	//
	//////////
	
	mySixth = theTrackWidth / kNumControllerButtons;

	// the Tilt-Up button sprite
	myErr = QTNewAtomContainer(&myTiltUpButton);
	if (myErr != noErr)
		goto bail;

	myLocation.h 	= (kTiltPosSpritePosition * mySixth) + ((mySixth - kButtonWidth) / 2);
	myLocation.v	= 0;
	isVisible		= true;
	myIndex			= kTiltPosUpIndex;
	myLayer			= 1;
	myDeltaAngle	= 1;
	EndianUtils_Float_NtoB(&myDeltaAngle);
	
	for (myCount = 0; myCount <= 1; myCount++) {
		SpriteUtils_SetSpriteData(myTiltUpButton, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, NULL);
		WiredUtils_AddSpriteSetImageIndexAction(myTiltUpButton, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, 0, NULL, kTiltPosDownIndex, NULL);
		WiredUtils_AddSpriteSetImageIndexAction(myTiltUpButton, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, 0, NULL, kTiltPosUpIndex, NULL);
		WiredUtils_AddSpriteTrackSetVariableAction(myTiltUpButton, kParentAtomIsContainer, kQTEventMouseEnter, kMouseOverTiltUpVariableID, 1, 0, NULL, 0);
		WiredUtils_AddSpriteTrackSetVariableAction(myTiltUpButton, kParentAtomIsContainer, kQTEventMouseExit, kMouseOverTiltUpVariableID, 0, 0, NULL, 0);
		QTTarg_AddIdleEventVarTestAction(myTiltUpButton, kParentAtomIsContainer, kMouseOverTiltUpVariableID, 1, kActionQTVRSetTiltAngle, &myActionAtom);
		WiredUtils_AddActionParameterAtom(myTiltUpButton, myActionAtom, kFirstParam, sizeof(myDeltaAngle), &myDeltaAngle, NULL);
		WiredUtils_AddActionParameterOptions(myTiltUpButton, myActionAtom, 1, kActionFlagActionIsDelta, 0, NULL, 0, NULL);
		WiredUtils_AddMovieNameActionTargetAtom(myTiltUpButton, myActionAtom, myMovieNames[myCount], NULL);
	}
	
	SpriteUtils_AddSpriteToSample(mySample, myTiltUpButton, kTiltPosSpriteAtomID);	

	// the Pan-Right button sprite
	myErr = QTNewAtomContainer(&myPanRightButton);
	if (myErr != noErr)
		goto bail;

	myLocation.h 	= (kPanRightSpritePosition * mySixth) + ((mySixth - kButtonWidth) / 2);
	myLocation.v	= 0;
	isVisible		= true;
	myIndex			= kPanRightUpIndex;
	myLayer			= 1;
	myDeltaAngle	= -3;
	EndianUtils_Float_NtoB(&myDeltaAngle);
	
	SpriteUtils_SetSpriteData(myPanRightButton, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, NULL);

	for (myCount = 0; myCount <= 1; myCount++) {
		WiredUtils_AddSpriteSetImageIndexAction(myPanRightButton, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, 0, NULL, kPanRightDownIndex, NULL);
		WiredUtils_AddSpriteSetImageIndexAction(myPanRightButton, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, 0, NULL, kPanRightUpIndex, NULL);
		WiredUtils_AddSpriteTrackSetVariableAction(myPanRightButton, kParentAtomIsContainer, kQTEventMouseEnter, kMouseOverPanRightVariableID, 1, 0, NULL, 0);
		WiredUtils_AddSpriteTrackSetVariableAction(myPanRightButton, kParentAtomIsContainer, kQTEventMouseExit, kMouseOverPanRightVariableID, 0, 0, NULL, 0);
		QTTarg_AddIdleEventVarTestAction(myPanRightButton, kParentAtomIsContainer, kMouseOverPanRightVariableID, 1, kActionQTVRSetPanAngle, &myActionAtom);
		WiredUtils_AddActionParameterAtom(myPanRightButton, myActionAtom, kFirstParam, sizeof(myDeltaAngle), &myDeltaAngle, NULL);
		WiredUtils_AddActionParameterOptions(myPanRightButton, myActionAtom, 1, kActionFlagActionIsDelta | kActionFlagParameterWrapsAround, 0, NULL, 0, NULL);
		WiredUtils_AddMovieNameActionTargetAtom(myPanRightButton, myActionAtom, myMovieNames[myCount], NULL);
	}
	
