Esempio n. 1
0
/**
 * Destroys the contents of the EcmtGatewayPort structure but doesn't
 * deallocate the structure itself.
 */
void GWENG_PortDestroy(EcmtGatewayPort* port)
{
    ASSERT(port->ref < 2);
    QUEUE_RemoveEntry(&port->entry);
    MEM_Free(port->name);
    MEM_Free(port->comment);
}
Esempio n. 2
0
STATIC Bool QUEUE_ItrRemove(Iterator * itr)
{
    Bool ok = False;
    QueueIterator * qi = CAST(itr,QueueIterator,itr);
    if (qi->entry) {    
        ok = QUEUE_RemoveEntry(qi->entry);
        qi->entry = NULL;
    }
    return ok;
}
Esempio n. 3
0
/**
 * Puts RWLockWaiter structure into the cache or deallocates it. This is
 * enough for a shared waiter but not for exclusive waiter (see function
 * below). Must be used under synchronization.
 */
STATIC void RWLOCK_ReleaseWaiter(RWLock * lock, RWLockWaiter * w)
{
    QUEUE_RemoveEntry(&w->entry);
    if (QUEUE_Size(&lock->waiterCache) < MAX_WAITER_CACHE_SIZE) {
        w->index = 0;
        w->event = NULL;
        QUEUE_InsertTail(&lock->waiterCache, &w->entry);
    } else {
        MEM_Free(w);
    }
}
Esempio n. 4
0
/**
 * Switches the work item into the "detached" state. A detached work
 * item is not waitable, the caller does not own the work item anymore.
 */
void WKI_Detach(WorkItem * w)
{
    WorkQueue * q = WKI_GetQueue(w);
    ASSERT(!(w->flags & WKI_DETACHED));
    MUTEX_Lock(&q->mutex);
    w->flags |= WKI_DETACHED;
    if (!w->submitQ.queue && !(w->flags & WKI_CALL)) {
        QUEUE_RemoveEntry(&w->itemsQ);
        WKQ_ReleaseWorkItem(&WKQ, w);
    }
    MUTEX_Unlock(&q->mutex);
}
Esempio n. 5
0
/**
 * Cancels the work item. Returns True if work item has been removed from 
 * the queue before being called, False in any other case. Unblocks the
 * waiters.
 */
Bool WKI_Cancel(WorkItem * w)
{
    Bool canceled = False;
    WorkQueue * q = WKI_GetQueue(w);
    ASSERT(!(w->flags & WKI_DETACHED));
    if (MUTEX_Lock(&q->mutex)) {
        if (QUEUE_RemoveEntry(&w->submitQ)) {
            canceled = True;
            w->flags |= WKI_CANCELED;
            WKI_Signal(w);
        }
        MUTEX_Unlock(&q->mutex);
    }
    return canceled;
}
Esempio n. 6
0
/**
 * Cancels all pending work items in the work queue.
 */
void WKQ_Cancel(WorkQueue * q)
{
    if (MUTEX_Lock(&q->mutex)) {
        QEntry * e;
        while ((e = QUEUE_RemoveHead(&q->submit)) != NULL) {
            WorkItem * w = QCAST(e,WorkItem,submitQ);
            w->flags |= WKI_CANCELED;
            if (w->flags & WKI_DETACHED) {
                ASSERT(!w->waiters);
                QUEUE_RemoveEntry(&w->itemsQ);
                WKQ_ReleaseWorkItem(&WKQ, w);
            } else {
                WKI_Signal(w);
            }
        }
        MUTEX_Unlock(&q->mutex);
    }
}
Esempio n. 7
0
/**
 * Submits a work item to the specified work queue. Re-submitting the same
 * work before it has been executed just moves it to the tail of the work
 * queue. It does NOT schedule it to run twice.
 */
Bool WKI_Submit(WorkItem * w)
{
    WorkQueue * q = WKI_GetQueue(w);
    ASSERT(q);
    ASSERT(!(w->flags & WKI_DETACHED));
    if (q) {
        if (MUTEX_Lock(&q->mutex)) {
            if (q->flags & WKQ_ACTIVE) {
                w->flags &= ~(WKI_DONE | WKI_CANCELED);
                QUEUE_RemoveEntry(&w->submitQ);
                QUEUE_InsertTail(&q->submit, &w->submitQ);
                EVENT_Set(&q->event);
                MUTEX_Unlock(&q->mutex);
                return True;
            }
            MUTEX_Unlock(&q->mutex);
            /* fall through and return False */
        }
    }
    return False;
}
Esempio n. 8
0
/**
 * The worker thread
 */
STATIC void WKQ_Thread(void * par) 
{
    WorkQueue * q = (WorkQueue *)par;
    TRACE("WKQ: starting\n");
    
