Esempio n. 1
0
/*
 *  ======== WMD_MSG_DeleteQueue ========
 *      Delete a MSG queue allocated in WMD_MSG_CreateQueue.
 */
void WMD_MSG_DeleteQueue(struct MSG_QUEUE *hMsgQueue)
{
	struct MSG_MGR *hMsgMgr = hMsgQueue->hMsgMgr;
	u32 refCount;

	DBC_Require(MEM_IsValidHandle(hMsgQueue, MSGQ_SIGNATURE));
	hMsgQueue->fDone = true;
	 /*  Unblock all threads blocked in MSG_Get() or MSG_Put().  */
	refCount = hMsgQueue->refCount;
	while (refCount) {
		/* Unblock thread */
		SYNC_SetEvent(hMsgQueue->hSyncDone);
		/* Wait for acknowledgement */
		SYNC_WaitOnEvent(hMsgQueue->hSyncDoneAck, SYNC_INFINITE);
		refCount = hMsgQueue->refCount;
	}
	/* Remove message queue from hMsgMgr->queueList */
	(void)SYNC_EnterCS(hMsgMgr->hSyncCS);
	LST_RemoveElem(hMsgMgr->queueList, (struct LST_ELEM *)hMsgQueue);
	/* Free the message queue object */
	DeleteMsgQueue(hMsgQueue, hMsgQueue->uMaxMsgs);
       if (!hMsgMgr->msgFreeList)
               goto func_cont;
	if (LST_IsEmpty(hMsgMgr->msgFreeList))
		SYNC_ResetEvent(hMsgMgr->hSyncEvent);
func_cont:
	(void)SYNC_LeaveCS(hMsgMgr->hSyncCS);
}
Esempio n. 2
0
/*
 *  ======== NTFY_Notify ========
 *  Purpose:
 *      Execute notify function (signal event) for every
 *      element in the notification list that is to be notified about the
 *      event specified in uEventMask.
 */
void NTFY_Notify(struct NTFY_OBJECT *hNtfy, u32 uEventMask)
{
	struct NOTIFICATION *pNotify;

	DBC_Require(MEM_IsValidHandle(hNtfy, NTFY_SIGNATURE));

	/*
	 *  Go through notifyList and notify all clients registered for
	 *  uEventMask events.
	 */

	(void) SYNC_EnterCS(hNtfy->hSync);

	pNotify = (struct NOTIFICATION *)LST_First(hNtfy->notifyList);
	while (pNotify != NULL) {
		if (pNotify->uEventMask & uEventMask) {
			/* Notify */
			if (pNotify->uNotifyType == DSP_SIGNALEVENT)
				(void)SYNC_SetEvent(pNotify->hSync);

		}
		pNotify = (struct NOTIFICATION *)LST_Next(hNtfy->notifyList,
			  (struct list_head *)pNotify);
	}

	(void) SYNC_LeaveCS(hNtfy->hSync);
}
Esempio n. 3
0
/*
 *  ======== STRM_Select ========
 *  Purpose:
 *      Selects a ready stream.
 */
DSP_STATUS STRM_Select(IN struct STRM_OBJECT **aStrmTab, u32 nStrms,
		      OUT u32 *pMask, u32 uTimeout)
{
	u32 uIndex;
	struct CHNL_INFO chnlInfo;
	struct WMD_DRV_INTERFACE *pIntfFxns;
	struct SYNC_OBJECT **hSyncEvents = NULL;
	u32 i;
	DSP_STATUS status = DSP_SOK;

	DBC_Require(cRefs > 0);
	DBC_Require(aStrmTab != NULL);
	DBC_Require(pMask != NULL);
	DBC_Require(nStrms > 0);

	GT_4trace(STRM_debugMask, GT_ENTER,
		 "STRM_Select: aStrmTab: 0x%x \tnStrms: "
		 "0x%x\tpMask: 0x%x\tuTimeout: 0x%x\n", aStrmTab,
		 nStrms, pMask, uTimeout);
	*pMask = 0;
	for (i = 0; i < nStrms; i++) {
		if (!MEM_IsValidHandle(aStrmTab[i], STRM_SIGNATURE)) {
			status = DSP_EHANDLE;
			break;
		}
	}
	if (DSP_FAILED(status))
		goto func_end;