	SpriteUtils_AddSpriteToSample(mySample, myPanRightButton, kPanRightSpriteAtomID);	

	// the Pan-Left button sprite
	myErr = QTNewAtomContainer(&myPanLeftButton);
	if (myErr != noErr)
		goto bail;

	myLocation.h 	= (kPanLeftSpritePosition * mySixth) + ((mySixth - kButtonWidth) / 2);
	myLocation.v	= 0;
	isVisible		= true;
	myIndex			= kPanLeftUpIndex;
	myLayer			= 1;
	myDeltaAngle	= 3;
	EndianUtils_Float_NtoB(&myDeltaAngle);
	
	SpriteUtils_SetSpriteData(myPanLeftButton, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, NULL);
	
	for (myCount = 0; myCount <= 1; myCount++) {
		WiredUtils_AddSpriteSetImageIndexAction(myPanLeftButton, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, 0, NULL, kPanLeftDownIndex, NULL);
		WiredUtils_AddSpriteSetImageIndexAction(myPanLeftButton, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, 0, NULL, kPanLeftUpIndex, NULL);
		WiredUtils_AddSpriteTrackSetVariableAction(myPanLeftButton, kParentAtomIsContainer, kQTEventMouseEnter, kMouseOverPanLeftVariableID, 1, 0, NULL, 0);
		WiredUtils_AddSpriteTrackSetVariableAction(myPanLeftButton, kParentAtomIsContainer, kQTEventMouseExit, kMouseOverPanLeftVariableID, 0, 0, NULL, 0);
		QTTarg_AddIdleEventVarTestAction(myPanLeftButton, kParentAtomIsContainer, kMouseOverPanLeftVariableID, 1, kActionQTVRSetPanAngle, &myActionAtom);
		WiredUtils_AddActionParameterAtom(myPanLeftButton, myActionAtom, kFirstParam, sizeof(myDeltaAngle), &myDeltaAngle, NULL);
		WiredUtils_AddActionParameterOptions(myPanLeftButton, myActionAtom, 1, kActionFlagActionIsDelta | kActionFlagParameterWrapsAround, 0, NULL, 0, NULL);
		WiredUtils_AddMovieNameActionTargetAtom(myPanLeftButton, myActionAtom, myMovieNames[myCount], NULL);
	}

	SpriteUtils_AddSpriteToSample(mySample, myPanLeftButton, kPanLeftSpriteAtomID);	

	// the Zoom-Out button sprite
	myErr = QTNewAtomContainer(&myZoomOutButton);
	if (myErr != noErr)
		goto bail;

	myLocation.h 	= (kZoomOutSpritePosition * mySixth) + ((mySixth - kButtonWidth) / 2);
	myLocation.v	= 0;
	isVisible		= true;
	myIndex			= kZoomOutUpIndex;
	myLayer			= 1;
	myDeltaAngle	= 1;
	EndianUtils_Float_NtoB(&myDeltaAngle);
	
	SpriteUtils_SetSpriteData(myZoomOutButton, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, NULL);
	
	for (myCount = 0; myCount <= 1; myCount++) {
		WiredUtils_AddSpriteSetImageIndexAction(myZoomOutButton, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, 0, NULL, kZoomOutDownIndex, NULL);
		WiredUtils_AddSpriteSetImageIndexAction(myZoomOutButton, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, 0, NULL, kZoomOutUpIndex, NULL);
		WiredUtils_AddSpriteTrackSetVariableAction(myZoomOutButton, kParentAtomIsContainer, kQTEventMouseEnter, kMouseOverZoomOutVariableID, 1, 0, NULL, 0);
		WiredUtils_AddSpriteTrackSetVariableAction(myZoomOutButton, kParentAtomIsContainer, kQTEventMouseExit, kMouseOverZoomOutVariableID, 0, 0, NULL, 0);
		QTTarg_AddIdleEventVarTestAction(myZoomOutButton, kParentAtomIsContainer, kMouseOverZoomOutVariableID, 1, kActionQTVRSetFieldOfView, &myActionAtom);
		WiredUtils_AddActionParameterAtom(myZoomOutButton, myActionAtom, kFirstParam, sizeof(myDeltaAngle), &myDeltaAngle, NULL);
		WiredUtils_AddActionParameterOptions(myZoomOutButton, myActionAtom, 1, kActionFlagActionIsDelta, 0, NULL, 0, NULL);
		WiredUtils_AddMovieNameActionTargetAtom(myZoomOutButton, myActionAtom, myMovieNames[myCount], NULL);
	}

