Esempio n. 1
0
/********************************************************************
 * Function:        void main(void)
 *
 * PreCondition:    None
 *
 * Input:           None
 *
 * Output:          None
 *
 * Side Effects:    None
 *
 * Overview:        Main program entry point.
 *
 * Note:            None
 *******************************************************************/
MAIN_RETURN main(void)
{
    SYSTEM_Initialize(SYSTEM_STATE_USB_START);

    USBDeviceInit();
    USBDeviceAttach();
    setup();

    while(1)
    {
        SYSTEM_Tasks();

        #if defined(USB_POLLING)
            // Interrupt or polling method.  If using polling, must call
            // this function periodically.  This function will take care
            // of processing and responding to SETUP transactions
            // (such as during the enumeration process when you first
            // plug in).  USB hosts require that USB devices should accept
            // and process SETUP packets in a timely fashion.  Therefore,
            // when using polling, this function should be called
            // regularly (such as once every 1.8ms or faster** [see
            // inline code comments in usb_device.c for explanation when
            // "or faster" applies])  In most cases, the USBDeviceTasks()
            // function does not take very long to execute (ex: <100
            // instruction cycles) before it returns.
            USBDeviceTasks();
        #endif

        //Application specific tasks
        APP_DeviceCDCBasicDemoTasks();

    }//end while
}//end main
Esempio n. 2
0
MAIN_RETURN main(void)
{
    SYSTEM_Initialize(SYSTEM_STATE_USB_START);

    USBDeviceInit();
    USBDeviceAttach();

    IPR1 = 0;   //All others interrupt sources will be Low priority
    IPR2 = 32; //USB interrupt is High priority
    RCONbits.IPEN = 1;  //Enabling interrupt priority
    ADCON1bits.PCFG = 0x0F; //By default all I/O digital
    CMCONbits.CM = 7; //Comparators off by default

    while(1)
    {
        SYSTEM_Tasks();

        #if defined(USB_POLLING)
            // Interrupt or polling method.  If using polling, must call
            // this function periodically.  This function will take care
            // of processing and responding to SETUP transactions
            // (such as during the enumeration process when you first
            // plug in).  USB hosts require that USB devices should accept
            // and process SETUP packets in a timely fashion.  Therefore,
            // when using polling, this function should be called
            // regularly (such as once every 1.8ms or faster** [see
            // inline code comments in usb_device.c for explanation when
            // "or faster" applies])  In most cases, the USBDeviceTasks()
            // function does not take very long to execute (ex: <100
            // instruction cycles) before it returns.
            USBDeviceTasks();
        #endif

        /* If the USB device isn't configured yet, we can't really do anything
         * else since we don't have a host to talk to.  So jump back to the
         * top of the while loop. */
        if( USBGetDeviceState() < CONFIGURED_STATE )
        {
            /* Jump back to the top of the while loop. */
            continue;
        }

        /* If we are currently suspended, then we need to see if we need to
         * issue a remote wakeup.  In either case, we shouldn't process any
         * keyboard commands since we aren't currently communicating to the host
         * thus just continue back to the start of the while loop. */
        if( USBIsDeviceSuspended() == true )
        {
            /* Jump back to the top of the while loop. */
            continue;
        }

        //Application specific tasks
        APP_DeviceCustomHIDTasks();

    }//end while
}//end main
Esempio n. 3
0
/********************************************************************
 * Function:        void main(void)
 *******************************************************************/
MAIN_RETURN main(void)
{
    SYSTEM_Initialize();

    USBDeviceInit();
    USBDeviceAttach();

    while(1)
    {
        SYSTEM_Tasks();

        #if defined(USB_POLLING)
            USBDeviceTasks();
        #endif

        /* If the USB device isn't configured yet, we can't really do anything
         * else since we don't have a host to talk to.  So jump back to the
         * top of the while loop. */
        if( USBGetDeviceState() < CONFIGURED_STATE )
        {
            /* Jump back to the top of the while loop. */
            continue;
        }

