static int DrvFrame() { if (DrvReset) DrvDoReset(); if (bRecalcPalette) { for (int i=0;i<(0x1000/2); i++) RamCurPal[i] = CalcCol( RamPal[i] ); bRecalcPalette = 0; } DrvInput[0] = 0x00; // Joy1 DrvInput[1] = 0x00; // Joy2 DrvInput[2] = 0x00; // Buttons for (int i = 0; i < 8; i++) { DrvInput[0] |= (DrvJoy1[i] & 1) << i; DrvInput[1] |= (DrvJoy2[i] & 1) << i; DrvInput[2] |= (DrvButton[i] & 1) << i; } SekNewFrame(); SekOpen(0); #if 0 int nCyclesDone = 0; int nCyclesNext = 0; for(int i=0; i<10; i++) { nCyclesNext += (16000000 / 60 / 10); nCyclesDone += SekRun( nCyclesNext - nCyclesDone ); } #else SekRun(16000000 / 60); #endif SekSetIRQLine(4, SEK_IRQSTATUS_AUTO); SekClose(); if (pBurnDraw) DrvDraw(); if (pBurnSoundOut) { memset(pBurnSoundOut, 0, nBurnSoundLen * 4); MSM6295Render(0, pBurnSoundOut, nBurnSoundLen); MSM6295Render(1, pBurnSoundOut, nBurnSoundLen); } return 0; }
static void TriggerSoundIRQ(INT32 nStatus) { nSoundIRQ = nStatus ^ 1; UpdateIRQStatus(); if (nIRQPending && nCurrentCPU != 0) { nCyclesDone[0] += SekRun(0x0400); } }
int MiaFrame() { TmntInpMake(); SekOpen(0); if (bInt5) { SekSetIRQLine(5, SEK_IRQSTATUS_AUTO); } SekRun(8000000/60); // 8mhz SekClose(); if (pBurnDraw!=NULL) { TmntDraw(); } return 0; }
// Execute a beam-synchronised interrupt and schedule the next one static void DoIRQ() { // 0x4E - bit 9 = 1: Beam Synchronized interrupts disabled // 0x50 - Beam synchronized interrupt #1 occurs at raster line. // 0x52 - Beam synchronized interrupt #2 occurs at raster line. // Trigger IRQ and copy registers. if (nIrqLine >= nFirstLine) { nInterrupt++; nRasterline[nInterrupt] = nIrqLine - nFirstLine; } SekSetIRQLine(4, SEK_IRQSTATUS_AUTO); SekRun(nCpsCycles * 0x01 / nCpsNumScanlines); if (nRasterline[nInterrupt] < 224) { CopyCpsReg(nInterrupt); CopyCpsFrg(nInterrupt); } else { nRasterline[nInterrupt] = 0; } // Schedule next interrupt if (!bEnableAutoIrq50) { if (nIrqLine >= nIrqLine50) { nIrqLine50 = nCpsNumScanlines; } } else { if (bEnableAutoIrq50 && nIrqLine == nIrqLine50) { nIrqLine50 += 32; } } if (!bEnableAutoIrq52 && nIrqLine >= nIrqLine52) { nIrqLine52 = nCpsNumScanlines; } else { if (bEnableAutoIrq52 && nIrqLine == nIrqLine52) { nIrqLine52 += 32; } } ScheduleIRQ(); if (nIrqCycles < SekTotalCycles()) { nIrqCycles = SekTotalCycles() + 1; } return; }
static INT32 DrvFrame() { if (DrvReset) { DrvDoReset(); } { memset (DrvInputs, 0xff, 2 * sizeof(INT16)); for (INT32 i = 0; i < 16; i++) { DrvInputs[0] ^= (DrvJoy1[i] & 1) << i; DrvInputs[1] ^= (DrvJoy2[i] & 1) << i; } } INT32 nInterleave = 256; INT32 nCyclesTotal[1] = { 12000000 / 60 }; INT32 nCyclesDone[1] = { 0 }; SekOpen(0); for (INT32 i = 0; i < nInterleave; i++) { nCyclesDone[0] += SekRun(nCyclesTotal[0] / nInterleave); if (control_data & 0x800) { if (i == 0) SekSetIRQLine(4, CPU_IRQSTATUS_AUTO); if (i == 240) SekSetIRQLine(3, CPU_IRQSTATUS_AUTO); } } if (pBurnSoundOut) { YMZ280BRender(pBurnSoundOut, nBurnSoundLen); } SekClose(); if (pBurnDraw) { DrvDraw(); } return 0; }
int SupermanFrame() { if (SupermanReset) { // Reset machine SupermanDoReset(); } SupermanInpMake(); SekNewFrame(); ZetNewFrame(); SekOpen(0); ZetOpen(0); SekIdle(nCyclesDone[0]); ZetIdle(nCyclesDone[1]); nCyclesTotal[0] = 8000000 / 60; nCyclesTotal[1] = 4000000 / 60; SekRun(nCyclesTotal[0] - SekTotalCycles()); SekSetIRQLine(6, SEK_IRQSTATUS_AUTO); nCycles68KSync = SekTotalCycles(); BurnTimerEndFrame(nCyclesTotal[1]); BurnYM2610Update(nBurnSoundLen); nCyclesDone[0] = SekTotalCycles() - nCyclesTotal[0]; nCyclesDone[1] = ZetTotalCycles() - nCyclesTotal[1]; ZetClose(); SekClose(); if (pBurnDraw) { SupermanDraw(); // Draw screen if needed } return 0; }
