Esempio n. 1
0
void ARX_QuickLoad() {
	
	SavegameHandle save = savegames.quickload();
	if(save == SavegameHandle()) {
		// No saves found!
		return;
	}
	
	ARX_LoadGame(savegames[save]);
}
Esempio n. 2
0
void TextWidget::RenderMouseOver() {

	pMenuCursor->SetMouseOver();

	GRenderer->SetRenderState(Renderer::AlphaBlending, true);
	GRenderer->SetBlendFunc(BlendOne, BlendOne);
	
	FontRenderText(m_font, m_rect, m_text, lColorHighlight);

	GRenderer->SetRenderState(Renderer::AlphaBlending, false);

	switch(m_id) {
		case BUTTON_MENUEDITQUEST_LOAD:
		case BUTTON_MENUEDITQUEST_SAVEINFO: {
			
			if(m_savegame == SavegameHandle()) {
				g_thumbnailCursor.clear();
				break;
			}
			
			const res::path & image = savegames[m_savegame.handleData()].thumbnail;
			if(!image.empty()) {
				TextureContainer * t = TextureContainer::LoadUI(image, TextureContainer::NoColorKey);
				if(t != g_thumbnailCursor.m_loadTexture) {
					delete g_thumbnailCursor.m_loadTexture;
					g_thumbnailCursor.m_loadTexture = t;
				}
				g_thumbnailCursor.m_renderTexture = g_thumbnailCursor.m_loadTexture;
			}
			
			break;
		}
		
		default: {
			g_thumbnailCursor.clear();
			break;
		}
	}
}
Esempio n. 3
0
	void init() {
		
		{
			ButtonWidget * cb = new ButtonWidget(Vec2i(RATIO_X(10), 0), "graph/interface/icons/menu_main_save");
			cb->SetCheckOff();
			addCenter(cb, true);
		}
		
		std::string quicksaveName = getLocalised("system_menus_main_quickloadsave", "Quicksave");
		size_t quicksaveNum = 0;
		
		// Show quicksaves.
		for(size_t i = 0; i < savegames.size(); i++) {
			const SaveGame & save = savegames[i];
			
			if(!save.quicksave) {
				continue;
			}
			
			std::ostringstream text;
			text << quicksaveName << ' ' << ++quicksaveNum << "   " << save.time;
			
			TextWidget * e = new TextWidget(BUTTON_MENUEDITQUEST_SAVEINFO, hFontControls, text.str(), Vec2i(RATIO_X(20), 0.f));
			e->m_targetMenu = EDIT_QUEST_SAVE_CONFIRM;
			e->setColor(Color::grayb(127));
			e->SetCheckOff();
			e->m_savegame = SavegameHandle(i);
			addCenter(e);
		}
		
		// Show regular saves.
		for(size_t i = 0; i < savegames.size(); i++) {
			const SaveGame & save = savegames[i];
			
			if(save.quicksave) {
				continue;
			}
			
			std::string text = save.name +  "   " + save.time;
			
			TextWidget * e = new TextWidget(BUTTON_MENUEDITQUEST_SAVEINFO, hFontControls, text, Vec2i(RATIO_X(20), 0.f));
			e->m_targetMenu = EDIT_QUEST_SAVE_CONFIRM;
			e->m_savegame = SavegameHandle(i);
			addCenter(e);
		}
		
		for(size_t i = savegames.size(); i <= 15; i++) {
			
			std::ostringstream text;
			text << '-' << std::setfill('0') << std::setw(4) << i << '-';
			
			TextWidget * e = new TextWidget(BUTTON_MENUEDITQUEST_SAVEINFO, hFontControls, text.str(), Vec2i(RATIO_X(20), 0));
			e->m_targetMenu = EDIT_QUEST_SAVE_CONFIRM;
			e->m_savegame = SavegameHandle::Invalid;
			addCenter(e);
		}
	
		{
			TextWidget * me01 = new TextWidget(BUTTON_INVALID, hFontControls, " ", Vec2i(RATIO_X(20), 0));
			me01->m_targetMenu = EDIT_QUEST_SAVE_CONFIRM;
			me01->m_savegame = SavegameHandle::Invalid;
			me01->SetCheckOff();
			addCenter(me01);
		}
		
		{
			ButtonWidget * cb = new ButtonWidget(RATIO_2(Vec2i(20, 420)), "graph/interface/menus/back");
			cb->m_targetMenu = EDIT_QUEST;
			cb->SetShortCut(Keyboard::Key_Escape);
			add(cb);
		}
	}
Esempio n. 4
0
	void init() {
		
		{
			ButtonWidget * cb = new ButtonWidget(Vec2i(0, 0), "graph/interface/icons/menu_main_load");
			cb->SetCheckOff();
			addCenter(cb, true);
		}
		
		std::string quicksaveName = getLocalised("system_menus_main_quickloadsave", "Quicksave");
		
		// TODO make this list scrollable
		// TODO align the date part to the right!
		
