Esempio n. 1
0
bool FrameParser::FrameHeader::IsValid(int aPos) const {
  if (aPos >= SIZE) {
    return true;
  }
  if (aPos == frame_header::SYNC1) {
    return Sync1() == 0xFF;
  }
  if (aPos == frame_header::SYNC2_VERSION_LAYER_PROTECTION) {
    return Sync2() == 7 && RawVersion() != 1 && Layer() == 3;
  }
  if (aPos == frame_header::BITRATE_SAMPLERATE_PADDING_PRIVATE) {
    return RawBitrate() != 0xF && RawBitrate() != 0 && RawSampleRate() != 3;
  }
  return true;
}
Esempio n. 2
0
int32_t
FrameParser::FrameHeader::Bitrate() const {
  // Bitrates - use [version][layer][bitrate]
  static const uint16_t BITRATE[4][4][16] = {
    { // Version 2.5
      { 0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0, 0 }, // Reserved
      { 0,   8,  16,  24,  32,  40,  48,  56,  64,  80,  96, 112, 128, 144, 160, 0 }, // Layer 3
      { 0,   8,  16,  24,  32,  40,  48,  56,  64,  80,  96, 112, 128, 144, 160, 0 }, // Layer 2
      { 0,  32,  48,  56,  64,  80,  96, 112, 128, 144, 160, 176, 192, 224, 256, 0 }  // Layer 1
    },
    { // Reserved
      { 0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0, 0 }, // Invalid
      { 0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0, 0 }, // Invalid
      { 0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0, 0 }, // Invalid
      { 0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0, 0 }  // Invalid
    },
    { // Version 2
      { 0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0, 0 }, // Reserved
      { 0,   8,  16,  24,  32,  40,  48,  56,  64,  80,  96, 112, 128, 144, 160, 0 }, // Layer 3
      { 0,   8,  16,  24,  32,  40,  48,  56,  64,  80,  96, 112, 128, 144, 160, 0 }, // Layer 2
      { 0,  32,  48,  56,  64,  80,  96, 112, 128, 144, 160, 176, 192, 224, 256, 0 }  // Layer 1
    },
    { // Version 1
      { 0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0, 0 }, // Reserved
      { 0,  32,  40,  48,  56,  64,  80,  96, 112, 128, 160, 192, 224, 256, 320, 0 }, // Layer 3
      { 0,  32,  48,  56,  64,  80,  96, 112, 128, 160, 192, 224, 256, 320, 384, 0 }, // Layer 2
      { 0,  32,  64,  96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448, 0 }, // Layer 1
    }
  };

  return 1000 * BITRATE[RawVersion()][RawLayer()][RawBitrate()];
}