void WorldSession::HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvData) { TC_LOG_DEBUG("network", "WORLD: Received CMSG_TAXINODE_STATUS_QUERY"); ObjectGuid guid; guid[0] = recvData.ReadBit(); guid[1] = recvData.ReadBit(); guid[6] = recvData.ReadBit(); guid[4] = recvData.ReadBit(); guid[5] = recvData.ReadBit(); guid[2] = recvData.ReadBit(); guid[3] = recvData.ReadBit(); guid[7] = recvData.ReadBit(); recvData.ReadByteSeq(guid[4]); recvData.ReadByteSeq(guid[1]); recvData.ReadByteSeq(guid[5]); recvData.ReadByteSeq(guid[0]); recvData.ReadByteSeq(guid[2]); recvData.ReadByteSeq(guid[7]); recvData.ReadByteSeq(guid[6]); recvData.ReadByteSeq(guid[3]); SendTaxiStatus(guid); }
void WorldSession::HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvData) { ObjectGuid guid; guid[0] = recvData.ReadBit(); guid[1] = recvData.ReadBit(); guid[6] = recvData.ReadBit(); guid[4] = recvData.ReadBit(); guid[5] = recvData.ReadBit(); guid[2] = recvData.ReadBit(); guid[3] = recvData.ReadBit(); guid[7] = recvData.ReadBit(); recvData.FlushBits(); recvData.ReadByteSeq(guid[4]); recvData.ReadByteSeq(guid[1]); recvData.ReadByteSeq(guid[5]); recvData.ReadByteSeq(guid[0]); recvData.ReadByteSeq(guid[2]); recvData.ReadByteSeq(guid[7]); recvData.ReadByteSeq(guid[6]); recvData.ReadByteSeq(guid[3]); SendTaxiStatus(guid); }
void WorldSession::HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvData) { ObjectGuid guid; recvData >> guid; SendTaxiStatus(guid); }
void WorldSession::HandleTaxiNodeStatusQueryOpcode(WorldPacket& recv_data) { DEBUG_LOG("WORLD: Received CMSG_TAXINODE_STATUS_QUERY"); uint64 guid; recv_data >> guid; SendTaxiStatus(guid); }
void WorldSession::HandleTaxiNodeStatusQueryOpcode(WorldPacket & recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TAXINODE_STATUS_QUERY"); uint64 guid; recv_data >> guid; SendTaxiStatus(guid); }
void WorldSession::HandleTaxiNodeStatusQueryOpcode( WorldPacket & recv_data ) { CHECK_PACKET_SIZE(recv_data,8); sLog.outDebug( "WORLD: Received CMSG_TAXINODE_STATUS_QUERY" ); uint64 guid; recv_data >> guid; SendTaxiStatus( guid ); }
void WorldSession::HandleTaxiNodeStatusQueryOpcode(WorldPackets::Taxi::TaxiNodeStatusQuery& taxiNodeStatusQuery) { SendTaxiStatus(taxiNodeStatusQuery.UnitGUID); }