		{
		size_t quicksaveNum = 0;
		
		// Show quicksaves.
		for(size_t i = 0; i < savegames.size(); i++) {
			const SaveGame & save = savegames[i];
			
			if(!save.quicksave) {
				continue;
			}
			
			std::ostringstream text;
			text << quicksaveName << ' ' << ++quicksaveNum << "   " << save.time;
			
			TextWidget * e = new TextWidget(BUTTON_MENUEDITQUEST_LOAD, hFontControls, text.str(), Vec2i(RATIO_X(20), 0));
			e->m_savegame = SavegameHandle(i);
			addCenter(e);
		}
		
		// Show regular saves.
		for(size_t i = 0; i < savegames.size(); i++) {
			const SaveGame & save = savegames[i];
			
			if(save.quicksave) {
				continue;
			}
			
			std::string text = save.name +  "   " + save.time;
			
			TextWidget * e = new TextWidget(BUTTON_MENUEDITQUEST_LOAD, hFontControls, text, Vec2i(RATIO_X(20), 0));
			e->m_savegame = SavegameHandle(i);
			addCenter(e);
		}
		
		{
			TextWidget * confirm = new TextWidget(BUTTON_INVALID, hFontControls, " ", Vec2i(RATIO_X(20), 0));
			confirm->m_targetMenu = EDIT_QUEST_SAVE_CONFIRM;
			confirm->SetCheckOff();
			confirm->m_savegame = SavegameHandle::Invalid;
			addCenter(confirm);
		}
		
		// Delete button
		{
			std::string szMenuText = getLocalised("system_menus_main_editquest_delete");
			szMenuText += "   ";
			TextWidget * me = new TextWidget(BUTTON_MENUEDITQUEST_DELETE_CONFIRM, hFontMenu, szMenuText, Vec2i(0, 0));
			me->m_targetMenu = EDIT_QUEST_LOAD;
			me->SetPos(Vec2i(RATIO_X(m_size.x-10)-me->m_rect.width(), RATIO_Y(42)));
			me->SetCheckOff();
			me->lOldColor = me->lColor;
			me->lColor = Color::grayb(127);
			add(me);
			pDeleteConfirm = me;
		}
		
		// Load button
		{
			std::string szMenuText = getLocalised("system_menus_main_editquest_load");
			szMenuText += "   ";
			TextWidget * me = new TextWidget(BUTTON_MENUEDITQUEST_LOAD_CONFIRM, hFontMenu, szMenuText, Vec2i(0, 0));
			me->m_targetMenu = MAIN;
			me->SetPos(Vec2i(RATIO_X(m_size.x-10)-me->m_rect.width(), RATIO_Y(380) + RATIO_Y(40)));
			me->SetCheckOff();
			me->lOldColor = me->lColor;
			me->lColor = Color::grayb(127);
			add(me);
			pLoadConfirm = me;
		}
		
		// Back button
		{
			ButtonWidget * cb = new ButtonWidget(RATIO_2(Vec2i(20, 420)), "graph/interface/menus/back");
			cb->clicked = boost::bind(&LoadMenuPage::onClickBack, this);
			cb->m_targetMenu = EDIT_QUEST;
			cb->SetShortCut(Keyboard::Key_Escape);
			add(cb);
		}
		}
	}
Esempio n. 5
0
// true: block les zones de checks
bool TextWidget::OnMouseClick() {
	
	if(!enabled) {
		return false;
	}
	
	if(clicked) {
		clicked(this);
	}
	
	switch(eState) {
		case EDIT:
			eState=EDIT_TIME;
			return true;
		case GETTOUCH:
			eState=GETTOUCH_TIME;
			lOldColor=lColorHighlight;
			return true;
		default: break;
	}
	
	switch(m_id) {
		// MENULOADQUEST
		case BUTTON_MENUEDITQUEST_LOAD: {
			if(pWindowMenu) {
				pLoadConfirm->SetCheckOn();
				pLoadConfirm->lColor = pLoadConfirm->lOldColor;
				pDeleteConfirm->SetCheckOn();
				pDeleteConfirm->lColor = pDeleteConfirm->lOldColor;
				
				for(size_t i = 0; i < pWindowMenu->m_pages.size(); i++) {
					MenuPage * page = pWindowMenu->m_pages[i];
					
					if(page->eMenuState == EDIT_QUEST_LOAD) {
						page->m_savegame = m_savegame;
						