static int DrvFrame() { int nCyclesVBlank; int nInterleave = 8; int nCyclesTotal[2]; int nCyclesDone[2]; int nCyclesSegment; if (DrvReset) { // Reset machine DrvDoReset(); } // Compile digital inputs DrvInput[0] = 0x0000; // Player 1 DrvInput[1] = 0x0000; // Player 2 for (int i = 0; i < 10; i++) { DrvInput[0] |= (DrvJoy1[i] & 1) << i; DrvInput[1] |= (DrvJoy2[i] & 1) << i; } CaveClearOpposites(&DrvInput[0]); CaveClearOpposites(&DrvInput[1]); SekNewFrame(); nCyclesTotal[0] = (int)((long long)16000000 * nBurnCPUSpeedAdjust / (0x0100 * CAVE_REFRESHRATE)); nCyclesDone[0] = 0; nCyclesVBlank = nCyclesTotal[0] - (int)((nCyclesTotal[0] * CAVE_VBLANK_LINES) / 271.5); bVBlank = false; int nSoundBufferPos = 0; SekOpen(0); for (int i = 1; i <= nInterleave; i++) { int nCurrentCPU = 0; int nNext = i * nCyclesTotal[nCurrentCPU] / nInterleave; // Run 68000 // See if we need to trigger the VBlank interrupt if (!bVBlank && nNext > nCyclesVBlank) { if (nCyclesDone[nCurrentCPU] < nCyclesVBlank) { nCyclesSegment = nCyclesVBlank - nCyclesDone[nCurrentCPU]; if (!CheckSleep(nCurrentCPU)) { // See if this CPU is busywaiting nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } else { nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment); } } if (pBurnDraw != NULL) { DrvDraw(); // Draw screen if needed } bVBlank = true; nVideoIRQ = 0; UpdateIRQStatus(); } nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; if (!CheckSleep(nCurrentCPU)) { // See if this CPU is busywaiting nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } else { nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment); } } // Make sure the buffer is entirely filled. { if (pBurnSoundOut) { int nSegmentLength = nBurnSoundLen - nSoundBufferPos; short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); if (nSegmentLength) { MSM6295Render(0, pSoundBuf, nSegmentLength); MSM6295Render(1, pSoundBuf, nSegmentLength); } } } SekClose(); return 0; }
int TmntFrame() { int nInterleave = 16; if (DrvReset) { TmntReset(); } TmntInpMake(); nCyclesTotal[0] = 8000000/60; nCyclesTotal[1] = 3579545/60; nCyclesDone[0] = nCyclesDone[1] = 0; int nSoundBufferPos = 0; SekOpen(0); ZetOpen(0); if (bInt5) { SekSetIRQLine(5, SEK_IRQSTATUS_AUTO); } for (int i = 0; i < nInterleave; i++) { int nCurrentCPU; int nNext; // Run 68000 nCurrentCPU = 0; nNext = (i + 1) * nCyclesTotal[nCurrentCPU] / nInterleave; nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; if (!CheckSleep(nCurrentCPU)) { // See if this CPU is busywaiting nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } else { nCyclesDone[nCurrentCPU] += nCyclesSegment; } // Run Z80 nCurrentCPU = 1; nNext = (i + 1) * nCyclesTotal[nCurrentCPU] / nInterleave; nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; nCyclesSegment = ZetRun(nCyclesSegment); nCyclesDone[nCurrentCPU] += nCyclesSegment; { // Render sound segment if (pBurnSoundOut) { int nSegmentLength = nBurnSoundLen / nInterleave; short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); BurnYM2151Render(pSoundBuf, nSegmentLength); UPD7759Update(pSoundBuf, nSegmentLength); nSoundBufferPos += nSegmentLength; } } } { // Make sure the buffer is entirely filled. if (pBurnSoundOut) { int nSegmentLength = nBurnSoundLen - nSoundBufferPos; short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); if (nSegmentLength) { BurnYM2151Render(pSoundBuf, nSegmentLength); UPD7759Update(pSoundBuf, nSegmentLength); } } } // ZetClose(); SekClose(); // UPD7759Update(pBurnSoundOut, nBurnSoundLen); if (pBurnDraw) { TmntDraw(); // Draw screen if needed } return 0; }
static int DrvFrame() { int nInterleave = 4; if (DrvReset) { // Reset machine DrvDoReset(); } // Compile digital inputs DrvInput[0] = 0x00; // Buttons DrvInput[1] = 0x00; // Player 1 DrvInput[2] = 0x00; // Player 2 for (int i = 0; i < 8; i++) { DrvInput[0] |= (DrvJoy1[i] & 1) << i; DrvInput[1] |= (DrvJoy2[i] & 1) << i; DrvInput[2] |= (DrvButton[i] & 1) << i; } ToaClearOpposites(&DrvInput[0]); ToaClearOpposites(&DrvInput[1]); SekNewFrame(); nCyclesTotal[0] = (int)((long long)16000000 * nBurnCPUSpeedAdjust / (0x0100 * 60)); nCyclesDone[0] = 0; SekSetCyclesScanline(nCyclesTotal[0] / 262); nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262); nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262); bVBlank = false; SekOpen(0); for (int i = 0; i < nInterleave; i++) { int nCurrentCPU; int nNext; // Run 68000 nCurrentCPU = 0; nNext = (i + 1) * nCyclesTotal[nCurrentCPU] / nInterleave; // Trigger VBlank interrupt if (!bVBlank && nNext > nToaCyclesVBlankStart) { if (nCyclesDone[nCurrentCPU] < nToaCyclesVBlankStart) { nCyclesSegment = nToaCyclesVBlankStart - nCyclesDone[nCurrentCPU]; nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } bVBlank = true; ToaBufferGP9001Sprites(); // Trigger VBlank interrupt SekSetIRQLine(4, SEK_IRQSTATUS_AUTO); } nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; if (bVBlank || (!CheckSleep(nCurrentCPU))) { // See if this CPU is busywaiting nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } else { nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment); } } SekClose(); if (pBurnDraw) { DrvDraw(); // Draw screen if needed } return 0; }
