Esempio n. 1
0
void S9xDoHEventProcessing (void)
{
#ifdef CPU_SHUTDOWN
	CPU.WaitCounter++;
#endif
	switch (CPU.WhichEvent)
    {
		case HC_HBLANK_START_EVENT:
			S9xCheckMissingHTimerPosition(Timings.HBlankStart);
			
			break;
			
		case HC_HDMA_START_EVENT:
			if (IPPU.HDMA && CPU.V_Counter <= PPU.ScreenHeight)
				IPPU.HDMA = S9xDoHDMA(IPPU.HDMA);
			
			S9xCheckMissingHTimerPosition(Timings.HDMAStart);
			
			break;
			
		case HC_HCOUNTER_MAX_EVENT:
		#ifndef ZSNES_FX
			if (Settings.SuperFX)
			{
				if (!SuperFX.oneLineDone)
					S9xSuperFXExec();
				SuperFX.oneLineDone = FALSE;
			}
		#else
			S9xSuperFXExec();
		#endif

		#ifndef STORM
			if (Settings.SoundSync)
				S9xGenerateSound();
		#endif

		        CPU.TotalCycles += Timings.H_Max;
			CPU.Cycles -= Timings.H_Max;
			IAPU.NextAPUTimerPos -= (Timings.H_Max << SNES_APUTIMER_ACCURACY);
			if (IAPU.APUExecuting)
				APU.Cycles -= Timings.H_Max;
			else
				APU.Cycles = 0;
			if ((Timings.NMITriggerPos != 0xffff) && (Timings.NMITriggerPos >= Timings.H_Max))
				Timings.NMITriggerPos -= Timings.H_Max;
			
			ICPU.Scanline++;

			CPU.V_Counter++;
			if (CPU.V_Counter >= Timings.V_Max)	// V ranges from 0 to Timings.V_Max - 1
			{
				CPU.V_Counter = 0;
				Timings.InterlaceField ^= 1;
			
				// From byuu:
				// [NTSC]			
				// interlace mode has 525 scanlines: 263 on the even frame, and 262 on the odd.
				// non-interlace mode has 524 scanlines: 262 scanlines on both even and odd frames.
				// [PAL] <PAL info is unverified on hardware>
				// interlace mode has 625 scanlines: 313 on the even frame, and 312 on the odd.
				// non-interlace mode has 624 scanlines: 312 scanlines on both even and odd frames.
				if (IPPU.Interlace && !Timings.InterlaceField)
					Timings.V_Max = Timings.V_Max_Master + 1;	// 263 (NTSC), 313?(PAL)
				else
					Timings.V_Max = Timings.V_Max_Master;		// 262 (NTSC), 312?(PAL)
				
				Memory.FillRAM[0x213F] ^= 0x80;
				PPU.RangeTimeOver = 0;
				
				// FIXME: reading $4210 will wait 2 cycles, then perform reading, then wait 4 more cycles.
				Memory.FillRAM[0x4210] = Model->_5A22;
				CPU.Flags &= ~NMI_FLAG;
				Timings.NMITriggerPos = 0xffff;
				
				ICPU.Frame++;
				PPU.HVBeamCounterLatched = 0;
				CPU.Flags |= SCAN_KEYS_FLAG;
			}

			// From byuu:
			// In non-interlace mode, there are 341 dots per scanline, and 262 scanlines per frame.
			// On odd frames, scanline 240 is one dot short.
			// In interlace mode, there are always 341 dots per scanline. Even frames have 263 scanlines,
			// and odd frames have 262 scanlines.
			// Interlace mode scanline 240 on odd frames is not missing a dot.
			if (CPU.V_Counter == 240 && !IPPU.Interlace && Timings.InterlaceField)	// V=240
				Timings.H_Max = Timings.H_Max_Master - ONE_DOT_CYCLE;	// HC=1360
			else
				Timings.H_Max = Timings.H_Max_Master;					// HC=1364
			
			if (Model->_5A22 == 2)
			{
				if (CPU.V_Counter != 240 || IPPU.Interlace || !Timings.InterlaceField)	// V=240
				{
					if (Timings.WRAMRefreshPos == SNES_WRAM_REFRESH_HC_v2 - ONE_DOT_CYCLE)	// HC=534
						Timings.WRAMRefreshPos = SNES_WRAM_REFRESH_HC_v2;					// HC=538
					else
						Timings.WRAMRefreshPos = SNES_WRAM_REFRESH_HC_v2 - ONE_DOT_CYCLE;	// HC=534
				}
			}
			else
				Timings.WRAMRefreshPos = SNES_WRAM_REFRESH_HC_v1;
			
			S9xCheckMissingHTimerPosition(0);

			if (CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE)	// VBlank starts from V=225(240).
			{
				S9xEndScreenRefresh();
				IPPU.HDMA = 0;
				// Bits 7 and 6 of $4212 are computed when read in S9xGetPPU.
			#ifdef DEBUGGER
				missing.dma_this_frame = 0;
			#endif
				IPPU.MaxBrightness = PPU.Brightness;
				PPU.ForcedBlanking = (Memory.FillRAM [0x2100] >> 7) & 1;

				if (!PPU.ForcedBlanking)
				{
					PPU.OAMAddr = PPU.SavedOAMAddr;

					uint8	tmp = 0;
					
					if (PPU.OAMPriorityRotation)
						tmp = (PPU.OAMAddr & 0xFE) >> 1;
					if ((PPU.OAMFlip & 1) || PPU.FirstSprite!=tmp)
					{
						PPU.FirstSprite = tmp;
						IPPU.OBJChanged = TRUE;
					}
					
					PPU.OAMFlip = 0;
				}

				// FIXME: writing to $4210 will wait 6 cycles.
				Memory.FillRAM[0x4210] = 0x80 | Model->_5A22;
				if (Memory.FillRAM[0x4200] & 0x80)
				{
					// FIXME: triggered at HC=6, checked just before the final CPU cycle,
					// then, when to call S9xOpcode_NMI()?
					CPU.Flags |= NMI_FLAG;
					Timings.NMITriggerPos = 6 + 6;
				}

