Esempio n. 1
0
void WorldSession::HandlePetRename( WorldPacket & recv_data )
{
    sLog.outDetail( "HandlePetRename. CMSG_PET_RENAME" );

    uint64 petguid;

    std::string name;

    recv_data >> petguid;
    recv_data >> name;

    Pet* pet = ObjectAccessor::GetPet(petguid);
                                                            // check it!
    if( !pet || !pet->isPet() || ((Pet*)pet)->getPetType()!= HUNTER_PET ||
        pet->GetByteValue(UNIT_FIELD_BYTES_2, 2) != UNIT_RENAME_ALLOWED ||
        pet->GetOwnerGUID() != _player->GetGUID() || !pet->GetCharmInfo() )
        return;

    PetNameInvalidReason res = ObjectMgr::CheckPetName(name);
    if(res != PET_NAME_SUCCESS)
    {
        SendPetNameInvalid(res, name);
        return;
    }

    if(sObjectMgr.IsReservedName(name))
    {
        SendPetNameInvalid(PET_NAME_RESERVED, name);
        return;
    }

    pet->SetName(name);

    Unit *owner = pet->GetOwner();
    if(owner && (owner->GetTypeId() == TYPEID_PLAYER) && ((Player*)owner)->GetGroup())
        ((Player*)owner)->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_PET_NAME);

    pet->SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_NOT_ALLOWED);

    CharacterDatabase.BeginTransaction();
    CharacterDatabase.escape_string(name);
    CharacterDatabase.PExecute("UPDATE character_pet SET name = '%s', renamed = '1' WHERE owner = '%u' AND id = '%u'", name.c_str(), _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber());
    CharacterDatabase.CommitTransaction();

    pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(NULL)));
}
Esempio n. 2
0
void WorldSession::HandlePetRename(WorldPacket& recv_data)
{
    DETAIL_LOG("HandlePetRename. CMSG_PET_RENAME");

    ObjectGuid petGuid;
    std::string name;

    recv_data >> petGuid;
    recv_data >> name;

    Pet* pet = _player->GetMap()->GetPet(petGuid);
    // check it!
    if (!pet || pet->getPetType() != HUNTER_PET ||
            !pet->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PET_RENAME) ||
            pet->GetOwnerGuid() != _player->GetObjectGuid() || !pet->GetCharmInfo())
        return;

    PetNameInvalidReason res = ObjectMgr::CheckPetName(name);
    if (res != PET_NAME_SUCCESS)
    {
        SendPetNameInvalid(res, name);
        return;
    }

    if (sObjectMgr.IsReservedName(name))
    {
        SendPetNameInvalid(PET_NAME_RESERVED, name);
        return;
    }

    pet->SetName(name);

    if (_player->GetGroup())
        _player->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_PET_NAME);

    pet->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PET_RENAME);

    CharacterDatabase.BeginTransaction();
    CharacterDatabase.escape_string(name);
    CharacterDatabase.PExecute("UPDATE character_pet SET name = '%s', renamed = '1' WHERE owner = '%u' AND id = '%u'", name.c_str(), _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber());
    CharacterDatabase.CommitTransaction();

    pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(nullptr)));
}
Esempio n. 3
0
void WorldSession::HandlePetRename(WorldPacket & recv_data)
{
    sLog->outDetail("HandlePetRename. CMSG_PET_RENAME");

    uint64 petguid;
    uint8 isdeclined;

    std::string name;
    DeclinedName declinedname;

    recv_data >> petguid;
    recv_data >> name;
    recv_data >> isdeclined;

    Pet* pet = ObjectAccessor::FindPet(petguid);
                                                            // check it!
    if (!pet || !pet->isPet() || ((Pet*)pet)->getPetType()!= HUNTER_PET ||
        !pet->HasByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED) ||
        pet->GetOwnerGUID() != _player->GetGUID() || !pet->GetCharmInfo())
        return;