	/* Determine which channels have IO ready */
	for (i = 0; i < nStrms; i++) {
		pIntfFxns = aStrmTab[i]->hStrmMgr->pIntfFxns;
		status = (*pIntfFxns->pfnChnlGetInfo)(aStrmTab[i]->hChnl,
			 &chnlInfo);
		if (DSP_FAILED(status)) {
			break;
		} else {
			if (chnlInfo.cIOCs > 0)
				*pMask |= (1 << i);

		}
	}
	if (DSP_SUCCEEDED(status) && uTimeout > 0 && *pMask == 0) {
		/* Non-zero timeout */
		hSyncEvents = (struct SYNC_OBJECT **)MEM_Alloc(nStrms *
			      sizeof(struct SYNC_OBJECT *), MEM_PAGED);
		if (hSyncEvents == NULL) {
			status = DSP_EMEMORY;
		} else {
			for (i = 0; i < nStrms; i++) {
				pIntfFxns = aStrmTab[i]->hStrmMgr->pIntfFxns;
				status = (*pIntfFxns->pfnChnlGetInfo)
					 (aStrmTab[i]->hChnl, &chnlInfo);
				if (DSP_FAILED(status))
					break;
				else
					hSyncEvents[i] = chnlInfo.hSyncEvent;

			}
		}
		if (DSP_SUCCEEDED(status)) {
			status = SYNC_WaitOnMultipleEvents(hSyncEvents, nStrms,
				uTimeout, &uIndex);
			if (DSP_SUCCEEDED(status)) {
				/* Since we waited on the event, we have to
				 * reset it */
				SYNC_SetEvent(hSyncEvents[uIndex]);
				*pMask = 1 << uIndex;
			}
		}
	}
func_end:
	if (hSyncEvents)
		MEM_Free(hSyncEvents);

	DBC_Ensure((DSP_SUCCEEDED(status) && (*pMask != 0 || uTimeout == 0)) ||
		  (DSP_FAILED(status) && *pMask == 0));

	return status;
}
Esempio n. 4
0
/*
 *  ======== WMD_CHNL_GetIOC ========
 *      Optionally wait for I/O completion on a channel.  Dequeue an I/O
 *      completion record, which contains information about the completed
 *      I/O request.
 *      Note: Ensures Channel Invariant (see notes above).
 */
DSP_STATUS WMD_CHNL_GetIOC(struct CHNL_OBJECT *hChnl, u32 dwTimeOut,
			  OUT struct CHNL_IOC *pIOC)
{
	DSP_STATUS status = DSP_SOK;
	struct CHNL_OBJECT *pChnl = (struct CHNL_OBJECT *)hChnl;
	struct CHNL_IRP *pChirp;
	DSP_STATUS statSync;
	bool fDequeueIOC = true;
	struct CHNL_IOC ioc = { NULL, 0, 0, 0, 0 };
	u8 *pHostSysBuf = NULL;
	struct WMD_DEV_CONTEXT *dev_ctxt;
	struct DEV_OBJECT *dev_obj;

	/* Check args: */
	if (pIOC == NULL) {
		status = DSP_EPOINTER;
	} else if (!MEM_IsValidHandle(pChnl, CHNL_SIGNATURE)) {
		status = DSP_EHANDLE;
	} else if (dwTimeOut == CHNL_IOCNOWAIT) {
		if (LST_IsEmpty(pChnl->pIOCompletions))
			status = CHNL_E_NOIOC;

