void FPortal::UpdateClipAngles() { for(unsigned int i=0; i<Shape.Size(); i++) { ClipAngles[i] = R_PointToPseudoAngle(viewx, viewy, Shape[i]->x, Shape[i]->y); } }
bool Clipper::CheckBox(const fixed_t *bspcoord) { angle_t angle1, angle2; int boxpos; const int* check; // Find the corners of the box // that define the edges from current viewpoint. boxpos = (viewx <= bspcoord[BOXLEFT] ? 0 : viewx < bspcoord[BOXRIGHT ] ? 1 : 2) + (viewy >= bspcoord[BOXTOP ] ? 0 : viewy > bspcoord[BOXBOTTOM] ? 4 : 8); if (boxpos == 5) return true; check = checkcoord[boxpos]; angle1 = R_PointToPseudoAngle (viewx, viewy, bspcoord[check[0]], bspcoord[check[1]]); angle2 = R_PointToPseudoAngle (viewx, viewy, bspcoord[check[2]], bspcoord[check[3]]); return SafeCheckRange(angle2, angle1); }