    PetNameInvalidReason res = ObjectMgr::CheckPetName(name);
    if (res != PET_NAME_SUCCESS)
    {
        SendPetNameInvalid(res, name, NULL);
        return;
    }

    if (sObjectMgr->IsReservedName(name))
    {
        SendPetNameInvalid(PET_NAME_RESERVED, name, NULL);
        return;
    }

    pet->SetName(name);

    Unit* owner = pet->GetOwner();
    if (owner && (owner->GetTypeId() == TYPEID_PLAYER) && owner->ToPlayer()->GetGroup())
        owner->ToPlayer()->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_PET_NAME);

    pet->RemoveByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED);

    if (isdeclined)
    {
        for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
        {
            recv_data >> declinedname.name[i];
        }

        std::wstring wname;
        Utf8toWStr(name, wname);
        if (!ObjectMgr::CheckDeclinedNames(wname, declinedname))
        {
            SendPetNameInvalid(PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME, name, &declinedname);
            return;
        }
    }

    SQLTransaction trans = CharacterDatabase.BeginTransaction();
    if (isdeclined)
    {
        for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
            CharacterDatabase.EscapeString(declinedname.name[i]);
        trans->PAppend("DELETE FROM character_pet_declinedname WHERE owner = '%u' AND id = '%u'", _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber());
        trans->PAppend("INSERT INTO character_pet_declinedname (id, owner, genitive, dative, accusative, instrumental, prepositional) VALUES ('%u', '%u', '%s', '%s', '%s', '%s', '%s')",
            pet->GetCharmInfo()->GetPetNumber(), _player->GetGUIDLow(), declinedname.name[0].c_str(), declinedname.name[1].c_str(), declinedname.name[2].c_str(), declinedname.name[3].c_str(), declinedname.name[4].c_str());
    }

    CharacterDatabase.EscapeString(name);
    trans->PAppend("UPDATE character_pet SET name = '%s', renamed = '1' WHERE owner = '%u' AND id = '%u'", name.c_str(), _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber());
    CharacterDatabase.CommitTransaction(trans);

    pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(NULL))); // cast can't be helped
}
Esempio n. 4
0
void WorldSession::HandlePetRename( WorldPacket & recv_data )
{
    DETAIL_LOG( "HandlePetRename. CMSG_PET_RENAME" );

    uint64 petguid;
    uint8 isdeclined;

    std::string name;
    DeclinedName declinedname;

    recv_data >> petguid;
    recv_data >> name;
    recv_data >> isdeclined;

    Pet* pet = _player->GetMap()->GetPet(petguid);
                                                            // check it!
    if( !pet || pet->getPetType() != HUNTER_PET ||
        !pet->HasByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED) ||
        pet->GetOwnerGuid() != _player->GetObjectGuid() || !pet->GetCharmInfo() )
        return;

    PetNameInvalidReason res = ObjectMgr::CheckPetName(name);
    if(res != PET_NAME_SUCCESS)
    {
        SendPetNameInvalid(res, name, NULL);
        return;
    }

    if(sObjectMgr.IsReservedName(name))
    {
        SendPetNameInvalid(PET_NAME_RESERVED, name, NULL);
        return;
    }

    pet->SetName(name);

    if(_player->GetGroup())
        _player->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_PET_NAME);

    pet->RemoveByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED);

    if(isdeclined)
    {
        for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
        {
            recv_data >> declinedname.name[i];
        }

        std::wstring wname;
        Utf8toWStr(name, wname);
        if(!ObjectMgr::CheckDeclinedNames(GetMainPartOfName(wname,0),declinedname))
        {
            SendPetNameInvalid(PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME, name, &declinedname);
            return;
        }
    }