	SpriteUtils_AddSpriteToSample(mySample, myZoomOutButton, kZoomOutSpriteAtomID);	

	// the Tilt-Down button sprite
	myErr = QTNewAtomContainer(&myTiltDownButton);
	if (myErr != noErr)
		goto bail;

	myLocation.h 	= (kTiltNegSpritePosition * mySixth) + ((mySixth - kButtonWidth) / 2);
	myLocation.v	= 0;
	isVisible		= true;
	myIndex			= kTiltNegUpIndex;
	myLayer			= 1;
	myDeltaAngle	= -1;
	EndianUtils_Float_NtoB(&myDeltaAngle);
	
	SpriteUtils_SetSpriteData(myTiltDownButton, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, NULL);

	for (myCount = 0; myCount <= 1; myCount++) {
		WiredUtils_AddSpriteSetImageIndexAction(myTiltDownButton, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, 0, NULL, kTiltNegDownIndex, NULL);
		WiredUtils_AddSpriteSetImageIndexAction(myTiltDownButton, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, 0, NULL, kTiltNegUpIndex, NULL);
		WiredUtils_AddSpriteTrackSetVariableAction(myTiltDownButton, kParentAtomIsContainer, kQTEventMouseEnter, kMouseOverTiltDownVariableID, 1, 0, NULL, 0);
		WiredUtils_AddSpriteTrackSetVariableAction(myTiltDownButton, kParentAtomIsContainer, kQTEventMouseExit, kMouseOverTiltDownVariableID, 0, 0, NULL, 0);
		QTTarg_AddIdleEventVarTestAction(myTiltDownButton, kParentAtomIsContainer, kMouseOverTiltDownVariableID, 1, kActionQTVRSetTiltAngle, &myActionAtom);
		WiredUtils_AddActionParameterAtom(myTiltDownButton, myActionAtom, kFirstParam, sizeof(myDeltaAngle), &myDeltaAngle, NULL);
		WiredUtils_AddActionParameterOptions(myTiltDownButton, myActionAtom, 1, kActionFlagActionIsDelta, 0, NULL, 0, NULL);
		WiredUtils_AddMovieNameActionTargetAtom(myTiltDownButton, myActionAtom, myMovieNames[myCount], NULL);
	}

	SpriteUtils_AddSpriteToSample(mySample, myTiltDownButton, kTiltNegSpriteAtomID);	

	// the Zoom-In button sprite
	myErr = QTNewAtomContainer(&myZoomInButton);
	if (myErr != noErr)
		goto bail;

	myLocation.h 	= (kZoomInSpritePosition * mySixth) + ((mySixth - kButtonWidth) / 2);
	myLocation.v	= 0;
	isVisible		= true;
	myIndex			= kZoomInUpIndex;
	myLayer			= 1;
	myDeltaAngle	= -1;
	EndianUtils_Float_NtoB(&myDeltaAngle);
	
	SpriteUtils_SetSpriteData(myZoomInButton, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, NULL);
	