						for(size_t j = 0; j < page->m_children.m_widgets.size(); j++) {
							Widget * widget = page->m_children.m_widgets[j];
							
							if(widget->m_id == BUTTON_MENUEDITQUEST_LOAD) {
								((TextWidget *)widget)->bSelected = false;
							}
						}
						bSelected = true;
					}
				}
			}
		}
		break;
		case BUTTON_MENUEDITQUEST_LOAD_CONFIRM: {
			if(pWindowMenu) {
				for(size_t i = 0; i < pWindowMenu->m_pages.size(); i++) {
					MenuPage * page = pWindowMenu->m_pages[i];
		
					if(page->eMenuState == EDIT_QUEST_LOAD) {
						
						m_savegame = page->m_savegame;
						if(m_savegame != SavegameHandle()) {
							m_targetMenu = MAIN;
							GRenderer->Clear(Renderer::DepthBuffer);
							ARXMenu_LoadQuest(m_savegame);
							bNoMenu=true;
							if(pTextManage) {
								pTextManage->Clear();
							}
							break;
						}
					}
				}
				
				pLoadConfirm->SetCheckOff();
				pLoadConfirm->lColor = Color::grayb(127);
				pDeleteConfirm->SetCheckOff();
				pDeleteConfirm->lColor = Color::grayb(127);
			}
		}
		break;
		// MENUSAVEQUEST
		case BUTTON_MENUEDITQUEST_SAVE: {
			if(pWindowMenu)
			for(size_t i = 0; i < pWindowMenu->m_pages.size(); i++) {
				MenuPage * page = pWindowMenu->m_pages[i];
				
				if(page->eMenuState == EDIT_QUEST_SAVE_CONFIRM) {
					page->m_savegame = m_savegame;
					TextWidget * me = (TextWidget *) page->m_children.m_widgets[1];
					
					if(me) {
						m_targetMenu = MAIN;
						ARXMenu_SaveQuest(me->m_text, me->m_savegame);
						break;
					}
				}
			}
		}
		break;
		
		// Delete save from the load menu
		case BUTTON_MENUEDITQUEST_DELETE_CONFIRM: {
			if(pWindowMenu) {
				for(size_t i = 0 ; i < pWindowMenu->m_pages.size(); i++) {
					MenuPage * page = pWindowMenu->m_pages[i];
					if(page->eMenuState == EDIT_QUEST_LOAD) {
						m_savegame = page->m_savegame;
						if(m_savegame != SavegameHandle()) {
							m_targetMenu = EDIT_QUEST_LOAD;
							mainMenu->bReInitAll = true;
							savegames.remove(m_savegame);
							break;
						}
					}
				}
			}
			pLoadConfirm->SetCheckOff();
			pLoadConfirm->lColor = Color::grayb(127);
			pDeleteConfirm->SetCheckOff();
			pDeleteConfirm->lColor = Color::grayb(127);
			break;
		}
			
		// Delete save from the save menu
		case BUTTON_MENUEDITQUEST_DELETE: {
			if(pWindowMenu) {
				for(size_t i = 0 ; i < pWindowMenu->m_pages.size(); i++) {
					MenuPage * page = pWindowMenu->m_pages[i];
					if(page->eMenuState == EDIT_QUEST_SAVE_CONFIRM) {
						page->m_savegame = m_savegame;
						TextWidget * me = (TextWidget *) page->m_children.m_widgets[1];
						if(me) {
							m_targetMenu = EDIT_QUEST_SAVE;
							mainMenu->bReInitAll = true;
							savegames.remove(me->m_savegame);
							break;
						}
					}
				}
			}
			break;
		}
		default:
			break;
	}

	if(m_targetMenu == EDIT_QUEST_SAVE_CONFIRM) {
		for(size_t i = 0; i < pWindowMenu->m_pages.size(); i++) {
			MenuPage * page = pWindowMenu->m_pages[i];

			if(page->eMenuState == m_targetMenu) {
				page->m_savegame = m_savegame;
				TextWidget * me = (TextWidget *) page->m_children.m_widgets[1];

				if(me) {
					me->m_savegame = m_savegame;
					
					if(m_savegame != SavegameHandle()) {
						me->SetText(savegames[m_savegame.handleData()].name);
						pDeleteButton->lColor = pDeleteButton->lOldColor;
						pDeleteButton->SetCheckOn();
					} else {
						pDeleteButton->lColor = Color::grayb(127);
						pDeleteButton->SetCheckOff();
						me->SetText(getLocalised("system_menu_editquest_newsavegame"));
					}
					
					page->AlignElementCenter(me);
				}
			}
		}
	}
	
	ARX_SOUND_PlayMenu(SND_MENU_CLICK);
	
	return false;
}