INT32 Cps2Frame() { INT32 nDisplayEnd, nNext; // variables to keep track of executed 68K cyles INT32 i; if (CpsReset) { DrvReset(); } // extern INT32 prevline; // prevline = -1; SekNewFrame(); if (!Cps2DisableQSnd) QsndNewFrame(); nCpsCycles = (INT32)(((INT64)nCPS68KClockspeed * nBurnCPUSpeedAdjust) / 0x0100); SekOpen(0); SekSetCyclesScanline(nCpsCycles / nCpsNumScanlines); CpsRwGetInp(); // Update the input port values // Check the volumes every 5 frames or so #if 0 if (GetCurrentFrame() % 5 == 0) { if (Cps2VolUp) Cps2Volume++; if (Cps2VolDwn) Cps2Volume--; if (Cps2Volume > 39) Cps2Volume = 39; if (Cps2Volume < 0) Cps2Volume = 0; QscSetRoute(BURN_SND_QSND_OUTPUT_1, Cps2Volume / 39.0, BURN_SND_ROUTE_LEFT); QscSetRoute(BURN_SND_QSND_OUTPUT_2, Cps2Volume / 39.0, BURN_SND_ROUTE_RIGHT); } #endif nDisplayEnd = nCpsCycles * (nFirstLine + 224) / nCpsNumScanlines; // Account for VBlank nInterrupt = 0; memset(nRasterline, 0, MAX_RASTER + 2 * sizeof(nRasterline[0])); // Determine which (if any) of the line counters generates the first IRQ bEnableAutoIrq50 = bEnableAutoIrq52 = false; nIrqLine50 = nIrqLine52 = nCpsNumScanlines; if (BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x50))) & 0x8000) { bEnableAutoIrq50 = true; } if (bEnableAutoIrq50 || (BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x4E))) & 0x0200) == 0) { nIrqLine50 = (BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x50))) & 0x01FF); } if (BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x52))) & 0x8000) { bEnableAutoIrq52 = true; } if (bEnableAutoIrq52 || (BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x4E))) & 0x0200) == 0) { nIrqLine52 = (BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x52))) & 0x01FF); } ScheduleIRQ(); SekIdle(nCpsCyclesExtra); if (nIrqCycles < nCpsCycles * nFirstLine / nCpsNumScanlines) { SekRun(nIrqCycles); DoIRQ(); } nNext = nCpsCycles * nFirstLine / nCpsNumScanlines; if (SekTotalCycles() < nNext) { SekRun(nNext - SekTotalCycles()); } CopyCpsReg(0); // Get inititial copy of registers CopyCpsFrg(0); // if (nIrqLine >= nCpsNumScanlines && (BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x4E))) & 0x0200) == 0) { nIrqLine50 = BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x50))) & 0x01FF; nIrqLine52 = BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x52))) & 0x01FF; ScheduleIRQ(); } { nNext = (nDisplayEnd) / 3; // find out next cycle count to run to while (nNext > nIrqCycles && nInterrupt < MAX_RASTER) { SekRun(nIrqCycles - SekTotalCycles()); DoIRQ(); } SekRun(nNext - SekTotalCycles()); // run cpu nNext = (2 * nDisplayEnd) / 3; // find out next cycle count to run to while (nNext > nIrqCycles && nInterrupt < MAX_RASTER) { SekRun(nIrqCycles - SekTotalCycles()); DoIRQ(); } SekRun(nNext - SekTotalCycles()); // run cpu nNext = (3 * nDisplayEnd) / 3; // find out next cycle count to run to while (nNext > nIrqCycles && nInterrupt < MAX_RASTER) { SekRun(nIrqCycles - SekTotalCycles()); DoIRQ(); } SekRun(nNext - SekTotalCycles()); // run cpu } CpsObjGet(); // Get objects // nCpsCyclesSegment[0] = (nCpsCycles * nVBlank) / nCpsNumScanlines; // nDone += SekRun(nCpsCyclesSegment[0] - nDone); SekSetIRQLine(2, SEK_IRQSTATUS_AUTO); // VBlank //if (pBurnDraw) CpsDraw(); SekRun(nCpsCycles - SekTotalCycles()); nCpsCyclesExtra = SekTotalCycles() - nCpsCycles; if (!Cps2DisableQSnd) QsndEndFrame(); SekClose(); // bprintf(PRINT_NORMAL, _T(" -\n")); #if 0 && defined FBA_DEBUG if (nInterrupt) { bprintf(PRINT_IMPORTANT, _T("Beam synchronized interrupt at line %2X.