			}
Esempio n. 2
0
void
S9xDoHBlankProcessing_HBLANK_END_EVENT () {
	//START_PROFILE_FUNC (S9xDoHBlankProcessing);			
#ifdef CPU_SHUTDOWN
  CPUPack.CPU.WaitCounter++;
#endif
  if (Settings.SuperFX) S9xSuperFXExec ();
  	  

	cpu_glob_cycles += CPUPack.CPU.Cycles-old_cpu_cycles;		
	CPUPack.CPU.Cycles -= Settings.H_Max;	
	old_cpu_cycles=CPUPack.CPU.Cycles;
	
#ifdef FAST_IAPU_APUEXECUTING_CHECK
	if (IAPU_APUExecuting_Main==false || APUExecuting_Main_Counter==0)
		IAPU_APUExecuting_Main = IAPU_APUExecuting;
	if (IAPU_APUExecuting_Main){
		apu_glob_cycles_Main=cpu_glob_cycles;
		if (cpu_glob_cycles>=0x00700000) {
			APU_EXECUTE2();
		}
	}
	else {
  		apu_glob_cycles=apu_glob_cycles_Main=0;
  		Uncache_APU_Cycles = 0;
	}
	if (APUExecuting_Main_Counter==0){
		FLUSH_APU();
	}
#else
  //(IAPUuncached.NextAPUTimerPos) -= (Settings.H_Max * 10000L);      
  if (  (IAPU_APUExecuting_Main)) {
  	//(APUPack.APU.Cycles) -= Settings.H_Max;
		apu_glob_cycles=cpu_glob_cycles;
#ifdef ME_SOUND		
		if (cpu_glob_cycles>=0x00700000) {		
			APU_EXECUTE2 ();
		}
#else
//		if (cpu_glob_cycles>=0x00000000) {		
//			APU_EXECUTE2 ();
//		}
#endif		
  }
  else {
  	//(APUPack.APU.Cycles) = 0;
  	apu_glob_cycles=0;
  	Uncache_APU_Cycles = 0;
  }
#endif
  
       
  CPUPack.CPU.NextEvent = -1;
// not use
//  CPUPack.ICPU.Scanline++;

  if (++CPUPack.CPU.V_Counter > (Settings.PAL ? SNES_MAX_PAL_VCOUNTER : SNES_MAX_NTSC_VCOUNTER)) {
  	//PPU.OAMAddr = PPU.SavedOAMAddr;
    //PPU.OAMFlip = 0;            
    CPUPack.CPU.V_Counter = 0;
    ROM_GLOBAL[0x213F]^=0x80;
    CPUPack.CPU.NMIActive = FALSE;
    //CPUPack.ICPU.Frame++;
    PPU.HVBeamCounterLatched = 0;
    CPUPack.CPU.Flags |= SCAN_KEYS_FLAG;
    S9xStartHDMA ();
  }

  if (PPU.VTimerEnabled && !PPU.HTimerEnabled && CPUPack.CPU.V_Counter == PPU.IRQVBeamPos) S9xSetIRQ (PPU_V_BEAM_IRQ_SOURCE);
#if (1)
//  pEvent->apu_event1[pEvent->apu_event1_cpt2 & 0xFFFF]=(os9x_apu_ratio != 256) ? cpu_glob_cycles * os9x_apu_ratio / 256: cpu_glob_cycles;
//  pEvent->apu_event1_cpt2++;
  uint32 EventVal = (os9x_apu_ratio != 256) ? cpu_glob_cycles * os9x_apu_ratio / 256: cpu_glob_cycles;
  if (CPUPack.CPU.V_Counter & 1) {
    EventVal |= 0x80000000;
  }
#ifdef ME_SOUND
  int pos=apu_event1_cpt2_main++;
  apu_event1[pos & APU_EVENT_MASK] = EventVal;
  apu_event1_cpt2=apu_event1_cpt2_main;
#else
  int pos=apu_event1_cpt2;
  apu_event1[pos & APU_EVENT_MASK] = EventVal;
  apu_event1_cpt2=pos+1;
#endif

  //APU_EXECUTE2 ();
    
  /*if ((APUPack.APU.TimerEnabled) [2]) {
		(APUPack.APU.Timer) [2] += 4;
		while ((APUPack.APU.Timer) [2] >= (APUPack.APU.TimerTarget) [2]) {
		  (IAPUuncached.RAM) [0xff] = ((IAPUuncached.RAM) [0xff] + 1) & 0xf;
		  (APUPack.APU.Timer) [2] -= (APUPack.APU.TimerTarget) [2];
#ifdef SPC700_SHUTDOWN
		  (IAPUuncached.WaitCounter)++;
		  (IAPU_APUExecuting)= TRUE;
#endif		
		}
	}*/
#else
	if (CPUPack.CPU.V_Counter & 1) {		
		apu_event2[(apu_event2_cpt2)&0xFFFF]=cpu_glob_cycles * os9x_apu_ratio / 256;  
  	(apu_event2_cpt2)++;
		/*if ((APUPack.APU.TimerEnabled) [0]) {
		  (APUPack.APU.Timer) [0]++;
		  if ((APUPack.APU.Timer) [0] >= (APUPack.APU.TimerTarget) [0]) {
				(IAPUuncached.RAM) [0xfd] = ((IAPUuncached.RAM) [0xfd] + 1) & 0xf;
				(APUPack.APU.Timer) [0] = 0;
#ifdef SPC700_SHUTDOWN		
				(IAPUuncached.WaitCounter)++;
				(IAPU_APUExecuting)= TRUE;
#endif		    
		  }
		}
		if ((APUPack.APU.TimerEnabled) [1]) {
		  (APUPack.APU.Timer) [1]++;
		  if ((APUPack.APU.Timer) [1] >= (APUPack.APU.TimerTarget) [1]) {
				(IAPUuncached.RAM) [0xfe] = ((IAPUuncached.RAM) [0xfe] + 1) & 0xf;
				(APUPack.APU.Timer) [1] = 0;
#ifdef SPC700_SHUTDOWN		
				(IAPUuncached.WaitCounter)++;
				(IAPU_APUExecuting) = TRUE;
#endif		    
		  }
		}*/		
	}	  
#endif
  if (CPUPack.CPU.V_Counter == FIRST_VISIBLE_LINE)
    {
      ROM_GLOBAL[0x4210] = 0;
      CPUPack.CPU.Flags &= ~NMI_FLAG;
      S9xStartScreenRefresh ();
    }
  if (CPUPack.CPU.V_Counter >= FIRST_VISIBLE_LINE &&
      CPUPack.CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE)
    {
      RenderLine (CPUPack.CPU.V_Counter - FIRST_VISIBLE_LINE);
      S9xReschedule ();                  
  		//FINISH_PROFILE_FUNC (S9xDoHBlankProcessing); 
  		return;
    }