    /* start the loop */
    MUTEX_Lock(&q->mutex);
    q->lastActivity = TIME_Now();
    while ((q->flags & WKQ_ACTIVE) || !QUEUE_IsEmpty(&q->submit)) {
        QEntry * e;
        while ((e = QUEUE_RemoveHead(&q->submit)) != NULL) {
            WorkItem * w = QCAST(e,WorkItem,submitQ);
            ASSERT(!(w->flags & (WKI_DONE|WKI_CANCELED)));

            /*
             * NULL callback may be used by dummy work items whose purpose
             * is to wait until all pending work items have been processed
             */
            if (w->proc) {

                /* update flags */
                w->flags |= WKI_CALL;

                /* invoke the handler */
                MUTEX_Unlock(&q->mutex);
                w->proc(w, w->param);
                MUTEX_Lock(&q->mutex);

                q->lastActivity = TIME_Now();
                if (w->flags & WKI_DETACHED) {
                
                    /* put the work item to the pool or deallocate it */
                    ASSERT(!w->waiters);
                    QUEUE_RemoveEntry(&w->itemsQ);
                    WKQ_ReleaseWorkItem(&WKQ, w);

                } else {

                    /* 
                     * update flags. Note that we released the mutex when 
                     * were invoking the callback. Therefore, this work 
                     * item could be re-submitted to the queue. Or it could
                     * be re-submitted and then canceled. In such cases we
                     * don't need to set the WKI_DONE flag.
                     */
                    w->flags &= ~WKI_CALL;
                    if (!(w->flags & WKI_CANCELED) && !w->submitQ.queue) {
                        w->flags |= WKI_DONE;
                    }

                    /* signal the events associated with the work item */
                    WKI_Signal(w);
                }
            } else {
                
                /* it's a dummy work item. Just release the waiters */
                WKI_Signal(w);
            }
        }

        /* wait for a signal */
        if (q->flags & WKQ_ACTIVE) {
            EVENT_Reset(&q->event);
            if (q->idleProc) {

                /* we have an idle timeout */
                IdleProc idle = q->idleProc;
                void * param = q->idleParam;
                Time now = TIME_Now();
                Time deadline = q->lastActivity + q->idleTimeout;
                if (deadline > now) {
                    MUTEX_Unlock(&q->mutex);
                    switch (EVENT_TimeWait(&q->event,(long)(deadline-now))) {

                    case WAIT_STATE_OK:
                        /* don't invoke idle callback */
                        MUTEX_Lock(&q->mutex);
                        break;

                    case WAIT_STATE_TIMEOUT:
                        /* invoke idle callback */
                        MUTEX_Lock(&q->mutex);
                        now = TIME_Now();
                        deadline = q->lastActivity + q->idleTimeout;
                        if (deadline <= now) {
                            MUTEX_Unlock(&q->mutex);
                            q->lastActivity = now;
                            idle(q, param);
                            MUTEX_Lock(&q->mutex);
                        }
                        break;

                    default:
                    case WAIT_STATE_ERROR:
                        /* terminate the thread on error */
                        MUTEX_Lock(&q->mutex);
                        q->flags &= ~WKQ_ACTIVE;
                        break;
                    }
                } else {
                    q->lastActivity = now;
                    MUTEX_Unlock(&q->mutex);
                    idle(q, param);
                    MUTEX_Lock(&q->mutex);
                }

            } else {

                /* wait forever */
                MUTEX_Unlock(&q->mutex);
                EVENT_Wait(&q->event);
                MUTEX_Lock(&q->mutex);
            }
        }
    }

    /* cleanup */
    MUTEX_Unlock(&q->mutex);
    TRACE("WKQ: done\n");
    if (q->flags & WKQ_KILLME) {
        TRACE1("WKQ: killing WorkQueue %p\n",q);
        WKQ_Free(q);
    }
}