Esempio n. 1
0
void main(void)
{
	uint16_t i ;
      Init_System();                                  // 系统初始化
     // _EINT();                                        // 开总中断
      //__bis_SR_register(LPM3_bits);                   //进入LPM3
      P1OUT |= BIT0;
      P8OUT |= BIT1;
      Init_Key();
      while(1)
      {
    	 if( Read_Key1() )
    	 {
    		 P1OUT ^= BIT0;
    	 }
    	 if(Read_Key2())
    	 {
    		 P8OUT ^= BIT1;
    	 }

      }

}
Esempio n. 2
0
void NewPrompter() {
	char* buttons[MAX_CONTROL];
	char tempstring[MAX_CONTROL][MAX_TEMP_STRING];
	char* tempkeystring[MAX_CONTROL+2];
	tempkeystring[0] = "WEAPON";
	tempkeystring[1] = "ENTER";
	tempkeystring[2] = "ESC";
	tempkeystring[3] = "USE";
	tempkeystring[4] = "MOVE";
	tempkeystring[5] = "MAP";
	tempkeystring[6] = "RUN";
	tempkeystring[7] = "FIRE";
	tempkeystring[8] = "M_LEFT";
	tempkeystring[9] = "M_RIGHT";
    //tempkeystring[10] = "222";
    //tempkeystring[11] = "266";
    //tempkeystring[12] = "333";
	buttons[0] = "ANALOG   ";
	buttons[1] = "START    ";
	buttons[2] = "SELECT   ";
	buttons[3] = "CROSS    ";
	buttons[4] = "DPAD     ";
	buttons[5] = "TRIANGLE ";
	buttons[6] = "SQUARE   ";
	buttons[7] = "CIRCLE   ";
	buttons[8] = "L_TRIG   ";
	buttons[9] = "R_TRIG   ";
	//buttons[10] = "CPU_CLOCK";
	
	control_bef_ctl = 0;
	pgScreenFrame(2,0);
	pgFillvram(0);
	pgScreenFlipV();
	while (1) {
	    pgFillvram(0);
	    int i = 0;
	    int die = 0;
	    int col;
	    for (i=0; i<MAX_CONTROL; i++) {
	    
		if (d_controls[i] == CKEY_WEAPON) die = 0;
		else if (d_controls[i] == KEY_ENTER) die = 1;
		else if (d_controls[i] == KEY_ESCAPE) die = 2;
		else if (d_controls[i] == ' ') die = 3;
		else if (d_controls[i] == CKEY_MOVE) die = 4;
		else if (d_controls[i] == KEY_TAB) die = 5;
		else if (d_controls[i] == KEY_RSHIFT) die = 6;
		else if (d_controls[i] == KEY_RCTRL) die = 7;
		else if (d_controls[i] == ',') die = 8;
		else if (d_controls[i] == '.') die = 9;
		else if (d_controls[i] == 222) die = 10;
		else if (d_controls[i] == 266) die = 11;
		else if (d_controls[i] == 333) die = 12;
	
		col = rgb2col(255,255,255);
	
		if (i==d_clist_curpos) {
		    col = rgb2col(255,0,0);
		}
	
		sprintf(tempstring[i], "%s = %s",buttons[i],tempkeystring[die]);
        mh_print(5, ((i + 2) * 20), tempstring[i], col, 0, 0);
	    }
	    if (d_clist_curpos != 10) {
	        mh_print(5,255,"X: Exit | O: Change | Triangle: Save To File",rgb2col(50,255,50),0,0);
	    }
	    else {
	        mh_print(5,255,"X: Exit | O: Increment | Square: Decrement | Triangle: Save To File",rgb2col(50,255,50),0,0);
	    }
	    pgScreenFlipV();
	
	    if (control_bef_ctl == 0) {
	        Read_Key2();
	        pgWaitV();
	    }
	    else {
	        unsigned long ankey;
	        while (1) {
	    	    ankey = Read_Key3();
	    	if (ankey != 0) break;
	    	    pgWaitV();
	    	}
	    	new_pad = old_pad = now_pad = ankey;
	    	control_bef_ctl = 0;
	    }
	    