  if (CPUPack.CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE)
    {
      // Start of V-blank
      S9xEndScreenRefresh ();
      //PPU.FirstSprite = 0;
      IPPU.HDMA = 0;
      // Bits 7 and 6 of $4212 are computed when read in S9xGetPPU.
#ifdef DEBUGGER
	  missing.dma_this_frame = 0;
#endif
	  IPPU.MaxBrightness = PPU.Brightness;
      PPU.ForcedBlanking = (ROM_GLOBAL[0x2100] >> 7) & 1;
      
      if(!PPU.ForcedBlanking){
				PPU.OAMAddr = PPU.SavedOAMAddr;			
				uint8 tmp = 0;
				if(PPU.OAMPriorityRotation)
					tmp = (PPU.OAMAddr&0xFE)>>1;
				if((PPU.OAMFlip&1) || PPU.FirstSprite!=tmp){
					PPU.FirstSprite=tmp;
					IPPU.OBJChanged=TRUE;
				}			
				PPU.OAMFlip = 0;
			}
Esempio n. 3
0
void S9xDoHEventProcessing (void)
{
#ifdef DEBUGGER
	static char	eventname[7][32] =
	{
		"",
		"HC_HBLANK_START_EVENT",
		"HC_HDMA_START_EVENT  ",
		"HC_HCOUNTER_MAX_EVENT",
		"HC_HDMA_INIT_EVENT   ",
		"HC_RENDER_EVENT      ",
		"HC_WRAM_REFRESH_EVENT"
	};
#endif

#ifdef DEBUGGER
	if (Settings.TraceHCEvent)
		S9xTraceFormattedMessage("--- HC event processing  (%s)  expected HC:%04d  executed HC:%04d",
			eventname[CPU.WhichEvent], CPU.NextEvent, CPU.Cycles);
#endif

	switch (CPU.WhichEvent)
	{
		case HC_HBLANK_START_EVENT:
			S9xReschedule();
			break;

		case HC_HDMA_START_EVENT:
			S9xReschedule();

			if (PPU.HDMA && CPU.V_Counter <= PPU.ScreenHeight)
			{
			#ifdef DEBUGGER
				S9xTraceFormattedMessage("*** HDMA Transfer HC:%04d, Channel:%02x", CPU.Cycles, PPU.HDMA);
			#endif
				PPU.HDMA = S9xDoHDMA(PPU.HDMA);
			}

			break;

		case HC_HCOUNTER_MAX_EVENT:
			if (Settings.SuperFX)
			{
				if (!SuperFX.oneLineDone)
					S9xSuperFXExec();
				SuperFX.oneLineDone = FALSE;
			}

			S9xAPUEndScanline();
			CPU.Cycles -= Timings.H_Max;
			CPU.PrevCycles -= Timings.H_Max;
			S9xAPUSetReferenceTime(CPU.Cycles);

			if ((Timings.NMITriggerPos != 0xffff) && (Timings.NMITriggerPos >= Timings.H_Max))
				Timings.NMITriggerPos -= Timings.H_Max;

			CPU.V_Counter++;
			if (CPU.V_Counter >= Timings.V_Max)	// V ranges from 0 to Timings.V_Max - 1
			{
				CPU.V_Counter = 0;
				Timings.InterlaceField ^= 1;

				// From byuu:
				// [NTSC]
				// interlace mode has 525 scanlines: 263 on the even frame, and 262 on the odd.
				// non-interlace mode has 524 scanlines: 262 scanlines on both even and odd frames.
				// [PAL] <PAL info is unverified on hardware>
				// interlace mode has 625 scanlines: 313 on the even frame, and 312 on the odd.
				// non-interlace mode has 624 scanlines: 312 scanlines on both even and odd frames.
				if (IPPU.Interlace && !Timings.InterlaceField)
					Timings.V_Max = Timings.V_Max_Master + 1;	// 263 (NTSC), 313?(PAL)
				else
					Timings.V_Max = Timings.V_Max_Master;		// 262 (NTSC), 312?(PAL)

				Memory.FillRAM[0x213F] ^= 0x80;
				PPU.RangeTimeOver = 0;

				// FIXME: reading $4210 will wait 2 cycles, then perform reading, then wait 4 more cycles.
				Memory.FillRAM[0x4210] = Model->_5A22;
				CPU.NMILine = FALSE;
				Timings.NMITriggerPos = 0xffff;

				ICPU.Frame++;
				PPU.HVBeamCounterLatched = 0;
				CPU.Flags |= SCAN_KEYS_FLAG;
			}

