//----------------------------------------------------------------------------- // Purpose: Parse root data // Input : *pInitData - // Output : Returns true on success, false on failure. //----------------------------------------------------------------------------- bool CBaseDemoAction::Init( KeyValues *pInitData ) { char const *actionname = pInitData->GetString( "name", "" ); if ( !actionname || !actionname[ 0 ] ) { Msg( "CBaseDemoAction::Init: must specify a name for action!\n" ); return false; } SetActionName( actionname ); m_nStartTick = pInitData->GetInt( "starttick", -1 ); m_flStartTime = pInitData->GetFloat( "starttime", -1.0f ); if ( m_nStartTick == -1 && m_flStartTime == -1.0f ) { m_Timing = ACTION_USES_NEITHER; } else if ( m_nStartTick != -1 ) { m_Timing = ACTION_USES_TICK; } else { Assert( m_flStartTime != -1.0f ); m_Timing = ACTION_USES_TIME; } // See if there's a target name char const *target = pInitData->GetString( "target", "" ); if ( target && target[ 0 ] ) { Q_strncpy( m_szActionTarget, target, sizeof( m_szActionTarget ) ); } return true; }
Island::Island() { SetActionName(" in "); SetLookAtName(" go to "); SetType(ISLANDTYPE); }