void Tribe::ShareMemories(NPC* npc) { csList<Memory*>::Iterator it(memories); while(it.HasNext()) { Memory* memory = it.Next(); if(memory->npc == npc) { if(FindMemory(memory->name,memory->pos,memory->GetSector(),memory->radius)) { // Tribe know this so delete the memory. memories.Delete(it); delete memory; } else { memory->npc = NULL; // Remove private indicator. SaveMemory(memory); } } } }
int kCSRI::Open(std::wstring wstr) { // Close if(kInstance) csri_close(kInstance); kInstance = NULL; // CSRI variables csri_rend* renderer = NULL; // Matching renderer not found, fallback to default renderer = csri_renderer_default(); if(!renderer) return 1; // no CSRI // Open from memory std::vector<char> data; SaveMemory(data, wstr); if(data.size() == 0) return 2; // no data kInstance = csri_open_mem(renderer, &data[0], data.size(), NULL); return 0; }