	}

	dev_obj = DEV_GetFirst();
	DEV_GetWMDContext(dev_obj, &dev_ctxt);
	if (!dev_ctxt)
		status = DSP_EHANDLE;

	if (DSP_FAILED(status))
		goto func_end;

	ioc.status = CHNL_IOCSTATCOMPLETE;
	if (dwTimeOut != CHNL_IOCNOWAIT && LST_IsEmpty(pChnl->pIOCompletions)) {
		if (dwTimeOut == CHNL_IOCINFINITE)
			dwTimeOut = SYNC_INFINITE;

		statSync = SYNC_WaitOnEvent(pChnl->hSyncEvent, dwTimeOut);
		if (statSync == DSP_ETIMEOUT) {
			/* No response from DSP */
			ioc.status |= CHNL_IOCSTATTIMEOUT;
			fDequeueIOC = false;
		} else if (statSync == DSP_EFAIL) {
			/* This can occur when the user mode thread is
			 * aborted (^C), or when _VWIN32_WaitSingleObject()
			 * fails due to unkown causes.  */
			/* Even though Wait failed, there may be something in
			 * the Q: */
			if (LST_IsEmpty(pChnl->pIOCompletions)) {
				ioc.status |= CHNL_IOCSTATCANCEL;
				fDequeueIOC = false;
			}
		}
	}
	/* See comment in AddIOReq */
	SYNC_EnterCS(pChnl->pChnlMgr->hCSObj);
	omap_mbox_disable_irq(dev_ctxt->mbox, IRQ_RX);
	if (fDequeueIOC) {
		/* Dequeue IOC and set pIOC; */
		DBC_Assert(!LST_IsEmpty(pChnl->pIOCompletions));
		pChirp = (struct CHNL_IRP *)LST_GetHead(pChnl->pIOCompletions);
		/* Update pIOC from channel state and chirp: */
		if (pChirp) {
			pChnl->cIOCs--;
			/*  If this is a zero-copy channel, then set IOC's pBuf
			 *  to the DSP's address. This DSP address will get
			 *  translated to user's virtual addr later.  */
			{
				pHostSysBuf = pChirp->pHostSysBuf;
				ioc.pBuf = pChirp->pHostUserBuf;
			}
			ioc.cBytes = pChirp->cBytes;
			ioc.cBufSize = pChirp->cBufSize;
			ioc.dwArg = pChirp->dwArg;
			ioc.status |= pChirp->status;
			/* Place the used chirp on the free list: */
			LST_PutTail(pChnl->pFreeList,
					(struct list_head *)pChirp);
		} else {
			ioc.pBuf = NULL;
			ioc.cBytes = 0;
		}
	} else {
		ioc.pBuf = NULL;
		ioc.cBytes = 0;
		ioc.dwArg = 0;
		ioc.cBufSize = 0;
	}
	/* Ensure invariant: If any IOC's are queued for this channel... */
	if (!LST_IsEmpty(pChnl->pIOCompletions)) {
		/*  Since DSPStream_Reclaim() does not take a timeout
		 *  parameter, we pass the stream's timeout value to
		 *  WMD_CHNL_GetIOC. We cannot determine whether or not
		 *  we have waited in User mode. Since the stream's timeout
		 *  value may be non-zero, we still have to set the event.
		 *  Therefore, this optimization is taken out.
		 *
		 *  if (dwTimeOut == CHNL_IOCNOWAIT) {
		 *    ... ensure event is set..
		 *      SYNC_SetEvent(pChnl->hSyncEvent);
		 *  } */
		SYNC_SetEvent(pChnl->hSyncEvent);
	} else {
		/* else, if list is empty, ensure event is reset. */
		SYNC_ResetEvent(pChnl->hSyncEvent);
	}
	omap_mbox_enable_irq(dev_ctxt->mbox, IRQ_RX);
	SYNC_LeaveCS(pChnl->pChnlMgr->hCSObj);
	if (fDequeueIOC && (pChnl->uChnlType == CHNL_PCPY && pChnl->uId > 1)) {
		if (!(ioc.pBuf < (void *) USERMODE_ADDR))
			goto func_cont;

		/* If the addr is in user mode, then copy it */
		if (!pHostSysBuf || !ioc.pBuf) {
			status = DSP_EPOINTER;
			goto func_cont;
		}
		if (!CHNL_IsInput(pChnl->uMode))
			goto func_cont1;