    CharacterDatabase.BeginTransaction();
    if(isdeclined)
    {
        for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
            CharacterDatabase.escape_string(declinedname.name[i]);
        CharacterDatabase.PExecute("DELETE FROM character_pet_declinedname WHERE owner = '%u' AND id = '%u'", _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber());
        CharacterDatabase.PExecute("INSERT INTO character_pet_declinedname (id, owner, genitive, dative, accusative, instrumental, prepositional) VALUES ('%u','%u','%s','%s','%s','%s','%s')",
            pet->GetCharmInfo()->GetPetNumber(), _player->GetGUIDLow(), declinedname.name[0].c_str(), declinedname.name[1].c_str(), declinedname.name[2].c_str(), declinedname.name[3].c_str(), declinedname.name[4].c_str());
    }

    CharacterDatabase.escape_string(name);
    CharacterDatabase.PExecute("UPDATE character_pet SET name = '%s', renamed = '1' WHERE owner = '%u' AND id = '%u'", name.c_str(), _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber());
    CharacterDatabase.CommitTransaction();

    pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(NULL)));
}
Esempio n. 5
0
void WorldSession::HandlePetRename(WorldPacket& recvData)
{
    sLog->outInfo(LOG_FILTER_NETWORKIO, "HandlePetRename. CMSG_PET_RENAME");

    uint64 petguid;
    uint8 isdeclined;

    std::string name;
    DeclinedName declinedname;

    recvData >> petguid;
    recvData >> name;
    recvData >> isdeclined;

    Pet* pet = ObjectAccessor::FindPet(petguid);
                                                            // check it!
    if (!pet || !pet->isPet() || ((Pet*)pet)->getPetType()!= HUNTER_PET ||
        !pet->HasByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED) ||
        pet->GetOwnerGUID() != _player->GetGUID() || !pet->GetCharmInfo())
        return;

    PetNameInvalidReason res = ObjectMgr::CheckPetName(name);
    if (res != PET_NAME_SUCCESS)
    {
        SendPetNameInvalid(res, name, NULL);
        return;
    }

    if (sObjectMgr->IsReservedName(name))
    {
        SendPetNameInvalid(PET_NAME_RESERVED, name, NULL);
        return;
    }

    pet->SetName(name);

    Unit* owner = pet->GetOwner();
    if (owner && (owner->GetTypeId() == TYPEID_PLAYER) && owner->ToPlayer()->GetGroup())
        owner->ToPlayer()->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_PET_NAME);

    pet->RemoveByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED);

    if (isdeclined)
    {
        for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
        {
            recvData >> declinedname.name[i];
        }

        std::wstring wname;
        Utf8toWStr(name, wname);
        if (!ObjectMgr::CheckDeclinedNames(wname, declinedname))
        {
            SendPetNameInvalid(PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME, name, &declinedname);
            return;
        }
    }

    SQLTransaction trans = CharacterDatabase.BeginTransaction();
    if (isdeclined)
    {
        PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_PET_DECLINEDNAME);
        stmt->setUInt32(0, pet->GetCharmInfo()->GetPetNumber());
        trans->Append(stmt);

        stmt = CharacterDatabase.GetPreparedStatement(CHAR_ADD_CHAR_PET_DECLINEDNAME);
        stmt->setUInt32(0, _player->GetGUIDLow());

        for (uint8 i = 0; i < 5; i++)
            stmt->setString(i+1, declinedname.name[i]);

        trans->Append(stmt);
    }
    CharacterDatabase.CommitTransaction(trans);

    pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(NULL))); // cast can't be helped
}
Esempio n. 6
0
void WorldSession::HandlePetRename( WorldPacket & recv_data )
{
    CHECK_PACKET_SIZE(recv_data, 8+1);

    sLog.outDetail( "HandlePetRename. CMSG_PET_RENAME\n" );

    uint64 petguid;
    uint8 isdeclined;

    std::string name;
    DeclinedName declinedname;

    recv_data >> petguid;
    recv_data >> name;
    CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1);
    recv_data >> isdeclined;