			// From byuu:
			// In non-interlace mode, there are 341 dots per scanline, and 262 scanlines per frame.
			// On odd frames, scanline 240 is one dot short.
			// In interlace mode, there are always 341 dots per scanline. Even frames have 263 scanlines,
			// and odd frames have 262 scanlines.
			// Interlace mode scanline 240 on odd frames is not missing a dot.
			if (CPU.V_Counter == 240 && !IPPU.Interlace && Timings.InterlaceField)	// V=240
				Timings.H_Max = Timings.H_Max_Master - ONE_DOT_CYCLE;	// HC=1360
			else
				Timings.H_Max = Timings.H_Max_Master;					// HC=1364

			if (Model->_5A22 == 2)
			{
				if (CPU.V_Counter != 240 || IPPU.Interlace || !Timings.InterlaceField)	// V=240
				{
					if (Timings.WRAMRefreshPos == SNES_WRAM_REFRESH_HC_v2 - ONE_DOT_CYCLE)	// HC=534
						Timings.WRAMRefreshPos = SNES_WRAM_REFRESH_HC_v2;					// HC=538
					else
						Timings.WRAMRefreshPos = SNES_WRAM_REFRESH_HC_v2 - ONE_DOT_CYCLE;	// HC=534
				}
			}
			else
				Timings.WRAMRefreshPos = SNES_WRAM_REFRESH_HC_v1;

			if (CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE)	// VBlank starts from V=225(240).
			{
				S9xEndScreenRefresh();
				PPU.HDMA = 0;
				// Bits 7 and 6 of $4212 are computed when read in S9xGetPPU.
			#ifdef DEBUGGER
				missing.dma_this_frame = 0;
			#endif
				IPPU.MaxBrightness = PPU.Brightness;
				PPU.ForcedBlanking = (Memory.FillRAM[0x2100] >> 7) & 1;

				if (!PPU.ForcedBlanking)
				{
					PPU.OAMAddr = PPU.SavedOAMAddr;

					uint8	tmp = 0;

					if (PPU.OAMPriorityRotation)
						tmp = (PPU.OAMAddr & 0xFE) >> 1;
					if ((PPU.OAMFlip & 1) || PPU.FirstSprite != tmp)
					{
						PPU.FirstSprite = tmp;
						IPPU.OBJChanged = TRUE;
					}

					PPU.OAMFlip = 0;
				}

				// FIXME: writing to $4210 will wait 6 cycles.
				Memory.FillRAM[0x4210] = 0x80 | Model->_5A22;
				if (Memory.FillRAM[0x4200] & 0x80)
				{
					// FIXME: triggered at HC=6, checked just before the final CPU cycle,
					// then, when to call S9xOpcode_NMI()?
					CPU.NMILine = TRUE;
					Timings.NMITriggerPos = 6 + 6;
				}

			}
Esempio n. 4
0
void S9xDoHBlankProcessing ()
{
#ifdef CPU_SHUTDOWN
    CPU.WaitCounter++;
#endif
    switch (CPU.WhichEvent)
    {
    case HBLANK_START_EVENT:
	if (IPPU.HDMA && CPU.V_Counter <= PPU.ScreenHeight)
	    IPPU.HDMA = S9xDoHDMA (IPPU.HDMA);

	break;

    case HBLANK_END_EVENT:
	S9xSuperFXExec ();

#ifndef STORM
	if (Settings.SoundSync)
	    S9xGenerateSound ();
#endif

	CPU.Cycles -= Settings.H_Max;
	IAPU.NextAPUTimerPos -= (Settings.H_Max * 10000L);
	if (IAPU.APUExecuting)
	{
	    APU.Cycles -= Settings.H_Max;
#ifdef MK_APU
		S9xCatchupCount();
#endif
	}
	else
	    APU.Cycles = 0;

	CPU.NextEvent = -1;
	ICPU.Scanline++;

	if (++CPU.V_Counter >= (Settings.PAL ? SNES_MAX_PAL_VCOUNTER : SNES_MAX_NTSC_VCOUNTER))
	{
		CPU.V_Counter = 0;
		Memory.FillRAM[0x213F]^=0x80;
		PPU.RangeTimeOver = 0;
	    CPU.NMIActive = FALSE;
	    ICPU.Frame++;
	    PPU.HVBeamCounterLatched = 0;
	    CPU.Flags |= SCAN_KEYS_FLAG;
	    S9xStartHDMA ();
	}

	if (PPU.VTimerEnabled && !PPU.HTimerEnabled &&
	    CPU.V_Counter == PPU.IRQVBeamPos)
	{
	    S9xSetIRQ (PPU_V_BEAM_IRQ_SOURCE);
	}

	if (CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE)
	{
	    // Start of V-blank
	    S9xEndScreenRefresh ();
	    IPPU.HDMA = 0;
	    // Bits 7 and 6 of $4212 are computed when read in S9xGetPPU.
#ifndef OPTI
	    missing.dma_this_frame = 0;
#endif // OPTI
	    IPPU.MaxBrightness = PPU.Brightness;
	    PPU.ForcedBlanking = (Memory.FillRAM [0x2100] >> 7) & 1;

		if(!PPU.ForcedBlanking){
			PPU.OAMAddr = PPU.SavedOAMAddr;
			{
				uint8 tmp = 0;
				if(PPU.OAMPriorityRotation)
					tmp = (PPU.OAMAddr&0xFE)>>1;
				if((PPU.OAMFlip&1) || PPU.FirstSprite!=tmp){
					PPU.FirstSprite=tmp;
					IPPU.OBJChanged=TRUE;
				}
			}
			PPU.OAMFlip = 0;
		}

	    Memory.FillRAM[0x4210] = 0x80 |Model->_5A22;
	    if (Memory.FillRAM[0x4200] & 0x80)
	    {
			CPU.NMIActive = TRUE;
			CPU.Flags |= NMI_FLAG;
			CPU.NMICycleCount = CPU.NMITriggerPoint;
	    }