	   
	    if (new_pad & SCE_CTRL_UP) {
		if (d_clist_curpos > 0) {
			d_clist_curpos--;
			if (d_clist_curpos < d_clist_start) { d_clist_start = d_clist_curpos; }
		}
	    }
	    else if (new_pad & SCE_CTRL_DOWN) {
		if (d_clist_curpos < (MAX_CONTROL-1)) {
			d_clist_curpos++;
			if (d_clist_curpos >= (d_clist_start+MAX_CONTROL-1)) { d_clist_start++; }
		}
	    }
	
	    else if (new_pad & SCE_CTRL_CIRCLE) {
	    if (d_clist_curpos != 10) {
	        ButtonChange(tempstring, buttons, tempkeystring);
	    }
	    else {
	        change_cpu_clock(1);  // increment
	    }
	    }
	
	    else if (new_pad & SCE_CTRL_TRIANGLE) {
	    SaveToFile(tempstring, buttons, tempkeystring);
	    }
	    
	    else if (new_pad & SCE_CTRL_SQUARE) {
	    if (d_clist_curpos == 10)
	        change_cpu_clock(0); // decrement
	    }
	    
	    else if (new_pad & SCE_CTRL_CROSS) {
	    break;
	    }
	}
	
}
Esempio n. 3
0
int Control(void) {
	
	int i;

	Read_Key2();
	pgWaitV();
	
	if (new_pad & PSP2_CTRL_UP) {
		if (dlist_curpos > 0) {
			dlist_curpos--;
			if (dlist_curpos < dlist_start) { dlist_start = dlist_curpos; }
		}
	}
	if (new_pad & PSP2_CTRL_DOWN) {
		if (dlist_curpos < (dlist_num-1)) {
			dlist_curpos++;
			if (dlist_curpos >= (dlist_start+PATHLIST_H)) { dlist_start++; }
		}
	}
	if (new_pad & PSP2_CTRL_LEFT) {
		dlist_curpos -= PATHLIST_H;
		if (dlist_curpos <  0)          { dlist_curpos = 0;           }
		if (dlist_curpos < dlist_start) { dlist_start = dlist_curpos; }
	}
	if (new_pad & PSP2_CTRL_RIGHT) {
		dlist_curpos += PATHLIST_H;
		if (dlist_curpos >= dlist_num) { dlist_curpos = dlist_num-1; }
		while (dlist_curpos >= (dlist_start+PATHLIST_H)) { dlist_start++; }
	}

	if (new_pad & PSP2_CTRL_CIRCLE) {
		if (dlist[dlist_curpos].type & TYPE_DIR) {
			if (now_depth<MAXDEPTH) {
				// pathˆÚ“®
				strcat(doomwaddir2, dlist[dlist_curpos].name);
				strcat(doomwaddir2, "/");
				cbuf_start[now_depth] = dlist_start;
				cbuf_curpos[now_depth] = dlist_curpos;
				dlist_start  = 0;
				dlist_curpos = 0;
				now_depth++;
				return 1;
			}
		} else {
			//
			return 2;
			for(i=0;i<MAXPATH;i++) {
				if (dlist[dlist_curpos].name[i]==0) break;
			}
			if (i>2) {
				if (((dlist[dlist_curpos].name[i-3] & 0xDF) == '.') &&
				    ((dlist[dlist_curpos].name[i-2] & 0xDF) == 'G') &&
				    ((dlist[dlist_curpos].name[i-1] & 0xDF) == 'B')) {
					return 2;
				}
				i--;
			}
		}
	}
	if (new_pad & PSP2_CTRL_CROSS) {
		if (now_depth > 0) {
			// pathˆÚ“®
			for(i=0;i<MAXPATH;i++) {
				if (doomwaddir2[i]==0) break;
			}
			i--;
			while(i>4) {
				if (doomwaddir2[i-1]=='/') {
					doomwaddir[i]=0;
					break;
				}
				i--;
			}
			now_depth--;
			dlist_start  = cbuf_start[now_depth];
			dlist_curpos = cbuf_curpos[now_depth];
			return 1;
		}
	}
	
	return 0;
}