    Pet* pet = ObjectAccessor::GetPet(petguid);
                                                            // check it!
    if( !pet || !pet->isPet() || ((Pet*)pet)->getPetType()!= HUNTER_PET ||
        pet->GetByteValue(UNIT_FIELD_BYTES_2, 2) != UNIT_RENAME_ALLOWED ||
        pet->GetOwnerGUID() != _player->GetGUID() || !pet->GetCharmInfo() )
        return;

    if(!ObjectMgr::IsValidPetName(name))
    {
        SendPetNameInvalid(PET_NAME_INVALID, name, NULL);
        return;
    }

    if(objmgr.IsReservedName(name))
    {
        SendPetNameInvalid(PET_NAME_RESERVED, name, NULL);
        return;
    }

    pet->SetName(name);

    Unit *owner = pet->GetOwner();
    if(owner && (owner->GetTypeId() == TYPEID_PLAYER) && ((Player*)owner)->GetGroup())
        ((Player*)owner)->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_PET_NAME);

    pet->SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_NOT_ALLOWED);

    if(isdeclined)
    {
        for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
        {
            CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1);
            recv_data >> declinedname.name[i];
        }

        std::wstring wname;
        Utf8toWStr(name, wname);
        if(!ObjectMgr::CheckDeclinedNames(GetMainPartOfName(wname,0),declinedname))
        {
            SendPetNameInvalid(PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME, name, &declinedname);
            return;
        }
    }

    CharacterDatabase.BeginTransaction();
    if(isdeclined)
    {
        for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
            CharacterDatabase.escape_string(declinedname.name[i]);
        CharacterDatabase.PExecute("DELETE FROM character_pet_declinedname WHERE owner = '%u' AND id = '%u'", _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber());
        CharacterDatabase.PExecute("INSERT INTO character_pet_declinedname (id, owner, genitive, dative, accusative, instrumental, prepositional) VALUES ('%u','%u','%s','%s','%s','%s','%s')",
            pet->GetCharmInfo()->GetPetNumber(), _player->GetGUIDLow(), declinedname.name[0].c_str(), declinedname.name[1].c_str(), declinedname.name[2].c_str(), declinedname.name[3].c_str(), declinedname.name[4].c_str());
    }

    CharacterDatabase.escape_string(name);
    CharacterDatabase.PExecute("UPDATE character_pet SET name = '%s', renamed = '1' WHERE owner = '%u' AND id = '%u'", name.c_str(), _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber());
    CharacterDatabase.CommitTransaction();

    pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, time(NULL));
}
Esempio n. 7
0
void WorldSession::HandlePetRename(WorldPacket& recvData)
{
    TC_LOG_DEBUG("network", "WORLD: Received CMSG_PET_RENAME");

    ObjectGuid petguid;
    uint8 isdeclined;

    std::string name;
    DeclinedName declinedname;

    recvData >> petguid;
    recvData >> name;
    recvData >> isdeclined;

    Pet* pet = ObjectAccessor::GetPet(*_player, petguid);
                                                            // check it!
    if (!pet || !pet->IsPet() || ((Pet*)pet)->getPetType()!= HUNTER_PET ||
        !pet->HasByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED) ||
        pet->GetOwnerGUID() != _player->GetGUID() || !pet->GetCharmInfo())
        return;

    PetNameInvalidReason res = ObjectMgr::CheckPetName(name, GetSessionDbcLocale());
    if (res != PET_NAME_SUCCESS)
    {
        SendPetNameInvalid(res, name, NULL);
        return;
    }

    if (sObjectMgr->IsReservedName(name))
    {
        SendPetNameInvalid(PET_NAME_RESERVED, name, NULL);
        return;
    }

    pet->SetName(name);

    if (pet->GetOwner()->GetGroup())
        pet->GetOwner()->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_PET_NAME);

    pet->RemoveByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED);

    if (isdeclined)
    {
        for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
        {
            recvData >> declinedname.name[i];
        }

        std::wstring wname;
        if (!Utf8toWStr(name, wname))
            return;

        if (!ObjectMgr::CheckDeclinedNames(wname, declinedname))
        {
            SendPetNameInvalid(PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME, name, &declinedname);
            return;
        }
    }