        /* If we are currently suspended, then we need to see if we need to
         * issue a remote wakeup.  In either case, we shouldn't process any
         * keyboard commands since we aren't currently communicating to the host
         * thus just continue back to the start of the while loop. */
        if( USBIsDeviceSuspended() == true )
        {
            /* Jump back to the top of the while loop. */
            continue;
        }
        // implement nMCLR button
        if ( BUTTON_IsPressed(BUTTON_S1)) {
            LUNSoftDetach(0);       // mark the media as temporarily unavailable 
            ICSP_nMCLR = SLAVE_RESET;
            LED_Off(GREEN_LED);     // turn off RED LED to indicate ready for download
            LED_On (RED_LED);
            DIRECT_Initialize();    // reset the programming state machine
        }
        else { // simply act as a slave reset 
            LUNSoftAttach(0);                       // mark the media as available
            if ( !DIRECT_ProgrammingInProgress()) {  // do not release during prog.!
                ICSP_nMCLR = SLAVE_RUN;
                LED_On(GREEN_LED);   // turn off RED LED to indicate ready for download
                LED_Off(RED_LED);
            }
        }

        //Application specific tasks
        APP_DeviceMSDTasks();
        APP_DeviceCDCEmulatorTasks();

    }//end while
}//end main
Esempio n. 4
0
MAIN_RETURN main(void) {
    gpio_init();
    timer_init();
    SYSTEM_Initialize(SYSTEM_STATE_USB_START);
    USBDeviceInit();
    USBDeviceAttach();
    while (1) {
        SYSTEM_Tasks();
#if defined(USB_POLLING)
        USBDeviceTasks();
#endif
        //APP_DeviceCDCBasicDemoTasks();
        serial_update();
    }
}
Esempio n. 5
0
int main(void)
{
    SYSTEM_Initialize(SYSTEM_STATE_USB_START);
    LED_Initialize();
    APP_KeyboardConfigure();

#ifdef WITH_HOS
    HosCheckDFU(BOOT_FLAGS_VALUE & BOOT_WITH_APP);
    if (!isUSBMode() || !isBusPowered()) {
        HosMainLoop();
    }
    for (uint16_t i = 0; i < HOS_STARTUP_DELAY; ++i) {
        if (HosSleep(HOS_TYPE_DEFAULT)) {
            break;
        }
        __delay_ms(4);
    }
#endif

    USBDeviceInit();
    USBDeviceAttach();

    for (;;)
    {
#ifdef WITH_HOS
        if (!isBusPowered() || !isUSBMode()) {
            Reset();
            Nop();
            Nop();
            // NOT REACHED HERE
        }
#endif

        SYSTEM_Tasks();

#if defined(USB_POLLING)
        /* Check bus status and service USB interrupts.  Interrupt or polling
         * method.  If using polling, must call this function periodically.
         * This function will take care of processing and responding to SETUP
         * transactions (such as during the enumeration process when you first
         * plug in).  USB hosts require that USB devices should accept and
         * process SETUP packets in a timely fashion.  Therefore, when using
         * polling, this function should be called regularly (such as once every
         * 1.8ms or faster** [see inline code comments in usb_device.c for
         * explanation when "or faster" applies])  In most cases, the
         * USBDeviceTasks() function does not take very long to execute
         * (ex: <100 instruction cycles) before it returns. */
        USBDeviceTasks();
#endif

        APP_LEDUpdateUSBStatus();

        /* If the USB device isn't configured yet, we can't really do anything
         * else since we don't have a host to talk to.  So jump back to the
         * top of the while loop. */
        if (USBGetDeviceState() < CONFIGURED_STATE)
        {
            /* Jump back to the top of the while loop. */
            continue;
        }

        /* If we are currently suspended, then we need to see if we need to
         * issue a remote wakeup.  In either case, we shouldn't process any
         * keyboard commands since we aren't currently communicating to the host
         * thus just continue back to the start of the while loop. */
        if (USBIsDeviceSuspended())
        {
            //Check if we should assert a remote wakeup request to the USB host,
            //when the user presses the pushbutton.
            if (BUTTON_IsPressed())
            {
                USBCBSendResume();  //Does nothing unless we are in USB suspend with remote wakeup armed.
            }

            /* Jump back to the top of the while loop. */
            continue;
        }

        if (USBIsBusSuspended())
        {
            /* Jump back to the top of the while loop. */
            continue;
        }

        /* Run the keyboard tasks. */
        APP_KeyboardTasks();
    }//end while
}//end main