void AmplitudeTier_draw (AmplitudeTier me, Graphics g, double tmin, double tmax, double ymin, double ymax, const char32 *method, int garnish) { RealTier_draw (me, g, tmin, tmax, ymin, ymax, garnish, method, U"Sound pressure (Pa)"); }
void SpectrumTier_draw (SpectrumTier me, Graphics g, double fmin, double fmax, double pmin, double pmax, int garnish, const char32 *method) { RealTier_draw (me, g, fmin, fmax, pmin, pmax, garnish, method, U"Power spectral density (dB)"); }
void DurationTier_draw (DurationTier me, Graphics g, double tmin, double tmax, double ymin, double ymax, const char32 *method, int garnish) { RealTier_draw (me, g, tmin, tmax, ymin, ymax, garnish, method, U"Relative duration"); }
void IntensityTier_draw (IntensityTier me, Graphics g, double tmin, double tmax, double ymin, double ymax, const char32 *method, int garnish) { RealTier_draw (me, g, tmin, tmax, ymin, ymax, garnish, method, U"Intensity (dB)"); }
void PitchTier_draw (PitchTier me, Graphics g, double tmin, double tmax, double fmin, double fmax, int garnish, const wchar *method) { RealTier_draw (me, g, tmin, tmax, fmin, fmax, garnish, method, L"Frequency (Hz)"); }