Esempio n. 1
0
// ****************************************************************************
//  Constructor:  Atom::Atom
//
//  Arguments:
//    line       the line of text in a PDB file
//
//  Programmer:  Jeremy Meredith
//  Creation:    March 23, 2006
//
//  Modifications:
//    Brad Whitlock, Fri Jun 2 13:15:47 PST 2006
//    Added Jeremy's fix for yet another style of ATOM line.
//
//    Jeremy Meredith, Mon Aug 28 17:58:02 EDT 2006
//    Changed the scanning to (a) match the PDB spec document more 
//    effectively, (b) be faster, and (c) handle some missing elements
//    (short lines) better.
//
//    Jeremy Meredith, Wed Oct 17 11:27:10 EDT 2007
//    Added compound support.
//
// ****************************************************************************
eavlPDBImporter::Atom::Atom(const char *line, int cmpnd)
{
    char record[7];
    int len = strlen(line);
    ScanString(line, len,  1,  6,  record);
    ScanInt   (line, len,  7, 11, &serial);
    ScanString(line, len, 13, 16,  name);
    ScanChar  (line, len, 17,     &altloc);
    ScanString(line, len, 18, 20,  resname);
    ScanChar  (line, len, 22,     &chainid);
    ScanInt   (line, len, 23, 26, &resseq);
    ScanChar  (line, len, 27,     &icode);
    ScanFloat (line, len, 31, 38, &x);
    ScanFloat (line, len, 39, 46, &y);
    ScanFloat (line, len, 47, 54, &z);
    ScanFloat (line, len, 55, 60, &occupancy);
    ScanFloat (line, len, 61, 66, &tempfactor);
    ScanString(line, len, 73, 76,  segid);
    ScanString(line, len, 77, 78,  element);
    ScanString(line, len, 79, 80,  charge);

    // Left-justify element names
    if (element[0] == ' ')
    {
        element[0] = element[1];
        element[1] = '\0';
    }

    if((atomicnumber = ElementNameToAtomicNumber(element)) < 0)
    {
        // We have a weird file that does not keep the element name in
        // the place designated by the ATOM record. Files like this seem
        // to use the space for a line number. Check columns 12,13
        // for the atom number.
        if(line[12] == ' ' || (line[12] >= '0' && line[12] <= '9'))
        {
            element[0] = line[13];
            element[1] = '\0';
        }
        else if (line[13] >= '0' && line[13] <= '9')
        {
            element[0] = line[12];
            element[1] = '\0';
        }
        else
        {
            element[0] = line[12];
            element[1] = line[13];
        }

        atomicnumber = ElementNameToAtomicNumber(element);
        if (atomicnumber < 0 &&
            element[1] != '\0')
        {
            element[1] = '\0';
            atomicnumber = ElementNameToAtomicNumber(element);
        }

        if (atomicnumber < 0)
        {
            char msg[2000];
            snprintf(msg, 2000, "Unknown element name <%s> in line: %s",
                     element, line);
            THROW(eavlException, msg);
        }
    }

    // Shift spaces out of the resname.
    if(resname[0] == ' ')
    {
        if(resname[1] == ' ')
        {
            resname[0] = resname[2];
            resname[1] = '\0';
        }
        else
        {
            resname[0] = resname[1];
            resname[1] = resname[2];
            resname[2] = '\0';
        }
    }
    // Look up the residue number from the name.
    if((residuenumber = ResiduenameToNumber(resname)) < 0)
    {
        residuenumber = 0;
    }

    backbone = false;
    if (strcmp(name, " N  ")==0 ||
        strcmp(name, " C  ")==0 ||
        strcmp(name, " CA ")==0)
    {
        backbone = true;
    }

    compound = cmpnd;
}
Esempio n. 2
0
void sXSILoader::ScanMatLib(sInt indent)
{
  sChar chunk[XSISIZE];
  sChar name[XSISIZE];
  sChar texname[256];
  sChar buffer[XSISIZE];
  sChar pname[XSISIZE];
  sChar tname[XSISIZE];
  sChar tsup[2][XSISIZE];
  sInt texena[2];

  sXSIMaterial *mat;
  sXSITexture *tex;
  sInt i,max;
  sInt pcount,ccount;
  sInt ival;
  sF32 fval;

  ScanInt();
  while(*Scan!=0 && *Scan!='}' && !Error)
  {
    ScanChunk(indent,chunk,name);

    if(sCmpString(chunk,"SI_Material")==0)
    {
      mat = new sXSIMaterial;
      sCopyString(mat->Name,name,sizeof(mat->Name));
      mat->Flags |= 0;
      Materials->Add(mat);

