//--------------------------------------------------------- bool SG_UI_DataObject_Update(CSG_Data_Object *pDataObject, int Show, CSG_Parameters *pParameters) { CSG_Parameters Parameters; if( gSG_UI_Callback && pDataObject ) { if( gSG_UI_Callback(CALLBACK_DATAOBJECT_UPDATE, (long)pDataObject, (long)pParameters) != 0 ) { if( Show != SG_UI_DATAOBJECT_UPDATE_ONLY ) { SG_UI_DataObject_Show(pDataObject, Show); } return( true ); } } return( false ); }
//--------------------------------------------------------- void CVisibility_BASE::Finalize(CSG_Grid *pVisibility, int iMethod) { CSG_Parameters Parameters; switch( iMethod ) { case 0: // Visibility Parameters.Add_Range(NULL, SG_T("METRIC_ZRANGE"), SG_T(""), SG_T(""), 0.0, 1.0); SG_UI_DataObject_Update(pVisibility, true, &Parameters); break; case 1: // Shade Parameters.Add_Range(NULL, SG_T("METRIC_ZRANGE"), SG_T(""), SG_T(""), 0.0, M_PI_090); SG_UI_DataObject_Update(pVisibility, true, &Parameters); break; case 2: // Distance case 3: // Size SG_UI_DataObject_Show(pVisibility, true); break; } return; }