	for (myCount = 0; myCount <= 1; myCount++) {
		WiredUtils_AddSpriteSetImageIndexAction(myZoomInButton, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, 0, NULL, kZoomInDownIndex, NULL);
		WiredUtils_AddSpriteSetImageIndexAction(myZoomInButton, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, 0, NULL, kZoomInUpIndex, NULL);
		WiredUtils_AddSpriteTrackSetVariableAction(myZoomInButton, kParentAtomIsContainer, kQTEventMouseEnter, kMouseOverZoomInVariableID, 1, 0, NULL, 0);
		WiredUtils_AddSpriteTrackSetVariableAction(myZoomInButton, kParentAtomIsContainer, kQTEventMouseExit, kMouseOverZoomInVariableID, 0, 0, NULL, 0);
		QTTarg_AddIdleEventVarTestAction(myZoomInButton, kParentAtomIsContainer, kMouseOverZoomInVariableID, 1, kActionQTVRSetFieldOfView, &myActionAtom);
		WiredUtils_AddActionParameterAtom(myZoomInButton, myActionAtom, kFirstParam, sizeof(myDeltaAngle), &myDeltaAngle, NULL);
		WiredUtils_AddActionParameterOptions(myZoomInButton, myActionAtom, 1, kActionFlagActionIsDelta, 0, NULL, 0, NULL);
		WiredUtils_AddMovieNameActionTargetAtom(myZoomInButton, myActionAtom, myMovieNames[myCount], NULL);
	}

	SpriteUtils_AddSpriteToSample(mySample, myZoomInButton, kZoomInSpriteAtomID);	

	SpriteUtils_AddSpriteSampleToMedia(theMedia, mySample, theDuration, true, NULL);	

bail:
	free(myMovieNames[0]);
	free(myMovieNames[1]);

	if (mySample != NULL)
		QTDisposeAtomContainer(mySample);
	if (myTiltUpButton != NULL)
		QTDisposeAtomContainer(myTiltUpButton);	
	if (myPanRightButton != NULL)
		QTDisposeAtomContainer(myPanRightButton);	
	if (myTiltDownButton != NULL)
		QTDisposeAtomContainer(myTiltDownButton);	
	if (myZoomInButton != NULL)
		QTDisposeAtomContainer(myZoomInButton);	
	if (myPanLeftButton != NULL)
		QTDisposeAtomContainer(myPanLeftButton);	
	if (myZoomOutButton != NULL)
		QTDisposeAtomContainer(myZoomOutButton);	
}
OSErr QTTarg_AddIconMovieSamplesToMedia (Media theMedia)
{
	QTAtomContainer			mySample = NULL;
	QTAtomContainer			mySpriteData = NULL;
	QTAtom					myActionAtom = 0;
	QTAtom					myTargetAtom = 0;
	RGBColor				myKeyColor;
	Point					myLocation;
	short					isVisible, myIndex;
	Fixed					myDegrees;
	FixedPoint				myPoint;
	OSErr					myErr = noErr;
	
	//////////
	//
	// create a key frame sample containing the sprite images
	//
	//////////

	// create a new, empty key frame sample
	myErr = QTNewAtomContainer(&mySample);
	if (myErr != noErr)
		goto bail;

	myKeyColor.red = myKeyColor.green = myKeyColor.blue = 0xffff;		// white
	
	myPoint.x = Long2Fix(kIconDimension / 2);
	myPoint.y = Long2Fix(kIconDimension / 2);

	// add images to the key frame sample
	SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kOldQTIconID, &myKeyColor, kOldQTIconSpriteAtomID, &myPoint, NULL);
	SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kNewQTIconID, &myKeyColor, kNewQTIconSpriteAtomID, &myPoint, NULL);

	//////////
	//
	// add the initial sprite properties and actions to the key frame sample
	//
	//////////
	
	// the old QT icon sprite
	myErr = QTNewAtomContainer(&mySpriteData);
	if (myErr != noErr)
		goto bail;

	myLocation.h 	= kIconDimension + (kIconDimension / 2);
	myLocation.v	= ((kIconSpriteTrackHeight - kIconDimension) / 2) + (kIconDimension / 2);
	isVisible		= true;
	myIndex			= kOldQTIconImageIndex;
	
	SpriteUtils_SetSpriteData(mySpriteData, &myLocation, &isVisible, NULL, &myIndex, NULL, NULL, NULL);
	WiredUtils_AddQTEventAndActionAtoms(mySpriteData, kParentAtomIsContainer, kQTEventMouseClickEndTriggerButton, kActionSpriteRotate, &myActionAtom);
	myDegrees = EndianS32_NtoB(FixRatio(90, 1));
	WiredUtils_AddActionParameterAtom(mySpriteData, myActionAtom, kFirstParam, sizeof(myDegrees), &myDegrees, NULL);
	WiredUtils_AddSpriteIDActionTargetAtom(mySpriteData, myActionAtom, 2, NULL);
	SpriteUtils_AddSpriteToSample(mySample, mySpriteData, kOldQTIconSpriteAtomID);
	