		/*pHostUserBuf */
		status = copy_to_user(ioc.pBuf, pHostSysBuf, ioc.cBytes);
		if (status) {
			if (current->flags & PF_EXITING)
				status = 0;
		}
		if (status)
			status = DSP_EPOINTER;
func_cont1:
		kfree(pHostSysBuf);
	}
func_cont:
	/* Update User's IOC block: */
	*pIOC = ioc;
func_end:
	return status;
}
Esempio n. 5
0
/*
 *  ======== WMD_CHNL_GetIOC ========
 *      Optionally wait for I/O completion on a channel.  Dequeue an I/O
 *      completion record, which contains information about the completed
 *      I/O request.
 *      Note: Ensures Channel Invariant (see notes above).
 */
DSP_STATUS WMD_CHNL_GetIOC(struct CHNL_OBJECT *hChnl, u32 dwTimeOut,
			  OUT struct CHNL_IOC *pIOC)
{
	DSP_STATUS status = DSP_SOK;
	struct CHNL_OBJECT *pChnl = (struct CHNL_OBJECT *)hChnl;
	struct CHNL_IRP *pChirp;
	DSP_STATUS statSync;
	bool fDequeueIOC = true;
	struct CHNL_IOC ioc = { NULL, 0, 0, 0, 0 };
	u8 *pHostSysBuf = NULL;

	DBG_Trace(DBG_ENTER, "> WMD_CHNL_GetIOC pChnl %p CHNL_IsOutput %x "
		 "uChnlType %x\n", pChnl, CHNL_IsOutput(pChnl->uMode),
		 pChnl->uChnlType);
	/* Check args: */
	if (pIOC == NULL) {
		status = DSP_EPOINTER;
	} else if (!MEM_IsValidHandle(pChnl, CHNL_SIGNATURE)) {
		status = DSP_EHANDLE;
	} else if (dwTimeOut == CHNL_IOCNOWAIT) {
		if (LST_IsEmpty(pChnl->pIOCompletions))
			status = CHNL_E_NOIOC;

	}
	if (DSP_FAILED(status))
		goto func_end;

	ioc.status = CHNL_IOCSTATCOMPLETE;
	if (dwTimeOut != CHNL_IOCNOWAIT && LST_IsEmpty(pChnl->pIOCompletions)) {
		if (dwTimeOut == CHNL_IOCINFINITE)
			dwTimeOut = SYNC_INFINITE;