      ScanFloat(); ScanFloat(); ScanFloat(); ScanFloat();
      ScanFloat(); ScanFloat(); ScanFloat(); ScanFloat();
      ScanFloat(); ScanFloat(); ScanFloat(); 
      ScanInt();
      ScanFloat(); ScanFloat(); ScanFloat();

      sScanSpace(Scan);
      while(*Scan!=0 && *Scan!='}' && !Error)
      {
        ScanChunk(indent+1,chunk,name);
        if(sCmpString(chunk,"SI_Texture2D")==0)
        {
          ScanString(texname,sizeof(texname));
          ScanInt(); ScanInt(); ScanInt(); ScanInt();
          ScanInt(); ScanInt(); ScanInt(); ScanInt();
          ScanInt(); ScanInt(); ScanInt(); ScanInt();
          ScanFloat(); ScanFloat(); ScanFloat(); ScanFloat();
          ScanFloat(); ScanFloat(); ScanFloat(); ScanFloat();
          ScanFloat(); ScanFloat(); ScanFloat(); ScanFloat();
          ScanFloat(); ScanFloat(); ScanFloat(); ScanFloat();
          ScanFloat(); ScanFloat(); ScanFloat(); ScanFloat();
          ScanInt();
          ScanFloat(); ScanFloat(); ScanFloat(); ScanFloat();
          ScanFloat(); ScanFloat(); ScanFloat();
          EndChunk();

          if(mat->Tex[0] == 0)
          {
            tex = FindTexture(texname);
            if(tex)
              mat->Tex[0] = tex;
          }
        }
        else
        {
          SkipChunk();
        }
        sScanSpace(Scan);
      }
      EndChunk();
    }
    else if(sCmpString(chunk,"XSI_Material")==0)
    {
      mat = new sXSIMaterial;
      sCopyString(mat->Name,name,sizeof(mat->Name));
      mat->TFlags[0] = 0;
      mat->TFlags[1] = 0;
      mat->Flags |= 0;
			sDPrintF("%08x:<%s>\n",Scan,name);
      Materials->Add(mat);


      max = ScanInt();
      for(i=0;i<max;i++)
      {
        ScanString(buffer,sizeof(buffer));
        ScanString(buffer,sizeof(buffer));
      }
      sScanSpace(Scan);
      tsup[0][0]=0;
      tsup[0][1]=0;
      texena[0] = 0;
      texena[1] = 0;
      while(*Scan!=0 && *Scan!='}' && !Error)
      {
        ScanChunk(indent+1,chunk,name);

        if(sCmpString(chunk,"XSI_Shader")==0)
        {
          ScanString(buffer,sizeof(buffer));
          ScanInt();
          pcount = ScanInt();
          ccount = ScanInt();
          for(i=0;i<pcount;i++)
          {
            ScanString(pname,sizeof(pname));
            ScanString(tname,sizeof(tname));
            if(sCmpString(tname,"STRING")==0)
            {
              ScanString(buffer,sizeof(buffer));
              if(sCmpString(pname,"tspace_id1")==0)   sCopyString(tsup[0],buffer,sizeof(tsup[0]));
              if(sCmpString(pname,"tspace_id" )==0)   sCopyString(tsup[0],buffer,sizeof(tsup[0]));
              if(sCmpString(pname,"tspace_id2")==0)   sCopyString(tsup[1],buffer,sizeof(tsup[1]));
            }
            else if(sCmpString(tname,"FLOAT")==0)
            {
              fval = ScanFloat();
              ival = sRange<sInt>(255*fval,255,0);
              if(sCmpString(pname,"Ambient.red")==0)    mat->Ambient.r = ival;
              if(sCmpString(pname,"Ambient.green")==0)  mat->Ambient.g = ival;
              if(sCmpString(pname,"Ambient.blue")==0)   mat->Ambient.b = ival;
              if(sCmpString(pname,"Diffuse.red")==0)    mat->Diffuse.r = ival;
              if(sCmpString(pname,"Diffuse.green")==0)  mat->Diffuse.g = ival;
              if(sCmpString(pname,"Diffuse.blue")==0)   mat->Diffuse.b = ival;
              if(sCmpString(pname,"Specular.red")==0)   mat->Specular.r = ival;
              if(sCmpString(pname,"Specular.green")==0) mat->Specular.g = ival;
              if(sCmpString(pname,"Specular.blue")==0)  mat->Specular.b = ival;
              if(sCmpString(pname,"Shininess")==0)      mat->Specularity = fval;
            }
            else if(sCmpString(tname,"INTEGER")==0)
            {
              ival = ScanInt();
            }
            else if(sCmpString(tname,"BOOLEAN")==0)
            {
              ival = ScanInt();
              if(ival!=0)
              {
//                if(sCmpString(pname,"WrapS1")==0)     mat->TFlags[0] |= sMTF_TILE;
//                if(sCmpString(pname,"WrapT1")==0)     mat->TFlags[0] |= sMTF_TILE;
                if(sCmpString(pname,"Refmap1")==0)    mat->TFlags[0] |= sMTF_UVENVI;
                if(sCmpString(pname,"Texture_1_Enable")==0) texena[0]=1;

