Esempio n. 1
0
inline void HUD_PlayerBase::Render()
{
	if( !m_bShow )
		return;

	m_pGraphicsEffectManager->GetGraphicsElementManager()->Render();

	RenderImpl();
}
Esempio n. 2
0
void Control::Render()
{
    if (!GetHidden())
    {
        RenderImpl();

        // border drawn last so it overlays the control's content
        if (m_borderSize > 0)
            m_pWindow->DrawRectangle(GetLocation(), m_borderColor, m_borderSize);
    }
}