Esempio n. 1
0
/**
 * \brief Get a block of data if possible, and see if it matches.
 * 
 * On each call, we try to process all of the input data available on the
 * scoop and input buffer. */
static rs_result rs_delta_s_scan(rs_job_t *job)
{
    rs_long_t      match_pos;
    size_t         match_len;
    rs_result      result;
    Rollsum        test;

    rs_job_check(job);
    /* read the input into the scoop */
    rs_getinput(job);
    /* output any pending output from the tube */
    result=rs_tube_catchup(job);
    /* while output is not blocked and there is a block of data */
    while ((result==RS_DONE) && 
           ((job->scoop_pos + job->block_len) < job->scoop_avail)) {
        /* check if this block matches */
        if (rs_findmatch(job,&match_pos,&match_len)) {
            /* append the match and reset the weak_sum */
            result=rs_appendmatch(job,match_pos,match_len);
            RollsumInit(&job->weak_sum);
        } else {
            /* rotate the weak_sum and append the miss byte */
            RollsumRotate(&job->weak_sum,job->scoop_next[job->scoop_pos],
                          job->scoop_next[job->scoop_pos+job->block_len]);
            result=rs_appendmiss(job,1);
            if (rs_roll_paranoia) {
                RollsumInit(&test);
                RollsumUpdate(&test,job->scoop_next+job->scoop_pos,
                              job->block_len);
                if (RollsumDigest(&test) != RollsumDigest(&job->weak_sum)) {
                    rs_fatal("mismatch between rolled sum %#x and check %#x",
                             (int)RollsumDigest(&job->weak_sum),
                             (int)RollsumDigest(&test));
                }
                
            }
        }
    }
    /* if we completed OK */
    if (result==RS_DONE) {
        /* if we reached eof, we can flush the last fragment */
        if (job->stream->eof_in) {
            job->statefn=rs_delta_s_flush;
            return RS_RUNNING;
        } else {
            /* we are blocked waiting for more data */
            return RS_BLOCKED;
        }
    }
    return result;
}
Esempio n. 2
0
/**
 * find a match at scoop_pos, returning the match_pos and match_len.
 * Note that this will calculate weak_sum if required. It will also
 * determine the match_len.
 * 
 * Note that this routine could be modified to do xdelta style matches that
 * would extend matches past block boundaries by matching backwards and 
 * forwards beyond the block boundaries. Extending backwards would require
 * decrementing scoop_pos as appropriate.
 */
INLINE int rs_findmatch(rs_job_t *job, rs_long_t *match_pos, size_t *match_len) {
    /* calculate the weak_sum if we don't have one */
    if (job->weak_sum.count == 0) {
        /* set match_len to min(block_len, scan_avail) */
        *match_len=job->scoop_avail - job->scoop_pos;
        if (*match_len > job->block_len) {
            *match_len = job->block_len;
        }
        /* Update the weak_sum */
        RollsumUpdate(&job->weak_sum,job->scoop_next+job->scoop_pos,*match_len);
        rs_trace("calculate weak sum from scratch length %d",(int)job->weak_sum.count);
    } else {
        /* set the match_len to the weak_sum count */
        *match_len=job->weak_sum.count;
    }
    return rs_search_for_block(RollsumDigest(&job->weak_sum),
                               job->scoop_next+job->scoop_pos,
                               *match_len,
                               job->signature,
                               &job->stats,
                               match_pos);
}
int main(int argc, char *argv[])
{
    int i;
    Rollsum sum;
    char c,data[BLOCKSIZE];
    unsigned long digest;
    
    if (argc != 1) {
	usage();
    }
    
    for (i=0;i<BLOCKSIZE;i++) {
        data[i]=(char)(i & 0xff);
    }
        
    RollsumInit(&sum);
    RollsumUpdate(&sum,data,BLOCKSIZE);
    for (i=0;i<(COUNT*BLOCKSIZE);i++) {
        c=data[i % BLOCKSIZE];
        RollsumRotate(&sum,c,c);
        digest=RollsumDigest(&sum);
    }
    printf("rollsum: %i x %i rotate gives %X\n",COUNT,BLOCKSIZE,digest);
}