//                if(sCmpString(pname,"WrapS2")==0)     mat->TFlags[1] |= sMTF_TILE;
//                if(sCmpString(pname,"WrapT2")==0)     mat->TFlags[1] |= sMTF_TILE;
                if(sCmpString(pname,"Refmap2")==0)    mat->TFlags[1] |= sMTF_UVENVI;
                if(sCmpString(pname,"Texture_2_Enable")==0) texena[1]=1;
              }
              else
              {
                if(sCmpString(pname,"Enable_Ambient")==0)  mat->Ambient = 0xffffffff;
                if(sCmpString(pname,"Enable_Diffuse")==0)  mat->Diffuse = 0xffffffff;
                if(sCmpString(pname,"Enable_Specular")==0) mat->Specular = 0xffffffff;
                if(sCmpString(pname,"Enable_Shininess")==0) mat->Specularity = 0;
//                if(sCmpString(pname,"Enable_Lighting")==0) mat->Flags &= ~sMF_LIGHTMASK;
              }
              
            }
            else
            {
              Error = sTRUE;
            }
          }
          for(i=0;i<ccount;i++)
          {
            ScanString(pname,sizeof(pname));
            ScanString(buffer,sizeof(buffer));
            ScanString(tname,sizeof(tname));
            if(sCmpString(tname,"IMAGE")==0)
            {
              if((sCmpString(pname,"Texture_1")==0 || sCmpString(pname,"tex")==0) && texena[0])
              {
                if(mat->Tex[0] == 0 
                  && (tsup[0][0]!=0 || (mat->TFlags[0]&sMTF_UVMASK)==sMTF_UVENVI) 
                  && TSCount<sXSI_MAXTS)
                {
                  tex = FindTexture(buffer);
                  if(tex)
                  {
                    mat->Tex[0] = tex;
                    mat->Mode = sMBM_TEX;
                    sCopyString(TSName[TSCount],tsup[0],XSISIZE);
                    mat->TUV[0] = TSCount++;
                  }
                }
              }

              if(sCmpString(pname,"Texture_2")==0 && texena[1])
              {
                if(mat->Tex[1] == 0 
                  && (tsup[1][0]!=0 || (mat->TFlags[1]&sMTF_UVMASK)==sMTF_UVENVI) 
                  && TSCount<sXSI_MAXTS)
                {
                  tex = FindTexture(buffer);
                  if(tex)
                  {
                    mat->Tex[1] = tex;
                    mat->Mode = sMBM_MUL;
//                    mat->TFlags[1] = sMTF_FILTER|sMTF_MIPMAP;//|sMTF_UVENVI;
                    sCopyString(TSName[TSCount],tsup[1],XSISIZE);
                    mat->TUV[1] = TSCount++;
                  }
                }
              }
            }
          }
          sScanSpace(Scan);
          while(*Scan!=0 && *Scan!='}' && !Error)
          {
            ScanChunk(indent+1,chunk,name);
            SkipChunk();
            sScanSpace(Scan);
          }
          EndChunk();
        }
        else
        {
          SkipChunk();
        }
        sScanSpace(Scan);
      }      
      if((mat->TFlags[1] & sMTF_UVMASK)==0)
        mat->TFlags[1] |= sMTF_UV1;
      if(mat->Specularity>0.0001f || mat->Ambient!=0xffffffff 
        || mat->Diffuse != 0xffffffff || mat->Specular != 0xffffffff)
      {
//        mat->Flags = (mat->Flags & (~sMF_LIGHTMASK)) | sMF_LIGHTMAT;
//        sDPrintF("extlight: %08x %08x %08x\n",mat->Diffuse.Color,mat->Ambient.Color,mat->Specular.Color);
      }
      else
      {
//        mat->Flags |= sMF_COLBOTH;
      }
      mat->TFlags[0] |= sMTF_FILTERMIN | sMTF_FILTERMAG | sMTF_MIPMAP;
      mat->TFlags[1] |= sMTF_FILTERMIN | sMTF_FILTERMAG | sMTF_MIPMAP;
      EndChunk();
    }
    else
    {
      SkipChunk();
    }
    sScanSpace(Scan);
  }
  EndChunk();
}
Esempio n. 3
0
void sXSILoader::ScanMesh(sInt indent,sXSIModel *model)
{
  sChar buffer[256];
  sChar chunk[XSISIZE];
  sChar name[XSISIZE];
  sChar *cmd;
  sInt supports,i,j,k,max;
  sInt fcount;
  sInt vcount;
  sXSICluster *cluster;
  sInt cr,cg,cb,ca;
  sInt set,set2;

