// Internal function used to load the PSP. ILboolean iLoadPspInternal() { if (iCurImage == NULL) { ilSetError(IL_ILLEGAL_OPERATION); return IL_FALSE; } Channels = NULL; Alpha = NULL; Pal.Palette = NULL; if (!iGetPspHead()) return IL_FALSE; if (!iCheckPsp()) { ilSetError(IL_INVALID_FILE_HEADER); return IL_FALSE; } if (!ReadGenAttributes()) return IL_FALSE; if (!ParseChunks()) return IL_FALSE; if (!AssembleImage()) return IL_FALSE; Cleanup(); return ilFixImage(); }
// Internal function used to load the PSP. static ILboolean iLoadPspInternal(ILimage *Image) { PSP_CTX ctx; if (Image == NULL) { iSetError(IL_ILLEGAL_OPERATION); return IL_FALSE; } ctx.Channels = NULL; ctx.Alpha = NULL; ctx.Pal.Palette = NULL; ctx.io = &Image->io; ctx.Image = Image; if (!iGetPspHead(ctx.io, &ctx.Header)) return IL_FALSE; if (!iCheckPsp(&ctx.Header)) { iSetError(IL_INVALID_FILE_HEADER); return IL_FALSE; } if (!ReadGenAttributes(&ctx)) return IL_FALSE; if (!ParseChunks(&ctx)) return IL_FALSE; if (!AssembleImage(&ctx)) return IL_FALSE; Cleanup(&ctx); return IL_TRUE; }
// Internal function used to load the PSP ILboolean iLoadPspInternal(ILimage* image) { if (image == NULL) { il2SetError(IL_ILLEGAL_OPERATION); return IL_FALSE; } PspLoadState state; state.Channels = NULL; state.Alpha = NULL; if (!iGetPspHead(&image->io, &state.Header)) return IL_FALSE; if (!iCheckPsp(&state.Header)) { il2SetError(IL_INVALID_FILE_HEADER); return IL_FALSE; } if (!ReadGenAttributes(&state, image)) return IL_FALSE; if (!ParseChunks(&state, image)) return IL_FALSE; if (!AssembleImage(&state, image)) return IL_FALSE; Cleanup(&state); return il2FixImage(image); }