static void RicochetMenuHandleEvent (EventPtr event) { switch (event->data.menu.itemID) { case menuRicochetRestart: RicochetRestart (); break; case menuRicochetNext: RicochetNext (); break; case menuRicochetNew: RicochetNext (); break; case menuTimerStart: TimerStart (); break; case menuTimerStop: TimerStop (); break; case menuHelpControls: Help(controlForm); break; case menuHelpRules: Rules (); break; case menuHelpGetInfo: Help(infoForm); break; } }
// *ShowMenu void ShowMenu()//MENU { CalcWinsAndLosses(); do { system("cls");//clears command MainHeader(); printf("\n\nOptions: 1, 2, 3, 4, 5 or 6\n"); printf("\n1: Easy"); printf("\n2: Medium"); printf("\n3: Hard"); printf("\n4: Rules"); printf("\n5: Reset Scores"); printf("\n6: Exit"); printf("\n\nChoice: "); fflush(stdin); scanf_s("%d",&iChoice); iCheckForInt = iChoice; //validation to only get numbers switch (iChoice) { case 1: case 2: case 3: { GroupUsefullFunctions(); break; } case 4: { Rules(); break; } case 5: { ResetScores(); break; } case 6: { exit(0); break; } default: { ShowMenu(); } }//Switch } while ((iChoice < 1) || (iChoice > NumMainMenuItems) || (iChoice != iCheckForInt)); }//End ShowMenu();
bool Ledger::setup (Config const& config) { bool ret = true; fees_.base = config.FEE_DEFAULT; fees_.units = config.TRANSACTION_FEE_BASE; fees_.reserve = config.FEE_ACCOUNT_RESERVE; fees_.increment = config.FEE_OWNER_RESERVE; try { if (auto const sle = read(keylet::fees())) { // VFALCO NOTE Why getFieldIndex and not isFieldPresent? if (sle->getFieldIndex (sfBaseFee) != -1) fees_.base = sle->getFieldU64 (sfBaseFee); if (sle->getFieldIndex (sfReferenceFeeUnits) != -1) fees_.units = sle->getFieldU32 (sfReferenceFeeUnits); if (sle->getFieldIndex (sfReserveBase) != -1) fees_.reserve = sle->getFieldU32 (sfReserveBase); if (sle->getFieldIndex (sfReserveIncrement) != -1) fees_.increment = sle->getFieldU32 (sfReserveIncrement); } } catch (SHAMapMissingNode &) { ret = false; } catch (std::exception const&) { Rethrow(); } try { rules_ = Rules(*this, config.features); } catch (SHAMapMissingNode &) { ret = false; } catch (std::exception const&) { Rethrow(); } return ret; }
static Boolean RicochetKeyHandleEvent (EventPtr event) { Boolean handled = true; switch (event->data.keyDown.chr) { case 'r': case 'R': RicochetRestart(); break; case 'n': case 'N': RicochetNext (); break; case 'g': case 'G': RicochetNew (); break; case 'u': case 'U': RicochetUndo (); break; case 't': case 'T': TimerStart (); break; case 's': case 'S': TimerStop (); break; case 'c': case 'C': Help (controlForm); break; case 'l': case 'L': Rules (); break; case 'i': case 'I': Help (infoForm); break; default: handled = false; break; } return handled; }
//----------------------------------------------------------------------------- elRecolorator::elRecolorator(const char *R, int x0, int x1, int y0, int y1) : xmin(x0), xmax(x1), ymin(y0), ymax(y1) { QString Rules(R); Rules.append("........"); for (int i = 0; i < elcMax; i++) switch (Rules[i].unicode()) { case 'o': cR[i] = elcDefault; break; case 'r': cR[i] = elcRojo; break; case 'v': cR[i] = elcVerde; break; case 'a': cR[i] = elcAzul; break; case 'x': cR[i] = elcCianico; break; case 'c': cR[i] = elcCastano; break; case 'z': cR[i] = elcMagenta; break; case '%': cR[i] = elcRandomRed; break; case '*': cR[i] = elcRandomAny; break; default: case '.': cR[i] = i; } if (x0 == x1 && y0 == y1) { xmin = -2147483648; xmax = 2147483647; ymin = -2147483648; ymax = 2147483647; } }
int Rules::loadAllRules() { vector<string> rulesFiles = JFileSystem::GetInstance()->scanfolder("rules"); for (size_t i = 0; i < rulesFiles.size(); ++i) { Rules * rules = NEW Rules(); if (rules->load(rulesFiles[i])) { RulesList.push_back(rules); } else { SAFE_DELETE(rules); } } //Kind of a hack here, we sort Rules alphabetically because it turns out to be matching // The historical order of Game modes: Classic, Momir Basic, Random 1, Random 2, Story std::sort(RulesList.begin(),RulesList.end(),RulesMenuCmp_); return 1; }
World::World() { this->rules = Rules(); this->charon = Charon(Charon::EAST); this->goat = Cargo(Cargo::GOAT, Charon::EAST); this->wolf = Cargo(Cargo::WOLF, Charon::EAST); this->cabbage = Cargo(Cargo::CABBAGE, Charon::EAST); cpositions.push_back(goat); cpositions.push_back(wolf); cpositions.push_back(cabbage); gameStatus = 0; }