  sInt PosCount;
  sVector *Pos;
  sInt NormCount;
  sVector *Norm;
  sInt ColorCount;
  sU32 *Color;
  sInt UVCount[sXSI_MAXUV];
  sF32 *UV[sXSI_MAXUV];
  sChar UVName[sXSI_MAXUV][XSISIZE];

// init shape holder

  PosCount = 0;
  Pos = 0;
  NormCount = 0;
  Norm = 0;
  ColorCount = 0;
  Color = 0;
  for(i=0;i<sXSI_MAXUV;i++)
  {
    UVCount[i] = 0;
    UV[i] = 0;
  }

  while(*Scan!=0 && *Scan!='}' && !Error)
  {
    ScanChunk(indent,chunk,name);

    if(sCmpString(chunk,"SI_Shape")==0)
    {
      supports = ScanInt();
      ScanString(buffer,sizeof(buffer));
      if(sCmpString(buffer,"ORDERED")!=0)
        Error = sTRUE;

      for(i=0;i<supports && !Error;i++)
      {
        max = ScanInt();
        ScanString(buffer,sizeof(buffer));
        if(sCmpString(buffer,"POSITION")==0)
        {
          sVERIFY(Pos==0);
          PosCount = max;
          Pos = new sVector[max];

          for(j=0;j<max;j++)
          {
            Pos[j].x = ScanFloat();
            Pos[j].y = ScanFloat();
            Pos[j].z = ScanFloat();
          }
        }
        else if(sCmpString(buffer,"NORMAL")==0)
        {
          sVERIFY(Norm==0);
          NormCount = max;
          Norm = new sVector[max];

          for(j=0;j<max;j++)
          {
            Norm[j].x = ScanFloat();
            Norm[j].y = ScanFloat();
            Norm[j].z = ScanFloat();
          }
        }
        else if(sCmpString(buffer,"COLOR")==0)
        {
          sVERIFY(Color==0);
          ColorCount = max;
          Color = new sU32[max];

          for(j=0;j<max;j++)
          {
            cr = sRange<sInt>(ScanFloat()*255,255,0);
            cg = sRange<sInt>(ScanFloat()*255,255,0);
            cb = sRange<sInt>(ScanFloat()*255,255,0);
            ca = sRange<sInt>(ScanFloat()*256,255,0);
            Color[j] = (ca<<24)|(cb<<16)|(cg<<8)|(cr);
          }
        }
        else if(sCmpString(buffer,"TEX_COORD_UV")==0)
        {
          set = 0;
          sVERIFY(UV[set]==0);
          UVCount[set] = max;
          UV[set] = new sF32[max*2];

          for(j=0;j<max;j++)
          {
            UV[set][j*2+0] = ScanFloat();
            UV[set][j*2+1] = 1.0f-ScanFloat();
          }
        }
        else if(sCmpMem(buffer,"TEX_COORD_UV",12)==0)
        {
          j=12;
          set = 0;
          while(buffer[j]>='0' && buffer[j]<='9')
            set = set*10 + (buffer[j++]-'0');
          sVERIFY(set>=0 && set<sXSI_MAXUV);
          sVERIFY(UV[set]==0);

          ScanString(UVName[set],sizeof(UVName[set]));

          UVCount[set] = max;
          UV[set] = new sF32[max*2];

          for(j=0;j<max;j++)
          {
            UV[set][j*2+0] = ScanFloat();
            UV[set][j*2+1] = 1.0f-ScanFloat();
          }
        }
        else 
        {
          Error = sTRUE;
        }
      }

      EndChunk();
    }
    else if(sCmpString(chunk,"SI_PolygonList")==0)
    {
      cluster = new sXSICluster;

      fcount = ScanInt();

      sCopyString(buffer,"|POSITION|",sizeof(buffer));
      i = sGetStringLen(buffer);
      ScanString(buffer+i,sizeof(buffer)-i);
#if DUMPCHUNK
      sDPrintF("  %s",buffer);
#endif