		statSync = SYNC_WaitOnEvent(pChnl->hSyncEvent, dwTimeOut);
		if (statSync == DSP_ETIMEOUT) {
			/* No response from DSP */
			ioc.status |= CHNL_IOCSTATTIMEOUT;
			fDequeueIOC = false;
		} else if (statSync == DSP_EFAIL) {
			/* This can occur when the user mode thread is
			 * aborted (^C), or when _VWIN32_WaitSingleObject()
			 * fails due to unkown causes.  */
			/* Even though Wait failed, there may be something in
			 * the Q: */
			if (LST_IsEmpty(pChnl->pIOCompletions)) {
				ioc.status |= CHNL_IOCSTATCANCEL;
				fDequeueIOC = false;
			}
		}
	}
	/* See comment in AddIOReq */
	SYNC_EnterCS(pChnl->pChnlMgr->hCSObj);
	disable_irq(MAILBOX_IRQ);
	if (fDequeueIOC) {
		/* Dequeue IOC and set pIOC; */
		DBC_Assert(!LST_IsEmpty(pChnl->pIOCompletions));
		pChirp = (struct CHNL_IRP *)LST_GetHead(pChnl->pIOCompletions);
		/* Update pIOC from channel state and chirp: */
		if (pChirp) {
			pChnl->cIOCs--;
			/*  If this is a zero-copy channel, then set IOC's pBuf
			 *  to the DSP's address. This DSP address will get
			 *  translated to user's virtual addr later.  */
			{
				pHostSysBuf = pChirp->pHostSysBuf;
				ioc.pBuf = pChirp->pHostUserBuf;
			}
			ioc.cBytes = pChirp->cBytes;
			ioc.cBufSize = pChirp->cBufSize;
			ioc.dwArg = pChirp->dwArg;
			ioc.status |= pChirp->status;
			/* Place the used chirp on the free list: */
			LST_PutTail(pChnl->pFreeList, (struct LST_ELEM *)
				   pChirp);
		} else {
			ioc.pBuf = NULL;
			ioc.cBytes = 0;
		}
	} else {
		ioc.pBuf = NULL;
		ioc.cBytes = 0;
		ioc.dwArg = 0;
		ioc.cBufSize = 0;
	}
	/* Ensure invariant: If any IOC's are queued for this channel... */
	if (!LST_IsEmpty(pChnl->pIOCompletions)) {
		/*  Since DSPStream_Reclaim() does not take a timeout
		 *  parameter, we pass the stream's timeout value to
		 *  WMD_CHNL_GetIOC. We cannot determine whether or not
		 *  we have waited in User mode. Since the stream's timeout
		 *  value may be non-zero, we still have to set the event.
		 *  Therefore, this optimization is taken out.
		 *
		 *  if (dwTimeOut == CHNL_IOCNOWAIT) {
		 *    ... ensure event is set..
		 *      SYNC_SetEvent(pChnl->hSyncEvent);
		 *  } */
		SYNC_SetEvent(pChnl->hSyncEvent);
	} else {
		/* else, if list is empty, ensure event is reset. */
		SYNC_ResetEvent(pChnl->hSyncEvent);
	}
	enable_irq(MAILBOX_IRQ);
	SYNC_LeaveCS(pChnl->pChnlMgr->hCSObj);
	if (fDequeueIOC && (pChnl->uChnlType == CHNL_PCPY && pChnl->uId > 1)) {
		if (!(ioc.pBuf < (void *) USERMODE_ADDR))
			goto func_cont;

		/* If the addr is in user mode, then copy it */
		if (!pHostSysBuf || !ioc.pBuf) {
			status = DSP_EPOINTER;
			DBG_Trace(DBG_LEVEL7,
				 "System buffer NULL in IO completion.\n");
			goto func_cont;
		}
		if (!CHNL_IsInput(pChnl->uMode))
			goto func_cont1;

		/*pHostUserBuf */
		status = copy_to_user(ioc.pBuf, pHostSysBuf, ioc.cBytes);
#ifndef RES_CLEANUP_DISABLE
		if (status) {
			if (current->flags & PF_EXITING) {
				DBG_Trace(DBG_LEVEL7,
					 "\n2current->flags ==  PF_EXITING, "
					 " current->flags;0x%x\n",
					 current->flags);
				status = 0;
			} else {
				DBG_Trace(DBG_LEVEL7,
					 "\n2current->flags != PF_EXITING, "
					 " current->flags;0x%x\n",
					 current->flags);
			}
		}
#endif
		if (status) {
			DBG_Trace(DBG_LEVEL7,
				 "Error copying kernel buffer to user, %d"
				 " bytes remaining.  in_interupt %d\n",
				 status, in_interrupt());
			status = DSP_EPOINTER;
		}
func_cont1:
		MEM_Free(pHostSysBuf);
	}
func_cont:
	/* Update User's IOC block: */
	*pIOC = ioc;
func_end:
	DBG_Trace(DBG_ENTER, "< WMD_CHNL_GetIOC pChnl %p\n", pChnl);
	return status;
}
Esempio n. 6
0
/*
 *  ======== WMD_MSG_Put ========
 *      Put a message onto a MSG queue.
 */
DSP_STATUS WMD_MSG_Put(struct MSG_QUEUE *hMsgQueue,
		      IN CONST struct DSP_MSG *pMsg, u32 uTimeout)
{
	struct MSG_FRAME *pMsgFrame;
	struct MSG_MGR *hMsgMgr;
	bool fPutMsg = false;
	struct SYNC_OBJECT *hSyncs[2];
	u32 uIndex;
	DSP_STATUS status = DSP_SOK;