#ifdef OLD_SNAPSHOT_CODE
	    if (CPU.Flags & SAVE_SNAPSHOT_FLAG)
		{
			CPU.Flags &= ~SAVE_SNAPSHOT_FLAG;
			Registers.PC = CPU.PC - CPU.PCBase;
			S9xPackStatus ();
			S9xAPUPackStatus ();
			Snapshot (NULL);
		}
#endif
	}
Esempio n. 5
0
void S9xDoHBlankProcessing()
{
#ifdef CPU_SHUTDOWN
   CPU.WaitCounter++;
#endif

   switch (CPU.WhichEvent)
   {
   case HBLANK_START_EVENT:
      if (IPPU.HDMA && CPU.V_Counter <= PPU.ScreenHeight)
         IPPU.HDMA = S9xDoHDMA(IPPU.HDMA);
      break;

   case HBLANK_END_EVENT:
      asm_APU_EXECUTE(3); // notaz: run spc700 in sound 'speed hack' mode
      if (Settings.SuperFX)
         S9xSuperFXExec();

      CPU.Cycles -= Settings.H_Max;
      if (/*IAPU.APUExecuting*/CPU.APU_APUExecuting)
         CPU.APU_Cycles -= Settings.H_Max;
      else
         CPU.APU_Cycles = 0;

      CPU.NextEvent = -1;
      ICPU.Scanline++;

      if (++CPU.V_Counter >= (Settings.PAL ? SNES_MAX_PAL_VCOUNTER : SNES_MAX_NTSC_VCOUNTER))
      {
         CPU.V_Counter = 0;
         CPU.NMIActive = FALSE;
         ICPU.Frame++;
         PPU.HVBeamCounterLatched = 0;
         CPU.Flags |= SCAN_KEYS_FLAG;
         S9xStartHDMA();
      }

      if (PPU.VTimerEnabled && !PPU.HTimerEnabled &&
            CPU.V_Counter == PPU.IRQVBeamPos)
         S9xSetIRQ(PPU_V_BEAM_IRQ_SOURCE);

      if (CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE)
      {
         // Start of V-blank
         S9xEndScreenRefresh();
         IPPU.HDMA = 0;
         // Bits 7 and 6 of $4212 are computed when read in S9xGetPPU.
         missing.dma_this_frame = 0;
         IPPU.MaxBrightness = PPU.Brightness;
         PPU.ForcedBlanking = (Memory.FillRAM [0x2100] >> 7) & 1;

         if (!PPU.ForcedBlanking)
         {
            PPU.OAMAddr = PPU.SavedOAMAddr;
            PPU.OAMFlip = 0;
            PPU.FirstSprite = 0;
            if (PPU.OAMPriorityRotation)
               PPU.FirstSprite = PPU.OAMAddr >> 1;
         }

         Memory.FillRAM[0x4210] = 0x80;
         if (Memory.FillRAM[0x4200] & 0x80)
         {
            CPU.NMIActive = TRUE;
            CPU.Flags |= NMI_FLAG;
            CPU.NMICycleCount = CPU.NMITriggerPoint;
         }

      }
Esempio n. 6
0
void S9xDoHBlankProcessing (struct SCPUState *cpu, struct SAPU *apu, struct SIAPU *iapu)
{
	struct SPPU *ppu = &PPU;
	struct InternalPPU *ippu = &IPPU;

#ifdef CPU_SHUTDOWN
    cpu->WaitCounter++;
#endif
    switch (cpu->WhichEvent)
    {
    case HBLANK_START_EVENT:
		if (ippu->HDMA && cpu->V_Counter <= ppu->ScreenHeight)
			ippu->HDMA = S9xDoHDMA (ippu, ppu, cpu);
	break;

    case HBLANK_END_EVENT:
#ifndef _ZAURUS
	S9xSuperFXExec ();
#endif
#ifndef STORM
#endif

	cpu->Cycles -= Settings.H_Max;
	if (iapu->APUExecuting)
	    apu->Cycles -= Settings.H_Max;
	else
	    apu->Cycles = 0;

	cpu->NextEvent = -1;
	ICPU.Scanline++;

	if (++cpu->V_Counter > (Settings.PAL ? SNES_MAX_PAL_VCOUNTER : SNES_MAX_NTSC_VCOUNTER))
	{
	    ppu->OAMAddr = ppu->SavedOAMAddr;
	    ppu->OAMFlip = 0;
	    cpu->V_Counter = 0;
	    cpu->NMIActive = FALSE;
	    ICPU.Frame++;
	    ppu->HVBeamCounterLatched = 0;
	    cpu->Flags |= SCAN_KEYS_FLAG;
	    S9xStartHDMA ();
	}

	if (ppu->VTimerEnabled && !ppu->HTimerEnabled &&
	    cpu->V_Counter == ppu->IRQVBeamPos)
	{
	    S9xSetIRQ (PPU_V_BEAM_IRQ_SOURCE, cpu);
	}

	if (cpu->V_Counter == ppu->ScreenHeight + FIRST_VISIBLE_LINE)
	{
	    // Start of V-blank
	    S9xEndScreenRefresh (ppu);
	    ppu->FirstSprite = 0;
	    ippu->HDMA = 0;
	    // Bits 7 and 6 of $4212 are computed when read in S9xGetPPU.
	    missing.dma_this_frame = 0;
	    ippu->MaxBrightness = ppu->Brightness;
	    ppu->ForcedBlanking = (Memory.FillRAM [0x2100] >> 7) & 1;

	    Memory.FillRAM[0x4210] = 0x80;
	    if (Memory.FillRAM[0x4200] & 0x80)
	    {
			cpu->NMIActive = TRUE;
			cpu->Flags |= NMI_FLAG;
			cpu->NMICycleCount = cpu->NMITriggerPoint;
	    }