	QTDisposeAtomContainer(mySpriteData);
	
	// the new QT icon sprite
	myErr = QTNewAtomContainer(&mySpriteData);
	if (myErr != noErr)
		goto bail;

	myLocation.h 	= kIconSpriteTrackWidth - (kIconDimension + (kIconDimension / 2));
	myLocation.v	= ((kIconSpriteTrackHeight - kIconDimension) / 2) + (kIconDimension / 2);
	isVisible		= true;
	myIndex			= kNewQTIconImageIndex;
	
	SpriteUtils_SetSpriteData(mySpriteData, &myLocation, &isVisible, NULL, &myIndex, NULL, NULL, NULL);
	WiredUtils_AddQTEventAndActionAtoms(mySpriteData, kParentAtomIsContainer, kQTEventMouseClickEndTriggerButton, kActionSpriteRotate, &myActionAtom);
	myDegrees = EndianS32_NtoB(FixRatio(90, 1));
	WiredUtils_AddActionParameterAtom(mySpriteData, myActionAtom, kFirstParam, sizeof(myDegrees), &myDegrees, NULL);
	WiredUtils_AddSpriteIDActionTargetAtom(mySpriteData, myActionAtom, 1, NULL);
	SpriteUtils_AddSpriteToSample(mySample, mySpriteData, kNewQTIconSpriteAtomID);
	
	SpriteUtils_AddSpriteSampleToMedia(theMedia, mySample, kSpriteMediaFrameDurationIcon, true, NULL);	

bail:	
	if (mySample != NULL)
		QTDisposeAtomContainer(mySample);

	if (mySpriteData != NULL)
		QTDisposeAtomContainer(mySpriteData);
	
	return(myErr);
}
void QTEffects_RespondToDialogSelection (OSErr theErr)
{
	Boolean					myDialogWasCancelled = false;
	short					myResID = movieInDataForkResID;
	UInt16					myMovieIter;
	short					mySrcMovieRefNum = 0;
	Movie					myPrevSrcMovie = NULL;
	Track					myPrevSrcTrack = NULL;
	Movie					myNextSrcMovie = NULL;
	Track					myNextSrcTrack = NULL;
	short					myDestMovieRefNum = 0;
	FSSpec					myFile;
	Boolean					myIsSelected = false;
	Boolean					myIsReplacing = false;	
	StringPtr 				myPrompt = QTUtils_ConvertCToPascalString(kEffectsSaveMoviePrompt);
	StringPtr 				myFileName = QTUtils_ConvertCToPascalString(kEffectsSaveMovieFileName);
	Movie					myDestMovie = NULL;
	Fixed					myDestMovieWidth, myDestMovieHeight;
	ImageDescriptionHandle	myDesc = NULL;
	Track					videoTrackFX, videoTrackA, videoTrackB;
	Media					videoMediaFX, videoMediaA, videoMediaB;
	TimeValue				myCurrentDuration = 0;
	TimeValue				myReturnedDuration;
	Boolean					isFirstTransition = true;
	TimeValue				myMediaTransitionDuration;
	TimeValue				myMediaFXStartTime, myMediaFXDuration;
	OSType					myEffectCode;
	long					myFlags = createMovieFileDeleteCurFile | createMovieFileDontCreateResFile;
	long					myLong;
	OSErr					myErr = noErr;

	// standard parameter box has been dismissed, so remember that fact
	gEffectsDialog = 0L;
	
	myDialogWasCancelled = (theErr == userCanceledErr);
	
	// we're finished with the effect list and movie posters	
	QTDisposeAtomContainer(gEffectList);
	
	if (gPosterA != NULL)
		KillPicture(gPosterA);
		
	if (gPosterB != NULL)
		KillPicture(gPosterB);
	
	// when the sign says stop, then stop
	if (myDialogWasCancelled)
		goto bail;