	DBC_Require(MEM_IsValidHandle(hMsgQueue, MSGQ_SIGNATURE));
	DBC_Require(pMsg != NULL);

	hMsgMgr = hMsgQueue->hMsgMgr;

       if (!hMsgMgr->msgFreeList) {
               status = DSP_EHANDLE;
               goto func_end;
       }


	(void) SYNC_EnterCS(hMsgMgr->hSyncCS);

	/* If a message frame is available, use it */
	if (!LST_IsEmpty(hMsgMgr->msgFreeList)) {
		pMsgFrame = (struct MSG_FRAME *)LST_GetHead(hMsgMgr->
			    msgFreeList);
		if (pMsgFrame != NULL) {
			pMsgFrame->msgData.msg = *pMsg;
			pMsgFrame->msgData.dwId = hMsgQueue->dwId;
			LST_PutTail(hMsgMgr->msgUsedList, (struct LST_ELEM *)
				   pMsgFrame);
			hMsgMgr->uMsgsPending++;
			fPutMsg = true;
		}
		if (LST_IsEmpty(hMsgMgr->msgFreeList))
			SYNC_ResetEvent(hMsgMgr->hSyncEvent);

		/* Release critical section before scheduling DPC */
		(void)SYNC_LeaveCS(hMsgMgr->hSyncCS);
		/* Schedule a DPC, to do the actual data transfer: */
		IO_Schedule(hMsgMgr->hIOMgr);
	} else {
		if (hMsgQueue->fDone)
			status = DSP_EFAIL;
		else
			hMsgQueue->refCount++;

		(void)SYNC_LeaveCS(hMsgMgr->hSyncCS);
	}
	if (DSP_SUCCEEDED(status) && !fPutMsg) {
		/* Wait til a free message frame is available, timeout,
		 * or done */
		hSyncs[0] = hMsgMgr->hSyncEvent;
		hSyncs[1] = hMsgQueue->hSyncDone;
		status = SYNC_WaitOnMultipleEvents(hSyncs, 2, uTimeout,
			 &uIndex);
		/* Enter critical section */
		(void)SYNC_EnterCS(hMsgMgr->hSyncCS);
		if (hMsgQueue->fDone) {
			hMsgQueue->refCount--;
			/* Exit critical section */
			(void)SYNC_LeaveCS(hMsgMgr->hSyncCS);
			 /*  Signal that we're not going to access hMsgQueue
			  *  anymore, so it can be deleted.  */
			(void)SYNC_SetEvent(hMsgQueue->hSyncDoneAck);
			status = DSP_EFAIL;
		} else {
			if (DSP_SUCCEEDED(status)) {
                               if (LST_IsEmpty(hMsgMgr->msgFreeList)) {
                                       status = DSP_EPOINTER;
                                       goto func_cont;
                               }
				/* Get msg from free list */
				pMsgFrame = (struct MSG_FRAME *)
					    LST_GetHead(hMsgMgr->msgFreeList);
				/* Copy message into pMsg and put frame on the
				 * used list */
				if (pMsgFrame != NULL) {
					pMsgFrame->msgData.msg = *pMsg;
					pMsgFrame->msgData.dwId =
						hMsgQueue->dwId;
					LST_PutTail(hMsgMgr->msgUsedList,
						   (struct LST_ELEM *)
						   pMsgFrame);
					hMsgMgr->uMsgsPending++;
					/* Schedule a DPC, to do the actual
					 * data transfer: */
					IO_Schedule(hMsgMgr->hIOMgr);
				}
			}
			hMsgQueue->refCount--;
			/* Reset event if there are still frames available */
			if (!LST_IsEmpty(hMsgMgr->msgFreeList))
				SYNC_SetEvent(hMsgMgr->hSyncEvent);
func_cont:
			/* Exit critical section */
			(void) SYNC_LeaveCS(hMsgMgr->hSyncCS);
		}
	}
func_end:
	return status;
}
Esempio n. 7
0
/*
 *  ======== WMD_MSG_Get ========
 *      Get a message from a MSG queue.
 */
DSP_STATUS WMD_MSG_Get(struct MSG_QUEUE *hMsgQueue,
		      struct DSP_MSG *pMsg, u32 uTimeout)
{
	struct MSG_FRAME *pMsgFrame;
	struct MSG_MGR *hMsgMgr;
	bool fGotMsg = false;
	struct SYNC_OBJECT *hSyncs[2];
	u32 uIndex;
	DSP_STATUS status = DSP_SOK;