#ifdef OLD_SNAPSHOT_CODE
	    if (cpu->Flags & SAVE_SNAPSHOT_FLAG)
	    {
			cpu->Flags &= ~SAVE_SNAPSHOT_FLAG;
			Registers.PC = cpu->PC - cpu->PCBase;
			S9xPackStatus ();
			S9xAPUPackStatus ();
			Snapshot (NULL);
	    }
#endif
        }

	if (cpu->V_Counter == ppu->ScreenHeight + 3)
	    S9xUpdateJoypads (&IPPU);

	if (cpu->V_Counter == FIRST_VISIBLE_LINE)
	{
	    Memory.FillRAM[0x4210] = 0;
	    cpu->Flags &= ~NMI_FLAG;
	    S9xStartScreenRefresh ();
	}
	if (cpu->V_Counter >= FIRST_VISIBLE_LINE &&
	    cpu->V_Counter < ppu->ScreenHeight + FIRST_VISIBLE_LINE)
	{
	    RenderLine (cpu->V_Counter - FIRST_VISIBLE_LINE, ppu);
	}
	// Use TimerErrorCounter to skip update of SPC700 timers once
	// every 128 updates. Needed because this section of code is called
	// once every emulated 63.5 microseconds, which coresponds to
	// 15.750KHz, but the SPC700 timers need to be updated at multiples
	// of 8KHz, hence the error correction.
//	IAPU.TimerErrorCounter++;
//	if (IAPU.TimerErrorCounter >= )
//	    IAPU.TimerErrorCounter = 0;
//	else
	{
	    if (apu->TimerEnabled [2])
	    {
			apu->Timer [2] += 4;
			while (apu->Timer [2] >= apu->TimerTarget [2])
			{
				iapu->RAM [0xff] = (iapu->RAM [0xff] + 1) & 0xf;
				apu->Timer [2] -= apu->TimerTarget [2];
#ifdef SPC700_SHUTDOWN		
				iapu->WaitCounter++;
				iapu->APUExecuting = TRUE;
#endif		
			}
	    }
	    if (cpu->V_Counter & 1)
	    {
			if (apu->TimerEnabled [0])
			{
				apu->Timer [0]++;
				if (apu->Timer [0] >= apu->TimerTarget [0])
				{
					iapu->RAM [0xfd] = (iapu->RAM [0xfd] + 1) & 0xf;
					apu->Timer [0] = 0;
#ifdef SPC700_SHUTDOWN		
					iapu->WaitCounter++;
					iapu->APUExecuting = TRUE;
#endif		    
			    }
			}
			if (apu->TimerEnabled [1])
			{
				apu->Timer [1]++;
				if (apu->Timer [1] >= apu->TimerTarget [1])
				{
					iapu->RAM [0xfe] = (iapu->RAM [0xfe] + 1) & 0xf;
					apu->Timer [1] = 0;
#ifdef SPC700_SHUTDOWN		
					iapu->WaitCounter++;
					iapu->APUExecuting = TRUE;
#endif		    
			    }
			}
	    }
	}
	break; //HBLANK_END_EVENT

    case HTIMER_BEFORE_EVENT:
    case HTIMER_AFTER_EVENT:
	if (ppu->HTimerEnabled &&
	    (!ppu->VTimerEnabled || cpu->V_Counter == ppu->IRQVBeamPos))
	{
	    S9xSetIRQ (PPU_H_BEAM_IRQ_SOURCE, cpu);
	}
	break;
    }
Esempio n. 7
0
void
S9xDoHBlankProcessing ()
{
	START_PROFILE_FUNC (S9xDoHBlankProcessing);
	
#ifdef CPU_SHUTDOWN
  CPU.WaitCounter++;
#endif
  switch (CPU.WhichEvent)
    {
    case HBLANK_START_EVENT:
      if (IPPU.HDMA && CPU.V_Counter <= PPU.ScreenHeight)
	IPPU.HDMA = S9xDoHDMA (IPPU.HDMA);

      break;

    case HBLANK_END_EVENT:
      S9xSuperFXExec ();


      CPU.Cycles -= Settings.H_Max;
      (IAPUuncached->NextAPUTimerPos) -= (Settings.H_Max * 10000L);
      if ( (IAPUuncached->APUExecuting))
	(APUuncached->Cycles) -= Settings.H_Max;
      else
	(APUuncached->Cycles) = 0;

      CPU.NextEvent = -1;
      ICPU.Scanline++;

      if (++CPU.V_Counter >
	  (Settings.PAL ? SNES_MAX_PAL_VCOUNTER : SNES_MAX_NTSC_VCOUNTER))
	{
	  PPU.OAMAddr = PPU.SavedOAMAddr;
	  PPU.OAMFlip = 0;
	  CPU.V_Counter = 0;
	  CPU.NMIActive = FALSE;
	  ICPU.Frame++;
	  PPU.HVBeamCounterLatched = 0;
	  CPU.Flags |= SCAN_KEYS_FLAG;
	  S9xStartHDMA ();
	}

      if (PPU.VTimerEnabled && !PPU.HTimerEnabled &&
	  CPU.V_Counter == PPU.IRQVBeamPos)
	{
	  S9xSetIRQ (PPU_V_BEAM_IRQ_SOURCE);
	}

      if (CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE)
	{
	  // Start of V-blank
	  S9xEndScreenRefresh ();
	  PPU.FirstSprite = 0;
	  IPPU.HDMA = 0;
	  // Bits 7 and 6 of $4212 are computed when read in S9xGetPPU.
	  missing.dma_this_frame = 0;
	  IPPU.MaxBrightness = PPU.Brightness;
	  PPU.ForcedBlanking = (FillRAM[0x2100] >> 7) & 1;

	  FillRAM[0x4210] = 0x80;
	  if (FillRAM[0x4200] & 0x80)
	    {
	      CPU.NMIActive = TRUE;
	      CPU.Flags |= NMI_FLAG;
	      CPU.NMICycleCount = CPU.NMITriggerPoint;
	    }