\r"), nRasterline[nInterrupt]); } else { bprintf(PRINT_NORMAL, _T("Beam synchronized interrupt disabled. \r")); } extern INT32 counter; if (counter) { bprintf(PRINT_NORMAL, _T("\n\nSlices start at: ")); for (i = 0; i < MAX_RASTER + 2; i++) { bprintf(PRINT_NORMAL, _T("%2X "), nRasterline[i]); } bprintf(PRINT_NORMAL, _T("\n")); for (i = 0; i < 0x80; i++) { if (*((UINT16*)(CpsSaveReg[0] + i * 2)) != *((UINT16*)(CpsSaveReg[nInterrupt] + i * 2))) { bprintf(PRINT_NORMAL, _T("Register %2X: %4X -> %4X\n"), i * 2, *((UINT16*)(CpsSaveReg[0] + i * 2)), *((UINT16*)(CpsSaveReg[nInterrupt] + i * 2))); } } bprintf(PRINT_NORMAL, _T("\n")); for (i = 0; i < 0x010; i++) { if (CpsSaveFrg[0][i] != CpsSaveFrg[nInterrupt][i]) { bprintf(PRINT_NORMAL, _T("FRG %X: %02X -> %02X\n"), i, CpsSaveFrg[0][i], CpsSaveFrg[nInterrupt][i]); } } bprintf(PRINT_NORMAL, _T("\n")); if (((CpsSaveFrg[0][4] << 8) | CpsSaveFrg[0][5]) != ((CpsSaveFrg[nInterrupt][4] << 8) | CpsSaveFrg[nInterrupt][5])) { bprintf(PRINT_NORMAL, _T("Layer-sprite priority: %04X -> %04X\n"), ((CpsSaveFrg[0][4] << 8) | CpsSaveFrg[0][5]), ((CpsSaveFrg[nInterrupt][4] << 8) | CpsSaveFrg[nInterrupt][5])); } bprintf(PRINT_NORMAL, _T("\n")); for (INT32 j = 0; j <= nInterrupt; j++) { if (j) { bprintf(PRINT_NORMAL, _T("IRQ : %i (triggered at line %3i)\n\n"), j, nRasterline[j]); } else { bprintf(PRINT_NORMAL, _T("Initial register status\n\n")); } for (i = 0; i < 0x080; i+= 8) { bprintf(PRINT_NORMAL, _T("%2X: %4X %4X %4X %4X %4X %4X %4X %4X\n"), i * 2, *((UINT16*)(CpsSaveReg[j] + 0 + i * 2)), *((UINT16*)(CpsSaveReg[j] + 2 + i * 2)), *((UINT16*)(CpsSaveReg[j] + 4 + i * 2)), *((UINT16*)(CpsSaveReg[j] + 6 + i * 2)), *((UINT16*)(CpsSaveReg[j] + 8 + i * 2)), *((UINT16*)(CpsSaveReg[j] + 10 + i * 2)), *((UINT16*)(CpsSaveReg[j] + 12 + i * 2)), *((UINT16*)(CpsSaveReg[j] + 14 + i * 2))); } bprintf(PRINT_NORMAL, _T("\nFRG: ")); for (i = 0; i < 0x010; i++) { bprintf(PRINT_NORMAL, _T("%02X "), CpsSaveFrg[j][i]); } bprintf(PRINT_NORMAL, _T("\n\n")); } extern INT32 bRunPause; bRunPause = 1; counter = 0; } #endif return 0; }
INT32 Cps1Frame() { INT32 nDisplayEnd, nNext, i; if (CpsReset) { DrvReset(); } SekNewFrame(); if (Cps1Qs == 1) { QsndNewFrame(); } else { if (!Cps1DisablePSnd) { ZetOpen(0); PsndNewFrame(); } } if (CpsRunFrameStartCallbackFunction) { CpsRunFrameStartCallbackFunction(); } nCpsCycles = (INT32)((INT64)nCPS68KClockspeed * nBurnCPUSpeedAdjust >> 8); CpsRwGetInp(); // Update the input port values nDisplayEnd = (nCpsCycles * (nFirstLine + 224)) / nCpsNumScanlines; // Account for VBlank SekOpen(0); SekIdle(nCpsCyclesExtra); SekRun(nCpsCycles * nFirstLine / nCpsNumScanlines); // run 68K for the first few lines CpsObjGet(); // Get objects for (i = 0; i < 4; i++) { nNext = ((i + 1) * nCpsCycles) >> 2; // find out next cycle count to run to if (i == 2 && CpsRunFrameMiddleCallbackFunction) { CpsRunFrameMiddleCallbackFunction(); } if (SekTotalCycles() < nDisplayEnd && nNext > nDisplayEnd) { SekRun(nNext - nDisplayEnd); // run 68K memcpy(CpsSaveReg[0], CpsReg, 0x100); // Registers correct now SekSetIRQLine(Cps1VBlankIRQLine, SEK_IRQSTATUS_AUTO); // Trigger VBlank interrupt } SekRun(nNext - SekTotalCycles()); // run 68K // if (pBurnDraw) { // CpsDraw(); // Draw frame // } } //if (pBurnDraw) { CpsDraw(); // Draw frame if (Cps1Qs == 1) { QsndEndFrame(); } else { if (!Cps1DisablePSnd) { PsndSyncZ80(nCpsZ80Cycles); PsmUpdate(nBurnSoundLen); ZetClose(); } } if (CpsRunFrameEndCallbackFunction) { CpsRunFrameEndCallbackFunction(); } nCpsCyclesExtra = SekTotalCycles() - nCpsCycles; SekClose(); return 0; }
static INT32 DrvFrame() { INT32 nInterleave = 10; if (DrvReset) { // Reset machine DrvDoReset(); } // Compile digital inputs DrvInput[0] = 0x00; // Buttons DrvInput[1] = 0x00; // Player 1 DrvInput[2] = 0x00; // Player 2 for (INT32 i = 0; i < 8; i++) { DrvInput[0] |= (DrvJoy1[i] & 1) << i; DrvInput[1] |= (DrvJoy2[i] & 1) << i; DrvInput[2] |= (DrvButton[i] & 1) << i; } ToaClearOpposites(&DrvInput[0]); ToaClearOpposites(&DrvInput[1]); SekNewFrame(); VezNewFrame(); INT32 nSoundBufferPos = 0; nCyclesTotal[0] = (INT32)((INT64)16000000 * nBurnCPUSpeedAdjust / (0x0100 * 60)); nCyclesTotal[1] = (INT32)((INT64)8000000 * nBurnCPUSpeedAdjust / (0x0100 * 60)); nCyclesDone[0] = 0; nCyclesDone[1] = 0; SekOpen(0); SekSetCyclesScanline(nCyclesTotal[0] / 262); nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262); nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262); bVBlank = false; VezOpen(0); for (INT32 i = 0; i < nInterleave; i++) { INT32 nCurrentCPU; INT32 nNext; // Run 68000 nCurrentCPU = 0; nNext = (i + 1) * nCyclesTotal[nCurrentCPU] / nInterleave; // Trigger VBlank interrupt