	DBC_Require(MEM_IsValidHandle(hMsgQueue, MSGQ_SIGNATURE));
	DBC_Require(pMsg != NULL);

	hMsgMgr = hMsgQueue->hMsgMgr;
       if (!hMsgQueue->msgUsedList) {
               status = DSP_EHANDLE;
               goto func_end;
       }

	/* Enter critical section */
	(void)SYNC_EnterCS(hMsgMgr->hSyncCS);
	/* If a message is already there, get it */
	if (!LST_IsEmpty(hMsgQueue->msgUsedList)) {
		pMsgFrame = (struct MSG_FRAME *)LST_GetHead(hMsgQueue->
			    msgUsedList);
		if (pMsgFrame != NULL) {
			*pMsg = pMsgFrame->msgData.msg;
			LST_PutTail(hMsgQueue->msgFreeList,
				   (struct LST_ELEM *)pMsgFrame);
			if (LST_IsEmpty(hMsgQueue->msgUsedList))
				SYNC_ResetEvent(hMsgQueue->hSyncEvent);
			else {
				NTFY_Notify(hMsgQueue->hNtfy,
				    DSP_NODEMESSAGEREADY);
				SYNC_SetEvent(hMsgQueue->hSyncEvent);
			}

			fGotMsg = true;
		}
	} else {
		if (hMsgQueue->fDone)
			status = DSP_EFAIL;
		else
			hMsgQueue->refCount++;

	}
	/* Exit critical section */
	(void)SYNC_LeaveCS(hMsgMgr->hSyncCS);
	if (DSP_SUCCEEDED(status) && !fGotMsg) {
		/*  Wait til message is available, timeout, or done. We don't
		 *  have to schedule the DPC, since the DSP will send messages
		 *  when they are available.  */
		hSyncs[0] = hMsgQueue->hSyncEvent;
		hSyncs[1] = hMsgQueue->hSyncDone;
		status = SYNC_WaitOnMultipleEvents(hSyncs, 2, uTimeout,
			 &uIndex);
		/* Enter critical section */
		(void)SYNC_EnterCS(hMsgMgr->hSyncCS);
		if (hMsgQueue->fDone) {
			hMsgQueue->refCount--;
			/* Exit critical section */
			(void)SYNC_LeaveCS(hMsgMgr->hSyncCS);
			 /*  Signal that we're not going to access hMsgQueue
			  *  anymore, so it can be deleted.  */
			(void)SYNC_SetEvent(hMsgQueue->hSyncDoneAck);
			status = DSP_EFAIL;
		} else {
			if (DSP_SUCCEEDED(status)) {
				DBC_Assert(!LST_IsEmpty(hMsgQueue->
					  msgUsedList));
				/* Get msg from used list */
				pMsgFrame = (struct MSG_FRAME *)
					   LST_GetHead(hMsgQueue->msgUsedList);
				/* Copy message into pMsg and put frame on the
				 * free list */
				if (pMsgFrame != NULL) {
					*pMsg = pMsgFrame->msgData.msg;
					LST_PutTail(hMsgQueue->msgFreeList,
					(struct LST_ELEM *)pMsgFrame);
				}
			}
			hMsgQueue->refCount--;
			/* Reset the event if there are still queued messages */
			if (!LST_IsEmpty(hMsgQueue->msgUsedList)) {
				NTFY_Notify(hMsgQueue->hNtfy,
					DSP_NODEMESSAGEREADY);
				SYNC_SetEvent(hMsgQueue->hSyncEvent);
			}