//---------------------------------------------------------------------- FLOCK::FLOCK(RTPSSettings* set, CL* c):System(set,c) { //seed random srand ( time(NULL) ); std::vector<FLOCKParameters> vparams(0); vparams.push_back(flock_params); cl_FLOCKParameters= Buffer<FLOCKParameters>(cli, vparams); calculate(); updateParams(); spacing = settings->GetSettingAs<float>("spacing"); dout<<"spacing ="<<spacing<<endl; //set up the grid setupDomain(flock_params.smoothing_distance/flock_params.simulation_scale,flock_params.simulation_scale); //set up the timers setupTimers(); //setup the sorted and unsorted arrays prepareSorted(); #ifdef CPU dout<<"RUNNING ON THE CPU"<<endl; #endif #ifdef GPU dout<<"RUNNING ON THE GPU"<<endl; //should be more cross platform string flock_source_dir = settings->GetSettingAs<string>("rtps_path") + "/" + std::string(FLOCK_CL_SOURCE_DIR); cli->addIncludeDir(flock_source_dir); rules = Rules(flock_source_dir, cli, timers["rules_gpu"]); euler_integration = EulerIntegration(flock_source_dir, cli, timers["euler_gpu"]); #endif //renderer->setParticleRadius(spacing); }
int main(void) { enum Choice{ /* nothing = 0, playRPS = 1, playRPSLS = 2, SeeRules = 3, Exit = 4 */ nothing, playRPS, playRPSLS, SeeRules, Exit }; int Selection; Selection = nothing; do{ /*loop until user exits*/ printf("\nMAIN MENU: \nWhat would like to play?\n To play Rock/Paper/Scissors enter 1 \n To play Rock/Paper/Scsissors/Lizard/Spock enter 2 \n To see the rules enter 3 \n To Exit enter 4 \n Total Score = %i\nEnter Value: ", TotalScore); scanf("%i", &Selection); switch (Selection){ case playRPS: RPS(); break; case playRPSLS: RPSLS(); break; case SeeRules: Rules(); break; case Exit: break; default: printf("\n Enter one of the listed values. \n"); } }while(Selection != Exit); return 0; }
int main(int argc, const char* argv[]) { try { Timer timer; const char* symbolFileName = "./symbols.xmap"; const char* rulesFileName = "./rules.xml"; const char* inOsmFileName = "./in.osm"; const char* outXmapFileName = "./out.xmap"; if (argc > 1) { for (int i = 1; i < argc; ++i) { if (std::string(argv[i]) == "-i") { inOsmFileName = argv[++i]; checkFileName(inOsmFileName,argv[0]); } else if (std::string(argv[i]) == "-o") { outXmapFileName = argv[++i]; checkFileName(outXmapFileName,argv[0]); } else if (std::string(argv[i]) == "-s") { symbolFileName = argv[++i]; checkFileName(symbolFileName,argv[0]); } else if (std::string(argv[i]) == "-r") { rulesFileName = argv[++i]; checkFileName(rulesFileName,argv[0]); } else if (std::string(argv[i]) == "--help" || std::string(argv[i]) == "-h" || std::string(argv[i]) == "help") { printUsage(argv[0]); return 0; } else { printUsage(argv[0]); throw Error("Unknown option '" + std::string(argv[i]) + "'"); } } } info("Using files:"); info("\t* input OSM file - " + std::string(inOsmFileName)); info("\t* output XMAP file - " + std::string(outXmapFileName)); info("\t* symbol set XMAP file - " + std::string(symbolFileName)); info("\t* rules file - " + std::string(rulesFileName)); XmlTree inXmapDoc(symbolFileName); XmlElement inXmapRoot = inXmapDoc.getChild("map"); XmlTree inOsmDoc(inOsmFileName); XmlElement inOsmRoot = inOsmDoc.getChild("osm"); const double min_supported_version = 0.5; const double max_supported_version = 0.6; double version = inOsmRoot.getAttribute<double>("version"); if (version < min_supported_version || version > max_supported_version) { throw Error("OSM data version %.1f isn't supported" + std::to_string(version)); } XmlElement bounds = inOsmRoot.getChild("bounds"); if (bounds.isEmpty()) { throw Error("No bounds"); } double x = bounds.getAttribute<double>("minlon") + bounds.getAttribute<double>("maxlon"); x /= 2; double y = bounds.getAttribute<double>("minlat") + bounds.getAttribute<double>("maxlat"); y /= 2; Coords geographic_ref_point(x,y); Georeferencing georef(inXmapRoot, geographic_ref_point); Main::transform = CoordsTransform(georef); SymbolIdByCodeMap symbolIds(inXmapRoot); Main::rules = Rules(rulesFileName,symbolIds); osmToXmap(inOsmRoot,outXmapFileName,symbolFileName,georef); info("\nExecution time: " + std::to_string(timer.getCurTime()) + " sec."); } /* catch (const char * msg) { std::cerr << "ERROR: " << msg << std::endl; } */ catch (std::exception& error) { std::cerr << "ERROR: " << error.what() << std::endl; return 1; } }
int main(int argc, char* args[]) { srand(time(NULL)); Rules game = Rules(); return 0; }