void CGUIWindowFullScreen::Render() { if (g_application.m_pPlayer) { RenderTTFSubtitles(); MuteProfanity(); } CGUIWindow::Render(); }
void CGUIWindowFullScreen::Render() { if (g_application.m_pPlayer) RenderTTFSubtitles(); CGUIWindow::Render(); }
void CGUIWindowFullScreen::RenderFullScreen() { if (g_application.GetPlaySpeed() != 1) g_infoManager.SetDisplayAfterSeek(); if (m_bShowCurrentTime) g_infoManager.SetDisplayAfterSeek(); m_bLastRender = true; if (!g_application.m_pPlayer) return ; if( g_application.m_pPlayer->IsCaching() ) { g_infoManager.SetDisplayAfterSeek(0); //Make sure these stuff aren't visible now } //------------------------ if (g_infoManager.GetBool(PLAYER_SHOWCODEC)) { // show audio codec info CStdString strAudio, strVideo, strGeneral; g_application.m_pPlayer->GetAudioInfo(strAudio); { CGUIMessage msg(GUI_MSG_LABEL_SET, GetID(), LABEL_ROW1); msg.SetLabel(strAudio); OnMessage(msg); } // show video codec info g_application.m_pPlayer->GetVideoInfo(strVideo); { CGUIMessage msg(GUI_MSG_LABEL_SET, GetID(), LABEL_ROW2); msg.SetLabel(strVideo); OnMessage(msg); } // show general info g_application.m_pPlayer->GetGeneralInfo(strGeneral); { CStdString strGeneralFPS; #ifdef __APPLE__ // We show CPU usage for the entire process, as it's arguably more useful. double dCPU = m_resourceCounter.GetCPUUsage(); CStdString strCores; strCores.Format("cpu: %.0f%%", dCPU); #else CStdString strCores = g_cpuInfo.GetCoresUsageString(); #endif strGeneralFPS.Format("fps: %02.2f %s\n%s", g_infoManager.GetFPS(), strCores.c_str(), strGeneral.c_str() ); CGUIMessage msg(GUI_MSG_LABEL_SET, GetID(), LABEL_ROW3); msg.SetLabel(strGeneralFPS); OnMessage(msg); } } //---------------------- // ViewMode Information //---------------------- if (m_bShowViewModeInfo && timeGetTime() - m_dwShowViewModeTimeout > 2500) { m_bShowViewModeInfo = false; } if (m_bShowViewModeInfo) { { // get the "View Mode" string CStdString strTitle = g_localizeStrings.Get(629); CStdString strMode = g_localizeStrings.Get(630 + g_stSettings.m_currentVideoSettings.m_ViewMode); CStdString strInfo; strInfo.Format("%s : %s", strTitle.c_str(), strMode.c_str()); CGUIMessage msg(GUI_MSG_LABEL_SET, GetID(), LABEL_ROW1); msg.SetLabel(strInfo); OnMessage(msg); } // show sizing information RECT SrcRect, DestRect; float fAR; g_application.m_pPlayer->GetVideoRect(SrcRect, DestRect); g_application.m_pPlayer->GetVideoAspectRatio(fAR); { CStdString strSizing; strSizing.Format("Sizing: (%i,%i)->(%i,%i) (Zoom x%2.2f) AR:%2.2f:1 (Pixels: %2.2f:1)", SrcRect.right - SrcRect.left, SrcRect.bottom - SrcRect.top, DestRect.right - DestRect.left, DestRect.bottom - DestRect.top, g_stSettings.m_fZoomAmount, fAR*g_stSettings.m_fPixelRatio, g_stSettings.m_fPixelRatio); CGUIMessage msg(GUI_MSG_LABEL_SET, GetID(), LABEL_ROW2); msg.SetLabel(strSizing); OnMessage(msg); } // show resolution information int iResolution = g_graphicsContext.GetVideoResolution(); { CStdString strStatus; strStatus.Format("%ix%i %s", g_settings.m_ResInfo[iResolution].iWidth, g_settings.m_ResInfo[iResolution].iHeight, g_settings.m_ResInfo[iResolution].strMode); #ifdef HAS_XBOX_HARDWARE if (g_guiSettings.GetBool("videoplayer.soften")) strStatus += " | Soften"; else strStatus += " | No Soften"; CStdString strFilter; strFilter.Format(" | Flicker Filter: %i", g_guiSettings.GetInt("videoplayer.flicker")); strStatus += strFilter; #endif CGUIMessage msg(GUI_MSG_LABEL_SET, GetID(), LABEL_ROW3); msg.SetLabel(strStatus); OnMessage(msg); } } RenderTTFSubtitles(); if (m_timeCodeShow && m_timeCodePosition != 0) { if ( (timeGetTime() - m_timeCodeTimeout) >= 2500) { m_timeCodeShow = false; m_timeCodePosition = 0; } CStdString strDispTime = "??:??"; CGUIMessage msg(GUI_MSG_LABEL_SET, GetID(), LABEL_ROW1); for (int count = 0; count < m_timeCodePosition; count++) { if (m_timeCodeStamp[count] == -1) strDispTime[count] = ':'; else strDispTime[count] = (char)m_timeCodeStamp[count] + 48; } strDispTime += "/" + g_infoManager.GetVideoLabel(257) + " [" + g_infoManager.GetVideoLabel(254) + "]"; // duration [ time ] msg.SetLabel(strDispTime); OnMessage(msg); } if (g_infoManager.GetBool(PLAYER_SHOWCODEC) || m_bShowViewModeInfo) { SET_CONTROL_VISIBLE(LABEL_ROW1); SET_CONTROL_VISIBLE(LABEL_ROW2); SET_CONTROL_VISIBLE(LABEL_ROW3); SET_CONTROL_VISIBLE(BLUE_BAR); } else if (m_timeCodeShow) { SET_CONTROL_VISIBLE(LABEL_ROW1); SET_CONTROL_HIDDEN(LABEL_ROW2); SET_CONTROL_HIDDEN(LABEL_ROW3); SET_CONTROL_VISIBLE(BLUE_BAR); } else { SET_CONTROL_HIDDEN(LABEL_ROW1); SET_CONTROL_HIDDEN(LABEL_ROW2); SET_CONTROL_HIDDEN(LABEL_ROW3); SET_CONTROL_HIDDEN(BLUE_BAR); } CGUIWindow::Render(); }