	// add atoms naming the sources to gEffectSample
	myLong = EndianU32_NtoB(kSourceOneName);
	QTInsertChild(gEffectSample, kParentAtomIsContainer, kEffectSourceName, 1, 0, sizeof(myLong), &myLong, NULL);

	myLong = EndianU32_NtoB(kSourceTwoName);
	QTInsertChild(gEffectSample, kParentAtomIsContainer, kEffectSourceName, 2, 0, sizeof(myLong), &myLong, NULL);
	
	// extract the 'what' atom to find out what kind of effect it is
	{
		QTAtom			myEffectAtom;
		QTAtomID		myEffectAtomID;
		long			myEffectCodeSize;
		Ptr				myEffectCodePtr;

		myEffectAtom = QTFindChildByIndex(gEffectSample, kParentAtomIsContainer, kParameterWhatName, kParameterWhatID, &myEffectAtomID);
		
		myErr = QTLockContainer(gEffectSample);
		BailError(myErr);

		myErr = QTGetAtomDataPtr(gEffectSample, myEffectAtom, &myEffectCodeSize, &myEffectCodePtr);
		BailError(myErr);

		if (myEffectCodeSize != sizeof(OSType)) {
			myErr = paramErr;
			goto bail;
		}
		
		myEffectCode = *(OSType *)myEffectCodePtr;		// "tsk"
		myEffectCode = EndianU32_BtoN(myEffectCode);	// because the data is read from an atom container
		
		myErr = QTUnlockContainer(gEffectSample);
		BailError(myErr);
	}

	// ask the user for the name of the new movie file
	QTFrame_PutFile(myPrompt, myFileName, &myFile, &myIsSelected, &myIsReplacing);
	if (!myIsSelected)
		goto bail;				// deal with user cancelling

	// create a movie file for the destination movie
	myErr = CreateMovieFile(&myFile, FOUR_CHAR_CODE('TVOD'), 0, myFlags, &myDestMovieRefNum, &myDestMovie);
	BailError(myErr);
	
	// open the first file as a movie; call the first movie myPrevSrcMovie
	myErr = OpenMovieFile(&gSpecList[0], &mySrcMovieRefNum, fsRdPerm);
	BailError(myErr);
	
	myErr = NewMovieFromFile(&myPrevSrcMovie, mySrcMovieRefNum, NULL, NULL, 0, NULL);
	BailError(myErr);
	
	myErr = CloseMovieFile(mySrcMovieRefNum);
	BailError(myErr);
	
	// if the movie is shorter than kMinimumDuration, scale it to that length
	SetMovieTimeScale(myPrevSrcMovie, kTimeScale);
	myErr = QTEffects_GetFirstVideoTrackInMovie(myPrevSrcMovie, &myPrevSrcTrack);
	BailNil(myPrevSrcTrack);
	
	if (GetTrackDuration(myPrevSrcTrack) < kMinimumDuration) {
		myErr = ScaleTrackSegment(myPrevSrcTrack, 0, GetTrackDuration(myPrevSrcTrack), kMinimumDuration);
		BailError(myErr);
	}
	
	// find out how big the first movie is; we'll use it as the size of all our tracks
	GetTrackDimensions(myPrevSrcTrack, &myDestMovieWidth, &myDestMovieHeight);
	
#if USES_MAKE_IMAGE_DESC_FOR_EFFECT
	// create a new sample description for the effect,
	// which is just an image description specifying the effect and its dimensions
	myErr = MakeImageDescriptionForEffect(myEffectCode, &myDesc);
	if (myErr != noErr)
		BailError(myErr);
#else
	// create a new sample description for the effect,
	// which is just an image description specifying the effect and its dimensions
	myDesc = (ImageDescriptionHandle)NewHandleClear(sizeof(ImageDescription));
	BailNil(myDesc);
	
	(**myDesc).idSize = sizeof(ImageDescription);
	(**myDesc).cType = myEffectCode;
	(**myDesc).hRes = 72L << 16;
	(**myDesc).vRes = 72L << 16;
	(**myDesc).dataSize = 0L;
	(**myDesc).frameCount = 1;
	(**myDesc).depth = 0;
	(**myDesc).clutID = -1;
#endif
	