if (!bVBlank && nNext > nToaCyclesVBlankStart) { if (nCyclesDone[nCurrentCPU] < nToaCyclesVBlankStart) { nCyclesSegment = nToaCyclesVBlankStart - nCyclesDone[nCurrentCPU]; nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } bVBlank = true; ToaBufferGP9001Sprites(); // Trigger VBlank interrupt SekSetIRQLine(4, CPU_IRQSTATUS_AUTO); } nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; if (bVBlank || (!CheckSleep(nCurrentCPU))) { // See if this CPU is busywaiting nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } else { nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment); } nCyclesDone[1] += VezRun(nCyclesTotal[1] / nInterleave); if (pBurnSoundOut) { INT32 nSegmentLength = nBurnSoundLen / nInterleave; INT16* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); BurnYM2151Render(pSoundBuf, nSegmentLength); MSM6295Render(0, pSoundBuf, nSegmentLength); nSoundBufferPos += nSegmentLength; } } if (pBurnSoundOut) { INT32 nSegmentLength = nBurnSoundLen - nSoundBufferPos; if (nSegmentLength) { INT16* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); BurnYM2151Render(pSoundBuf, nSegmentLength); MSM6295Render(0, pSoundBuf, nSegmentLength); } } VezClose(); SekClose(); if (pBurnDraw) { DrvDraw(); // Draw screen if needed } return 0; }
static int drvFrame() { int nInterleave = 8; if (drvReset) { // Reset machine drvDoReset(); } // Compile digital inputs drvInput[0] = 0x00; // Buttons drvInput[1] = 0x00; // Player 1 drvInput[2] = 0x00; // Player 2 for (int i = 0; i < 8; i++) { drvInput[0] |= (drvJoy1[i] & 1) << i; drvInput[1] |= (drvJoy2[i] & 1) << i; drvInput[2] |= (drvButton[i] & 1) << i; } DrvClearOpposites(&drvInput[0]); DrvClearOpposites(&drvInput[1]); SekNewFrame(); nCyclesTotal[0] = (int)((long long)16000000 * nBurnCPUSpeedAdjust / (0x0100 * 60)); nCyclesTotal[1] = TOA_Z80_SPEED / 60; nCyclesDone[0] = nCyclesDone[1] = 0; SekSetCyclesScanline(nCyclesTotal[0] / 262); nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262); nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262); bVBlank = false; int nSoundBufferPos = 0; SekOpen(0); for (int i = 1; i <= nInterleave; i++) { int nCurrentCPU; int nNext; // Run 68000 nCurrentCPU = 0; nNext = i * nCyclesTotal[nCurrentCPU] / nInterleave; // Trigger VBlank interrupt if (!bVBlank && nNext > nToaCyclesVBlankStart) { if (nCyclesDone[nCurrentCPU] < nToaCyclesVBlankStart) { nCyclesSegment = nToaCyclesVBlankStart - nCyclesDone[nCurrentCPU]; if (!CheckSleep(nCurrentCPU)) { nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } else { nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment); } } ToaBufferGP9001Sprites(); if (pBurnDraw) { // Draw screen if needed drvDraw(); } nIRQPending = 1; SekSetIRQLine(2, SEK_IRQSTATUS_ACK); bVBlank = true; } nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; if (!CheckSleep(nCurrentCPU)) { // See if this CPU is busywaiting nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } else { nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment); } if ((i & 1) == 0) { // Run Z80 nCurrentCPU = 1; nNext = i * nCyclesTotal[nCurrentCPU] / nInterleave; nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; nCyclesDone[nCurrentCPU] += ZetRun(nCyclesSegment); // Render sound segment if (pBurnSoundOut) { int nSegmentLength = (nBurnSoundLen * i / nInterleave) - nSoundBufferPos; short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); BurnYM2151Render(pSoundBuf, nSegmentLength); MSM6295Render(0, pSoundBuf, nSegmentLength); MSM6295Render(1, pSoundBuf, nSegmentLength); nSoundBufferPos += nSegmentLength; } } } SekClose(); { // Make sure the buffer is entirely filled. if (pBurnSoundOut) { int nSegmentLength = nBurnSoundLen - nSoundBufferPos; short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); if (nSegmentLength) { BurnYM2151Render(pSoundBuf, nSegmentLength); MSM6295Render(0, pSoundBuf, nSegmentLength); MSM6295Render(1, pSoundBuf, nSegmentLength); } } } return 0; }