	}

      if (CPU.V_Counter == PPU.ScreenHeight + 3)
	S9xUpdateJoypads ();

      if (CPU.V_Counter == FIRST_VISIBLE_LINE)
	{
	  FillRAM[0x4210] = 0;
	  CPU.Flags &= ~NMI_FLAG;
	  S9xStartScreenRefresh ();
	}
      if (CPU.V_Counter >= FIRST_VISIBLE_LINE &&
	  CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE)
	{
	  RenderLine (CPU.V_Counter - FIRST_VISIBLE_LINE);
	}

      break;
    case HTIMER_BEFORE_EVENT:
    case HTIMER_AFTER_EVENT:
      if (PPU.HTimerEnabled &&
	  (!PPU.VTimerEnabled || CPU.V_Counter == PPU.IRQVBeamPos))
	{
	  S9xSetIRQ (PPU_H_BEAM_IRQ_SOURCE);
	}
      break;
    }
Esempio n. 8
0
void S9xDoHBlankProcessing ()
{
#ifdef CPU_SHUTDOWN
    CPU.WaitCounter++;
#endif
    switch (CPU.WhichEvent)
    {
    case HBLANK_START_EVENT:
		if (IPPU.HDMA && CPU.V_Counter <= PPU.ScreenHeight)
			IPPU.HDMA = S9xDoHDMA (IPPU.HDMA);
	break;

    case HBLANK_END_EVENT:
	S9xSuperFXExec ();

#ifndef STORM
	if (Settings.SoundSync)
	    S9xGenerateSound ();
#endif

	CPU.Cycles -= Settings.H_Max;
	if (IAPU.APUExecuting)
	    APU.Cycles -= Settings.H_Max;
	else
	    APU.Cycles = 0;

	CPU.NextEvent = -1;
	ICPU.Scanline++;

	if (++CPU.V_Counter > (Settings.PAL ? SNES_MAX_PAL_VCOUNTER : SNES_MAX_NTSC_VCOUNTER))
	{
	    PPU.OAMAddr = PPU.SavedOAMAddr;
	    PPU.OAMFlip = 0;
	    CPU.V_Counter = 0;
	    CPU.NMIActive = FALSE;
	    ICPU.Frame++;
	    PPU.HVBeamCounterLatched = 0;
	    CPU.Flags |= SCAN_KEYS_FLAG;
	    S9xStartHDMA ();
	}

	if (PPU.VTimerEnabled && !PPU.HTimerEnabled &&
	    CPU.V_Counter == PPU.IRQVBeamPos)
	{
	    S9xSetIRQ (PPU_V_BEAM_IRQ_SOURCE);
	}

	if (CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE)
	{
	    // Start of V-blank
	    S9xEndScreenRefresh ();
	    PPU.FirstSprite = 0;
	    IPPU.HDMA = 0;
	    // Bits 7 and 6 of $4212 are computed when read in S9xGetPPU.
	    missing.dma_this_frame = 0;
	    IPPU.MaxBrightness = PPU.Brightness;
	    PPU.ForcedBlanking = (Memory.FillRAM [0x2100] >> 7) & 1;

	    Memory.FillRAM[0x4210] = 0x80;
	    if (Memory.FillRAM[0x4200] & 0x80)
	    {
			CPU.NMIActive = TRUE;
			CPU.Flags |= NMI_FLAG;
			CPU.NMICycleCount = CPU.NMITriggerPoint;
	    }

#ifdef OLD_SNAPSHOT_CODE
	    if (CPU.Flags & SAVE_SNAPSHOT_FLAG)
	    {
			CPU.Flags &= ~SAVE_SNAPSHOT_FLAG;
			Registers.PC = CPU.PC - CPU.PCBase;
			S9xPackStatus ();
			S9xAPUPackStatus ();
			Snapshot (NULL);
	    }
#endif
        }

	if (CPU.V_Counter == PPU.ScreenHeight + 3)
	    S9xUpdateJoypads ();

	if (CPU.V_Counter == FIRST_VISIBLE_LINE)
	{
	    Memory.FillRAM[0x4210] = 0;
	    CPU.Flags &= ~NMI_FLAG;
	    S9xStartScreenRefresh ();
	}
	if (CPU.V_Counter >= FIRST_VISIBLE_LINE &&
	    CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE)
	{
	    RenderLine (CPU.V_Counter - FIRST_VISIBLE_LINE);
	}
	// Use TimerErrorCounter to skip update of SPC700 timers once
	// every 128 updates. Needed because this section of code is called
	// once every emulated 63.5 microseconds, which coresponds to
	// 15.750KHz, but the SPC700 timers need to be updated at multiples
	// of 8KHz, hence the error correction.
//	IAPU.TimerErrorCounter++;
//	if (IAPU.TimerErrorCounter >= )
//	    IAPU.TimerErrorCounter = 0;
//	else
	{
	    if (APU.TimerEnabled [2])
	    {
			APU.Timer [2] += 4;
			while (APU.Timer [2] >= APU.TimerTarget [2])
			{
				IAPU.RAM [0xff] = (IAPU.RAM [0xff] + 1) & 0xf;
				APU.Timer [2] -= APU.TimerTarget [2];
#ifdef SPC700_SHUTDOWN		
				IAPU.WaitCounter++;
				IAPU.APUExecuting = TRUE;
#endif		
			}
	    }
	    if (CPU.V_Counter & 1)
	    {
			if (APU.TimerEnabled [0])
			{
				APU.Timer [0]++;
				if (APU.Timer [0] >= APU.TimerTarget [0])
				{
					IAPU.RAM [0xfd] = (IAPU.RAM [0xfd] + 1) & 0xf;
					APU.Timer [0] = 0;
#ifdef SPC700_SHUTDOWN		
					IAPU.WaitCounter++;
					IAPU.APUExecuting = TRUE;
#endif		    
			    }
			}
			if (APU.TimerEnabled [1])
			{
				APU.Timer [1]++;
				if (APU.Timer [1] >= APU.TimerTarget [1])
				{
					IAPU.RAM [0xfe] = (IAPU.RAM [0xfe] + 1) & 0xf;
					APU.Timer [1] = 0;
#ifdef SPC700_SHUTDOWN		
					IAPU.WaitCounter++;
					IAPU.APUExecuting = TRUE;
#endif		    
			    }
			}
	    }
	}
	break; //HBLANK_END_EVENT

