SPTextToWrite::SPTextToWrite(void) { font = NULL; pixelShader = NULL; text = L""; desRect = SPRectangle(0, 0, 0, 0); color = SPColor::White; format = Top; count = -1; depth = 1; target = NULL; wordSpace = 0; }
SPEngine::SPRectangle SPTexture::SourceRectangle() { return SPRectangle(0, 0, width, height); }