			/* Exit critical section */
			(void)SYNC_LeaveCS(hMsgMgr->hSyncCS);
		}
	}
func_end:
	return status;
}
Esempio n. 8
0
/*
 *  ======== WMD_MSG_CreateQueue ========
 *      Create a MSG_QUEUE for sending/receiving messages to/from a node
 *      on the DSP.
 */
DSP_STATUS WMD_MSG_CreateQueue(struct MSG_MGR *hMsgMgr,
			      OUT struct MSG_QUEUE **phMsgQueue,
			      u32 dwId, u32 uMaxMsgs, HANDLE hArg)
{
	u32 i;
	u32 uNumAllocated = 0;
	struct MSG_QUEUE *pMsgQ;
	DSP_STATUS status = DSP_SOK;

	DBC_Require(MEM_IsValidHandle(hMsgMgr, MSGMGR_SIGNATURE));
	DBC_Require(phMsgQueue != NULL);

	*phMsgQueue = NULL;
	/* Allocate MSG_QUEUE object */
	MEM_AllocObject(pMsgQ, struct MSG_QUEUE, MSGQ_SIGNATURE);
	if (!pMsgQ) {
		status = DSP_EMEMORY;
		goto func_end;
	}
	LST_InitElem((struct LST_ELEM *) pMsgQ);
	pMsgQ->uMaxMsgs = uMaxMsgs;
	pMsgQ->hMsgMgr = hMsgMgr;
	pMsgQ->hArg = hArg;	/* Node handle */
	pMsgQ->dwId = dwId;	/* Node env (not valid yet) */
	/* Queues of Message frames for messages from the DSP */
	pMsgQ->msgFreeList = LST_Create();
	pMsgQ->msgUsedList = LST_Create();
	if (pMsgQ->msgFreeList == NULL || pMsgQ->msgUsedList == NULL)
		status = DSP_EMEMORY;

	 /*  Create event that will be signalled when a message from
	 *  the DSP is available.  */
	if (DSP_SUCCEEDED(status))
		status = SYNC_OpenEvent(&pMsgQ->hSyncEvent, NULL);

	/* Create a notification list for message ready notification. */
	if (DSP_SUCCEEDED(status))
		status = NTFY_Create(&pMsgQ->hNtfy);

	 /*  Create events that will be used to synchronize cleanup
	 *  when the object is deleted. hSyncDone will be set to
	 *  unblock threads in MSG_Put() or MSG_Get(). hSyncDoneAck
	 *  will be set by the unblocked thread to signal that it
	 *  is unblocked and will no longer reference the object.  */
	if (DSP_SUCCEEDED(status))
		status = SYNC_OpenEvent(&pMsgQ->hSyncDone, NULL);

	if (DSP_SUCCEEDED(status))
		status = SYNC_OpenEvent(&pMsgQ->hSyncDoneAck, NULL);

	if (DSP_SUCCEEDED(status)) {
               if (!hMsgMgr->msgFreeList) {
                       status = DSP_EHANDLE;
                       goto func_end;
               }
		/* Enter critical section */
		(void)SYNC_EnterCS(hMsgMgr->hSyncCS);
		/* Initialize message frames and put in appropriate queues */
		for (i = 0; i < uMaxMsgs && DSP_SUCCEEDED(status); i++) {
			status = AddNewMsg(hMsgMgr->msgFreeList);
			if (DSP_SUCCEEDED(status)) {
				uNumAllocated++;
				status = AddNewMsg(pMsgQ->msgFreeList);
			}
		}
		if (DSP_FAILED(status)) {
			/*  Stay inside CS to prevent others from taking any
			 *  of the newly allocated message frames.  */
			DeleteMsgQueue(pMsgQ, uNumAllocated);
		} else {
			LST_PutTail(hMsgMgr->queueList,
				   (struct LST_ELEM *)pMsgQ);
			*phMsgQueue = pMsgQ;
			/* Signal that free frames are now available */
			if (!LST_IsEmpty(hMsgMgr->msgFreeList))
				SYNC_SetEvent(hMsgMgr->hSyncEvent);

		}
		/* Exit critical section */
		(void)SYNC_LeaveCS(hMsgMgr->hSyncCS);
	} else {
		DeleteMsgQueue(pMsgQ, 0);
	}
func_end:
	return status;
}