	// fill in the fields of the sample description
	(**myDesc).vendor = kAppleManufacturer;
	(**myDesc).temporalQuality = codecNormalQuality;
	(**myDesc).spatialQuality = codecNormalQuality;
	(**myDesc).width = FixRound(myDestMovieWidth);
	(**myDesc).height = FixRound(myDestMovieHeight);

	// add three video tracks to the destination movie:
	// 	- videoTrackFX is where the effects and stills live; it's user-visible.
	//	- videoTrackA is where the "source A"s for effects live; it's hidden by the input map
	//	- videoTrackB is where the "source B"s for effects live; it's hidden by the input map
	videoTrackFX = NewMovieTrack(myDestMovie, myDestMovieWidth, myDestMovieHeight, 0);
	BailNil(videoTrackFX);
	videoMediaFX = NewTrackMedia(videoTrackFX, VideoMediaType, kTimeScale, NULL, 0);
	BailNil(videoMediaFX);
	myErr = BeginMediaEdits(videoMediaFX);
	BailError(myErr);
	
	videoTrackA = NewMovieTrack(myDestMovie, myDestMovieWidth, myDestMovieHeight, 0);
	BailNil(videoTrackA);
	videoMediaA = NewTrackMedia(videoTrackA, VideoMediaType, kTimeScale, NULL, 0);
	BailNil(videoMediaA);

	videoTrackB = NewMovieTrack(myDestMovie, myDestMovieWidth, myDestMovieHeight, 0);
	BailNil(videoTrackB);
	videoMediaB = NewTrackMedia(videoTrackB, VideoMediaType, kTimeScale, NULL, 0);
	BailNil(videoMediaB);

	// create the input map
	{
		long				myRefIndex1, myRefIndex2;
		QTAtomContainer		myInputMap;
		QTAtom				myInputAtom;
		OSType				myInputType;

		QTNewAtomContainer(&myInputMap);

		// first input
		if (videoTrackA) {
		
			AddTrackReference(videoTrackFX, videoTrackA, kTrackModifierReference, &myRefIndex1);
			QTInsertChild(myInputMap, kParentAtomIsContainer, kTrackModifierInput, myRefIndex1, 0, 0, NULL, &myInputAtom);
	
			myInputType = EndianU32_NtoB(kTrackModifierTypeImage);
			QTInsertChild(myInputMap, myInputAtom, kTrackModifierType, 1, 0, sizeof(myInputType), &myInputType, NULL);
	
			myLong = EndianU32_NtoB(kSourceOneName);
			QTInsertChild(myInputMap, myInputAtom, kEffectDataSourceType, 1, 0, sizeof(myLong), &myLong, NULL);
		}

		// second input
		if (videoTrackB) {
		
			AddTrackReference(videoTrackFX, videoTrackB, kTrackModifierReference, &myRefIndex2);
			QTInsertChild(myInputMap, kParentAtomIsContainer, kTrackModifierInput, myRefIndex2, 0, 0, NULL, &myInputAtom);
	
			myInputType = EndianU32_NtoB(kTrackModifierTypeImage);
			QTInsertChild(myInputMap, myInputAtom, kTrackModifierType, 1, 0, sizeof(myInputType), &myInputType, NULL);
	
			myLong = EndianU32_NtoB(kSourceTwoName);
			QTInsertChild(myInputMap, myInputAtom, kEffectDataSourceType, 1, 0, sizeof(myLong), &myLong, NULL);
		}

		// set that map
		SetMediaInputMap(GetTrackMedia(videoTrackFX), myInputMap);
		
		QTDisposeAtomContainer(myInputMap);
	}

	myCurrentDuration = 0;

#if MAKE_STILL_SECTIONS
	// copy the first sample of the first video track of the first movie to videoTrackFX, with duration kStillDuration.
	myErr = CopyPortionOfTrackToTrack(myPrevSrcTrack, eStartPortion + eMiddlePortion, videoTrackFX, myCurrentDuration, &myReturnedDuration);
	BailError(myErr);
	
	myCurrentDuration += myReturnedDuration;
#endif 

	// now process any remaining files
	myMovieIter = 1;
	while (myMovieIter < gSpecCount) {
		