    case HTIMER_BEFORE_EVENT:
    case HTIMER_AFTER_EVENT:
	if (PPU.HTimerEnabled &&
	    (!PPU.VTimerEnabled || CPU.V_Counter == PPU.IRQVBeamPos))
	{
	    S9xSetIRQ (PPU_H_BEAM_IRQ_SOURCE);
	}
	break;
    }
Esempio n. 9
0
void S9xDoHEventProcessing (void)
{
	uint8 tmp;

	switch (CPU.WhichEvent)
	{
		case HC_HBLANK_START_EVENT:
			if (PPU.HTimerPosition == Timings.HBlankStart)
				S9xCheckMissingHTimerPosition();
			S9xReschedule();
			break;

		case HC_HDMA_START_EVENT:
			if (PPU.HTimerPosition == Timings.HDMAStart)
				S9xCheckMissingHTimerPosition();
			S9xReschedule();

			if (PPU.HDMA && CPU.V_Counter <= PPU.ScreenHeight)
				PPU.HDMA = S9xDoHDMA(PPU.HDMA);

			break;

		case HC_HCOUNTER_MAX_EVENT:
			if (Settings.SuperFX && !SuperFX.oneLineDone && CHECK_EXEC_SUPERFX())
				S9xSuperFXExec();
			SuperFX.oneLineDone = FALSE; // do this even without SFX

			S9xAPUExecute();
			CPU.Cycles -= Timings.H_Max;
			S9xAPUSetReferenceTime(CPU.Cycles);

			if ((Timings.NMITriggerPos != 0xffff) && (Timings.NMITriggerPos >= Timings.H_Max))
				Timings.NMITriggerPos -= Timings.H_Max;

			CPU.V_Counter++;
			if (CPU.V_Counter >= Timings.V_Max)	/* V ranges from 0 to Timings.V_Max - 1 */
			{
				CPU.V_Counter = 0;
				Timings.InterlaceField ^= 1;

				/* From byuu:
				   [NTSC]
				   interlace mode has 525 scanlines: 263 on 
				   the even frame, and 262 on the odd.

				   non-interlace mode has 524 scanlines: 
				   262 scanlines on both even and odd frames.
				   
				   [PAL] <PAL info is unverified on hardware>
				   interlace mode has 625 scanlines: 313 on 
				   the even frame, and 312 on the odd.
				   
				   non-interlace mode has 624 scanlines: 
				   312 scanlines on both even and odd frames. */

				Timings.V_Max = Timings.V_Max_Master;	/* 262 (NTSC), 312?(PAL) */

				if (IPPU.Interlace && !Timings.InterlaceField)
					Timings.V_Max += 1;	/* 263 (NTSC), 313?(PAL) */

				Memory.FillRAM[0x213F] ^= 0x80;
				PPU.RangeTimeOver = 0;

				/* FIXME: reading $4210 will wait 2 cycles, 
				then perform reading, then wait 4 more cycles. */

				Memory.FillRAM[0x4210] = MAX_5A22_VERSION;
				CPU.Flags &= ~NMI_FLAG;
				Timings.NMITriggerPos = 0xffff;

				ICPU.Frame++;
				PPU.HVBeamCounterLatched = 0;
				CPU.Flags |= SCAN_KEYS_FLAG;
			}

			/* From byuu:
			   In non-interlace mode, there are 341 dots 
			   per scanline, and 262 scanlines per frame.
			   
			   On odd frames, scanline 240 is one dot short.
			   In interlace mode, there are always 341 dots 
			   per scanline. Even frames have 263 scanlines,
			   and odd frames have 262 scanlines.
			   
			   Interlace mode scanline 240 on odd frames is 
			   not missing a dot. */

			Timings.H_Max = Timings.H_Max_Master;					/* HC=1364 */

			if (CPU.V_Counter == 240 && !IPPU.Interlace && Timings.InterlaceField)	/* V=240 */
				Timings.H_Max -= ONE_DOT_CYCLE;					/* HC=1360 */

			if (CPU.V_Counter != 240 || IPPU.Interlace || !Timings.InterlaceField)	/* V=240 */
			{
				if (Timings.WRAMRefreshPos == SNES_WRAM_REFRESH_HC_v2_MIN_ONE_DOT_CYCLE) /* HC=534 */
					Timings.WRAMRefreshPos = SNES_WRAM_REFRESH_HC_v2; /* HC=538 */
				else
					Timings.WRAMRefreshPos = SNES_WRAM_REFRESH_HC_v2_MIN_ONE_DOT_CYCLE; /* HC=534 */
			}

			if (PPU.HTimerPosition == 0)
				S9xCheckMissingHTimerPosition();

			if (CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE) /* VBlank starts from V=225(240). */
			{
				S9xEndScreenRefresh();
				PPU.HDMA = 0;
				/* Bits 7 and 6 of $4212 are computed when read in S9xGetPPU. */
				PPU.ForcedBlanking = (Memory.FillRAM[0x2100] >> 7) & 1;

				if (!PPU.ForcedBlanking)
				{
					PPU.OAMAddr = PPU.SavedOAMAddr;

					tmp = 0;

					if (PPU.OAMPriorityRotation)
						tmp = (PPU.OAMAddr & 0xFE) >> 1;
					if ((PPU.OAMFlip & 1) || PPU.FirstSprite != tmp)
					{
						PPU.FirstSprite = tmp;
						IPPU.OBJChanged = TRUE;
					}

					PPU.OAMFlip = 0;
				}

				/* FIXME: writing to $4210 will wait 6 cycles. */
				Memory.FillRAM[0x4210] = 0x80 | MAX_5A22_VERSION;
				if (Memory.FillRAM[0x4200] & 0x80)
				{
					/* FIXME: triggered at HC=6, checked just 
					before the final CPU cycle, then, when to 
					call S9xOpcode_NMI()? */
					CPU.Flags |= NMI_FLAG;
					Timings.NMITriggerPos = 6 + 6;
				}

			}