    SQLTransaction trans = CharacterDatabase.BeginTransaction();
    if (isdeclined)
    {
        PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_PET_DECLINEDNAME);
        stmt->setUInt32(0, pet->GetCharmInfo()->GetPetNumber());
        trans->Append(stmt);

        stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHAR_PET_DECLINEDNAME);
        stmt->setUInt32(0, _player->GetGUID().GetCounter());

        for (uint8 i = 0; i < 5; i++)
            stmt->setString(i + 1, declinedname.name[i]);

        trans->Append(stmt);
    }

    PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_PET_NAME);
    stmt->setString(0, name);
    stmt->setUInt32(1, _player->GetGUID().GetCounter());
    stmt->setUInt32(2, pet->GetCharmInfo()->GetPetNumber());
    trans->Append(stmt);

    CharacterDatabase.CommitTransaction(trans);

    pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(NULL))); // cast can't be helped
}
Esempio n. 8
0
void WorldSession::HandlePetRename(WorldPacket & recvData)
{
    TC_LOG_INFO("network", "HandlePetRename. CMSG_PET_RENAME");

    std::string name;
    DeclinedName declinedname;
    uint8 declinedNameLength[MAX_DECLINED_NAME_CASES] = {0, 0, 0, 0, 0};

    recvData.read_skip<uint32>();   // unk, client send 2048, maybe flags ?
    bool hasName = !recvData.ReadBit();
    bool isdeclined = recvData.ReadBit();

    if (isdeclined)
        for(int i = 0; i < MAX_DECLINED_NAME_CASES; i++)
            declinedNameLength[i] = recvData.ReadBits(7);

    if (hasName)
    {
        uint8 nameLenght = recvData.ReadBits(8);
        name = recvData.ReadString(nameLenght);
    }

    Pet* pet = GetPlayer()->GetPet();
                                                            // check it!
    if (!pet || !pet->isPet() || pet->getPetType() != HUNTER_PET
            || !pet->HasByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED)
            || pet->GetOwnerGUID() != _player->GetGUID()
            || !pet->GetCharmInfo())
    {
        return;
    }

    PetNameInvalidReason res = ObjectMgr::CheckPetName(name);
    if (res != PET_NAME_SUCCESS)
    {
        SendPetNameInvalid(res, name, NULL);
        return;
    }

    if (sObjectMgr->IsReservedName(name))
    {
        SendPetNameInvalid(PET_NAME_RESERVED, name, NULL);
        return;
    }

    pet->SetName(name);

    Player* owner = pet->GetOwner();
    if (owner && owner->GetGroup())
        owner->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_PET_NAME);

    pet->RemoveByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED);

    if (isdeclined)
    {
        for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
            declinedname.name[i] = recvData.ReadString(declinedNameLength[i]);

        std::wstring wname;
        Utf8toWStr(name, wname);
        if (!ObjectMgr::CheckDeclinedNames(wname, declinedname))
        {
            SendPetNameInvalid(PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME, name, &declinedname);
            return;
        }
    }

    SQLTransaction trans = CharacterDatabase.BeginTransaction();
    if (isdeclined)
    {
        PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PET_DECLINED_NAME);
        stmt->setUInt32(0, pet->GetCharmInfo()->GetPetNumber());
        trans->Append(stmt);

        stmt = CharacterDatabase.GetPreparedStatement(CHAR_ADD_PET_DECLINED_NAME);
        stmt->setUInt32(0, _player->GetGUIDLow());

        for (uint8 i = 0; i < 5; i++)
            stmt->setString(i+1, declinedname.name[i]);

        trans->Append(stmt);
    }

    CharacterDatabase.CommitTransaction(trans);

    pet->SavePetToDB();

    pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(NULL))); // cast can't be helped
}