static INT32 DrvFrame() { INT32 nInterleave = 4; if (DrvReset) { DrvDoReset(); } memset (DrvInputs, 0, 3); for (INT32 i = 0; i < 8; i++) { DrvInputs[0] |= (DrvJoy1[i] & 1) << i; DrvInputs[1] |= (DrvJoy2[i] & 1) << i; DrvInputs[2] |= (DrvJoy3[i] & 1) << i; } ToaClearOpposites(&DrvInputs[0]); ToaClearOpposites(&DrvInputs[1]); SekNewFrame(); ZetNewFrame(); SekOpen(0); ZetOpen(0); SekIdle(nCyclesDone[0]); ZetIdle(nCyclesDone[1]); nCyclesTotal[0] = (INT32)((INT64)10000000 * nBurnCPUSpeedAdjust / (0x0100 * REFRESHRATE)); nCyclesTotal[1] = INT32(28000000.0 / 8 / REFRESHRATE); SekSetCyclesScanline(nCyclesTotal[0] / 262); nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262); nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262); bVBlank = false; for (INT32 i = 0; i < nInterleave; i++) { INT32 nNext; // Run 68000 nNext = (i + 1) * nCyclesTotal[0] / nInterleave; // Trigger VBlank interrupt if (nNext > nToaCyclesVBlankStart) { if (SekTotalCycles() < nToaCyclesVBlankStart) { nCyclesSegment = nToaCyclesVBlankStart - SekTotalCycles(); SekRun(nCyclesSegment); } if (pBurnDraw) { DrvDraw(); } memcpy (DrvSprBuf, DrvSprRAM, 0x1000); bVBlank = true; if (bEnableInterrupts) { SekSetIRQLine(4, SEK_IRQSTATUS_AUTO); } } nCyclesSegment = nNext - SekTotalCycles(); if (bVBlank || (!CheckSleep(0))) { SekRun(nCyclesSegment); } else { SekIdle(nCyclesSegment); } BurnTimerUpdateYM3812(i * (nCyclesTotal[1] / nInterleave)); } nToa1Cycles68KSync = SekTotalCycles(); BurnTimerEndFrameYM3812(nCyclesTotal[1]); if (pBurnSoundOut) BurnYM3812Update(pBurnSoundOut, nBurnSoundLen); nCyclesDone[0] = SekTotalCycles() - nCyclesTotal[0]; SekClose(); ZetClose(); return 0; }
static int DrvFrame() { int nInterleave = 4; if (DrvReset) { DrvDoReset(); } memset (DrvInputs, 0, 3); for (int i = 0; i < 8; i++) { DrvInputs[0] |= (DrvJoy1[i] & 1) << i; DrvInputs[1] |= (DrvJoy2[i] & 1) << i; DrvInputs[2] |= (DrvJoy3[i] & 1) << i; } ToaClearOpposites(&DrvInputs[0]); ToaClearOpposites(&DrvInputs[1]); SekOpen(0); SekNewFrame(); SekIdle(nCyclesDone[0]); nCyclesTotal[0] = (int)((long long)10000000 * nBurnCPUSpeedAdjust / (0x0100 * REFRESHRATE)); SekSetCyclesScanline(nCyclesTotal[0] / 262); nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262); nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262); bVBlank = false; for (int i = 0; i < nInterleave; i++) { int nNext; // Run 68000 nNext = (i + 1) * nCyclesTotal[0] / nInterleave; // Trigger VBlank interrupt if (nNext > nToaCyclesVBlankStart) { if (SekTotalCycles() < nToaCyclesVBlankStart) { nCyclesSegment = nToaCyclesVBlankStart - SekTotalCycles(); SekRun(nCyclesSegment); } if (pBurnDraw) { DrvDraw(); } ToaBufferFCU2Sprites(); bVBlank = true; if (bEnableInterrupts) { SekSetIRQLine(4, SEK_IRQSTATUS_AUTO); } } nCyclesSegment = nNext - SekTotalCycles(); if (bVBlank || (!CheckSleep(0))) { SekRun(nCyclesSegment); } else { SekIdle(nCyclesSegment); } } nToa1Cycles68KSync = SekTotalCycles(); // BurnTimerEndFrameYM3812(nCyclesTotal[1]); // BurnYM3812Update(pBurnSoundOut, nBurnSoundLen); nCyclesDone[0] = SekTotalCycles() - nCyclesTotal[0]; // bprintf(PRINT_NORMAL, _T(" %i\n"), nCyclesDone[0]); ToaBufferFCU2Sprites(); SekSetIRQLine(2, SEK_IRQSTATUS_AUTO); // sprite buffer finished... SekClose(); return 0; }
static INT32 DrvFrame() { INT32 nInterleave = 4; if (DrvReset) { DrvDoReset(); } memset (DrvInputs, 0, 3); for (INT32 i = 0; i < 8; i++) { DrvInputs[0] |= (DrvJoy1[i] & 1) << i; DrvInputs[1] |= (DrvJoy2[i] & 1) << i; DrvInputs[2] |= (DrvJoy3[i] & 1) << i; } ToaClearOpposites(&DrvInputs[0]); ToaClearOpposites(&DrvInputs[1]); SekNewFrame(); SekOpen(0); SekIdle(nCyclesDone[0]); nCyclesTotal[0] = (INT32)((INT64)10000000 * nBurnCPUSpeedAdjust / (0x0100 * REFRESHRATE)); SekSetCyclesScanline(nCyclesTotal[0] / 262); nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262); nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262); bVBlank = false; for (INT32 i = 0; i < nInterleave; i++) { INT32 nNext; // Run 68000 nNext = (i + 1) * nCyclesTotal[0] / nInterleave; // Trigger VBlank interrupt if (nNext > nToaCyclesVBlankStart) { if (SekTotalCycles() < nToaCyclesVBlankStart) { nCyclesSegment = nToaCyclesVBlankStart - SekTotalCycles(); SekRun(nCyclesSegment); } if (pBurnDraw) { DrvDraw(); } ToaBufferFCU2Sprites(); bVBlank = true; if (bEnableInterrupts) { SekSetIRQLine(4, CPU_IRQSTATUS_AUTO); } } nCyclesSegment = nNext - SekTotalCycles(); if (bVBlank || (!CheckSleep(0))) { SekRun(nCyclesSegment); } else { SekIdle(nCyclesSegment); } } nToa1Cycles68KSync = SekTotalCycles(); // BurnTimerEndFrameYM3812(nCyclesTotal[1]); // BurnYM3812Update(pBurnSoundOut, nBurnSoundLen); if (pBurnSoundOut) { BurnSampleRender(pBurnSoundOut, nBurnSoundLen); #ifdef TOAPLAN_SOUND_SAMPLES_HACK if (Start > 0) Wait++; if (Wait >= (108 + Start2)) { StopSamplesChannel0(); SetVolumeSamplesChannel0(1.00); BurnSamplePlay(0x07); Start = 0; Start2 = 1; Wait = 0; } if (Start2 == 0) ESEFadeout2(); #endif } nCyclesDone[0] = SekTotalCycles() - nCyclesTotal[0]; // bprintf(PRINT_NORMAL, _T(" %i\n"), nCyclesDone[0]); ToaBufferFCU2Sprites(); SekSetIRQLine(2, CPU_IRQSTATUS_AUTO); // sprite buffer finished... SekClose(); return 0; }