      ScanString(name,sizeof(name));
      cluster->Material = FindMaterial(name);

      vcount = ScanInt();
      cluster->VertexCount = vcount;
      cluster->IndexCount = vcount;

      cluster->Vertices = new sXSIVertex[vcount];
      cluster->Faces = new sInt[vcount*2];

      model->Clusters->Add(cluster);


      j = 0;
      for(i=0;i<fcount;i++)
      {
        max = ScanInt();
        cluster->Vertices[j].Init();
        cluster->Faces[j*2+0] = max;
        cluster->Faces[j*2+1] = j;
        j++;
        for(k=1;k<max;k++)
        {
          cluster->Vertices[j].Init();
          cluster->Faces[j*2+0] = 0;
          cluster->Faces[j*2+1] = j;
          j++;
        }
      }
      sVERIFY(j==vcount);

      cmd = buffer;
      while(!Error && *cmd)
      {
        if(sCmpMem(cmd,"|POSITION",9)==0)
        {
          cmd+=9;
          sVERIFY(Pos);
          for(i=0;i<vcount;i++)
          {
            j = ScanInt();
            cluster->Vertices[i].Pos = Pos[j];
            cluster->Vertices[i].Index = j;
          }
        }
        else if(sCmpMem(cmd,"|NORMAL",7)==0)
        {
          cmd+=7;
          sVERIFY(Norm);
          for(i=0;i<vcount;i++)
          {
            j = ScanInt();
            cluster->Vertices[i].Normal = Norm[j];
            cluster->Vertices[i].Normal.Init(0,0,0,1);
          }
        }
        else if(sCmpMem(cmd,"|COLOR",6)==0)
        {
          cmd+=6;
          sVERIFY(Color);
          for(i=0;i<vcount;i++)
          {
            j = ScanInt();
            cluster->Vertices[i].Color = Color[j];
          }
        }
        else if(sCmpMem(cmd,"|TEX_COORD_UV",13)==0)
        {
          cmd+=13;
          set = 0;
          if(*cmd>='0' && *cmd<='9')
          {
            while(*cmd>='0' && *cmd<='9')
              set = set*10 + ((*cmd++)-'0');

            sVERIFY(set>=0 && set<sXSI_MAXUV);
            sVERIFY(UV[set])
            for(set2=0;set2<4;set2++)
              if(sCmpString(TSName[cluster->Material->TUV[set2]],UVName[set])==0)
                break;
          }
          else
          {
            set2 = 0;
          }

          for(i=0;i<vcount;i++)
          {
            j = ScanInt();
            if(set2>=0 && set2<2)
            {
              cluster->Vertices[i].UV[set2][0] = 0.0f;// UV[set][j*2+0];
              cluster->Vertices[i].UV[set2][1] = 0.0f;// UV[set][j*2+1];
            }
          }
        }
        else
        {
Esempio n. 4
0
void Lexer::ScanNumber()
{
	PushBack(*--tp);

	ScanInteger(10);

	char ch = PeekAtChar();

	// If they both read the same number of characters or the integer ended
	// in a radix specifier then we got ourselves an integer but we'll need
	// to check its in range later.
	//
	switch (ch)
	{
	case 'r':
	{
		if (m_tokenType != SmallIntegerConst)
			return;

		if (m_integer >= 2 && m_integer <= 36)
		{
			// Probably a short or long integer with a leading radix.

			*tp++ = NextChar();
			char* startSuffix = tp;
			int radix = m_integer;
			ScanInteger(radix);
			if (tp == startSuffix)
			{
				m_integer = radix;
				tp--;
				PushBack(ch);
			}
		}
	}
	break;

	case 's':
		// A ScaledDecimal
		*tp++ = NextChar();

		// We must read over the trailing scale (optional)
		while (isdigit(PeekAtChar()))
			*tp++ = NextChar();

		m_tokenType = ScaledDecimalConst;
		break;

	case '.':
		// Its probably a floating value but might actually
		// be the end of statement
		ScanFloat();

		if (PeekAtChar() == 's')
		{
			// Its a scaled decimal - include any trailing digits
			*tp++ = NextChar();

			while (isdigit(PeekAtChar()))
				*tp++ = NextChar();

			m_tokenType = ScaledDecimalConst;
		}
		break;

	case 'e':
	{
		// Allow old St-80 exponent form, such as 1e6
		ScanExponentInteger();
	}

	default:
		break;
	};
}