		// open the next file as a movie; call it nextSourceMovie
		myErr = OpenMovieFile(&gSpecList[myMovieIter], &mySrcMovieRefNum, fsRdPerm);
		BailError(myErr);
		
		myErr = NewMovieFromFile(&myNextSrcMovie, mySrcMovieRefNum, NULL, NULL, 0, NULL);
		BailError(myErr);
		
		// we're done with the movie file, so close it
		myErr = CloseMovieFile(mySrcMovieRefNum);
		BailError(myErr);
		
		// if the movie is shorter than kMinimumDuration, scale it to that length
		SetMovieTimeScale(myNextSrcMovie, kTimeScale);
		myErr = QTEffects_GetFirstVideoTrackInMovie(myNextSrcMovie, &myNextSrcTrack);
		BailNil(myNextSrcTrack);
		
		if (GetTrackDuration(myNextSrcTrack) < kMinimumDuration) {
			myErr = ScaleTrackSegment(myNextSrcTrack, 0, GetTrackDuration(myNextSrcTrack), kMinimumDuration);
			BailError(myErr);
		}

		// create a transition effect from the previous source movie's first video sample to the next source movie's first video sample
		// (the effect should have duration kEffectDuration);
		// this involves adding one sample to each of the three video tracks:
		
		//    sample from previous source movie	 -> videoTrackA
		myErr = QTEffects_CopyPortionOfTrackToTrack(myPrevSrcTrack, eFinishPortion, videoTrackA, myCurrentDuration, &myReturnedDuration);
		BailError(myErr);
		
		//    sample from next source movie    	 -> videoTrackB
		myErr = QTEffects_CopyPortionOfTrackToTrack(myNextSrcTrack, eStartPortion, videoTrackB, myCurrentDuration, &myReturnedDuration);
		BailError(myErr);
		
		//    effect sample                 	  -> videoTrackFX
		if (isFirstTransition) {
			myMediaTransitionDuration = myReturnedDuration;
			myMediaFXStartTime = GetMediaDuration(videoMediaFX);
			myErr = AddMediaSample(videoMediaFX, gEffectSample, 0, GetHandleSize(gEffectSample), myMediaTransitionDuration, (SampleDescriptionHandle)myDesc, 1, 0, NULL);
			BailError(myErr);
			
			myMediaFXDuration = GetMediaDuration(videoMediaFX) - myMediaFXStartTime;
			isFirstTransition = false;
		}
		
		myErr = InsertMediaIntoTrack(videoTrackFX, myCurrentDuration, myMediaFXStartTime, myMediaFXDuration, FixRatio(myReturnedDuration, myMediaTransitionDuration));
		BailError(myErr);
		
		myCurrentDuration += myReturnedDuration;
		
#if MAKE_STILL_SECTIONS
		// copy the first video sample of myNextSrcMovie to videoTrackFX, with duration kStillDuration.
		myErr = QTEffects_CopyPortionOfTrackToTrack(myNextSrcTrack, eMiddlePortion + (myMovieIter + 1 == theSpecCount) ? eFinishPortion : 0, videoTrackFX, myCurrentDuration, &myReturnedDuration);
		BailError(myErr);
		
		myCurrentDuration += myReturnedDuration;
#endif // MAKE_STILL_SECTIONS
		
		// dispose of previous source movie.  
		DisposeMovie(myPrevSrcMovie);
		
		myPrevSrcMovie = myNextSrcMovie;
		myPrevSrcTrack = myNextSrcTrack;
		myNextSrcMovie = NULL;
		myNextSrcTrack = NULL;
		
		myMovieIter++;
	} // while
	
	myErr = EndMediaEdits(videoMediaFX);
	BailError(myErr);

	myErr = AddMovieResource(myDestMovie, myDestMovieRefNum, &myResID, "\pMovie 1");
	BailError(myErr);
	
	CloseMovieFile(myDestMovieRefNum);
	
	if (myPrevSrcMovie != NULL)
		DisposeMovie(myPrevSrcMovie);
		
	DisposeMovie(myDestMovie);
	
bail:
	free(myPrompt);
	free(myFileName);

	QTDisposeAtomContainer(gEffectSample);
	DisposeHandle((Handle)myDesc);

	return;
}