static INT32 DrvFrame() { INT32 nCyclesVBlank; INT32 nInterleave = 8; if (DrvReset) { // Reset machine DrvDoReset(); } // Compile digital inputs DrvInput[0] = 0; // Player 1 DrvInput[1] = 0; // Player 2 for (INT32 i = 0; i < 16; i++) { DrvInput[0] |= (DrvJoy1[i] & 1) << i; DrvInput[1] |= (DrvJoy2[i] & 1) << i; } CaveClearOpposites(&DrvInput[0]); CaveClearOpposites(&DrvInput[1]); DrvInput[0] ^= 0xffff; DrvInput[1] ^= 0xffff; SekNewFrame(); nCyclesTotal[0] = (INT32)((INT64)16000000 * nBurnCPUSpeedAdjust / (0x0100 * CAVE_REFRESHRATE)); nCyclesDone[0] = 0; nCyclesVBlank = nCyclesTotal[0] - (INT32)((nCyclesTotal[0] * CAVE_VBLANK_LINES) / 271.5); bVBlank = false; INT32 nSoundBufferPos = 0; SekOpen(0); for (INT32 i = 1; i <= nInterleave; i++) { INT32 nNext; // Render sound segment if ((i & 1) == 0) { if (pBurnSoundOut) { INT32 nSegmentEnd = nBurnSoundLen * i / nInterleave; INT16* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); YMZ280BRender(pSoundBuf, nSegmentEnd - nSoundBufferPos); nSoundBufferPos = nSegmentEnd; } } // Run 68000 nCurrentCPU = 0; nNext = i * nCyclesTotal[nCurrentCPU] / nInterleave; // See if we need to trigger the VBlank interrupt if (!bVBlank && nNext > nCyclesVBlank) { if (nCyclesDone[nCurrentCPU] < nCyclesVBlank) { nCyclesSegment = nCyclesVBlank - nCyclesDone[nCurrentCPU]; if (!CheckSleep(nCurrentCPU)) { // See if this CPU is busywaiting nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } else { nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment); } } if (pBurnDraw != NULL) { DrvDraw(); // Draw screen if needed } bVBlank = true; nVideoIRQ = 0; UpdateIRQStatus(); } nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; if (!CheckSleep(nCurrentCPU)) { // See if this CPU is busywaiting nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } else { nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment); } nCurrentCPU = -1; } { // Make sure the buffer is entirely filled. if (pBurnSoundOut) { INT32 nSegmentLength = nBurnSoundLen - nSoundBufferPos; INT16* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); if (nSegmentLength) { YMZ280BRender(pSoundBuf, nSegmentLength); } } } SekClose(); return 0; }
int twinhawkFrame() { if (drvReset) { // Reset machine drvDoReset(); } twinhawkInpMake(); int nInterleave =10; SekNewFrame(); SekOpen(0); ZetOpen(0); nCyclesTotal[0] = 8000000/60; nCyclesTotal[1] = 4000000/60; rCyclesDone[0] = rCyclesDone[1] = 0; int nSoundBufferPos = 0; for (int i = 0; i < nInterleave; i++) { int nCurrentCPU; int nNext; // Run 68000 nCurrentCPU = 0; nNext = (i + 1) * nCyclesTotal[nCurrentCPU] / nInterleave; nCyclesSegment = nNext - rCyclesDone[nCurrentCPU]; rCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); // Run Z80 nCurrentCPU = 1; nNext = (i + 1) * nCyclesTotal[nCurrentCPU] / nInterleave; nCyclesSegment = nNext - rCyclesDone[nCurrentCPU]; nCyclesSegment = ZetRun(nCyclesSegment); rCyclesDone[nCurrentCPU] += nCyclesSegment; { // Render sound segment if (pBurnSoundOut) { int nSegmentLength = nBurnSoundLen / nInterleave; short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); BurnYM2151Render(pSoundBuf, nSegmentLength); nSoundBufferPos += nSegmentLength; } } } { // Make sure the buffer is entirely filled. if (pBurnSoundOut) { int nSegmentLength = nBurnSoundLen - nSoundBufferPos; short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); if (nSegmentLength) { BurnYM2151Render(pSoundBuf, nSegmentLength); } } } SekSetIRQLine(2, SEK_IRQSTATUS_AUTO); ZetClose(); SekClose(); if (pBurnDraw) { twinhawkDraw(); // Draw screen if needed } return 0; }
static INT32 DrvFrame() { INT32 nInterleave = 4; if (DrvReset) { // Reset machine DrvDoReset(); } // Compile digital inputs DrvInput[0] = 0x00; // Buttons DrvInput[1] = 0x00; // Player 1 DrvInput[4] = 0x00; // Player 2 for (INT32 i = 0; i < 8; i++) { DrvInput[0] |= (DrvJoy1[i] & 1) << i; DrvInput[1] |= (DrvJoy2[i] & 1) << i; DrvInput[4] |= (DrvButton[i] & 1) << i; } ToaClearOpposites(&DrvInput[0]); ToaClearOpposites(&DrvInput[1]); SekNewFrame(); ZetNewFrame(); SekOpen(0); ZetOpen(0); SekIdle(nCyclesDone[0]); ZetIdle(nCyclesDone[1]); nCyclesTotal[0] = (INT32)((INT64)10000000 * nBurnCPUSpeedAdjust / (0x0100 * REFRESHRATE)); nCyclesTotal[1] = INT32(28000000.0 / 8 / REFRESHRATE); SekSetCyclesScanline(nCyclesTotal[0] / 262); nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262); nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262); bVBlank = false; for (INT32 i = 0; i < nInterleave; i++) { INT32 nNext; // Run 68000 nNext = (i + 1) * nCyclesTotal[0] / nInterleave; // Trigger VBlank interrupt if (nNext > nToaCyclesVBlankStart) { if (SekTotalCycles() < nToaCyclesVBlankStart) { nCyclesSegment = nToaCyclesVBlankStart - SekTotalCycles(); SekRun(nCyclesSegment); } if (pBurnDraw) { DrvDraw(); // Draw screen if needed } ToaBufferFCU2Sprites(); bVBlank = true; if (bEnableInterrupts) { SekSetIRQLine(4, SEK_IRQSTATUS_AUTO); } } nCyclesSegment = nNext - SekTotalCycles(); if (bVBlank || (!CheckSleep(0))) { // See if this CPU is busywaiting SekRun(nCyclesSegment); } else { SekIdle(nCyclesSegment); } BurnTimerUpdateYM3812(i * (nCyclesTotal[1] / nInterleave)); } nToa1Cycles68KSync = SekTotalCycles(); BurnTimerEndFrameYM3812(nCyclesTotal[1]); if (pBurnSoundOut) BurnYM3812Update(pBurnSoundOut, nBurnSoundLen); nCyclesDone[0] = SekTotalCycles() - nCyclesTotal[0]; nCyclesDone[1] = ZetTotalCycles() - nCyclesTotal[1]; // bprintf(PRINT_NORMAL, _T(" %i\n"), nCyclesDone[0]); ZetClose(); SekClose(); // ToaBufferFCU2Sprites(); return 0; }
static int DrvFrame() { int nInterleave = 4; if (DrvReset) { // Reset machine DrvDoReset(); } // Compile digital inputs DrvInput[0] = 0x00; // Buttons DrvInput[1] = 0x00; // Player 1 DrvInput[2] = 0x00; // Player 2 DrvInput[6] = 0x00; DrvInput[7] = 0x00; for (int i = 0; i < 8; i++) { DrvInput[0] |= (DrvJoy1[i] & 1) << i; DrvInput[1] |= (DrvJoy2[i] & 1) << i; DrvInput[2] |= (DrvButton[i] & 1) << i; DrvInput[6] |= (DrvJoy3[i] & 1) << i; DrvInput[7] |= (DrvJoy4[i] & 1) << i; } ToaClearOpposites(&DrvInput[0]); ToaClearOpposites(&DrvInput[1]); ToaClearOpposites(&DrvInput[6]); ToaClearOpposites(&DrvInput[7]); SekNewFrame(); nCyclesTotal[0] = (int)((long long)16000000 * nBurnCPUSpeedAdjust / (0x0100 * 60)); nCyclesDone[0] = 0; SekSetCyclesScanline(nCyclesTotal[0] / 262); nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262); nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262); bVBlank = false; int nSoundBufferPos = 0; SekOpen(0); for (int i = 0; i < nInterleave; i++) { int nCurrentCPU; int nNext; // Run 68000 nCurrentCPU = 0; nNext = (i + 1) * nCyclesTotal[nCurrentCPU] / nInterleave; // Trigger VBlank interrupt if (!bVBlank && nNext > nToaCyclesVBlankStart) { if (nCyclesDone[nCurrentCPU] < nToaCyclesVBlankStart) { nCyclesSegment = nToaCyclesVBlankStart - nCyclesDone[nCurrentCPU]; nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } bVBlank = true; ToaBufferGP9001Sprites(); SekSetIRQLine(4, SEK_IRQSTATUS_AUTO); } nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; if (bVBlank || (!CheckSleep(nCurrentCPU))) { // See if this CPU is busywaiting nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } else { nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment); } { // Render sound segment if (pBurnSoundOut) { int nSegmentLength = nBurnSoundLen / nInterleave; short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); BurnYM2151Render(pSoundBuf, nSegmentLength); MSM6295Render(0, pSoundBuf, nSegmentLength); nSoundBufferPos += nSegmentLength; } } } { // Make sure the buffer is entirely filled. if (pBurnSoundOut) { int nSegmentLength = nBurnSoundLen - nSoundBufferPos; short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); if (nSegmentLength) { BurnYM2151Render(pSoundBuf, nSegmentLength); MSM6295Render(0, pSoundBuf, nSegmentLength); } } } SekClose(); if (pBurnDraw != NULL) { DrvDraw(); // Draw screen if needed } return 0; }